- Invitation Status
- Posting Speed
- One post per day
- 1-3 posts per week
- Writing Levels
- Beginner
- Elementary
- Intermediate
- Adept
- Adaptable
- Preferred Character Gender
- Male
- Female
- Primarily Prefer Male
This is a world where Flora and Fauna run rampant, large and strong. This is a world where humans and their allies live in large, fortress-like cities - walled from the dangers of the outside. This is a world where humans known as hunters venture out into the wilds to gather resources and slay the large creatures which cause problems. This is a world where your standard longsword is nothing more than a toothpick, and your weapon tends to be as tall as you are. This is a world where humans are not in control, but fight just like everything else.
However, in this world there is another calling. A strange one, not truly understood but very much respected. The Beast Tamer. Every generation, a number of younglings from the fortresses feel a call to leave into the wilds. This call grows as they do until it becomes too much, and they slip away in the dead of night to leave into the deadly wilds. However, the wilds do not devour them. They wander, following the call until they reach an old fortress, forgotten and overgrown. There the young ones meet one another, and also meet the master. They are trained for years in the ways of the greatest hunters, find the weapon that calls to them, and learn to be a champion of the people.
The last thing they learn, is how to raise and tame their beast. Invariably, a trainee will come across a baby monster in its path that will follow them no matter what. This is known as their companion, and will grow alongside the trainee. They learn to fight together, learn to live together, and they are connected by an bond unbreakable even by death. This is what a Beast Tamer is known for. After their training, each generation of tamers is a team, travelling between fortresses to help humanity survive.
And Beast Tamers are needed now more than ever. They have been found murdered in the wilds, by human hands. Systematically the population of tamers has been destroyed, and there are few left. Ancient portents speak of a great evil, preceded by the loss of humanity's greatest champions. There is no doubt in scholar's minds that this evil is on its way.. and the fate of humanity is no longer stable...
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The players in this RP will play new tamers, in one of two starting scenarios. Either arriving at the fortress with their companion, and then a few training scenes, or skipping all of that to the start where they are fully trained with juvenile companions, and ready to leave. From there they will travel, slay troublesome monsters, pursue missions, and unravel the coming darkness.
However, in this world there is another calling. A strange one, not truly understood but very much respected. The Beast Tamer. Every generation, a number of younglings from the fortresses feel a call to leave into the wilds. This call grows as they do until it becomes too much, and they slip away in the dead of night to leave into the deadly wilds. However, the wilds do not devour them. They wander, following the call until they reach an old fortress, forgotten and overgrown. There the young ones meet one another, and also meet the master. They are trained for years in the ways of the greatest hunters, find the weapon that calls to them, and learn to be a champion of the people.
The last thing they learn, is how to raise and tame their beast. Invariably, a trainee will come across a baby monster in its path that will follow them no matter what. This is known as their companion, and will grow alongside the trainee. They learn to fight together, learn to live together, and they are connected by an bond unbreakable even by death. This is what a Beast Tamer is known for. After their training, each generation of tamers is a team, travelling between fortresses to help humanity survive.
And Beast Tamers are needed now more than ever. They have been found murdered in the wilds, by human hands. Systematically the population of tamers has been destroyed, and there are few left. Ancient portents speak of a great evil, preceded by the loss of humanity's greatest champions. There is no doubt in scholar's minds that this evil is on its way.. and the fate of humanity is no longer stable...
-------------
The players in this RP will play new tamers, in one of two starting scenarios. Either arriving at the fortress with their companion, and then a few training scenes, or skipping all of that to the start where they are fully trained with juvenile companions, and ready to leave. From there they will travel, slay troublesome monsters, pursue missions, and unravel the coming darkness.
RULES
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All Iwaku rules apply
Please, no drama in the OOC
Please refrain from IRL political/Religious discussion or other 'hot topics'
I, as GM, have final work on disputes. This includes on if a character is too OP.
Please be reasonable in your powers and your actions in combat
If you have a problem, question, or request, please let me know in OOC or PM!
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POSTING REQUIREMENTS
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Please post at least once a week, more often is very much preferred
Please do your best with spelling and grammar, it needs to be at least legible.
Please at least one paragraph per post. Do your best to help move the scene forward with your posts
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Humans are the most common sight in most regions. They are noted for their spirit, passion, and creativity. They have little magical power by birth, but as a testament to the tenacity of humans they have developed a way of teaching that allows a human to use the magical power latent in the air. They are varied and many, but fight fierce alongside their allies to live in this world.
