The Dragons' Run - Act 1

Yvara

Rest restores her balance with the world around her. Pity that it cannot so easily restore Saria.

Saria's attacker owes me heavily for this evening's work. Jensa's performance will be a wonderful thing to see...and a terrible thing to miss. Still, it must be done, and Saria deserves my protection. I'll be back soon.

Yvara stirs herself silently and drifts from the room, the ethereal blessing of the Bell leaving her as she does. She'll poke her nose out onto the streets long enough to find something to eat, to absorb some of the music, and to wistfully drift for a few minutes towards the beginning tones of Caerdath Jensa's dance...before turning back to the hospital to resume her vigil.

Should nothing untoward happen while she's grabbing something quick to eat and a sniff of the festival, she'll return to being restfully hidden in the corner of Saria's sickroom.
 
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Jensa:

The nap had been most welcome, but it was almost time to dance.

"Testing the boundaries of the Pact, is it? Naughty. And the Banorons and their vassals seem none too pleased about Daejon's presence either. Poor Hearthmother Ifina will be beside herself if they're not jumping into bed together. Keep watch nonetheless, even enemies can make common cause. I'll get ready here, you rejoin the troupe, mingle a little, check the heat hasn't over-tightened the drum skins and rub a little water on them if it has. Let's show Seppish how the Caerdath can throw a party, aye?"

A quick shower, some delicate perfume, and her finest dancing outfit, artfully tailored by Caerdath's best, a flowing, glittering fabric that allowed full movement and modesty in a sort of inverse relationship. She brushed her hair and tied it into a ponytail with a ribbon of paper. It wouldn't last long, but it didn't need to. She threw a light cloak around her so as not to spoil the surprise before the show, and stepped out to bedazzle.
 
Abyss' Black Reach

Abyss sits near the head table, enjoying the festival. She's cleaned up some for the occasion. The general dress is the same, but the shirt is more fashionable and closer cut, and her trousers are looser, making a nod towards a skirt. She has a chain shirt and padded leggings on underneath her finery. Abyss isn't here purely for pleasure, after all. While not as deep in her cups as she lets on she does indulge herself a little. She has men scattered throughout the crowd, unarmed and enjoying themselves, but with orders to keep a sharp eye out for trouble. The nearby buildings held squads of fully equipped marines, ready to quell any disturbance, or danger to the dignitaries, that should arise.

She sees Lesanda engaged in conversation with Peleps Daejon, and gives her a wry smile and a tilt of her cup as they make eye contact. As hush runs through the crowd as Hearthfather Sorelt rises, presumably to introduce Jensa.
 
@Sarky @Hair

The roar of the crowd as Jensa emerges from the Hall into the evening air is deafening. All of Seppish must be here - gathered around a large bonfire in the market square before the Hearth in the centre of town. Revellers have started early; you can see the stalls have been cleared away and long low tables set out, laden with food and ale. Children run and weave through the crowd, playing catch. The sun is setting, blood-red in the sky. Sorelt Fel holds his hands up for silence, and the roar of the crowd quiets to a low murmur. "My friends, welcome to Sundering. Tonight we mark a thousand years of An t-Oileánach, a milennium since Éa sundered the land in a final act of sacrifice to preserve our people from a terrible threat, at terrible cost to herself and the very land she loved. We are here, and we thrive, and we honour her." A cry goes up, including a few loud invocations to Luna.

He holds his hands up again. "We have some very special guests on this momentous day. The Banoron Hearthmother herself has joined us, along with the legendary Abyss' Black Reach herself! We have been graced by a Grey Serpent also, though Yvara is doubtless out among the crowd, as is her way. And the Tribunal is not the only great power here represented - we are joined by Peleps Daejon, here to represent the Scarlet Realm in friendship and peace." He gestures to his right, where Banoron Lesanda is sitting, still barefoot and casually dressed, beside a sumptuously dressed man wearing the Imperial Mon. He is somewhat plain-looking, though the firelight reflects off his skin oddly, a quality of light suggesting alabaster rather than flesh. Standing impassively behind Daejon's chair is a young woman, dressed in simple clothes. Her head is shaved, and she has a pair of sheathed short daiklaives slung low at her hips. Her expression is unreadable. Fel does not acknowledge or welcome the Immaculate standing behind Daejon, but if anyone considers this an insult, they say nothing. Daejon looks bored, Lesanda venomous.

