B
BluePenguin
Guest
Original poster
IC
http://www.iwakuroleplay.com/showthread.php?t=19393&p=508238#post508238
Plot
The large and magnificent island of Erose was in turmoil. The world was in a new era with vast technology at their disposal, but despite this progress they had yet to find peace across the lands. In fact, the five nations of Erose were locked in a bloody power struggle lasting for seventeen years. It was in the last three years that a way to break the stalemate was taken. They had long since known about the existence of magical girls, but up until then it was hard to study what was invisible to the naked eye; magical Essence from which the girls could harness to use their special powers. However, after a breakthrough technology was developed to both see and analyze Essence, great strides was made in magical girl research. The nation of Altresia was able to scout out potential magical girls and convince some of them to volunteer their powers into serving their military. The other nations laughed at what recruiting a few dozen girls could do, but they were shown the true power of magical girls in the battles to come. Normal humans failed to be able to do much more then slow them down, and in one critical battle the nation of Ciol lost their largest and most powerful battalion, causing the rest of their soldiers to go into complete disarray and allow Altesia's army, once on the brink of defeat, to rush in and claim their capital. The nation of Syndey suffered a similar defeat. The other two nations, Ranmael joining Altresia and the power hungry nation of Versai standing alone, both sent out their own magical girls by this time. By then a vast majority of normal human soldiers we being decimated on all sides of the conflict. Versai was the most powerful of the five nations and was even able to hold it's own against the other two for a couple of months, but one unfortunate battle for them saw to the loss of most of their magical girls, killed in a daring ambush. All of their available soldiers were sent into a massive final attack at the Endless Plains, but right before the armies clashed this final time it was stopped by a legendary magical girl known as Lady Paolitina and four other high class magical girls. After demonstrating their power by demolishing a section of the Endless Plains, Versai knew they were defenseless against such attacks with less then half of their magical girls alive, and they backed off the assault with a cease-fire order. Those plains become known as the War-ending Plains after this event, as soon enough a treaty was signed to finally end this long and bloody conflict plaguing Erose.
These five nations of Erose disbanded all of their normal human militaries and formed into a single nation known as New Erosia. Lady Paolitina became the first queen, and her objective was to better unify the five countries that still had a lot of negative feelings toward each other. Their new military, made up entirely of magical girls, was formed out of girls recruited from all five nations to work together. A prestigious school for training magical girls called Unity Hall was formed at this time. The girls here are said to be able to defeat any opposing army once fully trained. Little did they know that they'd be tested far sooner then they'd bargain for. On graduation day for the first class accepted into Unity Hall, a magical explosion rocketed through the halls, leaving seven students dead and twenty four wounded, a number which could have been worse if the valedictorian, Arella Uruna, hadn't sensed the energy spike a mere moment before the attack went off and ordered everyone to run away while herself leaping toward the attacker and sacrificing herself to deflect some of the attack's energy away from the other students and killing the attacker with it. Understandably upset, an investigation was made to who the attacker was, but her body was almost completely destroyed in the explosion so it was hard to gain much information. However, some locks of pale blonde hair had survived that didn't match any of the student's DNA and belonged to the race of pale blonde haired humans found to the northeast empire of Murdaria. Accusations flew and soon enough the Queendom of New Erosia and the Empire of Murdaria were locked into a bitter struggle, this time fought with the large scale deployment of magical girls coming from both sides. Training the most amount of magical girls to be the highest quality would clearly be what won the war, so both nations have begun putting a lot of effort into this endeavor, even turning to mandatory enlistment of those with the power to become magical girls unless special exemptions are given such as some used for breading purposes to pass on more of the Goddess Gene.
Unity Hall has been re-opened for a new class of students starting today, and that's where we come in. Will we be sent off into a war soon? Whatever the case, our lives will never be the same.
