Eh, Psychos are also more interesting also since they aren't as pathetic as some sym
pathetic villains can be. :P
I tend to prefer two types.
The straight up(mostly) pure psychotic evil villain like Kefka. They're twisted and they feel more realistic than villains who evoke sympathy with sob stories about how they weren't loved or how someone important to them died. Look at most of the twisted people in real life, do they have reasons for what they were doing? Can what they are doing be justified? No, they are simply twisted, deluded or mentally unstable. They also can be total monsters. Ex: Osama, Hitler, etc.
They make the best villains since you hate them and ultimately root for them to die and thus it feels satisfying once they finally perish. Take Harken from ICSYL2 for example, even some of the players around the time he was introduced wanted to have a chance to have their characters kill him off.
Sympathetic villains honestly just feel cheap and are so over used to me. I tend to avoid them. They have become stale, even a certain HORROR movie by Rob Zombie tried to pull this off. A movie where you're supposed to be fear the bad guy, not feel sorry and cry for them and want to hug them. Fist of the North Star is also guilty of this to an extent, although I love it. Just makes it a bit cheesy.
So instead. I prefer the Anti-Villain archetype. Basically, a villain with some noble goals and ambitions. They don't fall into the same holes as sympathetic villains. They aren't usually motivated by some typical sad back-story about how their parents didn't love them, etc. They usually want to change the world in some huge way or accomplish something else that is personally important to them but are willing to do sometimes questionable or messed up things to achieve them.
They also are most interesting since they can start off as heroes but become Anti Villains if they have trouble achieving their goals through "good" means. They are also generally more unpredictable, they can change sides or continue fighting until death. They may know things the heroes don't and perhaps their ideas are not all twisted and wrong, just their means might be.
Ex:
From G-Gundam,
from Chrono Trigger.
from Tales of Phantasia.
I had a lot of fun with my Anti Villain Roy in ICSYL2, he was a hot blooded Anti Villain. He was one of the Monarchs of the Underworld, he seemed like a savage monster in combat but in actuality, he was a double agent. He infiltrated the bad guy's group so he could free the slaves Harken kept. He went very far with the act, beating up the heroes and fighting them to his fullest before revealing his true intentions.
He was not perfect, he was still rather villainous in the way he killed the United Surface Army troops and some of his beliefs were not the most morally correct. But he did all this mostly for his daughter's sake, so she would grow up in a better Underworld not having to live in fear any longer from soldiers from the surface coming to terrorize them or from Harken's minions. He had good intentions
They make entertaining characters and they're. They don't come off as weak or pathetic, as a matter of fact, they are much more interesting opponents because they usually believe 100% in what they are fighting for. They can be more tragic and easily more likable than villains just given cheesy sappy back stories.