Agent S
Gimme $20, gimme $20
Senior Operative: Surveillance/Investigative class
Operatives in S/I are typically assigned on missions which require the detailed observation of a single target, typically in conjunction with the collection of certain data and evidence from said individual. They are chosen for being intelligent, low-key, and very thorough. The point of an S/I Agent's mission is to gather intelligence so that a suitable call can be made as to how to remedy a situation.
S is very good at what he does. Of course, what he does is classified, as is his history. Rumor around the Agency has it that he was brought in with complete amnesia sometime during or shortly after WWII, and after his status as a non-hostile was confirmed, he immediately went to work for the Agency as they attempted to identify him. If he has been successfully explained, such an explanation was never released, but the common opinion is that no one, except for perhaps S himself, has any idea who/what he is or where he came from. He seems content in his job and is a good operative, never questioning orders and rarely failing a mission. His status a phobotroph, however, has lead to some harsh debate over whether or not such a being could possibly be considered a non-threat.
Anonymity
The ability to be utterly unrecognizeable. He has a face. It just happens to be utterly impossible to remember, describe, or create any image of. Everything about him is impossible to use to identify. He has fingerprints that change constantly. His DNA cannot be mapped. Retinal scans fail. Every illustration of him is unrecognizeable, most artists become frustrated in the attempt. He is completely anonymous.
Observant Invisibility
While he cannot become truly invisible, S is capable of hiding himself from a deliberate search. In short, when this ability is active and a person attempts to search for him, he will be invisible. Even when activated, someone not actively looking for him will still observe him as usual- leading to a large number of cases where he is spotted at a glance, but when a person attempts a double-take, he disappears in the space of a blink. To a recording device which cannot be actively looking for him, he will still appear.
Luddite Aura
He will never, however, appear in recognizable form. His Luddite Aura causes all electronics and some machery exposed to him to spontaneously fail, happening with greater severity to recording devices such as camera or microphones, and with decreased severity to automobiles, appliances, and similar devices. This adds to his anonymity by making it impossible to get a clear photo or scan of him, in addition to making him very difficult to stop.
Elasticity
All four of Agent S' limbs, in additon to his neck and torso to a lesser extent, are highly elastic, capable of stretching to over three times their normal length and bending in non-jointed areas, in addition to becoming much stronger than his normal, un-stretched limbs. This gives him a snake-like or spider-like appearance when he desires, usually used to feed his final ability.
Phobotrophia
Agent S does not require food or water, but instead survive on a diet of human fear. A specific sort of psychic vampirism, phobotrophia enables S to frighten unfortunate victims and gain strength from their terror, absorbing much of their energy and leaving them exhausted, furthering their fragile mindset and worsening their fear in a circular pattern in which he grows stronger the weaker they become.