Name:
Erisi "Frostbite" Terra
Age:
30
Sex:
Female
Race:
Arkanian
Role:
Bounty Hunter, Engineer, Merc
Appearance:
Erisi is 5' 8", but her combat boots add a couple of inches. Naturally, her skin is a light brown and her eyes are a bright white, showing no pupils or irises. Above and beneath these eyes are green markings she was born with. Her snowy coloured hair is very long and often tied back so it won't get in the way. Erisi's hands and ears are different from a human's; she has four clawed digits instead of five fingers, and her ears are pointed. Nonetheless, she maintains a stunning level of charisma. She has an athletic body with well sculpted muscles. The clothes she wears are far from modest. Being from an arrogant race, she knows well that she is a beautiful specimen, so she'll show off as such. However, because of her line of work, she's seen wearing suits appropriate for battle more often than street clothes. Safety is much more important to her than attraction; she takes her work very seriously.
Personality:
Serious, dutiful and ingenious for the most part. When comes time for a mission, she is stoic and calculating. Eri doesn't have fun fighting; she does it because she has to. Her attitude comes off as cold a lot of times. She is also greedy, in a way. Erisi became a mercenary because of the promising income, mainly. The reason for this is she wants funds for upgrades to her weapons, her ship, her own self and her partner. She is obsessed with mechanics, bettering herself and learning more about the universe. Cohesive as she is, she is not emotionless. Eri loves and cares like any regular person would. The only way she can show this, is by watching their back in battle or volunteering to be their doctor. The only being who's witnessed Erisi being heartfelt and sincere is her partner, Yasod. Though only in private.
Strengths:
Erisi is quick, nimble and acrobatic. When in combat, it's difficult for her enemies to take aim because she's always moving around. She really has no fighting style, but having trained enough, she's developed tactics of her own that seem to work well enough. With her enhancements and quick thinking, she's very deadly in combat.
Weaknesses:
She is a "glass cannon"; while she dishes lots of damage, her defenses are not the greatest. So that she can achieve a high level of speed, Erisi chooses to wear only a few pieces of armour. This makes her much more vulnerable to attacks and when stricken, it could be alarmingly harmful. Additionally, her body is high maintenance. Going too long without rest will shut her body down, making her useless. Going too long without giving her enhancements a 'check up' would be bad, in case something needs replacing, tweaking or repairing. Even Erisi can admit that things can go horribly wrong at the most inconvenient of times.
Special Abilities:
Erisi is able to see in infrared light, and she is incredibly intelligent and rational like other Arkanians. Also, her hands are potentially more dangerous than a human's. Instead of five fingers, she has four clawed digits.
Cybernetics and Enhancements:
Erisi has gone through many scientific procedures in order to enhance or replace certain parts of her. The improvements come with many advantages, but disadvantages as well. Enhancements tend to drain her of energy when used to full potential, or pushed beyond the limits.
Both of her legs are enhanced, making them stronger and faster. The skeletal structure is very sturdy, and hidden beneath artificial skin that's a caramel tan like her natural flesh tone.
Additionally, her entire left arm is replaced with a prosthetic one. That arm was severely damaged once upon a time, so she took it as an opportunity for improvement instead of lamenting the long term damage. This arm functions like any other and still has the four-clawed hand. The only big difference is the weapon programmed into the arm. There's a hatch on her wrist that will shoot particle beams. The downside is that if she overuses this weapon, her arm will overheat and lose all function until she can tend to it.
There are several hatches located on Erisi's body, actually. They are well hidden, blending in with her skin so they're unnoticeable. These are weapons for desperate times of need only. A last resort, if you will. When activated, these hatches will open at the same time and release dozens of lasers that strike in random directions. The major consequence is the amount of pain this will cause Erisi during and after the attack. She'll get very fatigued, and all things mechanical about her will shut down, then her body will shut down until she re-energizes. This has not yet been needed, but it has been tested.
Equipment:
- Medpac
- Stun net
- Arkanian energy shield (located on her right forearm)
- Stun baton
- There's a poisonous blade hidden on her as well. It will flip open above her hand when activated, making her more dangerous in melee combat.
- A pair of close ranged blasters modified to allow rapid fire so the weapon won't destroy itself. This rate of firing will decrease, however, if she chooses to switch to a longer range.
Bio:
On Erisi's home planet, she was apprentice to scientists who invented and repaired cybernetics. They were for the benefit of Arkanians, as well as their allies. This was a path chosen by her parents, which she has walked upon with no complaints. Watching and learning about prosthetics and enhancements turned out to be highly beneficial for herself, her family and the people she's worked with in the past, as well as currently.
When she officially earned the title of a worthwhile engineer, Erisi decided she wanted to do different things with life. Instead of being stuck on her planet with assignments, she wanted to travel the universe and develop inventions of her own. The life of a mercenary became a spectacular idea the more she thought about it. Generous bounties were offered to those who could successfully capture criminals and with that much profit, she could expand her levels of research.
With what money she had, Erisi purchased necessary equipment for bounty hunting. For a long time, she traveled and pursued her targets solo. Unlucky prisoners came up with the name Frostbite for her, because of her snowy hair and cold personality. To some, she is the season of Winter in the form of a beautiful woman.
During her travels, Erisi kept her eyes open for a special individual she could hire to be a lifelong partner. Someone she could share her earnings with, upgrade with her technology and, admittedly, just someone she could have for company. Hunting by her lonesome became troublesome for her. She rarely talked and rarely felt happy, even with her improving experiments.
She encountered a Yaka, a race she was fond of and familiar with, by the name of Yasod. Fortunately, she also got to witness him overpowering a formidable foe. This was a shining opportunity, she thought, so Erisi confronted Yasod and offered the job to him. With him, she's been able to get work done a lot faster and easier. The two of them discovered that their abilities went hand in hand, plus there was never a reason to argue with one another, except for the times he did not consent to particular enhancements she proposed.
Erisi continues to venture in space with Yasod, rarely staying in one place for too long. They've become a well known bounty hunting duo with very reliable service. All duties aside, Erisi cherishes her partner and is satisfied with the idea that he'll be the only one she ever has this good of a relationship with.