So these are some ideas that I've had for a while, wanting to do something good with them. Then again... I can't say I've ever successfully GMed an RP in my life. But I've read about GMing.
Brotherhood of Loss
For as long as man has known evil, man has been stalked by the Vampire. Creatures of evil, soulless bodies stealing the very life of the living form their veins, protected by the fear they cause. But we do not fear. We have lost those that we love and our grief has turned to rage. Our creed: No rest for the weary, no comfort for the cursed, no mercy to the damned.
Genre: Supernatural, drama, maybe a little horror
Fires of the Colonies
For the last hundred years, the nation of Lotusk has exploded outwards into a colonial empire spanning the length of the globe. One of the oldest and still the most troubled are the ports and towns of Evlana. There exists an uneasy peace between the colonists and the native Evlin, a truce maintained only by a shred of respect and a shared desire to avoid a brutal war. But the colonies keep growing, and soon the Evlin won't be able to reassure their hotheads and their hawks that those lands were previously unused, and soon the expansionists and racists among the colonists won't be able to be held back by saner minds. There will be fires. No one can delude themselves into believing otherwise.
Genres: Fantasy, drama, colonial(I guess? Is that a genre? Pseudo-historical?).
Flamestone Keep
Flamestone Keep is abandoned. Built centuries ago to guard the only known pass between the mountain borders of Daveon and Streinland. But a landslide choked that pass shut one hundred and fifty years ago, and Flamestone Keep has been abandoned ever since. But relations have soured. Spies report the Streinland army mobilizing. There is now a very real fear among the Queen and her advisors that they have found some magic to clear the pass. In response, the queen has hand-picked commanders, sorcerers, engineers, nobles, warriors; a select elite sent to Flamestone with a single mission: Make Flamestone Keep ready for war.
Genres: Fantasy, war
The Agency
Welcome to the Internal and External Information Agency, agent. The IEIA, one of the foremost espionage companies in the world not directly under the thumb of a government. We have a long history doing things that might other wise cause us to be disowned and disbanded. Since we haven't, we're good at our job. We only train the best, and no IEIA agent has ever gone rogue. If you think of the best jobs as the most difficult ones, then we only get the best.
Genres: superspy(pre-Craig Bond), action
A World, Dead
Travelling the Planes is almost commonplace in these times. Dozens have been discovered, worlds covering a wide range of conditions and possibilities, but all bearing life. A few months ago, a planeswalking sorcerer found a new Plane. One that was dead. Cities and villages with no signs of the inhabitants. Dusty, grey soil, no plants in sight. The sun choked behind ashy clouds. The news of this has been kept tightly controlled, and one of the major transportation companies has quietly recruited a small team of mercenaries and scholars under for a simple mission: Learn what happened to this Plane.
Genres: Fantasy, horror
Brotherhood of Loss
For as long as man has known evil, man has been stalked by the Vampire. Creatures of evil, soulless bodies stealing the very life of the living form their veins, protected by the fear they cause. But we do not fear. We have lost those that we love and our grief has turned to rage. Our creed: No rest for the weary, no comfort for the cursed, no mercy to the damned.
Genre: Supernatural, drama, maybe a little horror
Fires of the Colonies
For the last hundred years, the nation of Lotusk has exploded outwards into a colonial empire spanning the length of the globe. One of the oldest and still the most troubled are the ports and towns of Evlana. There exists an uneasy peace between the colonists and the native Evlin, a truce maintained only by a shred of respect and a shared desire to avoid a brutal war. But the colonies keep growing, and soon the Evlin won't be able to reassure their hotheads and their hawks that those lands were previously unused, and soon the expansionists and racists among the colonists won't be able to be held back by saner minds. There will be fires. No one can delude themselves into believing otherwise.
Genres: Fantasy, drama, colonial(I guess? Is that a genre? Pseudo-historical?).
Flamestone Keep
Flamestone Keep is abandoned. Built centuries ago to guard the only known pass between the mountain borders of Daveon and Streinland. But a landslide choked that pass shut one hundred and fifty years ago, and Flamestone Keep has been abandoned ever since. But relations have soured. Spies report the Streinland army mobilizing. There is now a very real fear among the Queen and her advisors that they have found some magic to clear the pass. In response, the queen has hand-picked commanders, sorcerers, engineers, nobles, warriors; a select elite sent to Flamestone with a single mission: Make Flamestone Keep ready for war.
Genres: Fantasy, war
The Agency
Welcome to the Internal and External Information Agency, agent. The IEIA, one of the foremost espionage companies in the world not directly under the thumb of a government. We have a long history doing things that might other wise cause us to be disowned and disbanded. Since we haven't, we're good at our job. We only train the best, and no IEIA agent has ever gone rogue. If you think of the best jobs as the most difficult ones, then we only get the best.
Genres: superspy(pre-Craig Bond), action
A World, Dead
Travelling the Planes is almost commonplace in these times. Dozens have been discovered, worlds covering a wide range of conditions and possibilities, but all bearing life. A few months ago, a planeswalking sorcerer found a new Plane. One that was dead. Cities and villages with no signs of the inhabitants. Dusty, grey soil, no plants in sight. The sun choked behind ashy clouds. The news of this has been kept tightly controlled, and one of the major transportation companies has quietly recruited a small team of mercenaries and scholars under for a simple mission: Learn what happened to this Plane.
Genres: Fantasy, horror