The Hero's Call

Discussion in 'ROLEPLAY GRAVEYARD' started by Anbuasassin18, May 26, 2012.

  1. The kingdom of Glorinthor has seen its share of war and now enjoys a quiet peace but an evil necromancer defeated years ago by two heroes has resurfaced and seeks to destroy the world we love. The king of the land has issued a call for anyone willing to answer so that heroes may once again rise to save this world from evil. Will you be the one he seeks?

    Setting: Medieval

    Kingdom name: Glorinthor

    Roles
    The old heroes: Jukujin and Anbuasassin18
    High Necromancer: Demosthenes117
    Servant of Evil: PowerBass
    Heroes: (archer, warrior/paladin, wizard , priest) Priest: Rokku Hizori, Archer: dulde, Wizard: mittenkitten83, Warrior: Emantuohtiweno

    Character Sheet

    Name : Something to fit the setting
    Age: 18+
    Appearance : You may draw your character or use an image to represent them
    Role : Remember only 1 person can fill a role there are no plural roles this is first come first serve
    Abilities : If you are not a hero or the necromancer this doesn't apply to you
    History : Get creative

    Rules
    1. No vampirism or lycanthropy

    2. No white magic

    3. The servant of evil has no magic

    4. Necromancer can only animate bodies that have not been buried on sacred ground and cannot resurrect dead minions. Any corpse that is animated comes back stronger than a normal human would be. Can use black magic to change weather and send messages etc. get creative with that (astral projection, appearing in fire and what not)

    5. The Priest will be a servant of the light and will not have the ability to heal etc (see rule 2) and will have the privilege of creating the religion and its proverbs etc. They can give blessings to the heroes and townsfolk they may encounter

    6. The wizard will not be a warlock and deals in arcane magic. They cannot summon familiars as this count as dark magic but has more of a Merlin spell set. Within these guidelines the wizard may create their own spells and what not. Magic cannot be used for personal gain such as creating coins.

    7. The warrior/paladin can be portrayed differently. If the player chooses to be a paladin, they will be a religious zealot that seeks to put an end to all evil with a strong sense of justice within them as well. The paladin may also pass out blessings. If a warrior is chosen, the player will have a little more liberty but the warrior must maintain the sense of justice the paladin would have. Remember for the paladin, no white magic (rule 2).

    8. The archer may be from the army or a small town background such as a huntsman. They may use bows such as longbows or short bows but no crossbows. A quiver with arrows will need to be present and you will not have an endless loop of ammo so you need to take into account arrow supply as the story progresses. For melee you may use daggers or one handed swords if necessary. No Robin Hood backstory.

    9. No hero is to be a thief ever or under any circumstances.

    10. Final rule: HAVE FUN AND GET CREATIVE!

    If you have any questions about joining or more about the roleplay private message me, Anbuasassin18, or Jukujin.

     
  2. Character Sheet

    Name : Grillock, Wizard of the First Order
    Age: 54
    Appearance : WizardSection_01.jpg
    Role : One out of two surviving heroes that first defeated the necromancer
    Abilities : Arcane ablities, can open portals to different places in the world. Able to understand ancient languages. The only remaining master of the Archon form which only another wizard may master
    History : Grillock was born in a small village on the borders of the kingdom. When he reached the age of 13, the Wizards of the Order came to his house to bring him into their care for there was a prophecy that he would play a key role in defeating a great evil. Grillock, however, didn't believe the wizards and tried to convince his parents that he was no magician. It was then that he learned he was adopted and that his true parents were great wizards that gave their lives to seal a Demon into a stone. Upset and in rage Grillock fled his home where his anger was so great that the dormant arcane powers within him lashed out at the surroundings. Upset by what he had done he fell to his knees and began to weep when the high wizard Antioch approached him and placed his hand upon his shoulder. From that day Grillock trained with the wizards until the time came where he left to journey on his own. It was during his travels that he and three other heroes defeated the great evil the prophecy spoke of. 30 years passed and Grillock is now one out of two surviving members of that party and spends his days troubling over a prophecy Antioch had told him of shortly after his success that the great evil would one day resurface and that he must find a way to help stop it. When the Hero's Call was issued, Grillock knew it was time to fulfill the prophecy and made ready to journey to the Royal Palace of Glorinthor.
     
