- Posting Speed
- 1-3 posts per week
- One post per week
- Preferred Character Gender
- Male
- Female
- Transgender
- Genres
- I'm open to a lot of things, but my comfort zone usually involves medieval and modern settings, with varying degrees of realism and fantasy. I like to explore mature themes, not for the sake of sex, but just because I like it when a character has to actually stop and weigh their options.
[BCOLOR=transparent]You are drowning. [/BCOLOR]
[BCOLOR=transparent]The cold sea presses against you, struggling to force its way into your lungs. As your eyes flutter open you can see the ghostly visage of sinking ships and dying men. Then, after a flash of lightning, there is only darkness. Blood, and darkness. [/BCOLOR]
[BCOLOR=transparent]Slowly, your eyes close.[/BCOLOR]
[BCOLOR=transparent]Prologue I: Ancestry and Skill[/BCOLOR]
[BCOLOR=transparent]You were born to a small nomadic tribe, one of many united under High Chief Kilic. As a child you were very active, causing much mischief yet still beloved by your own. Many knew you by name and face, just as they knew your parents.[/BCOLOR]
[BCOLOR=transparent]1) What is your name (and by extension, gender)?[/BCOLOR]
[BCOLOR=transparent]2) Who were your parents?[/BCOLOR]
[BCOLOR=transparent]Erie and Calfuray[/BCOLOR][BCOLOR=transparent] - A fisherman whose laid back demeanor and skill with trading has always kept him in high spirits, and a shaman who often tended to the wounded and sick.[/BCOLOR]
[BCOLOR=transparent]Little Nanuq[/BCOLOR][BCOLOR=transparent] - A herder who, as a child, beat a fur trapper senseless with a shoe and blinded him with the deadly dirty snow; in real life he's very big, though he never took another wife after your mother died.[/BCOLOR]
[BCOLOR=transparent]Red Nita[/BCOLOR][BCOLOR=transparent] - A strong hunter who often left the tribe for days, sometimes weeks at a time. She met another hunter one day and had you later in the year, and though you never met your father, Nita did teach you his language. You are a half-blood.[/BCOLOR]
[BCOLOR=transparent]Nahuel and Maiara[/BCOLOR][BCOLOR=transparent] - One of several scouts in the tribe, known for his charm, and his wife of several years who would make tools. They are creative, and believed to be very lucky.[/BCOLOR]
[BCOLOR=transparent]Somebody Else[/BCOLOR][BCOLOR=transparent] - Describe them[/BCOLOR]
[BCOLOR=transparent]Your parent(s) always doted on you, while still pushing you to learn as much as you could (or was appropriate) from them. Yet, being a bright and restless sort, you often sought other teachers as well.[/BCOLOR]
[BCOLOR=transparent]3) What skills did you pick up in your childhood? [/BCOLOR][BCOLOR=transparent](Choose four. Results will be placed in order of most to least votes)[/BCOLOR]
[BCOLOR=transparent]A. Combat[/BCOLOR][BCOLOR=transparent] - Most males learn to be a warrior of some sort.[/BCOLOR]
[BCOLOR=transparent]B. Singing[/BCOLOR][BCOLOR=transparent] - Augments one's natural charm; has other uses as well[/BCOLOR]
[BCOLOR=transparent]C. Hunting[/BCOLOR][BCOLOR=transparent] - Specifically, tracking and knowing one's surroundings[/BCOLOR]
[BCOLOR=transparent]D. Fishing[/BCOLOR][BCOLOR=transparent] - Self-explanatory[/BCOLOR]
[BCOLOR=transparent]E. Trading [/BCOLOR][BCOLOR=transparent]- Knowledge of objects' value, and the ability to convince others of such things[/BCOLOR]
[BCOLOR=transparent]F. Farming [/BCOLOR][BCOLOR=transparent]- Some tribes are more settled, and grow their food from the land[/BCOLOR]
[BCOLOR=transparent]G. Spiritcalling Rituals[/BCOLOR][BCOLOR=transparent] - For seeing beyond the surface, among other things[/BCOLOR]
[BCOLOR=transparent]H. Riding[/BCOLOR][BCOLOR=transparent] - Also includes bonding with non-herd animals[/BCOLOR]
[BCOLOR=transparent]I. Herding[/BCOLOR][BCOLOR=transparent] - Specifically, keeping herd animals in line[/BCOLOR]
[BCOLOR=transparent]J. Herbalism[/BCOLOR][BCOLOR=transparent] - Knowing which plants and berries make decent food, medicine, and poison[/BCOLOR]
