Fairy Tail: The Defective

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Alright. I'll respond after the others when people actually begin exploring the site. But right now, I need to go. Bye!
 
Just finish up quickly. I already put your character in the cast list because I felt nice.
 
WIP
View attachment 89360
"... Hello."
Name: Suiren Hanabi
Age: 18
Gender: Female
Personality: Suiren is generally a soft spoken girl. Shy, however kind. Despite being so shy, she is actually quite stern and serious, still acting like some sort of doll, however. She seems to react in the way that a child would when achieving something, and she isn't the type of person to speak up first.
Guildmark color and location: Pale pink with a peach outline on her hip.
Magic
Memory Make - This magic allows her to take any magic she has seen, read, or had an idea on how to perform, and mould it into her own entirely new magic. However, she cannot remember magic if her own memory cannot keep up, meaning if her mind cannot process what is happening nor could her body. She is also able to force people to forget a spell temporarily, however can only do this if her magic power were stronger than the enemy's.
Bio:
As a child, Suiren lived peacefully as her parents were both mages. They were both independent mages, however. She was able to learn her magic through excessive researching and etc. Her parents soon passed away from getting into the middle of a war, soon resulting in her area growing poor and her parents dying from diseases. She was then able to use the magic she remembered from the mages in the war, and use those different magics to help the people around. She then joined Fairy Tail, however still goes out to help other areas.

Extra: She enjoys playing around with magic, almost mimicking others just to mock them before actually attacking.

Cute. You just forgot one thing. Look to the rules.
 
:p Now all we have to do is wait for Angel and the others.
 
Archdemon
View attachment 89360
"... Hello."
Name: Suiren Hanabi
Age: 18
Gender: Female
Personality: Suiren is generally a soft spoken girl. Shy, however kind. Despite being so shy, she is actually quite stern and serious, still acting like some sort of doll, however. She seems to react in the way that a child would when achieving something, and she isn't the type of person to speak up first.
Guildmark color and location: Pale pink with a peach outline on her hip.
Magic
Memory Make - This magic allows her to take any magic she has seen, read, or had an idea on how to perform, and mould it into her own entirely new magic. However, she cannot remember magic if her own memory cannot keep up, meaning if her mind cannot process what is happening nor could her body. She is also able to force people to forget a spell temporarily, however can only do this if her magic power were stronger than the enemy's.
Bio:
As a child, Suiren lived peacefully as her parents were both mages. They were both independent mages, however. She was able to learn her magic through excessive researching and etc. Her parents soon passed away from getting into the middle of a war, soon resulting in her area growing poor and her parents dying from diseases. She was then able to use the magic she remembered from the mages in the war, and use those different magics to help the people around. She then joined Fairy Tail, however still goes out to help other areas.

Extra: She enjoys playing around with magic, almost mimicking others just to mock them before actually attacking.
Accepted.
 
Drake Silver

296049-blue_assassin_by_udonnodu_super.jpg

Name:Drake Silver

Nickname/Title: The Blue Reaper, Hawk Tamer, Bluers

Age: 18

Gender: Male

Height: 5"10

Hair Color: Blue

Eye Color: Sapphire blue

Race: Human


Character Strengths:
With his level headiness he often thinks before he does. Since he rarely panics he is almost always able to think logically. He could be falling to his death and have little magic power and no keys and he still wouldn't panic...externally.

With his calmness and chill manor it is often really hard to tell if he is lying, telling the truth or planning to backstab you. He is really easy to talk to even if he gives you death glares, something about him just makes others feel okay with chatting to him...though really he could care less.

He is a really good at keeping a secret and if he says he won't tell a soul he won't. Though it does matter how bad the secret is.

Character Flaws:
His sarcasm and rudeness can be a big problem. He doesn't respect people that he should and may end up starting fights among people who are not used to his jackass ways. He takes many things lightly and often judges books by their cover. If you look weak he would assume so, and because of this he can be caught off guard.

Since he is often calculating he is not the best at winging it. And he may be a bit slow to fight since he is almost always trying to be two steps ahead of his opponent.

