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- Male
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- I am fine with many genre's so lay it on me and we can decide if that genre will work.
I have been wanting to write a book about this plot I have in mind but I thought it would be more fun to make it into a roleplay.
So there is the plot and the units. As for the direction the roleplay will go. It will be full of combat and of course by the end our units will use their abilities to sacrifice themselves to save the humans. Though it won't be all combat and being sentient they talk and have fun together learning how to be human through their journey as the saviors of humanity.
The world on the brink of destruction must be saved or else all of humanity will come to an end. Humans already thinning out as the invaders take them and destroy nations. Going into hiding the humans use mass produced military androids to fight the invaders. Scientist trying their best to pump out as many units as they can and each nation having their own specialized units.
You will play one of the androids who fight the alien invaders. Though unlike other units your character will begin to grow sentient. Units from each nation banding together to fight and help one another, instead of being in groups of the same specialty, enabling them to devise strategies to win in combat. They begin to understand the meaning of life and death causing them to fight harder to save the human race.
You will play one of the androids who fight the alien invaders. Though unlike other units your character will begin to grow sentient. Units from each nation banding together to fight and help one another, instead of being in groups of the same specialty, enabling them to devise strategies to win in combat. They begin to understand the meaning of life and death causing them to fight harder to save the human race.
Each special unit a different color and their clothing, hair, eye's ect will be a shade of the said color. Along with their combat specialty they have a hidden power but upon use equals death.
Red Units: These units specialize in explosives and the such. With basic weapon programming and hand to hand combat. Their hidden ability is Core Meltdown. Upon use they began to heat extremely fast and once at a high temperature they explode causing massive area damage. Used to get rid of mass hordes.
Grey Units: These units can also be colored black to a darker medium grey. Specializing in hand to hand combat they have minimal training in guns but know how to use melee weaponry efficiently. Their hidden ability is Acceleration. Upon use their core speeds up allowing them to move faster and hit harder. After awhile the core heats up too much and they either blow up or malfunction and drop to the ground as nothing but an empty shell.
Green Units: Engineering is their job so they know how to repair units, gear and can hack technology. They have minimal training in weapon use but can still use a gun if need be. Their hidden ability is Electrofield. Upon use a field of energy in a sphere leaves their body and travel up to 10 miles. Anything that isn't an android unit and is electrical malfunctions and the field lasts until the units core overheats. Either exploding or become a shell.
Blue Units: Sniping is easy for these units. They specialize in long range weaponry and have decent hand to hand defense. Their hidden ability is Plasma Lance. Upon use they use their core to store energy, once enough is stored they send out a beam of high level plasma that cuts through anything and can reach hundreds of miles, falling off in width the further it goes. Once used they explode.
Yellow Units: High fire rate is their natural talent. Most quick fire rate weapons have poor accuracy but these units make those bullets hit their mark. Their hidden ability is Gatling Gun. Upon use they create bullets of plasma energy and shoot them from their finger tips with a high fire rate. After their core heats up they explode or malfunction.
White Units: Can also be lighter shades of grey. These units specialize in quick thinking and tactical advantages. Along with that they can link their minds with other units to communicate their plans without them getting out to the enemy. They usually use pistols and other short range weapons for self defense. Their hidden ability is Space and Time Manipulation. Using their core they send out a field that alters space and time itself. Anything that isn't an android will move 50% slower and they can read enemies future movements and strategies. The field is only 500 feet centered around the unit who has to stay in place or the field breaks. After their core heats up they malfunction or explode.
Note that each unit will malfunction or explode upon using their ability but these explosions are not as big as the Red Units. Normal units use their abilities without thought but our sentient units will understand what death is and will only use their ability as a last resort option. As of now these are the units I have thought of but if there is a specialization you felt like I missed let me know. Units in order of expertise in case you need a quicker knowledge of what they do. Explosion Expert, Hand to Hand Expert, Tech Expert, Long Range Weapons Expert, Strategic and Short Range weapons Expert. Not too sure what else I could add but do let me know.
Red Units: These units specialize in explosives and the such. With basic weapon programming and hand to hand combat. Their hidden ability is Core Meltdown. Upon use they began to heat extremely fast and once at a high temperature they explode causing massive area damage. Used to get rid of mass hordes.
Grey Units: These units can also be colored black to a darker medium grey. Specializing in hand to hand combat they have minimal training in guns but know how to use melee weaponry efficiently. Their hidden ability is Acceleration. Upon use their core speeds up allowing them to move faster and hit harder. After awhile the core heats up too much and they either blow up or malfunction and drop to the ground as nothing but an empty shell.
Green Units: Engineering is their job so they know how to repair units, gear and can hack technology. They have minimal training in weapon use but can still use a gun if need be. Their hidden ability is Electrofield. Upon use a field of energy in a sphere leaves their body and travel up to 10 miles. Anything that isn't an android unit and is electrical malfunctions and the field lasts until the units core overheats. Either exploding or become a shell.
Blue Units: Sniping is easy for these units. They specialize in long range weaponry and have decent hand to hand defense. Their hidden ability is Plasma Lance. Upon use they use their core to store energy, once enough is stored they send out a beam of high level plasma that cuts through anything and can reach hundreds of miles, falling off in width the further it goes. Once used they explode.
Yellow Units: High fire rate is their natural talent. Most quick fire rate weapons have poor accuracy but these units make those bullets hit their mark. Their hidden ability is Gatling Gun. Upon use they create bullets of plasma energy and shoot them from their finger tips with a high fire rate. After their core heats up they explode or malfunction.
White Units: Can also be lighter shades of grey. These units specialize in quick thinking and tactical advantages. Along with that they can link their minds with other units to communicate their plans without them getting out to the enemy. They usually use pistols and other short range weapons for self defense. Their hidden ability is Space and Time Manipulation. Using their core they send out a field that alters space and time itself. Anything that isn't an android will move 50% slower and they can read enemies future movements and strategies. The field is only 500 feet centered around the unit who has to stay in place or the field breaks. After their core heats up they malfunction or explode.
Note that each unit will malfunction or explode upon using their ability but these explosions are not as big as the Red Units. Normal units use their abilities without thought but our sentient units will understand what death is and will only use their ability as a last resort option. As of now these are the units I have thought of but if there is a specialization you felt like I missed let me know. Units in order of expertise in case you need a quicker knowledge of what they do. Explosion Expert, Hand to Hand Expert, Tech Expert, Long Range Weapons Expert, Strategic and Short Range weapons Expert. Not too sure what else I could add but do let me know.
So there is the plot and the units. As for the direction the roleplay will go. It will be full of combat and of course by the end our units will use their abilities to sacrifice themselves to save the humans. Though it won't be all combat and being sentient they talk and have fun together learning how to be human through their journey as the saviors of humanity.