Name: Ozwald Ahlgrim
Age: 26
Gender (Can be genderless too): Male
Sexual Orientation: Asexual
Species: Cyborg
World and Universe they are from: ???
Appearance:
Standing at 179 cm, Oz is a well toned, caucasian male. He has short brown hair and bright blue eyes. His body is covered in black lines resembling Lichtenberg figures from the shoulders down, and rooting from a circle on his upper back. He tends to cover them with clothing when not in his armor. Currently, he wears a long sleeve tunic that reaches slightly past his belt, white gloves that reach past the wrist, gray pants and black boots.
Personality: Oz is pretty much a living machine, both figuratively and literally. As cold and calculating as they come. Even though he still has emotions, he has little regard for them. He takes pride in never letting them cloud his judgment, quite the opposite, he uses them as tools to get in the minds of others. His attitude towards the ones in his side is fair, he is cordial and straightforward with his underlings, as he considers himself to be the proper person to lead the rest. As for the ones who oppose him, they are either taken under his command, or else.
History/Bio: Ozwald's story begins with a couple that seemed happy in the surface. Emily, a writer; and her fiancee, Johann, a scientist and secret user of sorcery. Johann manipulated Emily into falling in love with him, and eventually, bear his child. All the while Johann set up a ritual for his son to be a great sorcerer, at the expense of his mother's life upon birth.
His childhood was certainly not enviable. Brutal training consisting of both physical and magical exercises to exhaustion all day, every day. With an occasional torture session consisting on his father testing his favorite project, Nanomachines, on him. By age 19, Ozwald had grown beyond his father's dreams, incredibly strong and skilled... something he realized himself soon enough. Wanting to grow more, Oz left his father, knowing he was dragging him down. Instead, he embarked on a journey to learn from the world. And so he did, amassing a great amount of knowledge on plenty of subjects, while also perfecting his magical and physical prowess, over the course of the years. Later on that period is when he started to believe that anyone in the world was apt for ruling the people, they were too flawed. Oz believed he was the only one who could properly lead the masses to a bright future.
Powers:
Nanomachines: Ozwald's entire body is riddled with them, and are so intertwined with it that they can be pretty much considered part of his body. Blood, muscles, nerves, all of it. Creations of his father forced into his body, that he upgraded in several aspects throughout the years. They accomplish multiple functions, such as:
-Self-Repair: What it says on the tin. Ozwald can recover from any sort of damage within seconds, even without manual input. This also includes the Nanomachines replenishing themselves if needed.
-Anti-Interference Mechanism: As a part machine, part human being, it's nigh impossible to access or tamper his mind without consent. The biological part can't be hacked as it's not technology, and while his mechanical part can be (barely), it can be adjusted manually and work on eliminating the mental anomaly. Meanwhile, the mechanical part can detect and block incoming psychic interference.
-Energy Replenishment: As a cyborg, Oz doesn't need food, water, or air to survive. He has alternate methods of maintaining himself in case there is a lack of either.
-Super Cyborg: Ozwald's body is far above robotic standards, let alone human's. He can punch through steel, run at supersonic speeds and according reflexes, and endure automatic gunfire, as well as an incredible precision.
-Body Morph: Ozwald can modify the composition of his body to a certain extent, achieving results such as clawed hands or feet, super flexibility, and most notably, hardening his body to various extents. The maximum point that it can resist is attacks that pack kilotons of TNT without a scratch.
-Alexandria: His personal database, that constantly collects knowledge from Ozwald's surroundings, as well as anything within him. It has done so for years. From history to magic knowledge. He can summon up any knowledge he may have not manually acquired at will.
Emily's Blessing: Ozwald's body has an immense mana pool, as well as an immense mana regeneration rate, thanks to the ritual his mother died for. And if that wasn't enough, he can drain it out of other living beings if needed. If he does, he gains the desired memories of those whom he absorbed energy of. Finally, it allows him to track down magic signals and levels.
Magic Mastery: Even though he has some knowledge on almost if not all the types of magic he has come across, there are a few that he specializes on:
-Transmutation: Deconstruct and Reconstruct. With those two principles in mind, Ozwald can modify every aspect of matter on a molecular level at will. Creating weapons, barriers, distractions, you name it. Or just not finishing the process altogether and simply destroy the matter.
-Thermokinesis: Ozwald can manipulate the temperature around him with a variety of purposes. Such as projectiles, barriers, or beams of ice at low temperatures, or flame waves and plasma rays at high temperature.
-Aerokinesis: The main element he is most attuned to. So, even though he hasn't trained it as much, it's still a force to be reckoned with. Capable of creating winds up to three digits in km/h, which can be sudden enough to be considered kinetic blasts. Furthermore, it serves as a rough way of telekinesis.
