P
Paorou-sama
Guest
Original poster
Although I'd like this to be based on the Iwaku Mythos (i.e. You, yourself being roleplayed in the land of Iwaku) any roleplay character on Iwaku is welcome.
If you guys don't know what a Grail War is, look here: http://typemoon.wikia.com/wiki/Holy_Grail_War
In summary, a Grail War is a ritual/battle in which seven mages, called 'Masters' fight each other over the Holy Grail. They each summon a hero of history and legend to help them. They must each have a weapon, technique or spell linked to their legend, called a Noble Phantasm. The hero must qualify to fall under one of the following classes, which serves as the basis of their abilities:
- Saber - A hero who wields a sword, thus is a short range warrior. Most well-rounded of all classes.
- Lancer - A hero who wields a spear or any Polearm. He can fight short to mid range. They are commonly very agile.
- Archer - A hero who fights at range. They have the class skill 'Independent Action', which allows them to survive longer without their Master.
- Rider - A hero who emphasizes on speed and really powerful Noble Phantasms (which could be his/her mount). They have the class skill 'Riding' for this reason. (Their mounts could be anything from simple horses and machines to supernatural creatures and divine beasts.)
- Caster - A hero known for using magic and sorcery. They have Territory Creation, which is akin to a reality marble, that enhances their sorcery.
- Assassin - A hero that specializes in stealth and Master-killing. They tend to have weak combat skills, but have the class Skill 'Presence Concealment'.
- Berserker - A hero that has gone berserk during his/her lifetime. Has the trait Mad Enhancement which gives them a great power boost, at the cost of Sanity. Masters usually have a hard time controlling Berserkers, resulting in their deaths.
So in this thread, I ask what kind of Servant would you/your character be? What sort of Noble Phantasm would you possess?
Just to help you guys out, I'll post Paorou, the Mad King.
________________________________________________
Paorou, The Crimson-caped Mad King
Possible Classes: Caster, Berserker, Saber, Rider, Archer.
Known as the Mad King of Insanity, and one of the many central figures in the Iwaku Mythos, Paorou has served as both hero and antagonist since the times of Gabriel. As a Servant, he is very hard to maintain, as he demands a great amount of Prana to fuel his overwhelming power. Thus, while indeed a powerful Servant, he is also a difficult one to manage. Since the Mad King has been in many, many iterations of Iwaku Myth, it comes as no surprise that he is qualified for many classes. He has a lot of Legend to draw upon.
He is actually at his strongest as a Berserker - since Mad Enhancement's negative effect does not affect him. (Sanity and orderly thought are optional values for him. He only acts in a coherent fashion as a sign of love.) But the Prana required to maintain him still counts - and he is already difficult to maintain.
Noble Phantasms:
Insanity - Glory of the Broken Motherland - EX
A Reality Marble in which Paorou temporarily ceases to become a servant, and for its duration, becomes a world, a phenomenon close to godhood. In this Reality Marble, it almost assures a complete victory for the Mad King, as his opponents have to face an entire world. He can only be defeated if he loses enough prana, or the enemy uses an anti-world weapon (such as Ea) which results in his defeat. If he is summoned as a caster, his territory creation immediately has this effect as long as he remains in the area. All iterations of Paorou have this Reality Marble, but it requires an ungodly amount of Prana just to activate. Great rituals of mass sacrifice may be required to meet this demand. If he is a caster, and used this ability as a territory, he rapidly consumes the leylines in the immediate area to power his spells. This may lead to unfortunate consequences...
- Manifold Perceptions - Golden eyes seeking Utopia - B
Paorou's primary 'spell', which is actually an extension of his reality marble above. Golden eyes open in the immediate vicinity, acting as gates or 'lenses'. After this, Paorou shoots forth his 'reality' from these eyes, attempting to overlap specific vectors of space with his inner world. Other people simply perceive this as golden beams of energy. If hit, people with weak wills are immediately burned right through - stronger-willed targets maintain their belief of their current reality, and survive. However, it is still a shocking and powerful attack, which is coupled with the fact that he can fire these beams casually and at any angle. This is called an act of 'reality bending' in Iwakuan myth, and Paorou is one of its undisputed masters. His overt reliance on this ability drains a lot of prana from his reserves, and thus his masters' as well.
