I'm iffy about 'stats', or numbers in general.
Yeah~yeah, me too. Like ^that^ is how I feel about what I just read too :/
Like thanks for answering but it kinda sorta sounds like some kinda sim video game-ish thang going on?
Boo just wanna RP. But good luck with your RP, kay?^^
Understandable Not all RPs are for everyone but i also want to point out that This will not be a Dice RP. The Stats serve as a tangible way of determining what a character can or cannot do.
For example (not using stats)
When someone says "they are smart" What does that mean. Does that mean they can out think every problem? Do they just know everything. Do they learn quickly? Can the just read well? Are they great with magic? There are many different things that make us Smart.
When someone says "they are physically strong" we know that means they can lift alot of weight, But why? Is it from sheer muscle. Is it from magic sources? Is it just technique?
When someone says "they are quick" Does that mean they run fast? does that mean they have good reflexes? Does that mean they can swing a blade around rapidly?
These are things that are commonly use when describing a characters strengths. They are too vague and can be assumed to take on many traits. Now you can always give a description to add a value like: "I am smart cause i know alot of languages or i am strong because i can smash rocks" Those set up limits but again, it is too vauge. Why do you know alot of languages. Age? bilingual parents? Great teacher? comes naturally to you? Every one of those things make you smart but they make you smart in different ways. Time and Wisdom comes with age. Hearing different languages all the time makes you experience. Great teacher would know how you learn while having it come naturally just means your a good learner.
What about breaking rocks? Thats simple right? nope. Lets list off reasons you can break rocks. Good tools, Training, Understanding physics, good muscles, Magic, technique.
Good tools shows you are resourceful, Training shows you have experience, Physics magic means your smart and understand the rock, muscles self explanatory, magic users cheat, Technique shows you know how to fight.
Now i just nuked this a little bit but you get the idea. I want you to be strong but i want you to know why you are strong.
Example with stats:
Now lets me use a stat and trait system (which is not the one im personally using but will be similar)
Strength: You have good genetics or you train alot giving your muscles lots of power
Dexterity: You accel at quick movements. You have control of your body, hand eye coordination, and reflexes
Intelligences: You have a brain and unlike most of the world. You use it. You can process information, have great memory, do math, read this description
Running: 1Str, 2Dex, 1Int
Sword play: 1Dex, 1Int
Claymore Mastery: 2Str, 1Dex
Gun Mastery: 2Dex, 1Int
Reading: 1Int
Sneaking: 2Dex, 1Int
Dueling: 3Str, 2Dex, 1Int
So using stats i can describe a character with 5/1/3 stats easily
Running: fast because they are a born athlete. Not to mention they know to stretch prior.
Sword play: They know how to use a sword but not experience with one
Claymore Mastery: They can wield this BFS through shear muscle alone who needs skill when you can smash XD
Gun Mastery: Knows how to shoot a gun but not experience with one. Still dont be surprise when they start calculating your movements
Reading: Not an avid reader but they can follow directions on a piece of paper
Sneaking: They are lucky if they can even silently get pass a dead person... but they at least know to move when no one is looking XD
Dueling: You wont see any fancy flourishes but good luck taking those heavy hits which are back behind a decent plan.
Now lets look at someone with 3/5/1
Running: Has great form, balance, and a fit body so good luck tripping them
Sword play: Their blades flies through the air in a blink of an eye and has some power behind it
Claymore Mastery: They can lift and swing this giant blade with precision
Gun Mastery: Can shoot the the center of a dime from a mile away and still have enough ammo to take out your group of 6 with a 6 shot revolver
Reading: Surprise you got out of kindergarten
Sneaking: You are a flipin ninja. Your soo good you can rob a bank in board daylight without getting caught. (good thing too because your not smart enough to do it at night... dumbass)
Dueling: You got blinding speed, reflexes, and your hits have good impact to out maneuver anyone If only you knew some more tricks.
In both examples, i know what you have and why you can do it. I can easily build challenges for both these characters. Player one will have to fight player 2 because he will have trouble keeping of with player 2's quick movements with the blade and accuracy with a gun. And after player to wins. I will send him to school because he cannot fucking read and robs banks during the day... dumbass
This is why i support stats. Its not about who has the bigger number. its about what that number means and making sure people are not becoming jack of all trades.