[BCOLOR=transparent]K. Crafting[/BCOLOR][BCOLOR=transparent] - Most females learn to craft items from the carcasses brought back from hunts. Also includes trap-crafting and arrow-making.[/BCOLOR]
[BCOLOR=transparent]L. Other[/BCOLOR][BCOLOR=transparent] (specify)[/BCOLOR]
[BCOLOR=transparent]Your teachers often had many stories to tell, regarding the various animals and spirits of the world, for it is through them that the world functions. The sun provides light and causes the rain, which brings life to the land, which feeds the elk and the rabbits so the hunting animals may eat, while the moon lights the path for those who hunt at night.[/BCOLOR]
[BCOLOR=transparent]4) Which beast lends you its spiritual strength?[/BCOLOR]
[BCOLOR=transparent]A. Wolf[/BCOLOR][BCOLOR=transparent] - A hunter who does everything for the safety of the pack [/BCOLOR]
[BCOLOR=transparent]B. Jaguar[/BCOLOR][BCOLOR=transparent] - A fierce hunter whose agility keeps it untouched in battle; he lives for the moment[/BCOLOR]
[BCOLOR=transparent]C. Bear [/BCOLOR][BCOLOR=transparent]- A strong, sturdy warrior who mauls through the toughest of hides[/BCOLOR]
[BCOLOR=transparent]D. Coyote[/BCOLOR][BCOLOR=transparent] - A mischievous trickster with a knack for confusing others[/BCOLOR]
[BCOLOR=transparent]E. Snake[/BCOLOR][BCOLOR=transparent] - A cold predator who relishes the shadow, using poisons and deceit to strike down foes[/BCOLOR]
[BCOLOR=transparent]F. Eagle[/BCOLOR][BCOLOR=transparent] - A guardian who takes to the skies, watching over the land and those he favors[/BCOLOR]
[BCOLOR=transparent]G. Fox[/BCOLOR][BCOLOR=transparent] - A wise scavenger who can see through trickery; her sense of humour is only matched by her wit and her sense of wonder[/BCOLOR]
[BCOLOR=transparent]H. Otter[/BCOLOR][BCOLOR=transparent] - Aquatic hunter and joker; a playful, adventurous spirit[/BCOLOR]
[BCOLOR=transparent]I. Other[/BCOLOR][BCOLOR=transparent] (explain)[/BCOLOR]
[BCOLOR=transparent]5) Which aspect of the sky grants you comfort?[/BCOLOR]
[BCOLOR=transparent]A. Sun[/BCOLOR]
[BCOLOR=transparent]B. Moon[/BCOLOR]
[BCOLOR=transparent]C. Wind[/BCOLOR]
[BCOLOR=transparent]D. Storm[/BCOLOR]
[BCOLOR=transparent]Though you've prayed to many things, you've never seen the spirits at play. None of the beasts you've encountered speak, not even in riddles, and though they understand how to survive in the wild much as your tribe does, at times they act like they only follow their instincts. That said, your parent(s) insist that the spirits are real, just as they believe that there are bad spirits as well as the good ones. You've never seen these either, but you do ponder on the nature of such things. Some of the medicine-men and women claim to see the spirit-beasts themselves, while many a chief will tell a warrior not to come home until he's banished the dark clouds above him.[/BCOLOR]
[BCOLOR=transparent]6) Are magic and monsters real?[/BCOLOR]
[BCOLOR=transparent]Your life in the tribe would have been enough for you. It would have been somewhat monotonous, sure, but you enjoyed what company you kept and the day to day mundanities. The tribe moved often, so you often had new places to explore, new neighbors, and you could escape the cold seasons without too much trouble. But, something happened that changed your life forever, and you embraced the call with every fiber of your being.[/BCOLOR]
[BCOLOR=transparent]7) What made you take flight from a comfortable life?[/BCOLOR]
[BCOLOR=transparent]A. A man named Maquinna killed your parent(s).[/BCOLOR][BCOLOR=transparent] Though others in the tribe share your enmity toward his, they are reluctant to make war. That hasn't stopped you in your hunt for blood.[/BCOLOR]
[BCOLOR=transparent]B. While playing in the woods near one of the coastal villages full of settled people, you found a shiny weapon made from a strange, foreign material.[/BCOLOR][BCOLOR=transparent] It proved more efficient at cutting things than the bone-crafted axes you were used to, and more sturdy as well. This discovery marked the day you took an interest in learning the wonders of other cultures and their inventions.[/BCOLOR]
