Game Masters: Fel +1 Accepting New Characters: Yes Posting Expectations: I'm on a rather loose schedule with this one, I don't expect a million posts a day, but they should at least be once a week and meaty enough to be enticing. Rating: Possible pg-13 Genre: High Fantasy Atmosphere/Mood: Serious, discovery (meaning adventure!) Plot Flow: Semi-linear Timeline: Nonstandard timeline. Basic Plot: The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. Such is the beginning of every tale on the wheel, such is our's. Rand al'Thor's conquest of the shadow is still but a memory, the man himself still living, fifty years of age, still arguing with Lews Theron Tel'amon, the dragon and the dragon reborn sharing a head. Rand al'Thor, however, is not important to us. Nor are his three wives and two children. This is a new age, an age of discovery. The sea of storms has calmed due to the calamity that was Tarmon Gai'dan, and the madness of Saidin long gone. An adventure south we shall go, to the land of madmen, where not even the Athan'Mier go. Such a trip has never been taken, such a trip is yours to take, and as they say: "Time to toss the dice" --------------------------------- Basically what's going to happen, of course, I have already explained. Here's what I need. The tank role: warder, wolf-brother, it doesn't matter as long as you're strong. The thief role: carouser, an actual thief, ect. The mage role: Aes Sedai or Asha'man, either can have a warder so that would work best. Misc roles: anyone else has a free gamble at what they want to be. I'm thinking at max there should be two of each type.