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I'm having a little fight with myself on calling this "Dexterity" or "Renascence" so there's going to be a lot of inconsistency in these posts lol. Sorry.
I'm having a little fight with myself on calling this "Dexterity" or "Renascence" so there's going to be a lot of inconsistency in these posts lol. Sorry.
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So I have this thing, called ConstantChaotic. It started out as a Gaia Online thing where I wrote in friends and stuff in a guild back in 2008....ish. Then I rewrote it a couple times as a sort of 'web series'. The last public rendition was named "CC2" (but it was really more like version 3).
You can read that here: cc.khat.us
There's also a wiki there and stuff.
Anyway, I put a lot of work into this, but I never finished it. I'm currently not really a fan of the story/genre, but I find it unacceptable that it's been left unfinished. So I'm just going to finish it despite not caring too much for it.
This thread will be my [half assed?] attempt to force progress out of myself.
Most stuff here isn't proof-read. It's mostly a braindump to make sure I write it.
Once it's all finally written and there's a beginning and an end, then I might edit it.
So what I'm saying here is...
Don't expect good quality reads here lol.
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The story was previously titled "ConstantChaotic" but has now been renamed simply "Dexterity" which is also the name of the country the majority of the story takes place in.
You can read the previous rewrite (CC2) and its whole worldbuilding wiki here: cc.khat.us
Premise of CC2
In the world of Gaia, people have Resonance Souls. These souls grant them special powers. But some of these powers are feared. The ones of most relevance are The Prophecies, which consist of The Phoenix and The Soul Stealer.
These Resonants are so strong that factions exist to try to stop them from destroying the world.
In a world that believes in prophecy, do you think you can change it?
The League has sent a Monte Criston to destroy The Phoenix, whose current reincarnation is in the country of Dexterity.
It's a small girl.
And she's your best friend.
Premise of CC4 ("Dexterity")
Dexterity follows many of the same beats as CC2, but primarily focuses on Edmond and Q rather than Hirun and Fortenra.
There's also a ton of name changing for CC4, a guide can be found in the next tab.
Additionally, CC2 had an added "ki" factor, where certain people could become "ki masters" and thus essentially could pull some DBZ shit along with their Rez powers. CC4 hopes to completely get rid of that. I'm not sure what I'm going to replace it with, if I do that at all.
I started CC1 in 2008, did CC2 in late 2009, and been working on rewrites off and on (offline) from then until 2013. Then I shoved it off and forgot about it til now, really.
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Many things have been renamed. Here's what changed:
CC2 vs. Dexterity
Hirun hikari = Hikari
fort / fortera = Fell
monte cristo = DeFrist
Edmond Dantes = Edmond Cannes
Shoy / Kingsley = Sean / Kaelin
Esvera Rose = Evelyn Rose
Q = Lycurgushi / Ly
the league = the coalition / the coalition of countries
Talvia = Nemor
Talvian = Nemorian
kickback = obeisance / recoil
Amigo = Anso
Mercain = Michael
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Resonance Souls, sometimes referred to as Resonant Souls or Rez, are simply souls with an extra "power" attached to them.
The first Resonant Soul was birthed in Dexterity, though the entire world has Resonance Souls today. Not every soul is a Resonance Soul, and no one knows why the Resonance Souls came into being.
Powers a Resonance Soul can give the host can be as simple and useless as opening doors with the mind, or as complex and powerful as rewriting history. Psychics and people who could utilize telekinesis were considered historically primitive Resonance Souls.
Resonance Souls are scientifically unexplainable and unpredictable. They do not have to make sense, and usually don't. [...] Resonance Souls are not particularly characteristic of a "real" soul, and do not have the personality of the host. Sometimes a Resonance Soul is referred to as something completely separate from a person's real soul. In that case, the word "Resonant" is used. There is a debate if they are truly separate, but no one knows for sure.
Regardless of this, Resonance Souls usually do have patterns in the hosts they reincarnate into, and for this reason Resonants are seen to have some "personality characteristics" they carry along with them through their reincarnations.
Taken from the encyclopedia entry here.
CC2 vs. CC4 Resonant Philosophy
In CC2, Resonance was rare, but overly represented in the country of Dexterity. Every single Rez could only be in existence once at a time before reincarnation, resulting in a ton of distinct resonants.
This doesn't make sense with the narrative I wanted to pursue, so in CC4, so Resonance Souls have changed to function more like a zodiac for magic-powered souls. There are different Resonants and that seem to have different limits (say one rez can be in 40 people in the world at one time and some other rez could be in 400).
People with no rez are extremely rare in CC4's world and Dexterity is over-represented to the rare resonants.
Kickbacks are referred to as obeisance or informally as recoil.
Otherwise, Resonants remain approximately the same, and if you're interested in the overall concept as well as the zodiac profiles of them (termed "resonant philosophy" ) the one on the CC2 site should satiate your curiosity.
That page for some reason doesn't seem to list them all? They're also at the bottom of this page.
But here's a quick reference:
Atlaos - control of weather
Decay Arm - make any living thing decay
Doppelganger - make copies of yourself
Hypnos Indra - control electricity
Jade Armor - turn your skin to Jadetite
Nosferatu Coil - control blood & platelets
Phoenix Soul - control of fire and rebirth yourself like a phoenix
Possessor - take control of other people's bodies
Soma Store - flesh regeneration
Soul Stealer - manipulate others' souls
Tortoise Eye - physical manifestation of energy plus some other stuff (will likely have to be redesigned for CC4)
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