[BCOLOR=transparent]C. At one of the seasonal gatherings you met Kiche, the young daughter of a wolf-shaman who claimed to see interesting things around you.[/BCOLOR][BCOLOR=transparent] When you asked her what she saw, she said that in order to find such things, you must search for them. And then she took you into her tent, where the two of you passed the pipe back and forth. You don't know what spirits possessed you that night, but you agreed with her earlier statements at the end of it: things [/BCOLOR][BCOLOR=transparent]were[/BCOLOR][BCOLOR=transparent] worth investigating.[/BCOLOR]
[BCOLOR=transparent]D. A group of warriors visited your tribe one day.[/BCOLOR][BCOLOR=transparent] Though they appeared friendly at first, they slew every experienced warrior and took any able-bodied survivor as a slave. You were one of the survivors.[/BCOLOR]
[BCOLOR=transparent]E. Other [/BCOLOR][BCOLOR=transparent](explain)[/BCOLOR]
_________________________
Welcome to the game!
This Choose-Your-Own-Adventure will be kept relatively freeform. We will be taking some artistic license with history, starting with the natives of "The New World" being discovered much earlier in history, and probably including large ocean-traveling ships long before such ships would have seen much use, to say nothing of the possibilities of where this ship will be crash-landing.
This thread will chronicle the life of a certain nomad, encountering people and triapsing through the wild, possibly dealing with the supernatural from time to time. Since I don't know jack about native culture beyond stereotypes and am unwilling to sift through Hollywood's butchered, whitewashed revisioning of their cultures, I'm going to be reading some things while this is going on. If anyone has suggestions for reading material on the subject, I will happily look for it.
This will be part roleplay, part voting on choices. There will be open-ended questions after the prologue, and you don't need to worry about being penalized for going against gender norms.
The only rule I have for open-ended suggestions is to not suggest gross or stupid things, and don't go into detail about sexual things. This isn't [Libertine] and I don't want this moved there, because if it does get moved there, somebody will make me want to abandon the thread. And then there would be no more game.
[BCOLOR=transparent]The cold sea presses against you, struggling to force its way into your lungs. As your eyes flutter open you can see the ghostly visage of sinking ships and dying men. Then, after a flash of lightning, there is only darkness. Blood, and darkness. [/BCOLOR]
[BCOLOR=transparent]Slowly, your eyes close.[/BCOLOR]
[BCOLOR=transparent]Prologue I: Ancestry and Skill[/BCOLOR]
[BCOLOR=transparent]You were born to a small nomadic tribe, one of many united under High Chief Kilic. As a child you were very active, causing much mischief yet still beloved by your own. Many knew you by name and face, just as they knew your parents.[/BCOLOR]
[BCOLOR=transparent]1) What is your name (and by extension, gender)?[/BCOLOR]
[BCOLOR=transparent]2) Who were your parents?[/BCOLOR]
[BCOLOR=transparent]Erie and Calfuray[/BCOLOR][BCOLOR=transparent] - A fisherman whose laid back demeanor and skill with trading has always kept him in high spirits, and a shaman who often tended to the wounded and sick.[/BCOLOR]
[BCOLOR=transparent]Little Nanuq[/BCOLOR][BCOLOR=transparent] - A herder who, as a child, beat a fur trapper senseless with a shoe and blinded him with the deadly dirty snow; in real life he's very big, though he never took another wife after your mother died.[/BCOLOR]
[BCOLOR=transparent]Red Nita[/BCOLOR][BCOLOR=transparent] - A strong hunter who often left the tribe for days, sometimes weeks at a time. She met another hunter one day and had you later in the year, and though you never met your father, Nita did teach you his language. You are a half-blood.[/BCOLOR]
[BCOLOR=transparent]Nahuel and Maiara[/BCOLOR][BCOLOR=transparent] - One of several scouts in the tribe, known for his charm, and his wife of several years who would make tools. They are creative, and believed to be very lucky.[/BCOLOR]