Personality:
Drake, is very close to being apathetic (not there just yet), caring little about anyone other than himself. He may somewhat bother to 'care' for another if he has known them for a long period of time, or if they are interesting in his opinion. Though the idea of romance or love is foreign to him.

His sarcasm is something he can't go a day without. He shows little respect for others unless they have earned it in his mind. Though to gain his respect you have to be able to take petty insults and not start utterly pointless fights because of a few insignificant words. You could be a gazillion times strong than him and he still wouldn't respect you or tone down the sarcasm.

Despite his emo and serious look, he is actually really laid back and loves to joke around. He can be rather lazy unless on a mission and doesn't care for the idea of waking before noon. He can be a hard worker, but unless motivated with a reward or personal interest he won't bother to move a muscle.

He insults pretty much everyone, whether it is subtle or blunt matters if he is in the mood to be coy. If you insult him he would just laugh and return it or brush it off. He is often leveled headed and even when he is close to facing death he rarely panics (he has had a lot of close calls so he got used to near death situations after a while)

He is not that stubborn and a few well placed words can make him your friend or your enemy. He is manipulative as well, using others as his scrap goats if things get bad (though not his guild mates). If he get's manipulated and finds out....well let's say he will have another soul working or him.

One last thing about him. Even though he doesn't care much for other peoples, he feels differently about spirits and animals. If you harm a spirit or an animal he will lose his cool, and he may or may not try to take your soul.... Piss him off enough and your soul is free game.

Likes
Chocolate, things that are blue, speed, his crow, his hawk, his magic, celestial spirits, himself and his guild

Dislikes:
The farm, vanilla, cattle, the farm, his sister, overly happy people, people calling him weak, the farm, loud mouths, and once again….the farm

Hobbies:
Practicing his stealth, trying to get fit, secretly practicing social skills, talking to his spirits and birds.


Biography:

Drake had almost died during his child birth since his delivery was far earlier than anticipated. Honestly it was a miracle he survived past the important stages of his development. Even though he lived, he was still far weaker than many people his age and was often bed ridden. One major problem was the fact he has a very weak immune system which made any cold potentially fatal to him. Along with the weak immune system his body was just physically weaker. His family was very overprotective with him and he was never allowed to leave the farm unless someone was with him (even then he wasn't allowed to go far). And as you could imagine that got annoying very fast.

It didn't take long for him to grow resentment to the farm and his family. To him they were being far too protective and were denying him his freedom of being a child. At first he wanted to help around the farm like his elder sister. But he was always babied and his help denied. Therefore he was forced to watch his ever so perfect sister do everything he couldn't do making him jealous beyond belief. In secret he started to train his body. Which was very difficult for him to do by himself, but he knew his parents would rather have him rest than train.

When he turned ten he started his rebellious stage early. One night he snuck out and met another farm boy who was wondering the streets at that time. The two conversed and the other kid offered to show Drake a really cool place to go and hang out as long as he kept it a secret. Agreeing he followed the slightly older boy who happened to be a member of a small time magic/fight club. In awe by the club (which was mainly filled with skilled teenage fighters and few mages) he signed up to join with little hesitation.

Here he learned how to fight hand to hand and with the help of other members he started to get physically stronger. He rather liked the club finding it the only place that wouldn't patronize him despite his rather weak build. Instead of coddling him they would often spar against him and showed him ways to fight that would work best for him.

After joining them he left the farm every night to go watch a sparring session or to do one himself. His family remained ignorant of his nightly activities for a long while. Though his sister did find out, but with his pleas she agreed to look the other way. After hanging out with this club he found out about his magic during a sparing session and using this he rose in the ranks. He never told his family about his magic wanting to be noticed not because of his magical power, but because he was not a bed ridden weakling.

As the years went on his resentment to his biological family grew and grew. He would often secretly sabotage the farm in hopes that it would close down. However no matter how hard he tried the family figured a way to bounce back from the sabotage.