Magical Girls
Magical girls came about due to having a genetic trait expressed within the X Chromosome. Men can pass on the gene through their X chromosome, but unlike women they're unable to actively express the characteristics offered by this gene. Magical energy called Essence flows through all living things, including the world itself. However, only girls with the Goddess Gene are able to become in sync with their body's Essence and perform extraordinary magical abilities with it after cloaking themselves inside their Essence. This "cloaking of Essence" is a fancy way of saying that their original clothing disappears and is replaced by a magical outfit created out of their body's Essence. For people who can pull this maneuver off naturally, their magical essence suit (abbreviated M.E.S.) are unique to that person. Most girls accepted into Unity Hall are able to do this. However, for most other people this doesn't come so easily. They need help from an M.E.S. amplifier, a gem that their body can use to more easily sync with their essence and bring out her M.E.S. suit, which is influenced by the Essence from the M.E.S. amplifier, thus creating a standardized appearing M.E.S. suit for all people using that type of M.E.S. amplifier. This creates a uniform easily distinguishable for the common "foot soldier" class magical girls so clashes between opposing forces won't be more chaotic then is has to be. New and more powerful M.E.S. amplifiers are being created, but for the most part the suits that they create are not as powerful as those who can do this naturally, and they can power up their suits through training rather then by simply getting a new M.E.S. amplifier. For girls that can do it naturally, they also have a device like the M.E.S. amplifier, but it's simply an identifier that gives off an Essence that can be detected that is unique to that type of identifier, so if everyone has the same identifier then anyone who can sense or see Essence can know who's side they're one despite them wearing all different uniforms. Of course people are expected to memorize the faces of every magical girl on their team as an extra precaution.
The powers that magical girls can use once in their M.E.S. suit varies on the individual. The different types of powers that exist are immense enough where I will not even dare list what you can and cannot due. The main limitation is Essence use and our characters starting off not very skilled. If your magic is very powerful, such as stopping time, it will use up a massive amount of Essence to put to use and you would need to be very talented to be able to even do that in the first place. Run out of Essence and a magical girl's power is drained out of her M.E.S. suit and she cannot cast any more magic until her body restores it's Essence, which could take up to a day to recover from empty and she could easily pass out or die from the lack of Essence. M.E.S. suits can upgrade in power with training, which can even change it's appearance and unlock new magical abilities. Some people have the ability to transform into completely different suits all together. For example, even if someone usually has a suit that gives then fire magic, they also have a suit that allows them to have a lot more speed and some other attacks.
There are special, yet top secret magical girls known as Goddess Carriers. Information about them is limited, but their Goddess genes are said to be so powerful that they're candidates to become literal Goddesses. However, they are all comatose, probably due to their bodies being unable to handle their own Goddess Genes effectively, but so little is known about them despite heavy research. Another type of special magical girl is a group of cloned girls with the Goddess gene that is in the works. A project to try and allow males to experience the effects of a magical girl has ended in complete failure as far as most are concerned.
Nations/Geography
This takes place in a world like earth in a lot of ways besides the existence of magical girls and the Essence that they use. The tech they use includes some laser weaponry, but nothing like transporters or replicators.
The Queendom of New Erosia is situated on the largest island (Erose) and is surrounded completely by water, which is then surrounded again by a continent called Eree. New Erosia is made up of what was once five nations which have now become prefectures. They are as follows; Ciol to the north. The inhabitants are Caucasians who left the empire of Murdaria long ago after crossing over into Erose. Since then they have developed darker shades of hair color then their ancestors and also red hair is common for them. Despite not using magical girls in the unification war, they have the second highest amount of women with the Goddess Gene in all of Erose. To the west is Syndey, which has darker skinned people but with a hint of an Asian appearance. They have a low amount of women with the Goddess Gene. At the center is Altresia, which appears a lot like Japan, from their customs to their appearance, but they have a lot of different hair colors. Not all their names sound completely Japanese, however, as they have more diversity. To the east is Ranmael who's people are Nordic like. They're taller then most people in Erose, who tend to be a little on the shorter side. They are often brave, if not reckless. To the south is Versai, what was once a powerful Asian appearing nation but was harmed greatly in the unification war. They are blamed for starting the war and a lot of people tend to not trust them very much.
The northern empire of Murdaria is made up almost entirely of Caucasians with pale blonde hair. They're tall, but not quite as tall as the people of Ranmael. While the emperor is male, magical girls still hold a lot of power here and serve as it's primary soldiers like New Erosia does. I'll add more information about all of these places soon enough.
