Technology/magic dystopian RP (name pending)

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Ruko

Professional Otaku
Original poster
FOLKLORE MEMBER
Invitation Status
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Elementary
  2. Intermediate
  3. Adept
Preferred Character Gender
  1. Female
Genres
Fantasy, Magical, Horror
Read the description below and leave your thoughts, concerns and expressions of interest below, if you would be so kind.


At the beginning of the 21st​ century, technology appeared that changed the status of magic from fantasy to reality. Of course, through history, elite organisations have been known to use a crude but potent form of Ancient Magic, such as the Shinobi, and the Mayans. The issue with this magic though was that it was highly unpredictable and volatile and required decades of training to master. Magic was made possible to the general masses once it was discovered that magic works in a very mathematical way.

Each spell consists of 2 components – the Activation Sequence, and the Magic building Sequence. The Activation sequence defines most of the spell's base principles, while the Magic building Sequence constructs the spell and adds the more precise details. Previously, the Activation sequence was an incredibly complex step which only the greatest minds could master. Fortunately, the Activation sequence is a binary process, meaning it can be replicated by technology. The Magic building Sequence is dependent on the user's skill level, rather than mathematical ability.

With the exception of those wielding Ancient and Spirit magic, magicians use devices called CADs. These are small computers which store the Activation Sequences along with variables and can trigger these sequences through various means – pressing a button, typing in a code, occasionally even voice activation commands. They usually take the form of a bracelet-like device or a smartphone. Each CAD can usually store around 20 different activation sequences, meaning that if the user wishes to change their arsenal, they must re-program their CAD. Most CADs are generalised devices, so they are programmed to be used in multiple ways. The military generally use gun-like CADs which are specialised to 1 or 2 spells, but contain the code and variables necessary to provide incredible power to those 2 spells. A typical military device might look something like a semi-automatic machine gun with processing power capable of casting the same activation sequence 3 times in almost instant succession. These are usually combined with speed-type oscillation spells – essentially, bullets of energy that ignore armour and move at near sonic speed. A key thing to take note of is that only Activation Sequences can be run by machines – Magic building Sequences require a magician, meaning that many soldiers are still equipped with physical bullet weapons.

In the current day and age, 2210, the spellcasting world is dominated by speed-type spells, leaving Ancient Magic in the dust, used only as completely untraceable ambush and assassination spells. Even taking this into consideration however, most mages develop their own style by creating their own activation and magic sequences. 90% of humans are either unable to use magic all together or are weak in comparison to the 10%. Of these elite 5%, there are the Grade 1 mages who are recognised as being exceptionally talented, and the Grade 2 mages who, while still of phenomenal ability, possess less that a half of the skill of a Grade 1.


There are also 2 other devices. An incredibly rare mineral called Antinite that can only be found in very specific conditions, capable of negating spells by deconstructing the activation sequence as it's being run, and Sorcery Boosters, a highly illegal mechanism that is essentially a brain in a 2 foot cubic box that has the effect of increasing the potency of a spell. These 2 resources have caused World War 3 to break out in 2155, and lasting for 20 years, and many officials suspect that World War 4 will break out in the very near future. Additionally, many countries have turned to being dictatorships, forcing their countries into a state of dystopia in a power-crazed attempt to obtain ultimate control over the world.

It is rumoured that a third device may exist – a Relic named the Philosopher's Stone. In ages past, the stone acted as a catalyst for the conversion of base metals into gold, and it is suspected that this means that this item is capable of storing and creating Magic building Sequences. Such a resource if replicated would advance technology by several decades, and undeniably end all wars. Combining a specialised CAD, a Philosopher's Stone and a large number of Boosters, one would be quite capable of constructing machines of infinite potential. If, by using just 2 stones, a country can create a shield that can negate any attack, and a super weapon more destructive than a nuclear bomb, they would be unbeatable.

The race is on. Whoever can find and decode the stone first has essentially gained control over the entire world, perhaps even the universe. At the same time, all countries are under strong bombardment from enemy forces, trying to hinder their foe's investigations. These invasions demand the full attention of the police and the military, as well as the Master Clans (the ten clans who throughout history have supplied the most powerful magicians to their countries), leaving anti-magic terrorist organisations to run amock. Chaos has descended upon all nations, while students attending Magic Academies have been left to defend the inside of their lands and search for the Stone.
 
Ruko \(^-^)/ Im nawt reading that >.>
 
So, technomancy in a sense, combined with typical magical principles? Awesome :D
 
@Karuko_TheShifter IT'S YOU. I REMEMBER YOU. If you don't want to read so much, then paragraphs 1 and 4 can be excluded if necessary.

@Arcadia I'm guessing technomancy is the combination of magic and technology to create a rather unique worldspace. I'm not sure that's exactly what it is, since with the exclusion of Ancient and Spirit magic (and one person), technology is a necessity to activate magic. I think a lot of it is more like super high tech devices than proper magic. Imagine having a plasma rifle in all functions, except the plasma shot is made of magical plasma rather than plasma created inside the laws of physics, and only the weapon's owner can use it to full effect. As for "typical magic principles" which would you be referring to? I've never encountered the Activation/Magic sequence highly mathematical approach before...
 
@Karuko_TheShifter IT'S YOU. I REMEMBER YOU. If you don't want to read so much, then paragraphs 1 and 4 can be excluded if necessary.