"Last, but certainly not least, we have been graced by Caerdath Maya Jensa herself and her troupe. We are blessed that she has agreed to dance for us tonight, and I bid you welcome her and give her your full attention. You have not seen the like before."

He smiles, turns, and bows to Jensa. The drums start up, a low, pulsing beat. Time to dance, at last.

@FuzzMonster


You catch the speech from the edge of the crowd, and see Jensa step into the firelight. It seems like everyone is transfixed on her.

@Hair @FuzzMonster: Roll Per+Awareness.
 
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Yvara

Oh, wonderful! Well, pretty good. I'm going to have to miss her performance. If I get the chance, I should talk to that Immaculate, I'd love to hear about her training. Yes, yes, against the law by strict reading, so if I'm there to accompany her, as a judicial chaperone, to ensure that the rest of the law is observed, yes.....

Mind you, the Peleps just sitting there looking dull. Based on Lesanda earlier, he must be up to something. He's here to push for something, Lesanda is feeling pressured, and cute as she is, he really shouldn't have brought that Immaculate. Bodyguard? Threat? Deliberate provocation?

The little wheels in her brain keep turning as she watches the crowd and the party at the high table. Yvara can be breezy and cheerful, but her years of training have left her pretty alert, and by instinct she watches the crowd and the attendants.

Perception + Awareness, 7 dice, 3 successes.

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Read Intentions on the Dynasts, base pool of 10 dice, -4 for the circumstances, spending 6m Personal on 3 autosuccesses.

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Total 6 successes.
 
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Abyss' Black Reach

Much as she would like to watch her once passenger dance now is when she would strike, had she hostile intentions in mind. Her essence surges as she scans the crowd, letting her pick out the patterns of the social dance, and any breaks within those.




[6 successes total, assuming no stunt]
 
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Jensa:


Showtime.

The drummers, arranged in a semicircle behind the fire, began slowly, a sleeping giant's heartbeat, an ancient rhythm from before the Sundering. Jensa, demure, face impassive, walked out slowly in time to the beat. She turned, and bowed slowly to Sorelt Fel, and each of the guests in turn. Peleps Daejon and his monk were last, and as she bowed, her troupe lieutenant Sato began a simple melody on her flute, a song that had arrived with the Realm's envoys centuries ago, snugly fitting in with the drums. At the lowest point of the bow, she flashed a cheeky wink and smile at the stone-faced dynast. She began to dance, a slow, reserved series of precise motions common to Realm culture, an obvious nod to Daejon's presence. She could FEEL the disapproval of some of the islanders without looking, but persisted, letting her senses resonate to the drums, glowing as her essence pulsed from the core of her being in time with the music. Their annoyance would be repaid tenfold, when it happened.

The old Realm song neared its end presently, and Jensa's essence came to the point of flaring. She struck a distinctly non-Realm pose as Kato, hulking over the other drummers, stood, faced a drum as big as he was, and ended the song with three hammering beats that could be felt in the lungs as much as heard. He cut into a soft drumroll which grew in volume as Jensa threw back her cloak and let her essence loose. Her paper hair-tie disintegrated, and her hair billowed out on the fiery updrafts of her soul. The troupe seamlessly launched into a Banoron composition, heard at weddings and military victories alike throughout an t-Oileánra. The previous minutes had been a mere tease. This was what Seppish had come to see, Lastland talent and passion unrestrained, and a reminder: We do not belong to the Realm.