By the age of thirteen he finally had enough. Getting sick of being belittled he showed his family that he was stronger and it was all thanks to the fight club he had joined. His parents however were not happy in the least of this reveal. Instead of being proud of him liked he had hoped they put even more restrictions on him. Absolutely refusing to let him go back to the club, they didn't let him leave the property. It got so bad at one point that they went as far as to put bars in his windows and have the lock on the outside of his door.

This devastated Drake seeing the club as his only way to get stronger he utterly detested the way his parents were handling this. He knew that if he was forced to stay living on the farm locked away in his room for another day, he would die tucked in bed. So After a lot of internal debate with himself he figured out a way to escape being prisoner by his own family.

He waited till his parents and sister were away for a day on an business trip before hatching his plan. Using his magic to escape his room he immediately went to the club. When he arrived he told his situation to the others. After some discussion the members decided to burn the farm down. They didn't even wait till night to attack, no, they attacked the farm in broad daylight and burned everything to the ground.

Ken didn't stick around to see it burn all the way, honestly he wanted to back out at the last moment and of something else. However they had put too much planning into it so he was coaxed into going through with this. After they set the farm on fire authorities came in and started to arrest the ones involved with this inferno. Using them as escape goats Drake ran, leaving before he could be arrested.

He traveled all around, but he was completely unprepared for all of this on the spot journey. He was almost touched by death on more then a few occasions, but he often found ways to pull through. He dyed his natural golden hair to the blue it is now.

He survived on petty thievery, and his quick wit. Even though living on the edge was very thrilling and gave him a lot of interesting experiences. Drake wanted more… So he changed his travel plans (not that he had any to begin with). Instead of just wandering aimlessly he decided to join a mage guild.

He found one that he loved at first sight. After a lot of determination he joined the guild, Fairy Tail at the age of fourteen. Here he learned that he also was capable of summoning spirits and he figured out what his magic was (since the small town he lived in had little info on magic). His time in the guild is something he treasures even though friendship is not the guilds strong point.


Guild: Fairy Tail

Character Rank: A class

Guild Mark: Dark blue, back of his neck

Guild Tenure: 4 years

Opinion Of Guild: Its better than the farm… A lot of excitement, and he like the atmosphere…. The other members are okay.

Magic Ability:
Human Possession
Human Possession
Celestial Magic

Advantage
He is able to control the souls of humans and make them possess items like dolls or any inanimate object. He can sense the souls of living humans as well, with this he can see how powerful they are, and if they are human or not. If his eyes glow green and he looks into another set of eyes, he will take the soul from the person if they look long enough. With these souls he can attack close, medium, or long range.

He is a celestial mage, so he also has gate keys. Since these keys are silver he can open them rather frequently (but can yet open up two gates at a time).


Disadvantages:
If his dolls get destroyed then he can't use his souls unless he places them in another inanimate object. Right now he has a total of six souls, he can get more the stronger he becomes. When it comes to sensing souls he can do it at a medium distance (distance increases during the story).

He can't open two gates at once yet (that possibility may change in the future).

[note]
Current Keys
Gate of the Chisel (Caelum), Gate of the Lyre (lyra), Gate of Lesser Lion (Mini Leo) Gate of the Wolf (Lupus), Gate of the Shield (Scutum), Gate of the telescope (telescopium) Gate of the Dove (Columba) Gate of the Lion (Leo) Gate of the scales (Libra) Gate of the scorpion (Scorpio) Gate of the Goat (Capricorn) Gate of the water bearer (Aquarius) Gate of the fish (Pisces) Gate of the maid (Virgo) Gate of the Ram (Aries) Thirteenth gate (Ophiuchus) 7 silver 9 rare[/note] [/print]
Gate of the telescope (Telescopium

This summons a telescope. It cannot be used for battle, but what it can do is see things from a far away like any telescope. However this one can also get the stats of people and things that the user sees through the lenses. Stats include, real name, age, magic, magic level, health (if the person has any sickness or disabilities), and small bits of personality (just three words giving general personality like, brave, stubborn etc). It can seep very far as well as near if asked to adjust accordingly, it will also tell how far the person/thing is from the users current location. It also is capable of seeing things in x ray, infer red, and night vision.