@Arcadia I'm guessing technomancy is the combination of magic and technology to create a rather unique worldspace. I'm not sure that's exactly what it is, since with the exclusion of Ancient and Spirit magic (and one person), technology is a necessity to activate magic. I think a lot of it is more like super high tech devices than proper magic. Imagine having a plasma rifle in all functions, except the plasma shot is made of magical plasma rather than plasma created inside the laws of physics, and only the weapon's owner can use it to full effect. As for "typical magic principles" which would you be referring to? I've never encountered the Activation/Magic sequence highly mathematical approach before...
Like everyone has an element kind of thing, and those who are that element can conjure that element, or summon, if it was like summoning familiars.
 
No I Just Want To Mess With Your Thread Because Im Awwwesome >w< Youre Layme u,..,u Buyt I Luvz You Anyway <3
 
Like everyone has an element kind of thing, and those who are that element can conjure that element, or summon, if it was like summoning familiars.
It's nothing like elements. The only kind of affinity people may have for an "element" would be personal preference. Any mage is theoretically capable of using any spell they like. The only limit is their physical ability to process the amount of information in higher level spells. If you truly wanted, you could have a wide range frost attack that instantly sets the temperature of a set area to -273 celcius in the same CAD as a minor healing spell for closing up paper cuts in the same CAD as a vibration-type spell that works like an earthquake landmine. To explain it a little as I see it, since I often visualise in colour:

In traditional systems you have Earth, Fire, Water, Air and sometimes Spirit.
Earth is brown, fire is red, water is blue, air is green, spirit is purple.
If you're a brown mage, you can only wield brown magic. If you're a red mage, only red magic.
Sometimes you can be two, like a dual purple/blue, in which case you can generally wield purple at 75% strength and water at 50% strength, or something along those lines.

In this system, every spell is silver and every mage is silver, and terms like "oscillation-type" and "Gravity-type" are simply used to categorize spells in databases, and have no bearing on a mage's ability to use said spell.
 
It's nothing like elements. The only kind of affinity people may have for an "element" would be personal preference. Any mage is theoretically capable of using any spell they like. The only limit is their physical ability to process the amount of information in higher level spells. If you truly wanted, you could have a wide range frost attack that instantly sets the temperature of a set area to -273 celcius in the same CAD as a minor healing spell for closing up paper cuts in the same CAD as a vibration-type spell that works like an earthquake landmine.
Ah, I think I get it now. :)
 
I added a little more, since I don't think I did a great job of explaining it:

To explain it a little as I see it, since I often visualise in colour:

In traditional systems you have Earth, Fire, Water, Air and sometimes Spirit.
Earth is brown, fire is red, water is blue, air is green, spirit is purple.
If you're a brown mage, you can only wield brown magic. If you're a red mage, only red magic.
Sometimes you can be two, like a dual purple/blue, in which case you can generally wield purple at 75% strength and water at 50% strength, or something along those lines.

In this system, every spell is silver and every mage is silver, and terms like "oscillation-type" and "Gravity-type" are simply used to categorize spells in databases, and have no bearing on a mage's ability to use said spell.
 
That being said, most people will tend to specialize over time, to suit their individual style, and their CAD will be equipped for such purposes. A person who likes to enhance a bladed weapon with some kind of Sonic Blade spell will often include spells like:
Fortification, a spell that fixes an object's position, relative to something, meaning that the user could never be disarmed
Shielding, spells focused on reflecting ranged and sometimes melee attacks
Celerity, spells focusing on increasing movement speed allowing for them to close distance faster.
 
This sounds really interesting--I've designed a lot of various magic systems for RPs before, and I have to say I never considered magic via technology. I'm already a big fan of modern fantasy / science fantasy settings, so I'll definitely be keeping track of this.
 
@Vansalon Awesome! I think if 1 or 2 more people express interest then I'll make an OOC for it. Also, nice avatar!
 
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What is it now, Van—

oooOOOOooh. I've always been interested in playing a technological-magic RP of some sort, but never got one running. Count me interested if you have room for one more.
 
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Another Fire Emblem avatar? *Suspects some kind of relation between these two people*. Yup, there's another space open. I'll set about making an OOC for y'all.
 
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Hehe, Kreska and I are from the same old forum home. We migrated together recently.
 
I did that with my old RPing friend too... though she's abandoned me to join the bleak world of yaoi RPing... She too lazy to even bother with deep plots or character now. Anyway, less of me complaining and more of you making characters. Since it's past sleepy time for me, I shall be moving the the bed area of my room now, and as such, my character's posting has been delayed until the morrow.

https://www.iwakuroleplay.com/threads/operation-alchemy.87231/
 
Awesome; I'll start working on a character.

As for FE avatars, yep; it's a series I can't get away from even if I wanted to. Particularly its modding scene. >ш<
Anyway, onwards to the sign-up thread!
 
Fire Emblem has MODS? Excuse me while I discover these. Isnt it pretty difficult to mod non-PC games though in the first place?
 
The GBA games have a pretty huge hacking scene--Serenes Forest is a good place to check out if you're looking for that stuff.
It's possible to mod Path of Radiance and Radiant Dawn, too, but you can't do that much. I can't wait for people to crack Awakening, though.
 
Yep; FEUniverse and the aforementioned Serenes Forest are the only live communities for it, but it exists. I'm actually about to start a whole new project soon, since the laptop with the one I was working on got stolen. ;-; It's mostly just modding of FE7 for the GBA (I don't like calling it hacking because of the bad connotations of the word), but with some of the stuff the community has been pumping out lately you can do surprisingly cool things with the game's engine. The caveat? You've got to be willing to toss away way too much of your free time to mod an 11-year-old GBA game (gosh that makes me feel old).

@Vance: Awakening was actually recently extracted. It's mostly been for graphics ripping purposes so far, though.

But anyway, yeah, that's enough off-topic rambling from me. Sorry for derailing the thread for a few posts! ^^
 
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