- Posting Speed
- Multiple posts per week
- 1-3 posts per week
- One post per week
- Online Availability
- Completely Random
- Writing Levels
- Beginner
- Elementary
- Intermediate
- Adept
- Adaptable
- Preferred Character Gender
- Male
- Female
- Nonbinary
- Transgender
- Genres
- I am fine with many genre's so lay it on me and we can decide if that genre will work.
Yes the title is a mouth full but I want people to know what the roleplay is about so they know what they are clicking on to.
IC Thread
Along with normal human technology most of theirs relies on an energy not available on the planet. Their ships far more advanced than the planes and shuttles of humans. Plasma is the most common ammo for their weapons along with teleportation and cloaking in camouflage. Electric charged melee weapons seem effective against the androids so caution is needed when dealing with such. The plasma still can pack a punch but it is more dense and physical thus not able to enter the circuits of the androids. Their armor is made of a metal unknown to the planet and many of their technology is analyzed by scientist in order to upgrade androids and weaponry.
The usual grunt wears basic armor and has basic weaponry but the higher the rank the tougher the armor is and the stronger the weapons hit. They also possess smaller ships which are used as means to transport them about the planet below, their larger ships in the atmosphere above out of site for the most part. Their native language can be understood by the androids but to humans it sounds like a jumbled mess.
IC Thread
The world on the brink of destruction must be saved or else all of humanity will come to an end. Humans already thinning out as the invaders take them and destroy nations. Going into hiding the humans use mass produced military androids to fight the invaders. Scientist trying their best to pump out as many units as they can and each nation having their own specialized units.
You will play one of the androids who fight the alien invaders. Though unlike other units your character will begin to grow sentient. Units from each nation banding together to fight and help one another, instead of being in groups of the same specialty, enabling them to devise strategies to win in combat. They begin to understand the meaning of life and death causing them to fight harder to save the human race.
You will play one of the androids who fight the alien invaders. Though unlike other units your character will begin to grow sentient. Units from each nation banding together to fight and help one another, instead of being in groups of the same specialty, enabling them to devise strategies to win in combat. They begin to understand the meaning of life and death causing them to fight harder to save the human race.
Each special unit a different color and their clothing, hair, eye's ect will be a shade of the said color. Along with their combat specialty they have a hidden power but upon use equals death.
Red Units: These units specialize in explosives and the such. With basic weapon programming and hand to hand combat. Their hidden ability is Core Meltdown. Upon use they began to heat extremely fast and once at a high temperature they explode causing massive area damage. Used to get rid of mass hordes.
Grey Units: These units can also be colored black to a darker medium grey. Specializing in hand to hand combat they have minimal training in guns but know how to use melee weaponry efficiently. Their hidden ability is Acceleration. Upon use their core speeds up allowing them to move faster and hit harder. After awhile the core heats up too much and they either blow up or malfunction and drop to the ground as nothing but an empty shell.
Green Units: Engineering is their job so they know how to repair units, gear and can hack technology. They have minimal training in weapon use but can still use a gun if need be. Their hidden ability is Electrofield. Upon use a field of energy in a sphere leaves their body and travel up to 10 miles. Anything that isn't an android unit and is electrical malfunctions and the field lasts until the units core overheats. Either exploding or become a shell.
Blue Units: Sniping is easy for these units. They specialize in long range weaponry and have decent hand to hand defense. Their hidden ability is Plasma Lance. Upon use they use their core to store energy, once enough is stored they send out a beam of high level plasma that cuts through anything and can reach hundreds of miles, falling off in width the further it goes. Once used they explode.
Yellow Units: High fire rate is their natural talent. Most quick fire rate weapons have poor accuracy but these units make those bullets hit their mark. Their hidden ability is Gatling Gun. Upon use they create bullets of plasma energy and shoot them from their finger tips with a high fire rate. After their core heats up they explode or malfunction.
White Units: Can also be lighter shades of grey. These units specialize in quick thinking and tactical advantages. Along with that they can link their minds with other units to communicate their plans without them getting out to the enemy. They usually use pistols and other short range weapons for self defense. Their hidden ability is Space and Time Manipulation. Using their core they send out a field that alters space and time itself. Anything that isn't an android will move 50% slower and they can read enemies future movements and strategies. The field is only 500 feet centered around the unit who has to stay in place or the field breaks. After their core heats up they malfunction or explode.
Note that each unit will malfunction or explode upon using their ability but these explosions are not as big as the Red Units. Normal units use their abilities without thought but our sentient units will understand what death is and will only use their ability as a last resort option. As of now these are the units I have thought of but if there is a specialization you felt like I missed let me know. Units in order of expertise in case you need a quicker knowledge of what they do. Explosion Expert, Hand to Hand Expert, Tech Expert, Long Range Weapons Expert, Strategic and Short Range weapons Expert. Not too sure what else I could add but do let me know.