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Elves are lanky beings with pointed ears, one of the most numerous allies in the world. They are noted for their calmness, their intelligence, and their craftsmanship. Unlike humans, they have a wellspring of magical power inside them. While this allows them to more readily use magical abilities, it also means that they more quickly run out of magic, as they are unable to tap into natural magic like the humans can.
The RP shall be beginning with the tamers as young teens, finding their beasts and the master's fortress. After that, however, we shall quickly proceed to the meat of the RP - Young Adult tamers and their adolescent companions leaving to travel the world.
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CHARACTER SHEET
(Please PM to me for approval before posting)
Name:
Age: (18-23)
Gender:
Race:
Homefortress: (A description of the city and region, if you would!)
Appearance: (Picture, Description, or Hybrid is okay)
Weapon Type: (Pictures are helpful)
Armor Style:
(Pictures are helpful)
Magic Style: (If any)
Fighting Style:
History: (As much as you want, up to them leaving on their journey from hearing the call)
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Creature Name:
Creature Species Name:
Creature Species Appearance:
Name: Alori Yashi
Age: 22
Gender: Male
Race: Human
Homefortress: Liquoi
The Peaks of Liquoi is the mountain range in the center of the continent, culminating in the Throat of the World which is the largest peak of them all. The area surrounding the mountains is sub alpine forest, and the higher you go, the closer to alpine, and then beyond that you will reach the snow line. The mountains are inundated with caves and ore, making this a rich land for ore-based crafting.
The Fortress City of Liquoi is built just below the alpine tundra, and in the center of naturally-carved crossroads. If you are trying to pass through the mountains, chances are you will find your way to Velheim. Many great craftsman have made their names starting here, and the warriors from here are resistant to cold given the climate they grow up in.
Appearance
Weapon Type: Charge Blade
Armor Style
Fighting Style: Faster than one would expect with his weapon. Charges his blade with standard attacks, storing the charge in his shield until the time is right to go for a huge hit with the axe form of his weapon.
History: Alori was born to a prestigious family of mages in the peaks of Liquoi, but has never shown an aptitude for magic. While pushed into lessons, he never made much progress and instead often wandered off to watch the training warriors and craftsmen. He was always enamored with them, and even began to woo a young craftswoman names Yamoi. It wasn't too long until he began to hear the call and - worried - he shared this news with Yamoi. Knowing that his path was dangerous, he was ready to break it off to keep from hurting her. Instead, he was made to promise to seek her out when he would return to Liquoi. That she would create the best weapon she ever made for him.
Next he told were his parents. He expected them to be angry, but instead they seemed to puzzle out that perhaps that was the reason he hadn't been able to focus on magic. Whether they were correct or not, they gave him their goodbyes, not knowing when he would leave. And indeed, that very night the call came too strong to resist, and the young man slipped out into the wilds, searching out his destiny.
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Creature Name: Vorak
Creature Species Name: Velheim
Creature Species Appearance
Age: 22
Gender: Male
Race: Human
Homefortress: Liquoi
The Peaks of Liquoi is the mountain range in the center of the continent, culminating in the Throat of the World which is the largest peak of them all. The area surrounding the mountains is sub alpine forest, and the higher you go, the closer to alpine, and then beyond that you will reach the snow line. The mountains are inundated with caves and ore, making this a rich land for ore-based crafting.
The Fortress City of Liquoi is built just below the alpine tundra, and in the center of naturally-carved crossroads. If you are trying to pass through the mountains, chances are you will find your way to Velheim. Many great craftsman have made their names starting here, and the warriors from here are resistant to cold given the climate they grow up in.
Appearance
Weapon Type: Charge Blade
Armor Style
Fighting Style: Faster than one would expect with his weapon. Charges his blade with standard attacks, storing the charge in his shield until the time is right to go for a huge hit with the axe form of his weapon.
History: Alori was born to a prestigious family of mages in the peaks of Liquoi, but has never shown an aptitude for magic. While pushed into lessons, he never made much progress and instead often wandered off to watch the training warriors and craftsmen. He was always enamored with them, and even began to woo a young craftswoman names Yamoi. It wasn't too long until he began to hear the call and - worried - he shared this news with Yamoi. Knowing that his path was dangerous, he was ready to break it off to keep from hurting her. Instead, he was made to promise to seek her out when he would return to Liquoi. That she would create the best weapon she ever made for him.
Next he told were his parents. He expected them to be angry, but instead they seemed to puzzle out that perhaps that was the reason he hadn't been able to focus on magic. Whether they were correct or not, they gave him their goodbyes, not knowing when he would leave. And indeed, that very night the call came too strong to resist, and the young man slipped out into the wilds, searching out his destiny.
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Creature Name: Vorak
Creature Species Name: Velheim
Creature Species Appearance
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