I
Infin1teZer0
Guest
Original poster
[BCOLOR=transparent]CURRENT ROSTER:[/BCOLOR][BCOLOR=transparent] 1/?? [/BCOLOR]
[BCOLOR=transparent]If you like works such as [/BCOLOR][BCOLOR=transparent]Assassin's Creed and Akame ga Kill!, look no further~[/BCOLOR]
[BCOLOR=transparent]If you like works such as [/BCOLOR][BCOLOR=transparent]Assassin's Creed and Akame ga Kill!, look no further~[/BCOLOR]
[BCOLOR=transparent]"Some say your life flashes before your eyes right as it all ends. You get to relive your entire life for one moment, and then splat. You're done. Or so they say. No one's ever come back from death before, so we have no idea if these claims are actually true… If you want someone to find out, you know who to talk to." Nocturne Agency[/BCOLOR]
[BCOLOR=transparent]The Kingdom of Zenitha has been enjoying a marvelous golden age for the past 500 years. During this time spent as the uncontested kings of the world, great things truly have happened. Magic was rediscovered for the first time in 10,000 years, and it revolutionized how people approach their everyday lives. The magical revolution also brought forth a scientific one, With Zenitha producing inventions such as firearms, cannons, medicine, and even zeppelins.[/BCOLOR]
[BCOLOR=transparent]However, things are about to change…[/BCOLOR]
[BCOLOR=transparent]The golden age of Zenitha unofficially saw its end with a series of events known as the Destiny Wars. This era of history was when Zenitha set about aggressively attacking neighboring countries under the leadership of Emperor Quintus Astralé IV and other warmongering nobles. Several nations such as Akervia, Xaul, Sennia, and Hawkdover banded together to face this threat, but Zenitha's superior war tech and monopoly on magic proved to be far too overwhelming. Anyone who opposed them were promptly crushed and then annexed.[/BCOLOR]
[BCOLOR=transparent]Twenty years later, and the effects of the wars are still fresh and easy to see.[/BCOLOR]
[BCOLOR=transparent]No matter how prosperous a kingdom is, wars are expensive. The Destiny Wars left Zenitha and its new territories in a deep economic recession that is gradually worsening as time goes on. In response, Zenithan taxes are higher than they ever were. Due to some shady string-pulling by the House of Crests, the enslavement of the conquered peoples is an industry as booming as it is morally questionable. With this new source of income, the noble and royal families of Zenitha recovered, but no one else truly did.[/BCOLOR]
[BCOLOR=transparent]However, things are about to change yet again.[/BCOLOR]
[BCOLOR=transparent]In his old age, Emperor Quintus Astralé IV has died of apparent heart failure, leaving the Zenithan throne unoccupied. The only living next of kin to the late monarch is Princess Anastasia Astralé, who takes the throne by default at the tender age of thirteen.[/BCOLOR]
[BCOLOR=transparent]Seeing an opening, a group known as the Nocturne Agency emerges from the shadows of the fallen nations. This group of assassins, thieves, mercenaries, and other such rabble-rousers are determined to eradicate the corruption that has tainted the once beautiful kingdom.[/BCOLOR]
[BCOLOR=transparent]However, things are about to change…[/BCOLOR]
[BCOLOR=transparent]The golden age of Zenitha unofficially saw its end with a series of events known as the Destiny Wars. This era of history was when Zenitha set about aggressively attacking neighboring countries under the leadership of Emperor Quintus Astralé IV and other warmongering nobles. Several nations such as Akervia, Xaul, Sennia, and Hawkdover banded together to face this threat, but Zenitha's superior war tech and monopoly on magic proved to be far too overwhelming. Anyone who opposed them were promptly crushed and then annexed.[/BCOLOR]
[BCOLOR=transparent]Twenty years later, and the effects of the wars are still fresh and easy to see.[/BCOLOR]
[BCOLOR=transparent]No matter how prosperous a kingdom is, wars are expensive. The Destiny Wars left Zenitha and its new territories in a deep economic recession that is gradually worsening as time goes on. In response, Zenithan taxes are higher than they ever were. Due to some shady string-pulling by the House of Crests, the enslavement of the conquered peoples is an industry as booming as it is morally questionable. With this new source of income, the noble and royal families of Zenitha recovered, but no one else truly did.[/BCOLOR]
[BCOLOR=transparent]However, things are about to change yet again.[/BCOLOR]
[BCOLOR=transparent]In his old age, Emperor Quintus Astralé IV has died of apparent heart failure, leaving the Zenithan throne unoccupied. The only living next of kin to the late monarch is Princess Anastasia Astralé, who takes the throne by default at the tender age of thirteen.[/BCOLOR]
[BCOLOR=transparent]Seeing an opening, a group known as the Nocturne Agency emerges from the shadows of the fallen nations. This group of assassins, thieves, mercenaries, and other such rabble-rousers are determined to eradicate the corruption that has tainted the once beautiful kingdom.[/BCOLOR]
More coming Soon™
The Kingdom of Zenitha -
Capital: Astral City
Zenitha and Astral City are currently the shining beacons of the world, despite their recent decline. Their resources, magical prowess, and military might still remain unchallenged, but that may soon change...