Red Units: These units specialize in explosives and the such. With basic weapon programming and hand to hand combat. Their hidden ability is Core Meltdown. Upon use they began to heat extremely fast and once at a high temperature they explode causing massive area damage. Used to get rid of mass hordes.
Grey Units: These units can also be colored black to a darker medium grey. Specializing in hand to hand combat they have minimal training in guns but know how to use melee weaponry efficiently. Their hidden ability is Acceleration. Upon use their core speeds up allowing them to move faster and hit harder. After awhile the core heats up too much and they either blow up or malfunction and drop to the ground as nothing but an empty shell.
Green Units: Engineering is their job so they know how to repair units, gear and can hack technology. They have minimal training in weapon use but can still use a gun if need be. Their hidden ability is Electrofield. Upon use a field of energy in a sphere leaves their body and travel up to 10 miles. Anything that isn't an android unit and is electrical malfunctions and the field lasts until the units core overheats. Either exploding or become a shell.
Blue Units: Sniping is easy for these units. They specialize in long range weaponry and have decent hand to hand defense. Their hidden ability is Plasma Lance. Upon use they use their core to store energy, once enough is stored they send out a beam of high level plasma that cuts through anything and can reach hundreds of miles, falling off in width the further it goes. Once used they explode.
Yellow Units: High fire rate is their natural talent. Most quick fire rate weapons have poor accuracy but these units make those bullets hit their mark. Their hidden ability is Gatling Gun. Upon use they create bullets of plasma energy and shoot them from their finger tips with a high fire rate. After their core heats up they explode or malfunction.
White Units: Can also be lighter shades of grey. These units specialize in quick thinking and tactical advantages. Along with that they can link their minds with other units to communicate their plans without them getting out to the enemy. They usually use pistols and other short range weapons for self defense. Their hidden ability is Space and Time Manipulation. Using their core they send out a field that alters space and time itself. Anything that isn't an android will move 50% slower and they can read enemies future movements and strategies. The field is only 500 feet centered around the unit who has to stay in place or the field breaks. After their core heats up they malfunction or explode.
Note that each unit will malfunction or explode upon using their ability but these explosions are not as big as the Red Units. Normal units use their abilities without thought but our sentient units will understand what death is and will only use their ability as a last resort option. As of now these are the units I have thought of but if there is a specialization you felt like I missed let me know. Units in order of expertise in case you need a quicker knowledge of what they do. Explosion Expert, Hand to Hand Expert, Tech Expert, Long Range Weapons Expert, Strategic and Short Range weapons Expert. Not too sure what else I could add but do let me know.
Leviathan: This manufacturer houses the Blue Units factory. It is a medium sized city and one of the few that have remained hidden from the aliens.
Salu: The small town is hidden from the aliens and many travel here to hide, though with growing numbers it will only stay hidden for so long.
Pernus: This large metropolitan city houses the Red Units manufacturer. It is in a constant state of chaos because of its size and many units have to fight off the aliens to keep the city functioning.
Helliard: A small metropolitan city that houses the Yellow Units factory. It has little chaos but every so often aliens come around to strike.
Deckard: Housing the White Units manufacturer this city is in ruins except for very little of the center. What is left is protected by the units and many leave to find a safer home while scientist stay to produce units.
Babalon: Grey units are produced in this medium sized city and is safe so far. Many humans fear the day the aliens come and try to destroy the city.
Estasia: This rural town houses the Green Units manufacturer. Low in population it remains off the radar and the only thing that would bring aliens is the factory.
(I will add more cities but for now I will just have these. I also will try to find a website where I can make a worldmap of the well world.)
Salu: The small town is hidden from the aliens and many travel here to hide, though with growing numbers it will only stay hidden for so long.
Pernus: This large metropolitan city houses the Red Units manufacturer. It is in a constant state of chaos because of its size and many units have to fight off the aliens to keep the city functioning.
Helliard: A small metropolitan city that houses the Yellow Units factory. It has little chaos but every so often aliens come around to strike.
Deckard: Housing the White Units manufacturer this city is in ruins except for very little of the center. What is left is protected by the units and many leave to find a safer home while scientist stay to produce units.
Babalon: Grey units are produced in this medium sized city and is safe so far. Many humans fear the day the aliens come and try to destroy the city.
Estasia: This rural town houses the Green Units manufacturer. Low in population it remains off the radar and the only thing that would bring aliens is the factory.