  3. claim the priest role.
     
  4. Name : Arabella Lynley
    Age: 23
    Appearance :
    [​IMG]
    Role : Archer
    History : Arabella's family is a family made of simple merchants and hunters who sold foods and spices. She often traveled with her family and is the eldest of 4 girls. Her family gave up on a male heir after the fourth girl and hoped that one of their daughters would marry someone who would be heir. However, travelling around the kingdom makes it hard for any of them to settle down and actually meet someone, so these hopes are in vain. Considering that she is still the eldest and her parents were getting older, however, Arabella adopted the trade of hunting and trading so that they could sell them in famous merchant towns and make furs. She had perfected her skills and loved the thrill of the hunt, and even simply just hunting. Occasionally, the more money-hungry, competitive part of her would use her skills in archery for money. When the call was made by the king for heroes to rise up, Arabella decided she would rise up as well. She says it's to save the world her family lives in and to protect the kingdom, but if she were completely honest with herself, Arabella was really doing this for the thrill, the challenge, and the recognition.


    EDIT: Fixed some problems with the spoiler tags
     
  5. Glad to have you both on board!
     
  6. I'll claim the Wizard if its okay if the characters a girl :P
     
  7. thats fine the only gender specific roles are the royal court
     
  8. Okay sweet!


    Name : Seraphin Donnelli

    Age: 20
    Appearance : View attachment 11609
    Role : Wizard
    History : Seraphin came from a rich city, she was studious and liked to train her magic. She attended classes and lessons with one of the Wizards from her city and learned everything she knows from him. When she was young she loved to see Wizards show off their powers, finding it amazing how they could obtain such power, and ever since then she wanted to become one. She has trained hard, but she lived a life wealthier than others which makes her a bit oblivious to the earnings of money and how hard you have to work for it. She doesn't mean to be arrogant, but she was never taught any different.
     
  9. Name : Father Averion
    Age: 38
    Appearance : Priest.jpg
    Role : priest
    Abilities : Invokes the Gods' favor through blessings.
    History : Chosen at the age of 9 to become a priest, he has studied and dedicated his entire life to the priesthood. He was the son of a noble family, and eagerly took on the challenge of becoming a priest. He studied well, and became a very intelligent man. He fulfills his role well, going through and preaching, and performing rites and the like. He is kind hearted, but his kindness ends when he finds a servant of the dark gods. As a High Priest, he knows the rights of all gods, but refuses to perform the rites of all wicked gods.

    THE RELIGION
    Everyone will need to know the basics of the religion, here they are:
    Structure:
    Living Saint
    Archpriests
    Highpriests
    Priests
    Acolytes

    Gods and blessings:

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mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--> Asudar: God of Sun, Healing, Law and Virtue, patron of Priests, paladins, judges, police officers, doctors, herbalists, and government officials. King of the Gods.
    Asudar, grant to this water the light that shines in you! Holy water: Water blessed by Asudar will harm the undead and demonic, no matter how powerful.
    Asudar’s light shine upon this blade! May it slay those who oppose justice! May it bring light to the darkness, and may it defend the innocent!- Blesses an object, making it particularly damaging to undead and demonic hordes, but harmless to humans and other such beings.
    Asudar, hear my plea! Strike down this infidel! Strike down this blasphemer! Strike down this enemy of the Light!: Calls forth a bolt of lightning from the sky to strike down servants of darkness. Harmless to anyone else.
    Lasuri: Goddess of Farming, Life and fertility, patron of expecting mothers and farmers, and couples wanting a child
    Lasuri, hear my plea! Siphon thy life into these children of yours, make them strong and reach for you. : Makes plants grow faster.
    Lasuri, hold thine hand over this land, bring forth life from death.: Blesses a field, making it more fertile.
    Lasuri, swim with this water. Grant it your life, your love, your blessing. Water blessed by Lasuri quenches thirst better, and perks plants up faster.
    Di: God of Commerce and safe travels, patron of merchants, sailors, traders, and anyone going on a trip.
    Blessings:
    Di guide your path. Encourages safe travel and allows faster movement.
    Di line your life with gold. Encourages good business, and increases chances of finding gold.
    Vern: God of Luck, patron of gamblers, generals, and prisoners.
    Our chances are slim, Vern, your aid is needed! See that fortune favors us! : Makes you luckier.
    Sovus: God of warfare and time. Patron of warriors, officers, and bookeepers.
    Humble the enemy, oh Sovus! Make them see the might that follows your children! Fight with us! Kill with us! Win with us!: Boosts strength
    Sovus, enter these stones. May your presence bring forth their true nature. Stones blessed by Sovus will be heavier, but only to one deemed as an enemy. IE, throwing a pebble will be similar to throwing a bowling ball, but only to who you’re throwing it at.