-Mind Manipulation: He specializes in two particular forms of it. First, and most used, illusionary magic; doubles, fake sensations, making his lies sound like truth, and the like. Secondly, Ozwald is very good in hypnosis as well, making people act however he wants.
-Enchantments: Oz is able to give magical properties to objects, the time it takes to enchant an object depends on how complex or powerful the enchantment is, ranging from seconds, to days, and even weeks.
Technomancy: The meeting point between Ozwald's magic, and his mechanical side. Enhancing his Nanomachines with mana, they can breeze through cyber security and take over all sorts of devices. It also can be used to create devices of his own when combined with his transmutation. Such as bombs or trackers.
Power limitations:
Nanomachines: Despite their efficiency, they still have flaws. For starters, they do need energy, and the best way to have it with the regular methods already implemented by a regular human body, even if they can manage sometime without having the aforementioned vital resources. His other ability to be mentioned here would be the hardening of his body. The more his body hardens (both in extension and durability) the slower he becomes, at maximum resistance output, he can't move at all..
Magic Mastery: As a general rule of thumb, the more ambitious the magic feat, the more time they take to be finished, especially non practiced magic, with the exception of his aerokinesis. As for his hypnosis,apart from working only if consent is given when using it against others' characters It only works on compatible individuals that are weaker willed than him.
Technomancy: The creations can expire if not fed mana for too long, causing them to disintegrate.
Skills:
Magic knowledge - SS
Unarmed combat - B
Sword combat - B
Scythe combat - A
Negotiation - A
Flight - B
Cooking - S
Mechanics/Technology - SS
Weapon(s)/ Equipment:
A suit of armor, built from a super dense and resistant alloy coated in nanomachines. Has incorporated thrusters for flight and overall speed increase. Connections to the magic circuits of Oz enables enhances mana flow and usage optimization, while direct connections to the nerves and muscles enhance strength. Provides 360 degree sight from micro-cameras in the head fed to Alexandria. Energy outputs are placed in the hands, enhancing beam or wave attacks. Its enchantment? "Absorb the energy of attacks"
A one handed energy sword. Light, and sharp. It has an enchantment on it. "Every hit this sword lands directly on an opponent, their senses become more and more dull". The sword can be switched to a scythe mode, where it changes enchantment. "Every hit landed makes the opponent slowly turn to stone, starting from the wound".
Three oval-shaped gems, where he stores all of the excess mana he has. Sort of a mana battery. He can transfer mana to them from anywhere, but to get mana from them, he needs to summon them
(Just like the one in his appearance)
Strengths: Determined, resilient, practical
Weakness/ Fears: Cynical, manipulative/ Appearing as weak
Other: He only possesses two mana gems at the moment, the other one is being lent.[/Spoiler]
Age: 26
Gender (Can be genderless too): Male
Sexual Orientation: Asexual
Species: Cyborg
World and Universe they are from: ???
Appearance:


Personality: Oz is pretty much a living machine, both figuratively and literally. As cold and calculating as they come. Even though he still has emotions, he has little regard for them. He takes pride in never letting them cloud his judgment, quite the opposite, he uses them as tools to get in the minds of others. His attitude towards the ones in his side is fair, he is cordial and straightforward with his underlings, as he considers himself to be the proper person to lead the rest. As for the ones who oppose him, they are either taken under his command, or else.
History/Bio: Ozwald's story begins with a couple that seemed happy in the surface. Emily, a writer; and her fiancee, Johann, a scientist and secret user of sorcery. Johann manipulated Emily into falling in love with him, and eventually, bear his child. All the while Johann set up a ritual for his son to be a great sorcerer, at the expense of his mother's life upon birth.
His childhood was certainly not enviable. Brutal training consisting of both physical and magical exercises to exhaustion all day, every day. With an occasional torture session consisting on his father testing his favorite project, Nanomachines, on him. By age 19, Ozwald had grown beyond his father's dreams, incredibly strong and skilled... something he realized himself soon enough. Wanting to grow more, Oz left his father, knowing he was dragging him down. Instead, he embarked on a journey to learn from the world. And so he did, amassing a great amount of knowledge on plenty of subjects, while also perfecting his magical and physical prowess, over the course of the years. Later on that period is when he started to believe that anyone in the world was apt for ruling the people, they were too flawed. Oz believed he was the only one who could properly lead the masses to a bright future.
Powers:
Nanomachines: Ozwald's entire body is riddled with them, and are so intertwined with it that they can be pretty much considered part of his body. Blood, muscles, nerves, all of it. Creations of his father forced into his body, that he upgraded in several aspects throughout the years. They accomplish multiple functions, such as:
-Self-Repair: What it says on the tin. Ozwald can recover from any sort of damage within seconds, even without manual input. This also includes the Nanomachines replenishing themselves if needed.