Rules
1. Standard forum rules apply, such as no God Modding
2. I can create new rules if necessary
3. Posts in the story should be a good paragraph in size. I won't jump on your for a short one every now and then, but try to be detailed and put effort in when possible
4. If you're gone for more then a week without giving an explanation, I can do whatever I need to with your character in this roleplay, from killing them off to making them leave so they don't hold things up for us.
5. You can have more then one character
6. You don't have to be a student at Unity Hall, but that's where a lot of the plot will be based around.
7. Excessive bad words can get annoying, so make better use of grammar then every other word being a cuss word.
8. Sexual themes deserving of an R rating should be taken to PMs.
9. If you have any questions or suggestions, please feel free to tell me!
10. I like 10 rules more then 9, so this is the 10th rule...don't be lame! Be awesome!
Characters
Name- (Names from Earth do exist here, but made up names exist as well. Also, some Asian looking people might have non Asian sounding names, although a lot still do)
Age- (They live as long as Earth humans, even the magical girls besides a rare few. Magical girl students start at Unity Hall at around age 13 at the earliest besides the best prodigies, and it's a four year program. Most join at around 16)
Gender- (If you need to be a male no matter what yet still want magic, I'll allow some rare exceptions and say you were one of the few successes to the attempt to create male "magical girls")
Nationality- (Such as coming from Altresia. You can make up another nation outside of New Erosia, but please explain about them here)
Occupation-(Such as student at Unity Hall or possibly another job)
Goddess Gene- (Can have none, one, or both X chromosomes with it. Even men can have one, but they couldn't use it)
Appearance- (Written or a picture)
M.E.S.- (What your M.E.S. suit is like if you have one, and if it gives you a weapon)
Powers- (If you're a magical girl, what type of magic can they do?)
Talents- (What they are good at)
Shortcomings- (What they are not so good at)
Likes- (Self explanitory)
Dislikes- (Self explanitory)
Bio- (A bit about their history)
http://www.iwakuroleplay.com/showthread.php?t=19393&p=508238#post508238
Plot
The large and magnificent island of Erose was in turmoil. The world was in a new era with vast technology at their disposal, but despite this progress they had yet to find peace across the lands. In fact, the five nations of Erose were locked in a bloody power struggle lasting for seventeen years. It was in the last three years that a way to break the stalemate was taken. They had long since known about the existence of magical girls, but up until then it was hard to study what was invisible to the naked eye; magical Essence from which the girls could harness to use their special powers. However, after a breakthrough technology was developed to both see and analyze Essence, great strides was made in magical girl research. The nation of Altresia was able to scout out potential magical girls and convince some of them to volunteer their powers into serving their military. The other nations laughed at what recruiting a few dozen girls could do, but they were shown the true power of magical girls in the battles to come. Normal humans failed to be able to do much more then slow them down, and in one critical battle the nation of Ciol lost their largest and most powerful battalion, causing the rest of their soldiers to go into complete disarray and allow Altesia's army, once on the brink of defeat, to rush in and claim their capital. The nation of Syndey suffered a similar defeat. The other two nations, Ranmael joining Altresia and the power hungry nation of Versai standing alone, both sent out their own magical girls by this time. By then a vast majority of normal human soldiers we being decimated on all sides of the conflict. Versai was the most powerful of the five nations and was even able to hold it's own against the other two for a couple of months, but one unfortunate battle for them saw to the loss of most of their magical girls, killed in a daring ambush. All of their available soldiers were sent into a massive final attack at the Endless Plains, but right before the armies clashed this final time it was stopped by a legendary magical girl known as Lady Paolitina and four other high class magical girls. After demonstrating their power by demolishing a section of the Endless Plains, Versai knew they were defenseless against such attacks with less then half of their magical girls alive, and they backed off the assault with a cease-fire order. Those plains become known as the War-ending Plains after this event, as soon enough a treaty was signed to finally end this long and bloody conflict plaguing Erose.
