Origins of the Universe (Move your mouse to reveal the content) Origins of the Universe (open) Origins of the Universe (close) The One Above All Nazaar exists outside of time, in the vast expanse of space between the different planes of existence. It is often speculated that he one of the few entities that can truly be called an “Overdeity.” The closest a thing can get to omniscience, omnipotence, and omnipresence. He often regarded as a massive worm-like creature of pure shadow, blacker than the blackest pitch. His body is irreverent of order, a churning mass of swirling hurricanes, violent eruptions, and catastrophic change. At the head of this worm, Nazaar is depicted to have a single gaping maw rimmed with bleeding red gums and gargantuan fangs that span the length of the largest stars in existence. Jutting out from the main body are countless and innumerable tendrils, and tentacles that end in smaller mouths, snapping and eating any planet or spaceborn anomaly they come across. He has existed since before the birth of existence. He has witnessed and participated in the formation of galaxies, the shattering of suns, the implosions of black holes, and the first tentative footsteps of the primordials. Although he had the raw ability, he has never attributed himself as a creator of anything. Although he had the knowledge, he never shared his wisdom with the mortals or the lesser gods that preceded him. Although he had the power to obliterate all that may have opposed him, he chose not to; simply because he cares not to interact with those far lesser than he. There are few who know what he is, yet there are none who truly know who him, for it is impossible to know a thing that changes eternally. Despite his nonchalance, Nazaar is not as apathetic as he would let on. Through time and beyond time itself, he has been shaped and molded by the very creatures he watched grow. Their thoughts of creation, their perceptions of the darkness of the void, the fear of the unknown, have turned Nazaar into the monstrous form that he now possesses. Mortals shape him, as he had shaped them. ~ * ~ Nazaar is order and disorder. Discord and Harmony. Creation and Unmaking. For a very long time, longer than any measure of existence, Nazaar was formless. He was an intangible entity that roamed the vast darkness of the void for an immeasurable amount of time. He lacked focus, power, and mind. He was nothing but a force of violent and tumultuous energy rampaging through the void. He was so basic in this state that he lacked the ability to define the direction in which he traveled. With invisible hands he felt the void, flexing fingers that weren’t there and condensed parts of him into swirling masses of matter and energy that eventually formed into galaxies. He opened eyes there were not there and billions of suns burst forth in creation. In the aftermath of these formations, beings would be birthed from the surface of planets. These first beings would come to be known as the Primordials. As these beings took their first breaths, Nazaar took his breath of clarity. Their thoughts flowed into him, giving his erratic and chaotic mind a line of focus. For the first time in countless eons he thought. At that moment he moved lips made of starlight and pronounced his name, feeling the guttural reverberations and movement stir a deep orchestra within him. That feeling was Indifference Auralia - Capital City of Providence - Dawn of a New Day Providence is the best reflection of the Auralien Empire. It is, in a word, sublime, to walk about the illustrious cobblestone roads, meet the men and women of the markets, and retire to your abode at night with a full belly, and a sense of satisfaction. Providence is divided into three sub-cities: The Outer, Mid, and Inner cities. These three cities are divided by enormous white walls made of a material you know the Auralian government has kept secret for centuries. These walls form perfect circles all around the three city centers; Circles you know to be a sacred icon to the Auralian god Light and Order, Auren Mara Cain. In fact, you know that a myriad of buildings located within these three sub-cities are circular in shape. You shake your head, not knowing whether or not to be abused by Auralian architects or scoff at the severity of their faith. The Outer City forms a ring of markets and middle class homesteads without a slum in sight. The markets are about exotic as you'd expect, being that Providence is at the ass end of the south east peninsula of Tenna. You can find just about anything from everywhere here, even some priceless Allion arms and armor. You even notice an exotic animal dealer, you also notice this is the first time you've seen a monkey-drake, and realize that by it's thrashing and it's green misted breath, it is more than likely out of your pay-range. The Inner City manages higher class citizens, lesser nobility, and the Eight Guild-Orders that make up the Auralian Military. The Guild-Orders, you know, were created at the advent of the empire, formed by the right Divine men and women of the Power Nine. Each of them personally oversee the eight Guilds. You don't exactly like travelling much in the Mid-City. The guards enforce a very strict watch over every citizen and foreigner alike, and that makes it very difficult to get around unnoticed. You find that the Inner-City itself is a veritable fortress. Towers streaking higher than you can see, you see the top half of the Cathedral dedicated to the Itempan Order, and the Trianthium which worships the Skyfather, the Nightlord and the Earthmother. You know that the high nobility of the all female race of Aurin reside in this sector of the city and are rarely ever seen out of it. You never seen an Aurin Noble, and you may hope you never do. It is said that the Aurin, though small in number, are powerful, and possess some of the most terrifying psionic power one could ever hope to witness. Out of all these things, one thing comes to mind: Providence is a city in two parts. The city on the ground, and the city-sized palace suspended hundreds of feet in the air. The palace is adequately named Skye. You know that Skye houses the Power Nine, much of the administrative cabinet, and the Matriarch herself. Despite being so massive, it does not cast a shadow, and it does not inhibit the sunlight from gracing your face and those around you. You find yourself, here, in Auralia, for one reason or another. Whatever your reasons might be, you are all united in one thing: To Find Answers. During your journey here, you were assailed by an unknown shadow who always crept on the edges of your peripheral vision, unable to pin him down. One night, you went to sleep in your tent, as you always do. The next morning, you found yourself sleeping in a bed of grass and flowers, much of your valuable belongings stolen, replaced by a simple note So you sit here, not really knowing what to do, or where to go, or who to speak to. But you're here, and that's the first step in many you'll make.