A
Aldriem
Guest
Original poster
Hello everyone,
As the title suggests, I am planning to host an RP based in the Fate Universe created by TYPE-Moon. I am thinking of calling the RP "Fate/INitial sIN" and will take place in the distant future where the Ninth Holy Grail War is taking place. he timeline I intend to follow is Unlimited Blade Works. However, just keeping it to a simple F/SN styled war where you are Masters either attending school/college or into jobs will make this RP bland and boring and just another one of those many academy-themed RPs.
Here's a few things that I'll be including in this setting:
Firstly, since the Grail can summon Servants both from the past AND the future, you will be able to summon future Heroes of your own making and with unique skillsets. I cannot, however, give everyone this privilege. When I come up with a clearer outline of this aspect, I'll let you know how many of such Servants are allowed. Heroes that you summon from the past will naturally be put into the Servant classes of Saber, Archer, Rider, Caster, Assassin and Berserker. Again, you can either create original rulers/warriors who were involved in some past event or research some History and go with real historic monarchs.
Secondly, Masters will be categorized primarily into 2 classes, that of, Apprentice Magus and Expert Magus. Apprentice Magi, being weaker Mages are fairly average in Magecraft. Expert Magi usually hail from well-known Mage families and are well-versed in using gems and high-level Magecraft. A third-class of Magi-Killer will be introduced but they won't be a part of the Masters as suggested in Fate/Zero. Their role in the RP is mostly that of their own choosing.
Thirdly, if you are creating your own Heroes, a Noble-Phantasm very well needs to be assigned. I was thinking of not including Reality Marbles as that case is exclusive to Heroic Spirit EMIYA. If someone can give me a good example of a Reality Marble other than Unlimited Blade Works, I'll think about it. But then again, it'll remain very exclusive to only a certain amount of Servants. Use of multiple Noble-Phantasms is a strict no-no. As far as Noble-Phantasm Ranks are involved, anything ranging from Anti-Unit to Anti-World is allowable with the drain on mana being proportional.
As for the main plot itself, it'll obviously include the Servants trying to win the Holy Grail War except this time, the Grail has brought forth Guardians/Anti-Servants from different points in time keeping in mind the blunder that occurred in Fuyuki City with the destruction of the Holy Grail and these Guardians will be keeping an eye on the alliances formed and will further keep tabs on all Master/Servant movements initiating attacks on any that try to do the Grail any harm.
So that's what I've thought. The basic War plot itself has a lot that can be done in it. I would like a co-GM to help me brainstorm further into the premise and polish it out.
If you guys have any queries, suggestions or if you're interested in participating, let me know here.
As the title suggests, I am planning to host an RP based in the Fate Universe created by TYPE-Moon. I am thinking of calling the RP "Fate/INitial sIN" and will take place in the distant future where the Ninth Holy Grail War is taking place. he timeline I intend to follow is Unlimited Blade Works. However, just keeping it to a simple F/SN styled war where you are Masters either attending school/college or into jobs will make this RP bland and boring and just another one of those many academy-themed RPs.
Here's a few things that I'll be including in this setting:
Firstly, since the Grail can summon Servants both from the past AND the future, you will be able to summon future Heroes of your own making and with unique skillsets. I cannot, however, give everyone this privilege. When I come up with a clearer outline of this aspect, I'll let you know how many of such Servants are allowed. Heroes that you summon from the past will naturally be put into the Servant classes of Saber, Archer, Rider, Caster, Assassin and Berserker. Again, you can either create original rulers/warriors who were involved in some past event or research some History and go with real historic monarchs.
Secondly, Masters will be categorized primarily into 2 classes, that of, Apprentice Magus and Expert Magus. Apprentice Magi, being weaker Mages are fairly average in Magecraft. Expert Magi usually hail from well-known Mage families and are well-versed in using gems and high-level Magecraft. A third-class of Magi-Killer will be introduced but they won't be a part of the Masters as suggested in Fate/Zero. Their role in the RP is mostly that of their own choosing.
Thirdly, if you are creating your own Heroes, a Noble-Phantasm very well needs to be assigned. I was thinking of not including Reality Marbles as that case is exclusive to Heroic Spirit EMIYA. If someone can give me a good example of a Reality Marble other than Unlimited Blade Works, I'll think about it. But then again, it'll remain very exclusive to only a certain amount of Servants. Use of multiple Noble-Phantasms is a strict no-no. As far as Noble-Phantasm Ranks are involved, anything ranging from Anti-Unit to Anti-World is allowable with the drain on mana being proportional.
As for the main plot itself, it'll obviously include the Servants trying to win the Holy Grail War except this time, the Grail has brought forth Guardians/Anti-Servants from different points in time keeping in mind the blunder that occurred in Fuyuki City with the destruction of the Holy Grail and these Guardians will be keeping an eye on the alliances formed and will further keep tabs on all Master/Servant movements initiating attacks on any that try to do the Grail any harm.
So that's what I've thought. The basic War plot itself has a lot that can be done in it. I would like a co-GM to help me brainstorm further into the premise and polish it out.
If you guys have any queries, suggestions or if you're interested in participating, let me know here.