These five nations of Erose disbanded all of their normal human militaries and formed into a single nation known as New Erosia. Lady Paolitina became the first queen, and her objective was to better unify the five countries that still had a lot of negative feelings toward each other. Their new military, made up entirely of magical girls, was formed out of girls recruited from all five nations to work together. A prestigious school for training magical girls called Unity Hall was formed at this time. The girls here are said to be able to defeat any opposing army once fully trained. Little did they know that they'd be tested far sooner then they'd bargain for. On graduation day for the first class accepted into Unity Hall, a magical explosion rocketed through the halls, leaving seven students dead and twenty four wounded, a number which could have been worse if the valedictorian, Arella Uruna, hadn't sensed the energy spike a mere moment before the attack went off and ordered everyone to run away while herself leaping toward the attacker and sacrificing herself to deflect some of the attack's energy away from the other students and killing the attacker with it. Understandably upset, an investigation was made to who the attacker was, but her body was almost completely destroyed in the explosion so it was hard to gain much information. However, some locks of pale blonde hair had survived that didn't match any of the student's DNA and belonged to the race of pale blonde haired humans found to the northeast empire of Murdaria. Accusations flew and soon enough the Queendom of New Erosia and the Empire of Murdaria were locked into a bitter struggle, this time fought with the large scale deployment of magical girls coming from both sides. Training the most amount of magical girls to be the highest quality would clearly be what won the war, so both nations have begun putting a lot of effort into this endeavor, even turning to mandatory enlistment of those with the power to become magical girls unless special exemptions are given such as some used for breading purposes to pass on more of the Goddess Gene.
Unity Hall has been re-opened for a new class of students starting today, and that's where we come in. Will we be sent off into a war soon? Whatever the case, our lives will never be the same.
Magical Girls
Magical girls came about due to having a genetic trait expressed within the X Chromosome. Men can pass on the gene through their X chromosome, but unlike women they're unable to actively express the characteristics offered by this gene. Magical energy called Essence flows through all living things, including the world itself. However, only girls with the Goddess Gene are able to become in sync with their body's Essence and perform extraordinary magical abilities with it after cloaking themselves inside their Essence. This "cloaking of Essence" is a fancy way of saying that their original clothing disappears and is replaced by a magical outfit created out of their body's Essence. For people who can pull this maneuver off naturally, their magical essence suit (abbreviated M.E.S.) are unique to that person. Most girls accepted into Unity Hall are able to do this. However, for most other people this doesn't come so easily. They need help from an M.E.S. amplifier, a gem that their body can use to more easily sync with their essence and bring out her M.E.S. suit, which is influenced by the Essence from the M.E.S. amplifier, thus creating a standardized appearing M.E.S. suit for all people using that type of M.E.S. amplifier. This creates a uniform easily distinguishable for the common "foot soldier" class magical girls so clashes between opposing forces won't be more chaotic then is has to be. New and more powerful M.E.S. amplifiers are being created, but for the most part the suits that they create are not as powerful as those who can do this naturally, and they can power up their suits through training rather then by simply getting a new M.E.S. amplifier. For girls that can do it naturally, they also have a device like the M.E.S. amplifier, but it's simply an identifier that gives off an Essence that can be detected that is unique to that type of identifier, so if everyone has the same identifier then anyone who can sense or see Essence can know who's side they're one despite them wearing all different uniforms. Of course people are expected to memorize the faces of every magical girl on their team as an extra precaution.
The powers that magical girls can use once in their M.E.S. suit varies on the individual. The different types of powers that exist are immense enough where I will not even dare list what you can and cannot due. The main limitation is Essence use and our characters starting off not very skilled. If your magic is very powerful, such as stopping time, it will use up a massive amount of Essence to put to use and you would need to be very talented to be able to even do that in the first place. Run out of Essence and a magical girl's power is drained out of her M.E.S. suit and she cannot cast any more magic until her body restores it's Essence, which could take up to a day to recover from empty and she could easily pass out or die from the lack of Essence. M.E.S. suits can upgrade in power with training, which can even change it's appearance and unlock new magical abilities. Some people have the ability to transform into completely different suits all together. For example, even if someone usually has a suit that gives then fire magic, they also have a suit that allows them to have a lot more speed and some other attacks.
