Unfortunately Caim had no luck in appraising his armor. He just couldn't really get his head around appraising, so perhaps raising it up wouldn't be such a bad idea. Vero had a different idea. Using the [Observe] Skill, and thus saying its name to do so in a normal tone, as she looked at the Black Cestus put up a different window. It gave no info on stats, but just the following two windows.
It seemed like the Observe Skill was more for analyzing and examining living, moving targets rather than items. All she got from that was a bit of obvious information based upon its appearance and a window telling her that using it to examine the Cestus was not the way to go. Whether or not it was the same for other items was a different story, but for now it didn't work. After their bit of talking the door would open and Red came out with a brown scroll in his hand, the magic knight closing the door behind him.
"Sorry for the wait" he stated, holding the closed scroll up. "I managed to get you guys a Quest. Lemme read it off to you so that it'll be added to your Quest Journal". He unfurled the scroll and held it at half arm's length, reading the contents aloud to them now in a sort of 'narrator' style fashion that was more or less him somewhat joking around judging by the small smirk that was on his face as he read the scroll to them.
"Recently the farms outlying the Town of Clearwater have come under attack by a pack of rather savage wolves. Livestock have been stolen and devoured and a few of the guards and even some beginner Adventurers have died to this pack of wolves. We request the Adventurer Guild's aid in eliminating the wolves. We also request that you find the reason behind their strange savagery as they have never been this aggressive before". He stopped his narration for a moment to inform them of something.
"Adventurer means 'Player' by the way in roleplaying/villager talk". He had lowered the scroll for a moment before looking back at it and beginning his reading of it once again.
"Witnesses reported that the leader of this pack is a white wolf has a paw with an 'X' shaped scar upon it. If the pack is eliminated a reward will be presented. An even bigger reward will be presented if you figure out the cause of their savagery and put an end to it". After that he closed the scroll and the following window appeared.
They had been given a new quest. If they declined the Quest, nothing would happen except the window disappearing. If they did Accept the quest the following Window.
Cestus: A pair of black Cestus. Seem a bit sturdy, but its hard to tell what sort of secrets they hide.
This Skill is not compatible with this task
It seemed like the Observe Skill was more for analyzing and examining living, moving targets rather than items. All she got from that was a bit of obvious information based upon its appearance and a window telling her that using it to examine the Cestus was not the way to go. Whether or not it was the same for other items was a different story, but for now it didn't work. After their bit of talking the door would open and Red came out with a brown scroll in his hand, the magic knight closing the door behind him.
"Sorry for the wait" he stated, holding the closed scroll up. "I managed to get you guys a Quest. Lemme read it off to you so that it'll be added to your Quest Journal". He unfurled the scroll and held it at half arm's length, reading the contents aloud to them now in a sort of 'narrator' style fashion that was more or less him somewhat joking around judging by the small smirk that was on his face as he read the scroll to them.
"Recently the farms outlying the Town of Clearwater have come under attack by a pack of rather savage wolves. Livestock have been stolen and devoured and a few of the guards and even some beginner Adventurers have died to this pack of wolves. We request the Adventurer Guild's aid in eliminating the wolves. We also request that you find the reason behind their strange savagery as they have never been this aggressive before". He stopped his narration for a moment to inform them of something.
"Adventurer means 'Player' by the way in roleplaying/villager talk". He had lowered the scroll for a moment before looking back at it and beginning his reading of it once again.
"Witnesses reported that the leader of this pack is a white wolf has a paw with an 'X' shaped scar upon it. If the pack is eliminated a reward will be presented. An even bigger reward will be presented if you figure out the cause of their savagery and put an end to it". After that he closed the scroll and the following window appeared.
The Quest 'Savagery of the Wolves has been created'
[Accept] [Decline]
[Accept] [Decline]
They had been given a new quest. If they declined the Quest, nothing would happen except the window disappearing. If they did Accept the quest the following Window.
Savagery of the Wolves
--Issued By--
The Adventurers' Guild
Objectives
Eliminate the feral Wolf Pack
Find the source
--Reward--
3 XP
Other Rewards to be Determined
--Failure Penalty--
Possible Garnered Dislike from Villagers
--Issued By--
The Adventurers' Guild
Objectives
Eliminate the feral Wolf Pack
Find the source
--Reward--
3 XP
Other Rewards to be Determined
--Failure Penalty--
Possible Garnered Dislike from Villagers
It seemed like all quests had failure penalties, which was an interesting concept if quests could be failed. "The Quest should be in your Journals now, so we will keep the Scroll here" stated Red as he put the Scroll into his pouch for safekeeping. "Quests are pretty interesting in this game. Unlike other games, where every single player could potentially be the" he raised up his hands for air quotes "be the one who defeats the same lich in the same tower or something" he put his hands down now.
"Quests come and go. Most can only be done once unless the situation around them allows them to be repeated. So there can't be 5,000 people who completed the same quest to defeat the same lich. That lich could only be defeated once and then be dead. The world of this game..." he paused, a grin on his face, "isn't like a game's stagnant, non-changing world. It is always changing, and entering it isn't like entering a game world, but a whole other world... its pretty amazing".
"Anyway, do you guys have any questions before you go on your way?" asked Red.
"Quests come and go. Most can only be done once unless the situation around them allows them to be repeated. So there can't be 5,000 people who completed the same quest to defeat the same lich. That lich could only be defeated once and then be dead. The world of this game..." he paused, a grin on his face, "isn't like a game's stagnant, non-changing world. It is always changing, and entering it isn't like entering a game world, but a whole other world... its pretty amazing".
"Anyway, do you guys have any questions before you go on your way?" asked Red.