I want to devise a D100 Table that can be rolled on to produce a random event in the middle of a warzone. Just quick events, like you would get in a video game cutscene. For instance, a helicopter flying overhead and doing a strafing run. Think of it as a near-future setting, so there may be some advances in technology. And the enemy is your generic Russo-German fascist stormtrooper bunch. This table will hopefully form the basis of a game where your characters move through a battlefield, using their stats to exploit/escape/defeat these events, gaining new soldiers for your squad, finding weapon upgrades, and so forth. Here's the list so far: 1. A helicopter gunship flies overhead, strafing the street around you with its gatling guns. 2. You are pinned down by enemy sniper fire. 3. You are ambushed by an enemy squad and taken prisoner 4. A lone gunman is in the opposite house. He has a hostage. 5. Artillery fire destroys the building next to you. 6. There is a tank guarding the next street. 7. You realise you are walking through a minefield. 8. An allied soldier appears and gives you covering fire 9. One of the people with you is revealed as an enemy spy 10. You are knocked out in an explosion and wake up in an enemy hospital. 11. Your weapon/equipment jams 12. You stumble on a cache of enemy loot 13. A helicopter crashes near you 14. You fall through into an underground compartment 15. An allied APC picks you up 16. You reach an allied checkpoint 17. You encounter a civilian 18. You come across an allied soldier about to be executed 19. You find an injured soldier 20. A enemy death-squad starts hunting you 21. You are engaged in hand-to-hand combat 22. You see two allied soldiers raping a civilian 23. You are knocked into a river and swept along 24. You intercept an enemy transmission 25. You find a salvageable vehicle 26. Enemy gas clouds start heading your way 27. You encounter a suicide bomber 28. You are caught in an enemy or allied airstrike 29. Enemy soldiers attempt to surrender to you. 30. Your vehicle malfunctions/runs out of fuel 31. A tank arrives to aid you in battle. 32. You raid an enemy checkpoint and find civilians huddled inside 33. You come under attack from Friendly fire 34. You come across an un-detonated piece of ordnance 35. You stumble upon a mass grave, made up of mostly civilians 36. An abandoned child tries to follow and cling to you. 37. You find the tortured bodies of several allied officers 38. You mistake an enemy for an friend and don't realize it until he's within striking distance. 39. You trigger an enemy booby trap 40. You capture an enemy soldier. 41. You find a group of enemy soldiers resting. 42. You find an enemy artillery crew. 43. The enemy is laying down suppressing fire. 44. You come across a foxhole dug into the ground. 45. Someone has thrown a grenade at your feet. 46. Rain has begun to fall on the battlefield. 47. A fog begins to roll in. 48. Paramedics have dropped down onto the battlefield. 49. The sun begins to set. 50. The sun begins to rise. 51. You're starting to feel thirsty/hungry 52. You're starting to feel tired. 53. A natural disaster occurs nearby 54. You find your path blocked by wreckage. You have to find a way round. 55. A civilian you are helping pulls a weapon. 56. You encounter an enemy barricade. 57. You encounter a lost ally. 58. You are pinned down by an enemy machine gun nest. 59. In the confusion you seem to have lost an item of equipment. 60. You encounter an enemy AA position 61. You have miss an objective by a few miles. 62. You encounter a wild and hostile animal 63. You find a PTSD'd soldier who's hallucinating.