The Kingdom of Zenitha -
Capital: Astral City
Zenitha and Astral City are currently the shining beacons of the world, despite their recent decline. Their resources, magical prowess, and military might still remain unchallenged, but that may soon change...
[BCOLOR=transparent]*Updates coming Soon™[/BCOLOR]
[BCOLOR=transparent]The Nocturne Agency: Founded "By and For the Common, the Weak, and the Oppressed", the Nocturne Agency is a rising group of revolutionaries that targets people in the noble class and the government.[/BCOLOR]
[BCOLOR=transparent]Allied with: They have no official allied factions, but a large number of non-Zenithan commoners sympathize with their actions.[/BCOLOR]
[BCOLOR=transparent]Enemies with: The Nocturne Agency has open and mutual hostility towards the House of Crests and the Sunguard.[/BCOLOR]
[BCOLOR=transparent]Neutral with: The Merchants' Guild is a bit tricky. On one hand, agents frequently target and assassinate slave traders, and yet are eager customers to their arms dealers and use their banks.[/BCOLOR]
[BCOLOR=transparent]The Sunguard: Basically the anti-Nocturne group under the command of the Royal Family. Guards the crown and other such rich people. Considered the elite squadron of the police force and the military. All Sunguard members have a military rank of Captain or higher, and a noble title of Baron or higher making them well trained, experienced, financed, and a force to be reckoned with.[/BCOLOR]
[BCOLOR=transparent]The Merchants' Guild: Pretty much all of Zenitha's commerce and economy goes through these guys at one point or another. They also run the slave trade and other such shady dealings. The Guild has a very loose organization, with no official leader or pecking order besides who has the deepest pockets. The only requirement for entry is to be a merchant.[/BCOLOR]
[BCOLOR=transparent]The Zenithan Royal Family and the House of Crests: These people make up the government of Zenitha. The Royal Family is composed of Empress Anastasia Astralé I and any blood relatives she might have. The House of Crests, on the other hand, function a lot like a Parliament would, and is made up of noble families. Instead of being elected, however, those who wish to enter the House must buy their seats, which are either auctioned off by the crown or sold by the current seat holder.[/BCOLOR]
[BCOLOR=transparent]The Nocturne Agency: Founded "By and For the Common, the Weak, and the Oppressed", the Nocturne Agency is a rising group of revolutionaries that targets people in the noble class and the government.[/BCOLOR]
[BCOLOR=transparent]Allied with: They have no official allied factions, but a large number of non-Zenithan commoners sympathize with their actions.[/BCOLOR]
[BCOLOR=transparent]Enemies with: The Nocturne Agency has open and mutual hostility towards the House of Crests and the Sunguard.[/BCOLOR]
[BCOLOR=transparent]Neutral with: The Merchants' Guild is a bit tricky. On one hand, agents frequently target and assassinate slave traders, and yet are eager customers to their arms dealers and use their banks.[/BCOLOR]
[BCOLOR=transparent]The Sunguard: Basically the anti-Nocturne group under the command of the Royal Family. Guards the crown and other such rich people. Considered the elite squadron of the police force and the military. All Sunguard members have a military rank of Captain or higher, and a noble title of Baron or higher making them well trained, experienced, financed, and a force to be reckoned with.[/BCOLOR]
[BCOLOR=transparent]The Merchants' Guild: Pretty much all of Zenitha's commerce and economy goes through these guys at one point or another. They also run the slave trade and other such shady dealings. The Guild has a very loose organization, with no official leader or pecking order besides who has the deepest pockets. The only requirement for entry is to be a merchant.[/BCOLOR]
[BCOLOR=transparent]The Zenithan Royal Family and the House of Crests: These people make up the government of Zenitha. The Royal Family is composed of Empress Anastasia Astralé I and any blood relatives she might have. The House of Crests, on the other hand, function a lot like a Parliament would, and is made up of noble families. Instead of being elected, however, those who wish to enter the House must buy their seats, which are either auctioned off by the crown or sold by the current seat holder.[/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]Standard Iwaku protocol applies. Don't do stupid.[/BCOLOR][/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]At least one to two paragraphs per post, fairly standard.[/BCOLOR][/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]I'd give this RP an R rating due to the graphic violence we're probably going to see. That really doesn't bother me, but keep it classy for everyone's sake.[/BCOLOR][/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]Ditto for sexual content. No smut.[/BCOLOR][/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]I actively encourage collaborative posts and the magic of Google Docs, since it compresses a lot of things like conversation and combat.[/BCOLOR][/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]Try to keep a two-post-per week schedule. I'm fairly flexible with this, so it's probably going to change.[/BCOLOR][/BCOLOR]