There are special, yet top secret magical girls known as Goddess Carriers. Information about them is limited, but their Goddess genes are said to be so powerful that they're candidates to become literal Goddesses. However, they are all comatose, probably due to their bodies being unable to handle their own Goddess Genes effectively, but so little is known about them despite heavy research. Another type of special magical girl is a group of cloned girls with the Goddess gene that is in the works. A project to try and allow males to experience the effects of a magical girl has ended in complete failure as far as most are concerned.
Nations/Geography
This takes place in a world like earth in a lot of ways besides the existence of magical girls and the Essence that they use. The tech they use includes some laser weaponry, but nothing like transporters or replicators.
The Queendom of New Erosia is situated on the largest island (Erose) and is surrounded completely by water, which is then surrounded again by a continent called Eree. New Erosia is made up of what was once five nations which have now become prefectures. They are as follows; Ciol to the north. The inhabitants are Caucasians who left the empire of Murdaria long ago after crossing over into Erose. Since then they have developed darker shades of hair color then their ancestors and also red hair is common for them. Despite not using magical girls in the unification war, they have the second highest amount of women with the Goddess Gene in all of Erose. To the west is Syndey, which has darker skinned people but with a hint of an Asian appearance. They have a low amount of women with the Goddess Gene. At the center is Altresia, which appears a lot like Japan, from their customs to their appearance, but they have a lot of different hair colors. Not all their names sound completely Japanese, however, as they have more diversity. To the east is Ranmael who's people are Nordic like. They're taller then most people in Erose, who tend to be a little on the shorter side. They are often brave, if not reckless. To the south is Versai, what was once a powerful Asian appearing nation but was harmed greatly in the unification war. They are blamed for starting the war and a lot of people tend to not trust them very much.
The northern empire of Murdaria is made up almost entirely of Caucasians with pale blonde hair. They're tall, but not quite as tall as the people of Ranmael. While the emperor is male, magical girls still hold a lot of power here and serve as it's primary soldiers like New Erosia does. I'll add more information about all of these places soon enough.
Rules
1. Standard forum rules apply, such as no God Modding
2. I can create new rules if necessary
3. Posts in the story should be a good paragraph in size. I won't jump on your for a short one every now and then, but try to be detailed and put effort in when possible
4. If you're gone for more then a week without giving an explanation, I can do whatever I need to with your character in this roleplay, from killing them off to making them leave so they don't hold things up for us.
5. You can have more then one character
6. You don't have to be a student at Unity Hall, but that's where a lot of the plot will be based around.
7. Excessive bad words can get annoying, so make better use of grammar then every other word being a cuss word.
8. Sexual themes deserving of an R rating should be taken to PMs.
9. If you have any questions or suggestions, please feel free to tell me!
10. I like 10 rules more then 9, so this is the 10th rule...don't be lame! Be awesome!
Characters
Name- (Names from Earth do exist here, but made up names exist as well. Also, some Asian looking people might have non Asian sounding names, although a lot still do)
Age- (They live as long as Earth humans, even the magical girls besides a rare few. Magical girl students start at Unity Hall at around age 13 at the earliest besides the best prodigies, and it's a four year program. Most join at around 16)
Gender- (If you need to be a male no matter what yet still want magic, I'll allow some rare exceptions and say you were one of the few successes to the attempt to create male "magical girls")
Nationality- (Such as coming from Altresia. You can make up another nation outside of New Erosia, but please explain about them here)
Occupation-(Such as student at Unity Hall or possibly another job)
Goddess Gene- (Can have none, one, or both X chromosomes with it. Even men can have one, but they couldn't use it)
Appearance- (Written or a picture)
M.E.S.- (What your M.E.S. suit is like if you have one, and if it gives you a weapon)
Powers- (If you're a magical girl, what type of magic can they do?)
Talents- (What they are good at)
Shortcomings- (What they are not so good at)
Likes- (Self explanitory)
Dislikes- (Self explanitory)
Bio- (A bit about their history)