Space Heist Cracking The Nexian Vault Her name is Rosa-May. She was created by the Chimera Project - one corporation's attempt to install living infants into spaceships, to function as synthetic computers. It didn't work. Five of the children died. Four were uninstalled after failing to improve performance. Two went missing. And the last one, Rosa-May, was bought at a discount price by rogue trader Jonathan Drake. Five years later, people have forgotten about the Chimera Project and the useless ships they created. But rumours are circulating, on the planets and the space stations, that Captain Drake's investment has finally paid off. Rosa-May has found something - sensed it in the depths of space. The word is... she's found the Nexian Vault. Built by an ancient alien race, the Nexian Vault is a story as old as space travel itself. They say the Nexians visited a million worlds and from them harvested genetic material. The DNA of extinct aliens, mutated creatures, dinosaurs, holy messiahs and long-lost races. They stored it away, in fortresses beyond time and space - their motives unknown. Word is that Captain Drake has used Rosa-May to draw a map. And since the map is inside Rosa-May's mind, there's no point stealing the ship or torturing the captain. So the corporations, private benefactors and governments who want a slice of the Nexian pie will have to rely on the next best thing... Mercenaries You have been sent to hitch a ride on Captain Drake's ship... and join him on his voyage into the unknown.