Exiles - Characters

Excession

Infohazard
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Look for groups
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Advanced
  2. Adaptable
Preferred Character Gender
  1. Male
Genres
Horror, fantasy, sci-fi.
OOC HERE: OUT OF CHARACTER - Exiles OOC

COMPLETE RULES AND SETTING INFO HERE

All Attributes start at 1. You have 60 Attribute XP (see exceptions).
You can spend it according to the chart below.
LevelCost
10XP
23XP
36XP
49XP
512XP

All Skills start at 0. You have 60 SKill XP.
You can spend it according to the below chart.
LevelCost
12XP
21XP
32XP
43XP
56XP
69XP
Note that Skills are general until level 3. From level 4 onward, choose a Focus - a particular area of the Skill where your character has put in extra practice. You can have multiple Foci, and the cost is the same every time you buy a new one.

Next, choose 3 Advantages. These are reflections of your background, education, and social role.
For your Familiarity, choose 3 Social Skills and a situation in which they are specially honed - for example, Courtly Manners or Criminal Gangs.
For your Knowledge, choose 3 Mental Skills and a field of study or academic practice where they are particularly focused - for example, Manatech or Crime Scene Investigation
For your Training, choose EITHER 3 Physical Skills and a particular style of engagement (or disengagement) where they're most practiced - for example, Sniping or Brawling
OR choose a Martial Art that you qualify for and select the appropriate Techniques.

Finally, apply static values like Health, Condition, or other and calculate dervied stats like the combat block according to the below list
Defence
Defence: Dexterity + Defence
Parry: Defence + Parry Focus, etc
Evade: Defence + Evade Focus, etc
Block: Defence + Shield Focus, etc

Offence
Melee: Dexterity + Melee
Ranged: Intuition + Ranged
Unarmed: Dexterity + Unarmed

Speed: Fitness + Athletics
Initiative: Speed + Composure
Combat Pool: Speed + Dexterity
Physical Soak: The lower of Fitness or Strength
Magic Resistance: = Willpower + any special traits
Health: 10 Condition: 20
 

  • Name, appearance, public persona go here.
    Backstory optional.

  • Attributes
    Strength
    Dexterity
    Fitness

    Intellect
    Intuition
    Willpower

    Bearing
    Guile
    Composure

    Skills[/LEFT]


    Mental
    Academics
    ¬
    Administration
    ¬
    Artisan
    ¬
    Craft
    ¬
    Investigation
    ¬
    Lore
    ¬ Fate
    Medicine
    ¬
    Survival
    ¬
    Social
    Animal Handling
    ¬
    Empathy
    ¬
    Mingling
    ¬
    Perform
    ¬
    Persuade
    ¬
    Subterfuge
    ¬
    Languages
    ¬
    ¬
    ¬
    Physical
    Athletics
    ¬
    Awareness
    ¬
    Defend
    ¬
    Melee
    ¬
    Ranged
    ¬
    Stealth
    ¬
    Unarmed
    ¬






Code:
[tabs]
[tab=Personal]
Name, appearance, public persona go here.
Backstory optional.
[/tab]
[tab=Mechanics]
Attributes
Strength
Dexterity
Fitness

Intellect
Intuition
Willpower

Bearing
Guile
Composure

Skills[/LEFT]


[CENTER][TABLE]
[TR]
[TD]Mental
Academics
¬
Administration
¬
Artisan
¬
Craft
¬
Investigation
¬
Lore
¬ Fate
Medicine
¬
Survival
¬[/TD]

[TD]Social
Animal Handling
¬
Empathy
¬
Mingling
¬
Perform
¬
Persuade
¬
Subterfuge
¬
Languages
¬
¬
¬
[/TD]

[TD]Physical
Athletics
¬
Awareness
¬
Defend
¬
Melee
¬
Ranged
¬
Stealth
¬
Unarmed
¬[/TD]
[/TR]
[/TABLE]
[LEFT][/tab]
[tab=Advantages]
Training
Knowledge
Familiarity
[/tab]
[tab=Combat][/LEFT]

[CENTER][TABLE]
[TR]
[TD]Offence
Melee:
¬
Ranged:
¬
Unarmed:
¬[/TD]

[TD]Defence
Defence:
¬ Parry:
¬ Evade:
¬[/TD]

[TD]Speed:
Initiative:
Combat Pool:
Physical Soak:
Magic Resistance: [/TD]

[TD]Health: 10

Condition: 20[/TD]
[/TR]
[/TABLE]
[LEFT][/tab]
[/tabs]



[/CENTER][/CENTER]