Two Hearts Stolen By Opposites

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Ookami

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The noise of the town slowly died away as the night arose, sending the day into hiding once again. A light fog arose which made the air damp and cold. In between two brick stores stood a dark alleyway which concealed a feminine shadow. The shadow snuck out of the alleyway, looked around for any remaining people wandering the streets, then struck. Quietly, the women picked the lock of a jewelry store opposite from where she had been previously hiding. Hearing the soft click of the door as it was unlocked, she opened the door slightly so as not to make the bell tinkle like it did during the day. Slipping inside, the women went behind the counter and searched the drawers for the keys to the glass cases. After a few short minutes she found them and closed the drawer quietly. Carefully, she snuck over to one of the cases which held expensive rings and bracelets. She unlocked it and after hearing the click, picked up the glass and gently set it on the ground behind her. She then opened up the cotton sack and flung the jewelry inside of it. Once she emptied the case she put the glass back over it and locked it. Moving on to the necklaces, she did the exact same thing. With a now full bag, she pulled on the strings and watched it close shut. Standing up, she hauled the bag over her shoulder and opened the door all the way. The bell tingled and three dogs came running into the store from above where the owner lived, barking like mad. Soon footsteps followed which meant it was the man who owned the store. With a smirk, the shadow ran off into the night.

Three guards ran after Lira, their armor slowing them down. The loud clanging awoke people who curiously looked out their windows or door. Making sure the hood of her cloak was still on, Lira sped up. Once the guards were out of sight, she darted into an alleyway where she pressed up against the wall in silence. The guards ran right passed the alley and Lira smirked. Waiting until the clanging had died down, Lira bolted from her hiding place and took off down the street, opposite of the way she had just been running. The people who saw her said nothing, merely watching and waiting for the guards to give into the chase a second time. By the time they would realize Lira had shaken the guards off, she would have already been on the outskirts of the town. Slipping into the forest, she followed the familiar path that only Lira and the rest of the Guild knew.

Upon reaching a two story building, Lira entered through the large double doors and entered into a grand entry way. There was a large door 60 paces ahead which led into the Leader's room/office and above the middle of the entryway hung a chandelier. A spiraling staircase was one either side with a balcony that stood over the Leader's room/office. To the left was an door way that led into the kitchen that had a door attached to the opposite end on the door way that led down to the basement where the Gym was. To the right was the lounge room that had a large billboard next to the TV which sat directly across from the door way. The board held different missions for the different classes which lived in this one house [Thief, Assassin, Spies, Gypsies]. On the right side of the room from the door way were three shelves full of books. To the left side of the room from the door way was a door that led to the bar which was next to the Leader's room/office though it didn't have a door attached. Upstairs to the right was along hallway with a door on each side opposite each other that were rooms to the Thief's and Spies. On the left side was the same thing except they were rooms for Assassin's and Gypsies.

Lira, with the sack still hung over her shoulder, she took off her shoes then walked into the lounge room. In the middle of the room in front of the TV sat a glass table with four wooden legs. Around the table were three matching blue couches, leaving an open end that faced the large, stolen flat screen TV. Beside the TV, on the left side, hung the large bulletin board with seemingly never ending missions pinned to it. The . Lira walked over to the bulletin board and took off the paper which had the scribbled down mission on it. After ripping it off, she turned and left the Lounge. Once in the entryway again, Lira walked over to the large door and knocked. A few seconds later a man's voice arose from the silence, telling her to enter. Lira opened the door and walked inside, closing it behind her. 20 paces ahead of where she stood sat a large wooden desk decorated with cups filled with pencils and pens, stacks of papers, random knick knacks, and an unknown picture. Behind the desk was a black leather spin chair and behind that was a window which allowed the Leader to look out into the forest. To the left side of the room was a wooden door that led into the Leader's room and on the right sat a black sofa pressed against the wall with a wooden table in front of it and a black leather armchair on either side.

Walking up to the desk, Lira handed him the paper and set the sack down. With a smirk, her Leader looked up at her. "Another job well done." He praised and Lira smiled slightly. "Thanks." She shrugged and put her hand out. Her leader put a burlap sack with drawstrings into her hand, full of money. Lira pocketed and was about to turn and leave when her boss stopped her. "Lira, I have a special mission for you." He said, and Lira, rather interested in what he had to say, stayed where she was. Smiling, she pocketed the money. "Bring it on." She told him and watched as her Leader chuckled. "The King has an outside Library with a single wooden door connecting it to the castle. But, there are two large metal doors which lead into this Special Library from outside the actual castle. It's tricky but I have a feeling you can do it." He told her and Lira looked at him in surprise. After a minute or so she recovered from her surprise and smirked. "You can count on me." She reassured him then turned and left the room. Walking across the marble floor, Lira walked over to the staircase on the right and quickly climb up them. Turning, she walked down the long hallway until coming to a stop at the last door on the left. Opening the door, she entered her room and shut the door. She planned on leaving early the next morning so she could reach the castle by night tomorrow. Changing into her pajamas, Lira climbed into bed and, exhausted from all that running and creeping around, passed out.



Leader/Boss

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The Guild House

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The Castle

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