It is not a strong spirit and it talks in a rather high pitched annoying voice. It may refuse to cooperate so you could be spending half the time it has been summoned arguing. It can only be summoned twice a week, and if summoned more, will throw a terrible attitude making it impossible to work with.
Gate of the Lesser Lion (mini leo)

This summons a lion cub, that doesn't have a human like form. This spirit is meant for combat and is rather strong mainly meant for offense. It can only do close combat and is vulnerable to long distant attacks. When it attacks its fur glows a soft gold giving it a bit of power. It can attack with simple bites or claw attacks. It's fur is actual gold, so if the light shines off it right it can blind a person momentarily.

It is a slightly strong spirit for silver keys, but it is very playful and gets distracted easily. It is also hyper and will run around for ages playing and such before it gets in a fight (matters how important the fight it). This spirit goes a bit above the knees and is very shiny.
Gate of the Wolf (Lupus)
This summons a wolf that is also meant for fighting. It is not as durable as the Mini Leo, but it is a bit faster. His fur is hot to touch and fire attacks only power him up (he absorbs it with his fur). He can breathe fire, have his teeth and claws glow burning hot, and his marks glow making it so he is like a moving campfire (really you can cook hot dogs on stick whenever you want with this guy)

If it absorbs too much fire without releasing it, it would have to let it all out in an explosion and if that happens it can't be summoned for some time. It is very weak to water attacks.

Like Mini Leo he is very playful. This spirit loves attention (and scratches behind the ear). It is loyal to his summoner…unless handed some really yummy bacon….. It's still loyal....but this guy loves bacon...
Gate of the Dove (Columba)

This summons a majestic bird that when standing next to you can go to your hips in height. This spirit has no offensive capabilities and really besides going in front of an attack little defense. What this spirit can do is heal.

It's healing ability only works if it is making direct contact with a person. It's healing factor is great, it takes only a few seconds to heal a cut. If the wound is life threatening then it takes longer, to fully heal (matters how bad it is).

Since it is always radiating a healing aura no matter who touches this spirit will start haling whether the summoner intended for that person to heal or not.

This spirit is has a motherly personality and is very caring. It detest violence, but it refuses to let anything happen to it's summoner if it can help it.

Also due to it's height it can carry one person on it's back for a decent amount of time. But if the person is too heavy or it's more than one.. Well it's going to be tough and probably won't move much

Equipment: .
189_8950.jpg birds-beautiful-colorful-bird-wallng_623422.jpg
He wears a rain coat almost all the time (even when he sleeps). In this coat he has many secret pockets which hold a lot of things. A knife attached to a chain, a lighter, his keys, a few throwing knives, extra Chakrams and some spare doll toys. He also has two colorful parrots (Fi & Ore) and a hawk (Penance), that are almost always with him and help him in a variety of ways. He is capable of understanding these three despite they the fact they do not speak in human language. He also has hidden blades in his gloves and boots. For his keyes he uses a key chain to hold them, however the key for Columbia is on a necklace that is around his neck

4b9f7c982ff0ae9a6f32303aa6de6505.jpg 88452ff680854caa017ab25fc4a2e61a.jpg 88452ff680854caa017ab25fc4a2e61a.jpg 89a8546ffeac01e89d94329dfec4261f.jpg

Xena-Chakram.jpg The Chakrams are very sharp and can be used even without the souls in them. When the souls are in them they are often floating around him, or in his pocket. During battle, these weapons spin at impressive speeds making them dangerous to touch. He can place two on each of his feet and use them to fly. When they glow green it gives extra power when they hit something (at max speed they could slice a stone, but averagely they are fast enough to cut down a tree). They can shot energy attacks from the center so they have to go to their side to do so.


Positive points
He's light on his feet and is very good at parkour.
He has a quick eye and can react to things on the spot with his remarkable reflexes.
He can see pretty far compared to average.
He like his mother has a naturalness with animals and is often really good at taming them.
He specialize in stealth and attacking from out of nowhere using magic or his knives.
He also is really good at blending in despite his looks.