- [BCOLOR=transparent][BCOLOR=transparent]More rules are certain to come, but I can't think of them yet. [/BCOLOR][/BCOLOR]
[BCOLOR=transparent]Fields with a * are subject to approval. Ask ahead of time if you feel the need; it saves time all around. :D[/BCOLOR]
[BCOLOR=transparent]Character Name: The name of your character.[/BCOLOR]
[BCOLOR=transparent]Gender: Male, Female, etc.[/BCOLOR]
[BCOLOR=transparent]*Race: Where your character's lineage lies. They can be Zenithan, Akervian, Sennian, Xaulite, Hawkdoveran, or your own race (subject to approval, ask ahead of time if you feel it's risky).[/BCOLOR]
[BCOLOR=transparent]Age: 15-22[/BCOLOR]
[BCOLOR=transparent]Birthplace: Where the character comes from.[/BCOLOR]
[BCOLOR=transparent]Affiliation: What group is your character a part of? The two [/BCOLOR][BCOLOR=transparent]planned [/BCOLOR][BCOLOR=transparent]playable factions are currently the Nocturne Agency and the Sunguard, depending on players.[/BCOLOR]
[BCOLOR=transparent]PHYSICAL CHARACTERISTICS[/BCOLOR]
[BCOLOR=transparent]General Appearance: Eyes, Hair, Height, and other visual details. Pictures also work. In fact, pictures are awesome.[/BCOLOR]
[BCOLOR=transparent]Specialization: What does your character do best? Are they good at assassination, thieving, gathering information, wizardry, etc.[/BCOLOR]
[BCOLOR=transparent]Fighting Style: Generally describe how your character goes about throwing down here.[/BCOLOR]
[BCOLOR=transparent]*Weapons and Equipment: Everything your character takes with him/her on a regular basis.[/BCOLOR]
[BCOLOR=transparent]*Special Abilities: Each character is allotted four special moves. They can either be passive effects or active spells.[/BCOLOR]
[BCOLOR=transparent]*Ultimate Ability: Your character's trump card. The thing they use when it's time to go ham.[/BCOLOR]
[BCOLOR=transparent]*Strengths: For every strength, you must have a weakness of equal significance. Balance, yo.[/BCOLOR]
[BCOLOR=transparent]*Weaknesses: ^This[/BCOLOR]
[BCOLOR=transparent]MENTAL CHARACTERISTICS[/BCOLOR]
[BCOLOR=transparent]Current Goal/Purpose: Their agenda they would like to accomplish.[/BCOLOR]
[BCOLOR=transparent]*Non-Combat Talents: Little things your character is good at. This can be anything from cooking to playing Sudoku.[/BCOLOR]
[BCOLOR=transparent]*Inabilities: Things not related to combat your character is terrible at. For example, spelling or getting along with animals.[/BCOLOR]
[BCOLOR=transparent]Fears: Things your character is afraid of, has a phobia of, or even small events they don't want to happen.[/BCOLOR]
[BCOLOR=transparent]General Personality: This is the personality that the world sees. What people believe of your character. How they interact with other people.[/BCOLOR]
[BCOLOR=transparent]Inner Personality: The part of your character's personality that they don't like to reveal to others. What people rarely get to see![/BCOLOR]
[BCOLOR=transparent]*Secret: That one thing they don't want the world to find out. It can be PM'd if you so prefer[/BCOLOR]
[BCOLOR=transparent]HISTORIC BACKGROUND[/BCOLOR]
[BCOLOR=transparent]*General History: Childhood and important events that helped make your character who they are today.[/BCOLOR]
[BCOLOR=transparent]*Present Life: The events in the present life that tie them to the current plot![/BCOLOR]
[BCOLOR=transparent]Misc: Anything not listed above goes here. Just in case I missed something.[/BCOLOR]
[BCOLOR=transparent]NOTE: This is a fairly… messy version of the OP. It's been several years since I've hosted an RP, but it will do for now. Future cleanups are certainly on the way once people start coming in and getting situated. Thank you for your patience.[/BCOLOR]
[BCOLOR=transparent]2/25/15 - OOC launched[/BCOLOR]
[BCOLOR=transparent]2/26/15 - Geography and Locations added[/BCOLOR]
[BCOLOR=transparent]2/26/15 - Geography and Locations added[/BCOLOR]
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