B
Boss Frost
Guest
Original poster
So... I get bored sometimes. When I do, I get really weird ideas. While looming in the Cbox, there was a mention that no one really uses the other Boxes. Well... I sort of took that as a challenge, and ended up thinking of something for it.
It's really weird though.
What I want to do is have each person play a character. When I see you on, I can offer to 'steal' you for a bit for some one-on-one D&D session in the other Boxes. Or you can seek me out. Because of this, I can tailor the challenge and story for each character in question.
Here's where it gets weird - the other people playing in this game are in the same world as you. If multiple people are on at the same time, we can include them into your game. You can choose to have a rivalry, or even pick up the role as a villain (there will be ways to bring back your character if they die, allowing you to play the same character for a while).
The story can evolve based on the player actions, and as each other's tales and deeds grow or change, more can come across. The entire thing - including the actions of the players - will be written out story-mode by myself for the enjoyment of you all... or those not in the game.
Now, this does mean that because of availability, some people might level faster than others. This isn't really a problem for me - adds some complexity to the game, and with the minimization of player death, might even be a major part of the plot. I'll adopt a 'sidekicking' ability, boosting lower-level characters who end up teaming up with a higher-level character for an adventure or two.
So... thoughts? Interest?
It's really weird though.
What I want to do is have each person play a character. When I see you on, I can offer to 'steal' you for a bit for some one-on-one D&D session in the other Boxes. Or you can seek me out. Because of this, I can tailor the challenge and story for each character in question.
Here's where it gets weird - the other people playing in this game are in the same world as you. If multiple people are on at the same time, we can include them into your game. You can choose to have a rivalry, or even pick up the role as a villain (there will be ways to bring back your character if they die, allowing you to play the same character for a while).
The story can evolve based on the player actions, and as each other's tales and deeds grow or change, more can come across. The entire thing - including the actions of the players - will be written out story-mode by myself for the enjoyment of you all... or those not in the game.
Now, this does mean that because of availability, some people might level faster than others. This isn't really a problem for me - adds some complexity to the game, and with the minimization of player death, might even be a major part of the plot. I'll adopt a 'sidekicking' ability, boosting lower-level characters who end up teaming up with a higher-level character for an adventure or two.
So... thoughts? Interest?