Negative points
He is physically weaker than most people, and relies heavily on his speed and magic.
In close combat he is at a slight disadvantage with his weak body and can get hurt easily if he is not careful.
He has hemophilia (his blood doesn't clot at all).
He is also allergic to the pills that makes blood clot, so once he is cut he bleeds till the wound is healed
He is also really jumpy and doesn't trust easy which will sooner or later come to bite him.
He is also a clean freak and has OCD.
His OCD isn't too bad most of the time, but he if things aren't perfect he will be bothered by it till it's fixed.
He can get sick rather easily and it takes a while for him to get better. For him a common cold can be fatal if not treated properly

Misc Items:
Motivations:
To show that he is not a weakling that is reliant on his family.
Aspirations: To get all the golden gate keys, become a S class and to be a high ranking wizard saint.

Archdemon
 
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Drake Silver

View attachment 89913

Name:Drake Silver

Nickname/Title: The Blue Reaper, Hawk Tamer, Bluers

Age: 18

Gender: Male

Height: 5"10

Hair Color: Blue

Eye Color: Sapphire blue

Race: Human


Character Strengths:
With his level headiness he often thinks before he does. Since he rarely panics he is almost always able to think logically. He could be falling to his death and have little magic power and no keys and he still wouldn't panic...externally.

With his calmness and chill manor it is often really hard to tell if he is lying, telling the truth or planning to backstab you. He is really easy to talk to even if he gives you death glares, something about him just makes others feel okay with chatting to him...though really he could care less.

He is a really good at keeping a secret and if he says he won't tell a soul he won't. Though it does matter how bad the secret is.

Character Flaws:
His sarcasm and rudeness can be a big problem. He doesn't respect people that he should and may end up starting fights among people who are not used to his jackass ways. He takes many things lightly and often judges books by their cover. If you look weak he would assume so, and because of this he can be caught off guard.

Since he is often calculating he is not the best at winging it. And he may be a bit slow to fight since he is almost always trying to be two steps ahead of his opponent.

Personality:
Drake, is very close to being apathetic (not there just yet), caring little about anyone other than himself. He may somewhat bother to 'care' for another if he has known them for a long period of time, or if they are interesting in his opinion. Though the idea of romance or love is foreign to him.

His sarcasm is something he can't go a day without. He shows little respect for others unless they have earned it in his mind. Though to gain his respect you have to be able to take petty insults and not start utterly pointless fights because of a few insignificant words. You could be a gazillion times strong than him and he still wouldn't respect you or tone down the sarcasm.

Despite his emo and serious look, he is actually really laid back and loves to joke around. He can be rather lazy unless on a mission and doesn't care for the idea of waking before noon. He can be a hard worker, but unless motivated with a reward or personal interest he won't bother to move a muscle.

He insults pretty much everyone, whether it is subtle or blunt matters if he is in the mood to be coy. If you insult him he would just laugh and return it or brush it off. He is often leveled headed and even when he is close to facing death he rarely panics (he has had a lot of close calls so he got used to near death situations after a while)

He is not that stubborn and a few well placed words can make him your friend or your enemy. He is manipulative as well, using others as his scrap goats if things get bad (though not his guild mates). If he get's manipulated and finds out....well let's say he will have another soul working or him.

One last thing about him. Even though he doesn't care much for other peoples, he feels differently about spirits and animals. If you harm a spirit or an animal he will lose his cool, and he may or may not try to take your soul.... Piss him off enough and your soul is free game.

Likes
Chocolate, things that are blue, speed, his crow, his hawk, his magic, celestial spirits, himself and his guild

Dislikes:
The farm, vanilla, cattle, the farm, his sister, overly happy people, people calling him weak, the farm, loud mouths, and once again….the farm

Hobbies:
Practicing his stealth, trying to get fit, secretly practicing social skills, talking to his spirits and birds.


Biography:

Drake had almost died during his child birth since his delivery was far earlier than anticipated. Honestly it was a miracle he survived past the important stages of his development. Even though he lived, he was still far weaker than many people his age and was often bed ridden. One major problem was the fact he has a very weak immune system which made any cold potentially fatal to him. Along with the weak immune system his body was just physically weaker. His family was very overprotective with him and he was never allowed to leave the farm unless someone was with him (even then he wasn't allowed to go far). And as you could imagine that got annoying very fast.

