T
T'Shara
Guest
Original poster
Zaiabel was silent for a few minutes, considering his answer and trying not to explode at him and ruin the most valuable "game" any Huntress had ever played. You slaughter our people, you killed my entire family, my entire town... for GLORY?! she thought furiously, her face betraying the sheer wealth of her anger. But she did not start into yelling at him, for it would do no good, and would only end this rather beneficial game. Regardless of how angry she was, he still had her in his clutches, and that was not going to change unless she gleaned more information out of him. No, much better to save her anger to force behind the dagger that she would inevitably plunge into his throat.
Now, about his question, that was actually quite difficult. So many of the great legends featured Warlords as antagonists, monsters, and occasionally, even the heroes. The societies of Asuria did not need to create bogeymen to scare little children when real bogeymen regularly attacked a few times in every old man's lifetime.
But still, there were a few less violent fables, not so much legends, but stories. Zaia's own people, the Vor'Teksi, valued moderate living and non-violence. As such, many of their fables relied on such stories of enlightenment, rather than the more entertaining bloodsports. So she settled on one of those.
"While tales of your people, understandably, encompass much of our mythology, there are many tales that don't. Each of the races and towns here has its own legends, its own stories. I do not know them all, but I do remember some Vor'Teksi legends I was told as a child. One that sticks out in my mind is the tale of Xin'kath, a Vor'Teksi shopkeeper who sought Qor'lana, which loosely translated to "enlightenment" in the Common tongue. He first seeks to live his life completely through his heart, so to speak, only listening to his emotions and doing whatever he wishes based on emotion. Unfortunately, he quickly finds himself losing his business, losing his friendships, and almost losing his life. So then he travels the world to speak to the Orliri Logical Masters, a race of people who thrive only on logic. He learns from them for several months and purges his mind of all emotion. But then he walks among the world again, and back to his hometown, and realizes that without emotion, he cannot enjoy music, he cannot laugh with his friends, he cannot feel love for his wife or family, and he finds that such a life is not for him. Eventually, he comes to the conclusion that is the moral of the tale, that a balanced mind, ruled by both logic and emotion, is the ideal state."
It was a rather boring tale, but Zaia cared little if she bored her captor, so long as he was entertained enough to continue the question game. And it was now her turn.
"What exactly is the process for crafting a Binding Gem?" she asked, her voice overflowing with "innocent" curiosity.
Now, about his question, that was actually quite difficult. So many of the great legends featured Warlords as antagonists, monsters, and occasionally, even the heroes. The societies of Asuria did not need to create bogeymen to scare little children when real bogeymen regularly attacked a few times in every old man's lifetime.
But still, there were a few less violent fables, not so much legends, but stories. Zaia's own people, the Vor'Teksi, valued moderate living and non-violence. As such, many of their fables relied on such stories of enlightenment, rather than the more entertaining bloodsports. So she settled on one of those.
"While tales of your people, understandably, encompass much of our mythology, there are many tales that don't. Each of the races and towns here has its own legends, its own stories. I do not know them all, but I do remember some Vor'Teksi legends I was told as a child. One that sticks out in my mind is the tale of Xin'kath, a Vor'Teksi shopkeeper who sought Qor'lana, which loosely translated to "enlightenment" in the Common tongue. He first seeks to live his life completely through his heart, so to speak, only listening to his emotions and doing whatever he wishes based on emotion. Unfortunately, he quickly finds himself losing his business, losing his friendships, and almost losing his life. So then he travels the world to speak to the Orliri Logical Masters, a race of people who thrive only on logic. He learns from them for several months and purges his mind of all emotion. But then he walks among the world again, and back to his hometown, and realizes that without emotion, he cannot enjoy music, he cannot laugh with his friends, he cannot feel love for his wife or family, and he finds that such a life is not for him. Eventually, he comes to the conclusion that is the moral of the tale, that a balanced mind, ruled by both logic and emotion, is the ideal state."
It was a rather boring tale, but Zaia cared little if she bored her captor, so long as he was entertained enough to continue the question game. And it was now her turn.
"What exactly is the process for crafting a Binding Gem?" she asked, her voice overflowing with "innocent" curiosity.