- Cyclic Regeneration - Antagonistic Counter Guardian - B
Paorou's secondary 'spell', which is also actually an extension of his reality marble above. Paorou's deceptively weak baseline stats belie his powerful sorceries and gifts for service to the 'Cycle' of Iwaku. He can never be killed as long as he/ or his master has Prana. However, each time a lethal blow is struck, a large amount of Prana is immediately consumed to regenerate him to full power. The Master cannot control this as it is an automatic action. If Paorou is killed too often, this arbitrary consumption can lead to the death of his Master. In the original myth, Paorou consumed a portion of the world of Iwaku to create new bodies for himself - but since Grail Wars don't always necessarily occur there...
Crimson Jin - Bloodshot god of the Winds - A
His Steed, a great mechanical dragon with wings of lightning. It can fly through the sky at great speeds, and its wing buffet alone is enough to flatten a forest. Perhaps the greatest utility of this mount is that he can summon and unsummon it instantly. Legends say that the Dragon is actually a part of Paorou, and it is actually by his own ability that he flies in the sky and fells entire armies. He only uses this when he is summoned as the Rider Class.
Sword of Iwaku Ouroboros - EX (in Iwaku) / A (Outside)
This powerful Noble Phantasm can only be utilized when Paorou is summoned in the Saber Class. The Sword of Iwaku is a weapon created to protect the world of Iwaku, but its amazing power was also capable of destroying it. The sword of Iwaku is capable of cutting and therefore killing anything that exists in the World of Iwaku, provided it (it can cut concepts) is understood/percieved by its user, and if the target is not the sheathe of Iwaku. When Paorou wielded it, it became a serpentine blade that whipped around of its own accord, but was synchronized with his wishes. It can grow to an undetermined length, and is capable of striking from any angle. Outside Iwaku, its potent ability is severely limited, but the legends attributed to it allow him to cut through most magical enchantments of B or lesser. This is a noble Phantasm which doesn't drain as much of Paorou's prana as his other abilities do, since the Sword of Iwaku is actually a shared legend among the heroes of Iwaku.
Sheathe of Iwaku - The Fortress of the Blade - EX
This Noble Phantasm is rarely seen with Paorou, as like the Sword of Iwaku, it is a shared legend among many heroes of Iwaku. It is the only thing that can deflect the Sword of Iwaku, since it was made to be the only thing the sword can't cut. It serves as the container for the legendary sword, and is capable of changing size in any dimension. Thus it can become a fortress, or a small twig. It drains relatively little prana from Paorou to brandish and use as a weapon, but when it hits/is hit with noble phantasms or any attack infused with legend, it requires a large prana consumption to maintain its form after the impact. The only exception to the rule is the Sword of Iwaku.
If you guys don't know what a Grail War is, look here: http://typemoon.wikia.com/wiki/Holy_Grail_War
In summary, a Grail War is a ritual/battle in which seven mages, called 'Masters' fight each other over the Holy Grail. They each summon a hero of history and legend to help them. They must each have a weapon, technique or spell linked to their legend, called a Noble Phantasm. The hero must qualify to fall under one of the following classes, which serves as the basis of their abilities:
- Saber - A hero who wields a sword, thus is a short range warrior. Most well-rounded of all classes.
- Lancer - A hero who wields a spear or any Polearm. He can fight short to mid range. They are commonly very agile.
- Archer - A hero who fights at range. They have the class skill 'Independent Action', which allows them to survive longer without their Master.
- Rider - A hero who emphasizes on speed and really powerful Noble Phantasms (which could be his/her mount). They have the class skill 'Riding' for this reason. (Their mounts could be anything from simple horses and machines to supernatural creatures and divine beasts.)
- Caster - A hero known for using magic and sorcery. They have Territory Creation, which is akin to a reality marble, that enhances their sorcery.
- Assassin - A hero that specializes in stealth and Master-killing. They tend to have weak combat skills, but have the class Skill 'Presence Concealment'.
- Berserker - A hero that has gone berserk during his/her lifetime. Has the trait Mad Enhancement which gives them a great power boost, at the cost of Sanity. Masters usually have a hard time controlling Berserkers, resulting in their deaths.
So in this thread, I ask what kind of Servant would you/your character be? What sort of Noble Phantasm would you possess?
Just to help you guys out, I'll post Paorou, the Mad King.
________________________________________________
Paorou, The Crimson-caped Mad King
Possible Classes: Caster, Berserker, Saber, Rider, Archer.
Known as the Mad King of Insanity, and one of the many central figures in the Iwaku Mythos, Paorou has served as both hero and antagonist since the times of Gabriel. As a Servant, he is very hard to maintain, as he demands a great amount of Prana to fuel his overwhelming power. Thus, while indeed a powerful Servant, he is also a difficult one to manage. Since the Mad King has been in many, many iterations of Iwaku Myth, it comes as no surprise that he is qualified for many classes. He has a lot of Legend to draw upon.