[BCOLOR=transparent]Somebody Else[/BCOLOR][BCOLOR=transparent] - Describe them[/BCOLOR]
[BCOLOR=transparent]Your parent(s) always doted on you, while still pushing you to learn as much as you could (or was appropriate) from them. Yet, being a bright and restless sort, you often sought other teachers as well.[/BCOLOR]
[BCOLOR=transparent]3) What skills did you pick up in your childhood? [/BCOLOR][BCOLOR=transparent](Choose four. Results will be placed in order of most to least votes)[/BCOLOR]
[BCOLOR=transparent]A. Combat[/BCOLOR][BCOLOR=transparent] - Most males learn to be a warrior of some sort.[/BCOLOR]
[BCOLOR=transparent]B. Singing[/BCOLOR][BCOLOR=transparent] - Augments one's natural charm; has other uses as well[/BCOLOR]
[BCOLOR=transparent]C. Hunting[/BCOLOR][BCOLOR=transparent] - Specifically, tracking and knowing one's surroundings[/BCOLOR]
[BCOLOR=transparent]D. Fishing[/BCOLOR][BCOLOR=transparent] - Self-explanatory[/BCOLOR]
[BCOLOR=transparent]E. Trading [/BCOLOR][BCOLOR=transparent]- Knowledge of objects' value, and the ability to convince others of such things[/BCOLOR]
[BCOLOR=transparent]F. Farming [/BCOLOR][BCOLOR=transparent]- Some tribes are more settled, and grow their food from the land[/BCOLOR]
[BCOLOR=transparent]G. Spiritcalling Rituals[/BCOLOR][BCOLOR=transparent] - For seeing beyond the surface, among other things[/BCOLOR]
[BCOLOR=transparent]H. Riding[/BCOLOR][BCOLOR=transparent] - Also includes bonding with non-herd animals[/BCOLOR]
[BCOLOR=transparent]I. Herding[/BCOLOR][BCOLOR=transparent] - Specifically, keeping herd animals in line[/BCOLOR]
[BCOLOR=transparent]J. Herbalism[/BCOLOR][BCOLOR=transparent] - Knowing which plants and berries make decent food, medicine, and poison[/BCOLOR]
[BCOLOR=transparent]K. Crafting[/BCOLOR][BCOLOR=transparent] - Most females learn to craft items from the carcasses brought back from hunts. Also includes trap-crafting and arrow-making.[/BCOLOR]
[BCOLOR=transparent]L. Other[/BCOLOR][BCOLOR=transparent] (specify)[/BCOLOR]
[BCOLOR=transparent]Your teachers often had many stories to tell, regarding the various animals and spirits of the world, for it is through them that the world functions. The sun provides light and causes the rain, which brings life to the land, which feeds the elk and the rabbits so the hunting animals may eat, while the moon lights the path for those who hunt at night.[/BCOLOR]
[BCOLOR=transparent]4) Which beast lends you its spiritual strength?[/BCOLOR]
[BCOLOR=transparent]A. Wolf[/BCOLOR][BCOLOR=transparent] - A hunter who does everything for the safety of the pack [/BCOLOR]
[BCOLOR=transparent]B. Jaguar[/BCOLOR][BCOLOR=transparent] - A fierce hunter whose agility keeps it untouched in battle; he lives for the moment[/BCOLOR]
[BCOLOR=transparent]C. Bear [/BCOLOR][BCOLOR=transparent]- A strong, sturdy warrior who mauls through the toughest of hides[/BCOLOR]
[BCOLOR=transparent]D. Coyote[/BCOLOR][BCOLOR=transparent] - A mischievous trickster with a knack for confusing others[/BCOLOR]
[BCOLOR=transparent]E. Snake[/BCOLOR][BCOLOR=transparent] - A cold predator who relishes the shadow, using poisons and deceit to strike down foes[/BCOLOR]
[BCOLOR=transparent]F. Eagle[/BCOLOR][BCOLOR=transparent] - A guardian who takes to the skies, watching over the land and those he favors[/BCOLOR]
[BCOLOR=transparent]G. Fox[/BCOLOR][BCOLOR=transparent] - A wise scavenger who can see through trickery; her sense of humour is only matched by her wit and her sense of wonder[/BCOLOR]
[BCOLOR=transparent]H. Otter[/BCOLOR][BCOLOR=transparent] - Aquatic hunter and joker; a playful, adventurous spirit[/BCOLOR]
[BCOLOR=transparent]I. Other[/BCOLOR][BCOLOR=transparent] (explain)[/BCOLOR]
[BCOLOR=transparent]5) Which aspect of the sky grants you comfort?[/BCOLOR]
[BCOLOR=transparent]A. Sun[/BCOLOR]
[BCOLOR=transparent]B. Moon[/BCOLOR]
[BCOLOR=transparent]C. Wind[/BCOLOR]
[BCOLOR=transparent]D. Storm[/BCOLOR]