It didn't take long for him to grow resentment to the farm and his family. To him they were being far too protective and were denying him his freedom of being a child. At first he wanted to help around the farm like his elder sister. But he was always babied and his help denied. Therefore he was forced to watch his ever so perfect sister do everything he couldn't do making him jealous beyond belief. In secret he started to train his body. Which was very difficult for him to do by himself, but he knew his parents would rather have him rest than train.

When he turned ten he started his rebellious stage early. One night he snuck out and met another farm boy who was wondering the streets at that time. The two conversed and the other kid offered to show Drake a really cool place to go and hang out as long as he kept it a secret. Agreeing he followed the slightly older boy who happened to be a member of a small time magic/fight club. In awe by the club (which was mainly filled with skilled teenage fighters and few mages) he signed up to join with little hesitation.

Here he learned how to fight hand to hand and with the help of other members he started to get physically stronger. He rather liked the club finding it the only place that wouldn't patronize him despite his rather weak build. Instead of coddling him they would often spar against him and showed him ways to fight that would work best for him.

After joining them he left the farm every night to go watch a sparring session or to do one himself. His family remained ignorant of his nightly activities for a long while. Though his sister did find out, but with his pleas she agreed to look the other way. After hanging out with this club he found out about his magic during a sparing session and using this he rose in the ranks. He never told his family about his magic wanting to be noticed not because of his magical power, but because he was not a bed ridden weakling.

As the years went on his resentment to his biological family grew and grew. He would often secretly sabotage the farm in hopes that it would close down. However no matter how hard he tried the family figured a way to bounce back from the sabotage.


By the age of thirteen he finally had enough. Getting sick of being belittled he showed his family that he was stronger and it was all thanks to the fight club he had joined. His parents however were not happy in the least of this reveal. Instead of being proud of him liked he had hoped they put even more restrictions on him. Absolutely refusing to let him go back to the club, they didn't let him leave the property. It got so bad at one point that they went as far as to put bars in his windows and have the lock on the outside of his door.

This devastated Drake seeing the club as his only way to get stronger he utterly detested the way his parents were handling this. He knew that if he was forced to stay living on the farm locked away in his room for another day, he would die tucked in bed. So After a lot of internal debate with himself he figured out a way to escape being prisoner by his own family.

He waited till his parents and sister were away for a day on an business trip before hatching his plan. Using his magic to escape his room he immediately went to the club. When he arrived he told his situation to the others. After some discussion the members decided to burn the farm down. They didn't even wait till night to attack, no, they attacked the farm in broad daylight and burned everything to the ground.

Ken didn't stick around to see it burn all the way, honestly he wanted to back out at the last moment and of something else. However they had put too much planning into it so he was coaxed into going through with this. After they set the farm on fire authorities came in and started to arrest the ones involved with this inferno. Using them as escape goats Drake ran, leaving before he could be arrested.

He traveled all around, but he was completely unprepared for all of this on the spot journey. He was almost touched by death on more then a few occasions, but he often found ways to pull through. He dyed his natural golden hair to the blue it is now.

He survived on petty thievery, and his quick wit. Even though living on the edge was very thrilling and gave him a lot of interesting experiences. Drake wanted more… So he changed his travel plans (not that he had any to begin with). Instead of just wandering aimlessly he decided to join a mage guild.

He found one that he loved at first sight. After a lot of determination he joined the guild, Fairy Tail at the age of fourteen. Here he learned that he also was capable of summoning spirits and he figured out what his magic was (since the small town he lived in had little info on magic). His time in the guild is something he treasures even though friendship is not the guilds strong point.


Guild: Fairy Tail

Character Rank: A class

Guild Mark: Dark blue, back of his neck

Guild Tenure: 4 years

Opinion Of Guild: Its better than the farm… A lot of excitement, and he like the atmosphere…. The other members are okay.