He is actually at his strongest as a Berserker - since Mad Enhancement's negative effect does not affect him. (Sanity and orderly thought are optional values for him. He only acts in a coherent fashion as a sign of love.) But the Prana required to maintain him still counts - and he is already difficult to maintain.
Noble Phantasms:
Insanity - Glory of the Broken Motherland - EX
A Reality Marble in which Paorou temporarily ceases to become a servant, and for its duration, becomes a world, a phenomenon close to godhood. In this Reality Marble, it almost assures a complete victory for the Mad King, as his opponents have to face an entire world. He can only be defeated if he loses enough prana, or the enemy uses an anti-world weapon (such as Ea) which results in his defeat. If he is summoned as a caster, his territory creation immediately has this effect as long as he remains in the area. All iterations of Paorou have this Reality Marble, but it requires an ungodly amount of Prana just to activate. Great rituals of mass sacrifice may be required to meet this demand. If he is a caster, and used this ability as a territory, he rapidly consumes the leylines in the immediate area to power his spells. This may lead to unfortunate consequences...
- Manifold Perceptions - Golden eyes seeking Utopia - B
Paorou's primary 'spell', which is actually an extension of his reality marble above. Golden eyes open in the immediate vicinity, acting as gates or 'lenses'. After this, Paorou shoots forth his 'reality' from these eyes, attempting to overlap specific vectors of space with his inner world. Other people simply perceive this as golden beams of energy. If hit, people with weak wills are immediately burned right through - stronger-willed targets maintain their belief of their current reality, and survive. However, it is still a shocking and powerful attack, which is coupled with the fact that he can fire these beams casually and at any angle. This is called an act of 'reality bending' in Iwakuan myth, and Paorou is one of its undisputed masters. His overt reliance on this ability drains a lot of prana from his reserves, and thus his masters' as well.
- Cyclic Regeneration - Antagonistic Counter Guardian - B
Paorou's secondary 'spell', which is also actually an extension of his reality marble above. Paorou's deceptively weak baseline stats belie his powerful sorceries and gifts for service to the 'Cycle' of Iwaku. He can never be killed as long as he/ or his master has Prana. However, each time a lethal blow is struck, a large amount of Prana is immediately consumed to regenerate him to full power. The Master cannot control this as it is an automatic action. If Paorou is killed too often, this arbitrary consumption can lead to the death of his Master. In the original myth, Paorou consumed a portion of the world of Iwaku to create new bodies for himself - but since Grail Wars don't always necessarily occur there...
Crimson Jin - Bloodshot god of the Winds - A
His Steed, a great mechanical dragon with wings of lightning. It can fly through the sky at great speeds, and its wing buffet alone is enough to flatten a forest. Perhaps the greatest utility of this mount is that he can summon and unsummon it instantly. Legends say that the Dragon is actually a part of Paorou, and it is actually by his own ability that he flies in the sky and fells entire armies. He only uses this when he is summoned as the Rider Class.
Sword of Iwaku Ouroboros - EX (in Iwaku) / A (Outside)
This powerful Noble Phantasm can only be utilized when Paorou is summoned in the Saber Class. The Sword of Iwaku is a weapon created to protect the world of Iwaku, but its amazing power was also capable of destroying it. The sword of Iwaku is capable of cutting and therefore killing anything that exists in the World of Iwaku, provided it (it can cut concepts) is understood/percieved by its user, and if the target is not the sheathe of Iwaku. When Paorou wielded it, it became a serpentine blade that whipped around of its own accord, but was synchronized with his wishes. It can grow to an undetermined length, and is capable of striking from any angle. Outside Iwaku, its potent ability is severely limited, but the legends attributed to it allow him to cut through most magical enchantments of B or lesser. This is a noble Phantasm which doesn't drain as much of Paorou's prana as his other abilities do, since the Sword of Iwaku is actually a shared legend among the heroes of Iwaku.
Sheathe of Iwaku - The Fortress of the Blade - EX
This Noble Phantasm is rarely seen with Paorou, as like the Sword of Iwaku, it is a shared legend among many heroes of Iwaku. It is the only thing that can deflect the Sword of Iwaku, since it was made to be the only thing the sword can't cut. It serves as the container for the legendary sword, and is capable of changing size in any dimension. Thus it can become a fortress, or a small twig. It drains relatively little prana from Paorou to brandish and use as a weapon, but when it hits/is hit with noble phantasms or any attack infused with legend, it requires a large prana consumption to maintain its form after the impact. The only exception to the rule is the Sword of Iwaku.