Call of Cthulhu: The Black Elixir

I feel bad for Henry. :(

Maybe someone will notice that three men went into the bathroom and have been in there for a really long time.
 
Maybe they would've, if you hadn't made a big noisy distracting entrance at that very moment.
 
I'll help...if you give me time to respond >: l
 
*Throws stats and dice everywhere.*

OK. . . So do I roll to see if Ariadne notices something odd? Like an open window, blood on the floor, or an upturned urinal cake?

HEY ASMO EXPLAIN THESE STATS TO ME. *Waves wrinkled, doodle stricken, stat sheet in Asmo's face.*

Don't worry, Vay. Someone will come to save you in four, maybe five, posts.

*Continues to blatantly ignore Arthur.*
 
What? You're in the Men's Room?
 
The women's room was taken, there's a foul-mouthed neko and severely depressed angel locked in there.

And Ariadne looks like the kind of girl to mistakenly walk into a men's room. *Juggles dice.*

[/theshittiestofgrins]
 
*thrashes it out with Tegan on MSN*

*sounds of grunts, tentacle slaps and castration*
 
OI! KEEP IT DOWN I'M TRYING TO WATCH TV!

Damn kids and their fetishes.
 
*Hangs Asmo's still bleeding scalp on the hat rack.*

*Sits next to Vay on the couch.*

Chip?
 
And then there were fewer.


Character Death Number 1.



Be careful out there, kids. Use your Idea rolls and choose your questions wisely.
 
R.I.P.

Henry Prefect

Post #0 - Post #37

You were a fool with rotten luck.​

*plots with tegan to have him come back as a ghost to haunt the plot*
 
Okay, XmelesioX, that's a Sanity Check at -10.

If you pass, you lose 2 sanity points. If you fail, you lose 5.


Anyone else who goes to look at the body takes a standard check with the same effects.
 
Also, anyone who wants to search the room while the body/blood/shit/screaming/horror/pain/ohmyfuckinggod is still in there, it will be an IDEA Roll at -20 to find evidence.

If the body is removed, it will be an IDEA roll at -10.
 
After all the blood/carnage/terrible stuff has passed can I make a luck roll to find anything on Jago if I take it a big negative?
 
Well, that'd be the same, really - searching the room looking for clues that you think are relevant.

To clarify, I'm using the stats like so:


IDEA: Get rewards/clues/pointers from the GM
KNOWLEDGE: Get some bullshit skill or knowledge that helps you with something (e.g. "Does anyone know how to fly a plane?!")
LUCK: Escape death and injury from GM attacks.
 
Name: Dario Cecchini

Occupation: Information Broker/Gambler

Appearance:
like_1920_th_by_BitkovF.jpg

Starting plotline: The Call of Capone

Sanity: 50

STATS

Idea: 50
Knowledge: 40
Luck: 30

EQUIPMENT:
*note pad
*pen
*penknife
*cigarettes
*matches
*pocket watch
*chalk
*playing cards
*cracked dice
*currency

Case Notes: