- Invitation Status
- Posting Speed
- One post per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Beginner
- Elementary
- Intermediate
- Adept
- Adaptable
- Preferred Character Gender
- Female
- Futanari
- Primarily Prefer Female
- Genres
- Scifi, anime, mecha, magical girl, superhero, cyberpunk, yuri
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Character Quote: "Enemies of justice beware! I, Mana Septima, have arrived!"
Name: Mana Septima
Age: 17 standard years
Gender: Female
Race: Human
Appearance:
Mana stands at an average height, and is rather busty. She has long black hair and purple eyes, and looks about like a typical girl her age. She doesn't really exercise or have an exceptional body. She doesn't seem to own many normal outfits, and wile she doesn't own much more in terms of outlandish outfits, she made every set of clothes she owns. Or so she claims. Whatever her outfit, she wears the same black ribbon in her hair. Mana's limiter system and other EMA-installed implants are visible primarily as apparent body jewelry made of silvery metal implanted at the wrists, hips, knees, and shoulders, with a much larger implant on the back of her neck.
Personality: Mana tends to come off as clueless and naive, because she is. She hasn't had much of a normal life, as far as she can remember, and there are, shall we say, gaps in her knowledge base. In her drive to do the right thing, she might sometimes be willing to take on a job for free or substantially less than one would expect. ...Even if that doesn't exactly put food on the table. She believes that it's important to do what good she can.
Mana fancies herself a magical girl heroine, and acts the part pretty well. She has a strong sense of justice which may be a little black-and-white at times. While she usually prefers to avoid conflict, she cannot ignore people in need and will stand up for others if she feels it's important to do so. She likes to make her own flashy costumes, and wears them just for the hell of it, as often as not. When she's alone, she enjoys singing, and has a few songs which are essentially about her own heroic adventures, or how she feels they should be.
Biography:
Eight years ago, Mana ended up in one of EMA Ltd.'s "black" research and development wings. She was one of many children collected by various means and subjected to a series of experiments designed to artificially create powerful mages useful in their military applications. She saw many come and go over the years, some being disposed of due to having weak or undesirable abilities, others dying in cruel experiments designed to test their limits. Like all other EMA magi, she has several limiters implanted in her body to prevent her from being too dangerous to her own creators, and to keep any unusually wild powers in check.
She grew up in an environment which was essentially part lab, part training facility. She has a basic education, but knows little of the larger world, and is overall clueless at best. Her training did include basic mecha piloting training, although she did not show any particular aptitude for such. She didn't do well in most other combat tests, and proved unable or unwilling to kill others, much to the chagrin of her handlers. She was eventually deemed unfit for the project's goals and slated for disposal.
Fortunately, she and several other children in the same circumstances managed to escape, not by any daring plans, but by the sheer luck of the convoy transporting them being attacked by unknown forces. The convoy was neither unarmed nor unguarded, as EMA knows better than to let even its failures fall into the wrong hands, but they weren't prepared for the strike they faced. While some good soldiers died that day, Mana and some others who otherwise would have survived. Mana remained behind long enough to receive a small package from one of the wounded and dying scientists with the convoy, along with a personal mission to, essentially, save the world. She also took the opportunity to bury the dead, keeping a nanofiber suit which used to belong to one of them as a memento of those who died protecting her.
After her escape, she has done what she can to eke out a living while in hiding. EMA's forces are certainly after her and the other escapees, and in the meantime, she is determined to do as much good as possible in the world.
Job: Artificial mage/Test subject
Skills: Cooking, cleaning, sewing, basic CQC and marksmanship training, basic mecha pilot training.
Talents: She at least learns quickly. Even though she's something of a failure, she has undergone the EMA's usual pilot-enhancement procedures and should be able to operate equipment locked to "normal" humans.
Power:
Telekinesis: Mana has developed strong telekinetic abilities. At the basest application, she can move things around and lift them up easily with her powers, making her handy in getting something off the top shelf or rearranging furniture. She can also bend her powers to more destructive ends, cutting things or destroying them as if they were struck by great force. She can affect just about anything she can see (and which is essentially in the same "scene," for balance reasons), so while she can break a coffee mug on the other side of a window, she couldn't smash a mecha miles away out of the sky, nor could she damage anything in the cockpit of another mecha or vehicle, even if she has a view into it by way of cameras or similar electronic/indirect means.
She cannot effect other people with her powers at all, which may be one of the main reasons she was not useful to the EMA. Mana's limiters work in part by shutting down her powers if she uses them too often, and they can also be shut off manually. In either case, a forced shut-down prevents further power usage for 24 hours. (Or whatever one "standard" day is.) She probably does also have a "kill switch" of some kind, though it clearly can't be activated remotely.
Equipment: Clothes, EMA-issue Nanosuit (useless; it's keyed to someone else, who is dead.), a small cardboard box taped shut (unopened, light blood stains in places), a few stuffed animals and other keepsakes.
Theme Song:
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Name: Naberius
24 hours to the day.
Environment: Naberius has an overall temperate and Earth-like environment, although it has less of an axial tilt, which leads to milder seasons overall. It has a single large moon, which supports a sizable spaceport and colony of its own. Easily capable of supporting life and rich in mineral resources, particularly metals and rare earths. The climate varies depending on location, as one would expect. About 60-70% of the planet's surface is covered by oceans. Naberius has a large tropical zone which supports lush rainforests, but also has a number of temperate grasslands and forests, deserts bordered by mountain ranges, and small polar zones. The indigenous flora and fauna run the gamut, from all manner of insect-analogues to large and dangerous predators. The rainforests in particular are very dangerous, featuring the greatest variety of both plant an animal life. However, much of the plant life releases toxins dangerous to humans, and some of the more aggressive pack-hunting predators have been known to dispatch small groups of soldiers, on rare occasions. Most people tend to avoid the forests, if they can.
Civilization: A planet rich in resources and overall very Earth-like, Naberius supports a large population, and is one of the major industrial and agricultural worlds within the system. It has a population of 3-4 billion people, and has a number of space stations in orbit to serve as hubs of travel to other worlds. The technology level is fairly high for the system, with a number of major corporations spurring development.
EMA ltd. is the current leader in some fields, and is a true megacorporation, with fingers in far too many pies. It has recently declared itself a sovereign nation and started bit of a war. The EMA must have gathered their forces in secret, and a majority of them use their own unique technology to good effect. The planet is quickly building toward a state of all-out war, as border skirmishes with the EMA continue to mount.
Government: Primarily democratic. There is no single culture or planetary governing body, although much of the nations are democratic in some form or fashion. They have a UN-style international body to resolve international disputes and it is the closest thing to a planetary government.
EMA ltd, being a company, is essentially a combination dictatorship/meritocracy, and is somewhat unique amongst the world powers. Its rapacious and upstart nature leads it to have few friends and little legitimacy on the international stage on Naberius, but perhaps as it flexes its military and technological might, that will change.
Race: Humans.