Magic Ability:
Human Possession
Human Possession
Celestial Magic

Advantage
He is able to control the souls of humans and make them possess items like dolls or any inanimate object. He can sense the souls of living humans as well, with this he can see how powerful they are, and if they are human or not. If his eyes glow green and he looks into another set of eyes, he will take the soul from the person if they look long enough. With these souls he can attack close, medium, or long range.

He is a celestial mage, so he also has gate keys. Since these keys are silver he can open them rather frequently (but can yet open up two gates at a time).


Disadvantages:
If his dolls get destroyed then he can't use his souls unless he places them in another inanimate object. Right now he has a total of six souls, he can get more the stronger he becomes. When it comes to sensing souls he can do it at a medium distance (distance increases during the story).

He can't open two gates at once yet (that possibility may change in the future).

[note]
Current Keys
Gate of the Chisel (Caelum), Gate of the Lyre (lyra), Gate of Lesser Lion (Mini Leo) Gate of the Wolf (Lupus), Gate of the Shield (Scutum), Gate of the telescope (telescopium) Gate of the Dove (Columba) Thirteenth gate (Ophiuchus) 7 silver 1 rare[/note] [/print]
Gate of the telescope (Telescopium

This summons a telescope. It cannot be used for battle, but what it can do is see things from a far away like any telescope. However this one can also get the stats of people and things that the user sees through the lenses. Stats include, real name, age, magic, magic level, health (if the person has any sickness or disabilities), and small bits of personality (just three words giving general personality like, brave, stubborn etc). It can seep very far as well as near if asked to adjust accordingly, it will also tell how far the person/thing is from the users current location. It also is capable of seeing things in x ray, infer red, and night vision.

It is not a strong spirit and it talks in a rather high pitched annoying voice. It may refuse to cooperate so you could be spending half the time it has been summoned arguing. It can only be summoned twice a week, and if summoned more, will throw a terrible attitude making it impossible to work with.
Gate of the Lesser Lion (mini leo)

This summons a lion cub, that doesn't have a human like form. This spirit is meant for combat and is rather strong mainly meant for offense. It can only do close combat and is vulnerable to long distant attacks. When it attacks its fur glows a soft gold giving it a bit of power. It can attack with simple bites or claw attacks. It's fur is actual gold, so if the light shines off it right it can blind a person momentarily.

It is a slightly strong spirit for silver keys, but it is very playful and gets distracted easily. It is also hyper and will run around for ages playing and such before it gets in a fight (matters how important the fight it). This spirit goes a bit above the knees and is very shiny.
Gate of the Wolf (Lupus)
This summons a wolf that is also meant for fighting. It is not as durable as the Mini Leo, but it is a bit faster. His fur is hot to touch and fire attacks only power him up (he absorbs it with his fur). He can breathe fire, have his teeth and claws glow burning hot, and his marks glow making it so he is like a moving campfire (really you can cook hot dogs on stick whenever you want with this guy)

If it absorbs too much fire without releasing it, it would have to let it all out in an explosion and if that happens it can't be summoned for some time. It is very weak to water attacks.

Like Mini Leo he is very playful. This spirit loves attention (and scratches behind the ear). It is loyal to his summoner…unless handed some really yummy bacon….. It's still loyal....but this guy loves bacon...
Gate of the Dove (Columba)

This summons a majestic bird that when standing next to you can go to your hips in height. This spirit has no offensive capabilities and really besides going in front of an attack little defense. What this spirit can do is heal.

It's healing ability only works if it is making direct contact with a person. It's healing factor is great, it takes only a few seconds to heal a cut. If the wound is life threatening then it takes longer, to fully heal (matters how bad it is).

Since it is always radiating a healing aura no matter who touches this spirit will start haling whether the summoner intended for that person to heal or not.

This spirit is has a motherly personality and is very caring. It detest violence, but it refuses to let anything happen to it's summoner if it can help it.

