I
Insomnant
Guest
Original poster
Hello everyone!
I want to run a sci-fi RP about heavily armored elite super soldiers! One with an extensive character creation system (like I did with my other game about space ships) allowing you to choose armor, abilities, weapons, equipment, etc. to come up with powerful yet balanced character(s)! One with deadly, high stakes combat where your actions have a large impact on the development of massive planetary and interplanetary conflicts!
But! I have a couple of questions I'm not sure about, so I figured I'd open an interest checking thread and see what people think!
Before that though, I want to be up front with everyone. Like with my other game, I expect high quality posts, at least once a day. I don't like waiting several days for a post and I don't care for short blurbs that don't do much to develop the characters or build the world or further the plot. I know that's not for everyone, which is why I'm saying it right away.
Okay, that aside, here are the things I'm not sure about:
Setting
I like both StarCraft and Warhammer 40K! I know that there's a lot of contention between fans of both but... I love both settings! The thing is though, I like certain aspects of each. For instance, I prefer the feel of the 40K Space Marines over SC's Marine Corps. I like the heroic feel of each unit, the over the top weapons and even the ritualistic/quasi-religious nature of them.
But I prefer the StarCraft universe's impression of actually freakin' accomplishing something. 40K is so grimdark it's hard to see the point sometimes. I like how in SC, armies can actually win battles and further goals rather than just clashing heads for a long time before inevitably nuking the whole planet, making the whole thing moot anyway. But it's okay because there're countless other worlds so losing this one wouldn't've mattered anyway!
I also like the Zerg way more than the Tyranids. Tyranids always seemed like 'Zerg with guns' to me, which is important to keep things balanced in the tabletop game I guess, but strikes me as dumb. I love how the Zerg units are basically a colony organism, striving to spread their neural network to other planets, like a giant organic replicating planetary computer network of sorts. If I wanted a race that sweeps across the stars consuming all biomatter, I think the Flood from Halo is more interesting than the Tyranids.
Protoss vs. Eldar (and I guess Dark Templar vs. Dark Eldar)... kind of a draw. I hate the whole 'Eldar orgy humped a chaos god into existence' thing but the Protoss have never really seemed that interesting to me either. Oh, and I guess the Tau go here as well? Come to think of it, the Protoss are basically the Tau + Eldar.
But that being said, I do very much love the forces of Chaos as the ominous outsider, far more so over the hybrid/Amon/Narud thing going on in Starcraft. Or... I guess the UED invasion in SC1. Chaos forces are pretty cool, with great imagery.
Orks can be fun, though in a more serious setting I'd prefer to downplay their comedic stupidity and focused on their brutality and barbarism... and for the love of god, leave out the 'they are fungi!' thing.
So anyway, what do you guys think? Which universe would you prefer to play in? Or! Would anyone be down with taking the best parts of each and combining them? I'm thinking, Space Marines/Imperial Guard vs Zerg vs Protoss vs Chaos vs Orks... with a bleak but not quite as grimdark-everything-is-hopeless outlook.
Player Characters
One other thing I'm not sure about is... would the players play one character? A single soldier in an elite response squad? Or... would you guys like to play as 3 to 6 characters working in a squad, in conjunction with other squads? The latter could of course always include creating one 'hero' unit for your squad, who is considered your main character. Not that it has to.
The former would lead to much smaller scale missions, or if they are larger scale ones the player characters would be part of a larger operation involving NPC squads as well. I feel like the latter could be more interesting but... it would also be more work for each player, having more characters with different abilities/gear to keep track of.
Needless to say, I'm interested to hear everyone's thoughts. I'll put up a poll!
So yeah, that's where I'm at now. Feel free to chime in if you're interested!
I want to run a sci-fi RP about heavily armored elite super soldiers! One with an extensive character creation system (like I did with my other game about space ships) allowing you to choose armor, abilities, weapons, equipment, etc. to come up with powerful yet balanced character(s)! One with deadly, high stakes combat where your actions have a large impact on the development of massive planetary and interplanetary conflicts!
But! I have a couple of questions I'm not sure about, so I figured I'd open an interest checking thread and see what people think!
Before that though, I want to be up front with everyone. Like with my other game, I expect high quality posts, at least once a day. I don't like waiting several days for a post and I don't care for short blurbs that don't do much to develop the characters or build the world or further the plot. I know that's not for everyone, which is why I'm saying it right away.
Okay, that aside, here are the things I'm not sure about:
Setting
I like both StarCraft and Warhammer 40K! I know that there's a lot of contention between fans of both but... I love both settings! The thing is though, I like certain aspects of each. For instance, I prefer the feel of the 40K Space Marines over SC's Marine Corps. I like the heroic feel of each unit, the over the top weapons and even the ritualistic/quasi-religious nature of them.
But I prefer the StarCraft universe's impression of actually freakin' accomplishing something. 40K is so grimdark it's hard to see the point sometimes. I like how in SC, armies can actually win battles and further goals rather than just clashing heads for a long time before inevitably nuking the whole planet, making the whole thing moot anyway. But it's okay because there're countless other worlds so losing this one wouldn't've mattered anyway!
I also like the Zerg way more than the Tyranids. Tyranids always seemed like 'Zerg with guns' to me, which is important to keep things balanced in the tabletop game I guess, but strikes me as dumb. I love how the Zerg units are basically a colony organism, striving to spread their neural network to other planets, like a giant organic replicating planetary computer network of sorts. If I wanted a race that sweeps across the stars consuming all biomatter, I think the Flood from Halo is more interesting than the Tyranids.
Protoss vs. Eldar (and I guess Dark Templar vs. Dark Eldar)... kind of a draw. I hate the whole 'Eldar orgy humped a chaos god into existence' thing but the Protoss have never really seemed that interesting to me either. Oh, and I guess the Tau go here as well? Come to think of it, the Protoss are basically the Tau + Eldar.
But that being said, I do very much love the forces of Chaos as the ominous outsider, far more so over the hybrid/Amon/Narud thing going on in Starcraft. Or... I guess the UED invasion in SC1. Chaos forces are pretty cool, with great imagery.
Orks can be fun, though in a more serious setting I'd prefer to downplay their comedic stupidity and focused on their brutality and barbarism... and for the love of god, leave out the 'they are fungi!' thing.
So anyway, what do you guys think? Which universe would you prefer to play in? Or! Would anyone be down with taking the best parts of each and combining them? I'm thinking, Space Marines/Imperial Guard vs Zerg vs Protoss vs Chaos vs Orks... with a bleak but not quite as grimdark-everything-is-hopeless outlook.
Player Characters
One other thing I'm not sure about is... would the players play one character? A single soldier in an elite response squad? Or... would you guys like to play as 3 to 6 characters working in a squad, in conjunction with other squads? The latter could of course always include creating one 'hero' unit for your squad, who is considered your main character. Not that it has to.
The former would lead to much smaller scale missions, or if they are larger scale ones the player characters would be part of a larger operation involving NPC squads as well. I feel like the latter could be more interesting but... it would also be more work for each player, having more characters with different abilities/gear to keep track of.
Needless to say, I'm interested to hear everyone's thoughts. I'll put up a poll!
So yeah, that's where I'm at now. Feel free to chime in if you're interested!