The rhythm began anew, intense, backbeats and time switches introducing themselves in increasing complexity. Jensa's limbs, freed from the cloak, met each beat with certainty and joy. She whirled around the bonfire, leaving a trail of burning spectral petals in her wake, revelling in the gasps, the cheers, the sheer delight of the show. As her essence surged, her rounds shrank in radius, closer to the bonfire and keeping the flames of her power from harming onlookers. Soon enough she was dancing on the great stones marking the bonfire's edge, and then she danced straight up the burning logs and pirouetted at the peak, untouched by the flames. Erubescent Blossom Lash almost leapt into her hand of its own accord, and flared in a dazzling mix of flame and foliage.

She cracked the direlash to and fro in time to her troupe, let it swing from neck, shoulder and leg as an extension of her arm, and traced out smoky symbols in the air as she danced wildly on the ever-decreasing fuel of the bonfire. Then, as the drums reached a deafening crescendo and her essence was almost spent, she leapt off the fire. Her landing coincided with the storm of elemental power surrounding her taking on the shape of some colossal flying creature of legend, unfurling its wings and crying skywards. With a flick of the wrist she wrapped Erubescent Blossom around her waist again.

As one, the troupe cried out and hammered half a dozen final beats, before falling silent.

Jensa and her troop bowed deeply, the performance over. The Hearth bonfire was blazing brighter than ever behind her.



[Dex + Performance(dance), as an Inspire action (Pride/patriotism). 9 basic dice, 3-point stunt adds +2 dice, +2 successes. Spending 10m on Performance Excellency for +5 successes and eliminate penalty for targeting multiple people, spending 4m on Swaying Boughs Arabesque to lower target resolve by 1, spending 4m on Falling Leaves Sway to add +3 Appearance dice and give 1 success to any ally using this inspire action as a basis for social interaction for the scene. Total 14 dice, 8 automatic successes]


[Total successes... 14!]
 
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As the drums stop and Jensa stands, panting and incandescent before the crowd, absolute silence descends for a handful of moments. The crowd is slackjawed in awe, watching as the Fire Aspect breathes heavily in the firelight, her long flowing hair floating around her on updrafts of her anima. There are moments of heartbeats, and then the crows erupts like a volcano. They hammer on tables, stamp their feet, and chant Jensa's name over and over, their eyes shining with light and fervour. Even Lesanda is on her feet, whistling with two fingers in her mouth and stamping her foot like an excited child. Daejon and the Immaculate are noticably not cheering, however. Though clearly awestruck by the performance, they are both pale and thin-lipped in the firelight. Wordlessly, Daejon rises and begins to move inside, followed by the young woman.

@FuzzMonster

Even before Jensa started to dance Daejon and the Immaculate seemed tense, waiting for something. Daejon radiates irritation and hostility towards the Banoron at his side, and this deepens to rage and... fear? as the performance goes on. Something about Jensa's dance hardens his resolve. Whatever he's planning -and he's clearly waiting for something to happen- he seems affirmed in his course of action. His Immaculate companion is fascinating - she clearly holds Daejon in contempt, but her body language suggests a strong protective urge towards him. Furthermore her feelings towards the people around her seem like a mix of pity and disgust; no doubt for your heretical ways and rejection of the Faith. Most interestingly she too seems to be waiting for something, but unlike Daejon she seems conflicted, uncertain. Whatever he's planning, she doesn't like it. As they turn to go, for a brief moment she locks eyes with you over the crowd and you feel certain she sees you. Her eyes are pleading. Then she's gone.

@Hair @FuzzMonster
It's hard to see in the crowd, but you notice small clusters of people not taking part in the celebrations. Pairs and trios scattered throughout the courtyard, standing apart from the Seppishfolk - and they don't look like Seppishfolk, though their faces are difficult to make out in the light. At some unknown signal you notice these people quickly jerk scarves up to mask their faces and pull deep hoods over their heads. With practiced predatory movements they begin weaving through the crowd towards the Hearth.
 