(I will add more cities but for now I will just have these. I also will try to find a website where I can make a worldmap of the well world.)
The usual grunt wears basic armor and has basic weaponry but the higher the rank the tougher the armor is and the stronger the weapons hit. They also possess smaller ships which are used as means to transport them about the planet below, their larger ships in the atmosphere above out of site for the most part. Their native language can be understood by the androids but to humans it sounds like a jumbled mess.
Name: (Given by themselves), (Unit Number, first letter of color and U-numbers. Green will be GR, Grey just G)
(picture)
Unit Color and Gender:
Appearance: (What shade is their hair, eye's, clothing, ect. Also can add height and wieght.)
Primary Weapon:
Secondary Weapon: (can be a handgun, a knife, something they don't specialize in but know how to use.)
Age: (how long they have been manufactured, the war has been going on for several years but they also could have been made before)
Combat Experience/Background: (How experienced are they and have they been in action for awhile, ect.)
Level Of Sentience: (Not 100%, below 50% but they can still have some sentience going into the roleplay)
(If you use a pic that has different color features but want to use it as a reference to how they look, I am sure we all can imagine them with different eye colors or hair colors.)
(picture)
Unit Color and Gender:
Appearance: (What shade is their hair, eye's, clothing, ect. Also can add height and wieght.)
Primary Weapon:
Secondary Weapon: (can be a handgun, a knife, something they don't specialize in but know how to use.)
Age: (how long they have been manufactured, the war has been going on for several years but they also could have been made before)
Combat Experience/Background: (How experienced are they and have they been in action for awhile, ect.)
Level Of Sentience: (Not 100%, below 50% but they can still have some sentience going into the roleplay)
(If you use a pic that has different color features but want to use it as a reference to how they look, I am sure we all can imagine them with different eye colors or hair colors.)
Name:
(Picture)
Age:
Gender:
Appearance:
Birthplace:
Personality:
Background:
Combat Experience: (If none put N/A)
Weapons: (If none put N/A)
Other: (Anything else you'd want us to know)
(Picture)
Age:
Gender:
Appearance:
Birthplace:
Personality:
Background:
Combat Experience: (If none put N/A)
Weapons: (If none put N/A)
Other: (Anything else you'd want us to know)
This will involve combat but at times it will focus on the units and their sentience. How they learn to feel and be human. It can also involve little events that help show how they are changing. An example would be saving a human and comforting the child, unlike other units who wouldn't care.
At the end of the roleplay all characters will sacrifice themselves in order to save the human race and defeating the aliens. Though that will be much later on, just warning you so you don't expect them to save the world and live. Heroes often die.
Rules
At the end of the roleplay all characters will sacrifice themselves in order to save the human race and defeating the aliens. Though that will be much later on, just warning you so you don't expect them to save the world and live. Heroes often die.
Rules
- Everyone says this but Iwaku rules apply.
- Be nice to the other players, any arguments should be taken to PM.
- Also I will mediate if needed but I won't just cut someone from the roleplay because you dislike them. Unless they are being extremely toxic I will tell you to suck it up or leave.
- I expect at least a paragraph for each post. At least 4-5 sentences because not many can work off one liners and if you need help with ideas feel free to ask for help.
- There will be no posting order but I do expect people to be patient. Do not post back and forth making 10 pages worth of content that everyone has to read and catch up with. Rule of thumb, wait for one person to post between you or wait until everyone who would be active in the scenario has replied.
- Well all make mistakes but do not use text speech. I can stand errors, I cannot stand laziness.
- Have fun, if you aren't, talk to us so we can try to make it fun for you before you decide to leave.
- I expect a reply once a week, I know life happens so if you will be gone for longer than a week please let us know.
- You can have multiple characters but I ask there to be an evenish amount of units. Not 10 red units and 1 blue unit.
- Rules can be broken by accident but if you continually break them I will have to ask you to leave the roleplay.
Unit Count
Red: 1
Grey: 1
Green: 1
Blue: 1
Yellow: 2
White: 1
Characters
Claire Rose RU-3629
Miyamoto "Ronin" GU-0096
Effie Lee WU-145
Lorre Lazurite BU-00000
YU-4729
Spring GRU-5739
Axel Valera YU-390
Ryan Conway GU-0223
Eva Ming
Red: 1
Grey: 1
Green: 1
Blue: 1
Yellow: 2
White: 1
Characters
Claire Rose RU-3629
Miyamoto "Ronin" GU-0096
Effie Lee WU-145
Lorre Lazurite BU-00000
YU-4729
Spring GRU-5739
Axel Valera YU-390
Ryan Conway GU-0223
Eva Ming
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