Also due to it's height it can carry one person on it's back for a decent amount of time. But if the person is too heavy or it's more than one.. Well it's going to be tough and probably won't move much

Equipment: .
He wears a rain coat almost all the time (even when he sleeps). In this coat he has many secret pockets which hold a lot of things. A knife attached to a chain, a lighter, his keys, a few throwing knives, extra Chakrams and some spare doll toys. He also has two colorful parrots (Fi & Ore) and a hawk (Penance), that are almost always with him and help him in a variety of ways. He is capable of understanding these three despite they the fact they do not speak in human language. He also has hidden blades in his gloves and boots. For his keyes he uses a key chain to hold them, however the key for Columbia is on a necklace that is around his neck


View attachment 89916 The Chakrams are very sharp and can be used even without the souls in them. When the souls are in them they are often floating around him, or in his pocket. During battle, these weapons spin at impressive speeds making them dangerous to touch. He can place two on each of his feet and use them to fly. When they glow green it gives extra power when they hit something (at max speed they could slice a stone, but averagely they are fast enough to cut down a tree). They can shot energy attacks from the center so they have to go to their side to do so.


Positive points
He's light on his feet and is very good at parkour.
He has a quick eye and can react to things on the spot with his remarkable reflexes.
He can see pretty far compared to average.
He like his mother has a naturalness with animals and is often really good at taming them.
He specialize in stealth and attacking from out of nowhere using magic or his knives.
He also is really good at blending in despite his looks.

Negative points
He is physically weaker than most people, and relies heavily on his speed and magic.
In close combat he is at a slight disadvantage with his weak body and can get hurt easily if he is not careful.
He has hemophilia (his blood doesn't clot at all).
He is also allergic to the pills that makes blood clot, so once he is cut he bleeds till the wound is healed
He is also really jumpy and doesn't trust easy which will sooner or later come to bite him.
He is also a clean freak and has OCD.
His OCD isn't too bad most of the time, but he if things aren't perfect he will be bothered by it till it's fixed.
He can get sick rather easily and it takes a while for him to get better. For him a common cold can be fatal if not treated properly

Misc Items:
Motivations:
To show that he is not a weakling that is reliant on his family.
Aspirations: To become a S class and to be a high ranking wizard saint.

Archdemon
I like him. I say accepted. Just need to wait for @GreyWarden207 to approve.
 
Archdemon

Name: Vincent "Vinn" VonBron

Age: 22

Gender:Male

Personality: Vinn is a shoot first ask questions later kind of guy, he preferes to get into fights than talk things out. He is a flirt and never misses a chance to hit on the female clan members. He gets along with all his Clan members and would gladly give up his life for anyone of them.

Guild Mark Color/Location: Purple / on the right side of his neck

Appearance: View attachment 89646

Magic: kinetic energy manipulation - Vinn is able to convert the kinetic energy in his body to usable light energy. He can use it to amplify his physical attributes, or use it as a bolt of lightning. The only downside to Vinn's powers is that he can only use the power as long as he is constantly moving, so he can generate the usable energy.

Extra Information: Vinn was from a wealthy family. He first saw one of the fairy tail wizards take down a mad wizard and fell in love with the idea of being a hero. He ran away from home and found himself a Magician who could teach him magic.
 
Last edited by a moderator:
Name: Vincent "Vinn" VonBron

Age: 22

Gender:Male

Personality: Vinn is a shoot first ask questions later kind of guy, he preferes to get into fights than talk things out. He is a flirt and never misses a chance to hit on the female clan members. He gets along with all his Clan members and would gladly give up his life for anyone of them.

Guild Mark Color/Location: Purple / on the right side of his neck

Appearance: View attachment 89646

Magic: kinetic energy manipulation - Vinn is able to convert the kinetic energy in his body to usable light energy. He can use it to amplify his physical attributes, or use it as a bolt of lightning. The only downside to Vinn's powers is that he can only use the power as long as he is constantly moving, so he can generate the usable energy.

Extra Information: Vinn was from a wealthy family. He first saw one of the fairy tail wizards take down a mad wizard and fell in love with the idea of being a hero. He ran away from home and found himself a Magician who could teach him magic.
Missing something sweetie. Read the rules.
 
my bad i thought the cs i made from the interest check would have worked but i guess the rules changed along the way.
 
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