    Shas: Godess of love, beauty, the arts, and revelry. Patron of lovers, husbands and wives, politicians, and partygoers, artists, writers and entertainers
    Turn the water to mead, and the bread to sweets! Let us all dance and be merry, for life is short and Shas is ready! –Blesses mead, making whoever drinks it ecstatic, or does exactly what it says.

    Dark Gods

    Valus: God of darkness and treachery, vice and death. Patron of thieves, liars, dictators, and necromancers.
    Death is yours to command, oh Valus. Bring forth the dead! Send them back to earth! Let them rise and fight for your ends! Resurrects 2-7 corpses.
    Those who cower in the light shall know suffering! Let this source of life rot! Let it take it rather than grant it! Curses water, turning it to acid that sears flesh, metal, and stone.
    Salif: Godess of Sickness, patron of witches and those who wish ill upon others.
    Salif! Hear me! Bring forth a scourge upon this land! Afflict those who serve the light!: Forces sickness upon a living thing.
    Casiel: God of destruction and chaos. Patron of all who follow darkness.
    Darkness shall consume all. So Casiel has said, so let it be! All hail the Lord of destruction! Brainwashes an enemy, making them fight for darkness for a time.
    Dasuk: Goddess of greed, patron of lawyers, and swindlers.
    Dasuk, grant my wish! Bring to me that which I most desire! : Grants wish based in greed.
     
  10. I find your religion pretty awesome! :D Did you guys think that up yourselves? And sweet Anbu! ^^
     
  11. Rokku handled every single bit of the religion himself, I had no part in it:D
     
  12. That's so awesome! ^^
     
  13. I agree
     
  14. claim to warrior,.. more information will come soon
     
  15. GREAT NEWS
     
  16. Name : Duran

    Age: 47
    Appearance : View attachment 11861

    Role : One of the surviving heroes.

    Abilities : Agile, master of crossbows, Quick-reaction times.

    History : Not much is known about Duran. He comes from a long line of brethren that were trained to endure incredible amounts of emotional and physical pain. Duran has also learned everything about crossbows, how they are made, constructed, the rate of fire, and how to add additional power to them. Long ago, Grillock and himself teamed up to defeat the evil Necromancer who cast a plague upon the land. After he was defeated..Duran went his own way to fully perfect himself, and now it seems the time for him to load up his crossbow has come again.
     
  17. -bows- Thank you all for your love of my religion. ^ ^
     
  18. Name : Agregor, Distinguished Warrior
    Age: close to 36
    Appearance : [​IMG]
    Role : Warrior
    History :Agregor was born in the Northern city of Ivorian. Orphaned as a child, he was found by a distinguished blacksmith who was affiliated with the church. Raised by the way of the sword he was raised to follow the religious view of the church. At the age of 19, Agregor joined the Royal Army to fight along with his brethren. Through the Royal army, Agregor gained an amazing reputation for his amazing prowess with a blade. Fightning on the front lines, he always kept prayer beads wrapped around his left hand as he cleaved his enemies with his family's sword in his right. Many men that followed him into battle, gained respect for his courage and valor, and soon began to follow his command as though he was the general. Soon enough he was granted the Title of General for the Royal Army. After his many years of service, the king saw it fit to honorably discharge him after such an accomplished career, now living in the capital as the local blacksmith.
     
  19. Order for posting:

    Grillock

    Father Averion

    Arabella

    Seraphin

    Agregor

    Duran

    Demosthenes

    Axel

    repeat.