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Abyss' Black Reach

Abyss is on her feet in an instant. With practiced hand signals she orders her watchers to fetch the armed troops from their hiding spots. She herself bulls towards the Hearth, where a score odd of her marines are posted, hoping her more direct approach will beat the strangers' subtle movements.

One of her squads has orders to secure Lesanda, while the others will take up positions at strategic entrances to the square.



[Abyss starts combat at 6 inititive, 13/24]
 
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Yvara

You have to be some kind of dick to disrupt a nice party like this. I'm going to give that monk a clip around the ear for being complicit in this.


Hooked steel wings flutter as Yvara glides through the crowd and vaults to the dais by the Hearth, alighting in the balanced stance of the gentle crane, twin swords swinging into place.

I am going to peacefully subdue some misguided children of the earth. And kick Peleps Daejon's balls back up inside his body cavity, the alabastard.

Rolling Join Battle, and activating Crane Form.

Wary Yellow Dog Attitude to Socialise into Battle.

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Yellow Dog costs 3m Personal.
Crane form costs 4m Personal and 4m Peripheral

Yvara begins combat with an empty Personal pool and 23m Peripheral, with Initiative 12.
 
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Jensa:

The sound of the crowd was like a prayer. Jensa allowed a moment to exult in Banoron Lesanda's excited reaction. Given the rivalry between her and Caerdath Ifina this was a concession, an admission of respect.

Then she saw Yvara and Abyss racing through the crowds, looking anything but happy. A quick scan of the crowd confirmed it. Realm Treachery. On Sundering, of all possible times. And at MY performance! Indignant wasn't even close.

Erubescent Blossom leapt to her hand again, and when it flared in sympathy with her anima there was an edge to the power.

She addressed her troupe. "We are betrayed! Protect the townsfolk from the Realm thugs!"


[Jensa begins combat with a full personal pool, 10m peripheral essence, an iconic anima banner and initiative 8 (5 on join battle, +3 for light weapon)]

 
Yvara

Twin swords whirling in her hands, Yvara's reach sprawls over the dais. The magistrate is prepared to shed feathers and spill just a little blood in defence of her people.

That said, her mind is not fixed solely on the attackers approaching, and she yells over her shoulder:
"Cylin! The Peleps and his monk slipped away, they're pulling some shit! I'll cover this, go! Take the monk alive if you can!"
 
Panicked cries go up as the interlopers move through the rapidly dispersing crowd. As people flee from their homes you see Abyss' outer guard dealing with dozens of reinforcements at each major entrance - small groups of hatchet and cutlass-wielding masked fighters engage with the Banoron marines. The remainder surge toward the dais, perhaps two dozen fighters. Lesanda bolts upright with an enraged cry and snaps into action - with a flick of her hand ale and wine from the cups and tankards and the high table pour upwards and twist around her before lashing out, snagging a hapless assassin and pulling them into her reach like a whip. She snaps their neck casually.

Among the oncoming you notice four figures who move differently, who are more finely dressed, and who wield alien, spiked cutlasses with wicked hook points. A unique weapon you've heard tales of and that Abyss has seen once or perhaps twice. These figures are taller and more willowy, almost angular. Their faces are masked but the strips of cloth leave the gills on their necks uncovered.

Lintha.
 
Abyss' Black Reach

Abyss hears Yvara's shout just before the crowd starts to catch wind of the trouble they're in. She raises her arm to Whitecap, who had been disturbed by her sudden rush, and the loyal osprey glides down to perch on her forearm. "Follow them!" she orders, pointing in the direction Yvara had indicated. Whitecap takes wing once again, but as Abyss turns to follow she catches sight of the Lintha.

