A
Archangel
Guest
Original poster
Fate is a Four Letter Word
You wake up, panting, heart, mind and body filled with terror, your bed soaked with sweat, your eyes wide open in sheer, unadulterated horror.
Then they refocus. You're alone and okay. Those things you imagined haven't torn your body, ripped it, cut it apart atom from atom. Those people who were beside you aren't here... Or are they? You can feel something you didn't before, the presence of others. Some nearer, some farther away, you can feel them slightly, and somehow, you know. You know that they've stopped on the street, snapped awake in panic, screamed, all at the same nightmare. One in particular seems frightened, one you felt more vividly than the others, one you know will die soon.
You wonder what it means, then notice a marking on your hand you didn't have before.
An hourglass, full at the top and completely empty at an end you feel certain is the bottom.
That single soul disappears from your senses, and... Was that your imagination or did the hourglass just flow slightly? You shake it off, and drift back off into the world of dreams, wanting respite from wonder.
The Demise of Dreams
Sentenced to Death
Flaunting Fate
The Party of Slumber
Welcome to FiaFLW.
Staff: Archangel, Ultima Circuit
You wake up, panting, heart, mind and body filled with terror, your bed soaked with sweat, your eyes wide open in sheer, unadulterated horror.
Then they refocus. You're alone and okay. Those things you imagined haven't torn your body, ripped it, cut it apart atom from atom. Those people who were beside you aren't here... Or are they? You can feel something you didn't before, the presence of others. Some nearer, some farther away, you can feel them slightly, and somehow, you know. You know that they've stopped on the street, snapped awake in panic, screamed, all at the same nightmare. One in particular seems frightened, one you felt more vividly than the others, one you know will die soon.
You wonder what it means, then notice a marking on your hand you didn't have before.
An hourglass, full at the top and completely empty at an end you feel certain is the bottom.
That single soul disappears from your senses, and... Was that your imagination or did the hourglass just flow slightly? You shake it off, and drift back off into the world of dreams, wanting respite from wonder.
A nightmare plague has begun. A few weeks ago, a select few people living in London, England, were struck by the same nightmare, a nightmare they know to be all too real. One of those few was found murdered only minutes after the dream, his vanishing felt by the others 'fortunate' enough to have been in the vision.
But that nightmare was before the stabbing, and somehow they knew the victim's name, before the telecast, before the police investigation, before the dread. Harold Simmons, deceased at age 43, brutally murdered.
They felt other deaths too, deaths that haven't happened yet. They felt the deaths of every other person in that dream.
Including their own.
But that nightmare was before the stabbing, and somehow they knew the victim's name, before the telecast, before the police investigation, before the dread. Harold Simmons, deceased at age 43, brutally murdered.
They felt other deaths too, deaths that haven't happened yet. They felt the deaths of every other person in that dream.
Including their own.
Every character in Fate is a Four Letter Word has experienced their own death. They don't know the circumstances, they don't know what is going to kill them, they just know, with certainty, that they will die through decidedly not natural causes. A few who have met others of their nature have gotten a larger picture, are able to make out more, but know that with every other of their kind they meet, their death gets closer and closer. If that wasn't enough, something has been killing off other Dreamers, starting with a man named Harold Simmons, and with each murder the dream becomes clearer.
There is, however, hope. With each other sleeper met, a Dreamer gains more control over destiny itself, letting them do things others simply can't do.
When you create a character, you'll select one of the perks from the following list, and the staff will let you know when you unlock each successive level. Level descriptions will be added as Dreamers unlock them.
When you create a character, you'll select one of the perks from the following list, and the staff will let you know when you unlock each successive level. Level descriptions will be added as Dreamers unlock them.
At its most basic level, probability healing allows the user to alter the chance of a severe wound, cutting down on the level of injury as well as speeding healing.
Level 1: At this point, the character has just gained the ability. All he or she can do is divert the object injuring her to lessen the severity of a wound, or stabilize slight traumas by increasing the probability they won't get worse.
Level 1: At this point, the character has just gained the ability. All he or she can do is divert the object injuring her to lessen the severity of a wound, or stabilize slight traumas by increasing the probability they won't get worse.
Telekinesis is not, in this instance, moving objects with your mind. It's changing probabilities of motion, allowing one to unbalance precarious objects, changing the path of a thrown object through probability, and even increase their own accuracy.
Level 1: Light balanced objects can be tipped, accuracy is increased mildly. The ability can counter the effects of a level 1 healer's diversion.
Level 1: Light balanced objects can be tipped, accuracy is increased mildly. The ability can counter the effects of a level 1 healer's diversion.
Telepathy allows the user to come up with what a target is most likely thinking, based on prior experience and the situation. The level of this ability is primarily used to compensate- if the Dreamer has known the target for a long period of time it will be far more accurate than a first-time encounter.
Level 1: The ability is essentially useless on a stranger, but can be used to predict say, a best friend or sibling's thoughts.
Level 1: The ability is essentially useless on a stranger, but can be used to predict say, a best friend or sibling's thoughts.
This ability uses the information nearby and probability to make small snippets of the future visible to the Dreamer. The farther away or the larger scope the vision is, the more variables it has to account for, and thus more effort is required for less accuracy.
Level 1: Very soon and high probability events can be seen, with quite a bit of effort. A bullet shot can be predicted due to the high accuracy of the weapon and the high probability that it will fire, but slower, more random weapons like a sword will be hard to predict.
Level 1: Very soon and high probability events can be seen, with quite a bit of effort. A bullet shot can be predicted due to the high accuracy of the weapon and the high probability that it will fire, but slower, more random weapons like a sword will be hard to predict.
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Richard Smythe, a wealthy eccentric who seems to know about the dreams, is throwing a party in downtown London, Dreamers only. It's up to your character whether or not to attend, but the promise of finding many, many other Dreamers is proving to be too large of bait to ignore.
Welcome to FiaFLW.
Staff: Archangel, Ultima Circuit