[BCOLOR=transparent]Though you've prayed to many things, you've never seen the spirits at play. None of the beasts you've encountered speak, not even in riddles, and though they understand how to survive in the wild much as your tribe does, at times they act like they only follow their instincts. That said, your parent(s) insist that the spirits are real, just as they believe that there are bad spirits as well as the good ones. You've never seen these either, but you do ponder on the nature of such things. Some of the medicine-men and women claim to see the spirit-beasts themselves, while many a chief will tell a warrior not to come home until he's banished the dark clouds above him.[/BCOLOR]
[BCOLOR=transparent]6) Are magic and monsters real?[/BCOLOR]
[BCOLOR=transparent]Your life in the tribe would have been enough for you. It would have been somewhat monotonous, sure, but you enjoyed what company you kept and the day to day mundanities. The tribe moved often, so you often had new places to explore, new neighbors, and you could escape the cold seasons without too much trouble. But, something happened that changed your life forever, and you embraced the call with every fiber of your being.[/BCOLOR]
[BCOLOR=transparent]7) What made you take flight from a comfortable life?[/BCOLOR]
[BCOLOR=transparent]A. A man named Maquinna killed your parent(s).[/BCOLOR][BCOLOR=transparent] Though others in the tribe share your enmity toward his, they are reluctant to make war. That hasn't stopped you in your hunt for blood.[/BCOLOR]
[BCOLOR=transparent]B. While playing in the woods near one of the coastal villages full of settled people, you found a shiny weapon made from a strange, foreign material.[/BCOLOR][BCOLOR=transparent] It proved more efficient at cutting things than the bone-crafted axes you were used to, and more sturdy as well. This discovery marked the day you took an interest in learning the wonders of other cultures and their inventions.[/BCOLOR]
[BCOLOR=transparent]C. At one of the seasonal gatherings you met Kiche, the young daughter of a wolf-shaman who claimed to see interesting things around you.[/BCOLOR][BCOLOR=transparent] When you asked her what she saw, she said that in order to find such things, you must search for them. And then she took you into her tent, where the two of you passed the pipe back and forth. You don't know what spirits possessed you that night, but you agreed with her earlier statements at the end of it: things [/BCOLOR][BCOLOR=transparent]were[/BCOLOR][BCOLOR=transparent] worth investigating.[/BCOLOR]
[BCOLOR=transparent]D. A group of warriors visited your tribe one day.[/BCOLOR][BCOLOR=transparent] Though they appeared friendly at first, they slew every experienced warrior and took any able-bodied survivor as a slave. You were one of the survivors.[/BCOLOR]
[BCOLOR=transparent]E. Other [/BCOLOR][BCOLOR=transparent](explain)[/BCOLOR]
_________________________
Welcome to the game!
This Choose-Your-Own-Adventure will be kept relatively freeform. We will be taking some artistic license with history, starting with the natives of "The New World" being discovered much earlier in history, and probably including large ocean-traveling ships long before such ships would have seen much use, to say nothing of the possibilities of where this ship will be crash-landing.
This thread will chronicle the life of a certain nomad, encountering people and triapsing through the wild, possibly dealing with the supernatural from time to time. Since I don't know jack about native culture beyond stereotypes and am unwilling to sift through Hollywood's butchered, whitewashed revisioning of their cultures, I'm going to be reading some things while this is going on. If anyone has suggestions for reading material on the subject, I will happily look for it.
This will be part roleplay, part voting on choices. There will be open-ended questions after the prologue, and you don't need to worry about being penalized for going against gender norms.
The only rule I have for open-ended suggestions is to not suggest gross or stupid things, and don't go into detail about sexual things. This isn't [Libertine] and I don't want this moved there, because if it does get moved there, somebody will make me want to abandon the thread. And then there would be no more game.