"Motherless, limp-dicked Goat-Fucker," she growls. "You're going to eat your own balls for this, Her as my witness." She makes the sign of the crescent over her heart, then lopes down an alley after the Peleps diplomat and his pet monk.
 
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@Hair

You barrel down alleys and side streets, the sound of battle fading into the distance.This part of Seppish Town is poor and quiet, ramshackle lean-tos and buildings stacking two or even three stories high leaning over the alleys and little streets like bent-backed old men. You're almost at the outskirts of town when the alley you've weaved into opens into a muddy courtyard, framed on all sides by hovels and shacks. In the centre the babbling of a spring, trapped into a well and worked to run out through troughs and sluices for the meagre livestock the locals here keep. The battle is a distant din, and when she steps out of the shadows you blank it out entirely.

She walks like a dancer or a stalking cat, lithe and grace and danger, moving on silent feet. She doesn't try to hide her approach or surprise you, moving out of the shadowed doorway into the courtyard and padding towards you like an invitation. You've never seen an Immaculate this close before, but decades of battle scream at you that she's a predator. She stops perhaps fifteen paces away, appraising you.

"Your assistance is not required, Banoron Cylin. Peleps Daejon is in my care, and I will ensure he is kept safe from these marauders. Your talents would be better used back in the fray." Her expression is blank, neutral, and with her shaved head she seems almost doll-like. This close you notice a blemish you couldn't see from the distance before - her left cheek is shiny with a circle of smooth, pale scar tissue, as though someone carefully and surgically flayed a disc of skin away. In either hand a wicked-looking short daiklaive, red jade laced through with veins of black. She does not assume a ready stance, and they dangle loosely by her sides. She clearly isn't threatened by you. "Please go back." Something about the way she says please. She doesn't want to do this, but she will.

@Sarky @FuzzMonster

Hearing the commotion, the marines stationed inside the Hearth surge out like a tide, sweeping into the courtyard. Lesanda flows into the fray unarmed and unarmoured, moving with the liquid grace of blood from a slit wrist as the luckless pirate she snared ragdolls lifelessly under her feet. She is wordless with fury, and where she steps her usual wet footprints rime with frost, ignoring the heat of the bonfire. The Lintha themselves hesitate for a moment when faced with three Serpents as well as a heavily armed fighting force of Banoron marines; even the Family members seem to be taken aback for a moment, then steeling themselves and entering the fray, cursing in guttural Seatongue and moving to engage the Exalted while their troops deal with the mortal foes. Sorelt Fel howls his daughter's name as two marines manhandle him back inside the Hearth, struggling uselessly to go find her. The bonfire burns furiously, casting light across the scene.

The pirates closest to Jensa recoil from the intense heat of her anima, their skin blistering in the heat.

Join Battle! Initiatives below.
Yvara: 17
Peleps Daejon: 7
Whitecap: 3
Abyss: 3



Jensa's anima flux inflicts 1 point of damage to the battle group at the start of the round, reducing their Magnitude to 8.
 
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Yvara

Yvara has no real truck with battle cries or anything similar. She simply flows forward to where the fight will be, her steel wings fluttering as she darts right up to the Lintha attackers. Her long brown hair trails behind her, and she smiles as she shoves herself right into the personal space and directly into the attack range of the Yozi-tainted marauders.

The moment that blades flash in her direction, her twin hook swords explode into a sheltering storm, a zephyr of deflection, redirecting every cut and every thrust as if they were feathers caught in a breeze. From the middle of this sudden whirlwind will come savage heel thrusts and ankle sweeps, as though the crane flaps its wings to startle and distract its attackers, while its cruel stomps and clawed feet punish them.

Full Defence action for the moment that Yvara leaves herself 'vulnerable' as it were, feinting the Lintha into attacking her.
Yvara's Parry Defence by default in this stance is 9. Initiative 12.
 