-Anti-Interference Mechanism: As a part machine, part human being, it's nigh impossible to access or tamper his mind without consent. The biological part can't be hacked as it's not technology, and while his mechanical part can be (barely), it can be adjusted manually and work on eliminating the mental anomaly. Meanwhile, the mechanical part can detect and block incoming psychic interference.
-Energy Replenishment: As a cyborg, Oz doesn't need food, water, or air to survive. He has alternate methods of maintaining himself in case there is a lack of either.
-Super Cyborg: Ozwald's body is far above robotic standards, let alone human's. He can punch through steel, run at supersonic speeds and according reflexes, and endure automatic gunfire, as well as an incredible precision.
-Body Morph: Ozwald can modify the composition of his body to a certain extent, achieving results such as clawed hands or feet, super flexibility, and most notably, hardening his body to various extents. The maximum point that it can resist is attacks that pack kilotons of TNT without a scratch.
-Alexandria: His personal database, that constantly collects knowledge from Ozwald's surroundings, as well as anything within him. It has done so for years. From history to magic knowledge. He can summon up any knowledge he may have not manually acquired at will.
Emily's Blessing: Ozwald's body has an immense mana pool, as well as an immense mana regeneration rate, thanks to the ritual his mother died for. And if that wasn't enough, he can drain it out of other living beings if needed. If he does, he gains the desired memories of those whom he absorbed energy of. Finally, it allows him to track down magic signals and levels.
Magic Mastery: Even though he has some knowledge on almost if not all the types of magic he has come across, there are a few that he specializes on:
-Transmutation: Deconstruct and Reconstruct. With those two principles in mind, Ozwald can modify every aspect of matter on a molecular level at will. Creating weapons, barriers, distractions, you name it. Or just not finishing the process altogether and simply destroy the matter.
-Thermokinesis: Ozwald can manipulate the temperature around him with a variety of purposes. Such as projectiles, barriers, or beams of ice at low temperatures, or flame waves and plasma rays at high temperature.
-Aerokinesis: The main element he is most attuned to. So, even though he hasn't trained it as much, it's still a force to be reckoned with. Capable of creating winds up to three digits in km/h, which can be sudden enough to be considered kinetic blasts. Furthermore, it serves as a rough way of telekinesis.
-Mind Manipulation: He specializes in two particular forms of it. First, and most used, illusionary magic; doubles, fake sensations, making his lies sound like truth, and the like. Secondly, Ozwald is very good in hypnosis as well, making people act however he wants.
-Enchantments: Oz is able to give magical properties to objects, the time it takes to enchant an object depends on how complex or powerful the enchantment is, ranging from seconds, to days, and even weeks.
Technomancy: The meeting point between Ozwald's magic, and his mechanical side. Enhancing his Nanomachines with mana, they can breeze through cyber security and take over all sorts of devices. It also can be used to create devices of his own when combined with his transmutation. Such as bombs or trackers.
Power limitations:
Nanomachines: Despite their efficiency, they still have flaws. For starters, they do need energy, and the best way to have it with the regular methods already implemented by a regular human body, even if they can manage sometime without having the aforementioned vital resources. His other ability to be mentioned here would be the hardening of his body. The more his body hardens (both in extension and durability) the slower he becomes, at maximum resistance output, he can't move at all..
Magic Mastery: As a general rule of thumb, the more ambitious the magic feat, the more time they take to be finished, especially non practiced magic, with the exception of his aerokinesis. As for his hypnosis,
Technomancy: The creations can expire if not fed mana for too long, causing them to disintegrate.
Skills:
Magic knowledge - SS
Unarmed combat - B
Sword combat - B
Scythe combat - A
Negotiation - A
Flight - B
Cooking - S
Mechanics/Technology - SS
Weapon(s)/ Equipment:
A suit of armor, built from a super dense and resistant alloy coated in nanomachines. Has incorporated thrusters for flight and overall speed increase. Connections to the magic circuits of Oz enables enhances mana flow and usage optimization, while direct connections to the nerves and muscles enhance strength. Provides 360 degree sight from micro-cameras in the head fed to Alexandria. Energy outputs are placed in the hands, enhancing beam or wave attacks. Its enchantment? "Absorb the energy of attacks"



(Just like the one in his appearance)
Strengths: Determined, resilient, practical
Weakness/ Fears: Cynical, manipulative/ Appearing as weak
Other: He only possesses two mana gems at the moment, the other one is being lent.[/Spoiler]