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Abyss' Black Reach

"Cut the shit, Monk. Your cocksucker charge brought motherfucking Lintha on to Banoron sovereign ground." Abyss spits to the side as she wrenches on her wickedly curved tiger claws. "If you think he's getting off this island tonight you have another thing coming. Stand aside and I won't have to send you home in pieces."

[Join Battle result for the marines]
 
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Lesanda moves with a grace that is far beyond human, weaving and flowing between attacks with callous disregard. A sword sweeps mere inches from her nose; without blinking she bends backwards as though blown by a gale. She grasps the jacket of the pirate who foolishly just swung at his better, dragging him to stand in front of her as she snaps back upright. She treats him to a savage grin as she lands an open-palmed blow against his chest so hard his ribs audibly shatter and he rides a shockwave of Essence back, the velocity of his body battering and bruising his allies as his death is weaponised against them. Limned in murky, green-blue light, Lesanda begins to laugh joyously as she moves forward into the gap his death creates to cause even more harm.

Lesanda activates Become the Hammer for 6m for 6 dice, and activates Hammering Wave Technique, allowing her to double her Strength for the purposes of calculating damage on this withering attack. Enemy defense is 5. 5 dex + 5 brawl +1 unarmed speciality +4 accuracy + 6 charm dice = 21 dice to hit.



Damage: 5 strength + 5 dice from Hammering Wave Technique + 7 weapon damage + 13 threshold successes - 8 soak = 22 damage dice. 10s explode on withering damage.



13 damage to Magnitude easily smashes them down to -5 Magnitude. Rolling a rout check! Difficulty 2.



They don't break! Size is reduced to 1, meaning max magnitude is now 8. -5 from the roll over and they're at Size 1, Magnitude 3. Hurting real bad. Lesanda gains +1 initiative for the successful hit and also +5 Initiative break for reducing the mass combat unit by a point of Size! Her initiative is now 18! She's also in Water Aura.

 
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The Immaculate doesn't reply to Abyss' jab - she simply flashes forward, fiery Essence igniting to a low burn across her body as she moves. She runs fast and low, her swords pointed down and back at a rigid angle. As she draws near you she lets forth a kiai to focus her strike, her blades flashing up in a cross-slash towards Abyss' wicked tongue, their edges glowing to white-heat as they move in to strike.

The Immaculate spends 3m peripheral on Become the Hammer for 3 dice, and an additional 3m peripheral to activate Searing Edge Attack. If she inflicts at least one success on this Withering damage roll, Abyss will lose 2 additional Initiative on top of what the Withering damage takes, though the Immaculate won't gain it. - 4 dex + 4 MA + 1 speciality + 3 charm dice + 5 accuracy = 17 dice to hit.



The Immaculate's superheated blades meet the curtain of water and it explodes in a burst of blinding steam, the daiklaives unerring but the blast of superheated water startling Abyss and throwing her defense off. The swords find their mark, the blow like a searing anvil strike that sends Abyss reeling. The fiery anima surrounding the Immaculate begins to burn a pale blue.

Hit vs Parry 8! Strength 3 + damage 10 + 6 threshold successes - 6 soak = 13 Withering damage dice



The attack inflicts 6 Withering damage, which is added to her Initiative along with +1 for landing a successful blow. Abyss loses 6 Initiative, plus a further 2 for Searing Edge attack, bringing Abyss to -2 and Crashing her. The Immaculate gains a further +5 for Initiative break, bringing her Initiative to 22. She enters Fire Aura.
 
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Abyss' Black Reach

Even though she was expecting it the ferocity of the Immaculate's attack still surprises Abyss. She stumbles back, her kata momentarily forgotten, before her training takes over. She plants her back foot and makes a quick round punch, snapping her claws towards the oncoming swords even as she moves off line. Water from the fountain rises to meet her in a sheet, obscuring her from the Monk's view behind shifting water.

[Parry is 4, spending 4 Pmotes on Become the hammer, raising Parry to 6, 1Pmote on Anima power to control water; Anima at Glowing]