Name: Ansgar Staudinger
Age: 41
Alias: Gramps
Codename: Fixer
Personality: Ansgar is a, relatively speaking, experienced hand at his line of work, according to BioTech. As such, his personality tends to convey that old guy expression, relatively speaking of course, too old for this nonsense and playing off the fact he has been around the block a few times. He's an observant soul, though, and uses the facade to keep an eye on his surroundings, always gathering information and storing it away for later use or abuse, as needed. Of course he won't say this to anyone's face, preferring to keep on most people's good side, doing his best to avoid ticking people off when possible. It was easier to work with people when they weren't out for his blood, after all.
This isn't to say he is a pushover, Ansgar being of the opinion that if he doesn't stand for himself, no one ever will. It is a classic outlook of the number one person interested in his wellbeing is him, and he treats it as such. He tends towards a quiet sort of determination, not backing down on something but not being fond of being a loud, blustering sort of person. This tends to bleed over into how he speaks and acts, preferring to speak calmly and softly, and let his actions make the noise he needs whenever shaking things up is necessary. Trust is slow to come, and fast and easy to lose, so he tends to keep anyone he works with at arms length, for both parties safety, as if one goes down, the other won't be drug down with them easily. Purely professional, of course, though he does have his anger when it is raised.
The quickest way to tick Ansgar off would be to betray him or double back on a deal, and he will hold a grudge long past when its healthy. He'll also avenge his grudge at a likely inopportune moment, mostly for the person in question, making them repay their debt in full before he would consider helping them. He will also be patient, waiting until they might have very well forgotten whatever slight they made against him, but Ansgar is not one to forget, nor is he one to forgive without good reason. But good luck picking it out, since he'll keep up the polite and calm facade right up until the gates come crashing open, preferring to let them not see their repentance coming and try to avoid it.
Biography: Ansgar is a complete wipe job by the members of BioTech working on his conversion case, and only the absolute necessities were programmed in to retain the skills he needed to be useful to the corporation, without compromising on the fact that he has to remain loyal and willing to do his job. Said necessities were his name, knowledge of how to apply his skills and abilities, and nothing else. The powers that be refused to risk leaving him anything that he could put together and link into the proper past, and made sure nothing remained, and the replacement was approved of before hand. As such, anything from his past that he thinks might be accurate, or not, is merely what was told to him after he woke up surrounded by suits explaining and offering him a deal with the Firefly program. Of course, this wasn't much, but it was all he had to work off.
According to the Biotech representatives that Ansgar spoke with, he had been a promising young man growing up, with a fascination with electronics and software. Being born into a decently well off family meant that he did, in fact, live in the Salvation City proper rather than the Edge. Being a well off child meant he had free access to any toys or trinkets he was interested in, and it always ended up being any and all things electronic, delving into their inner workings, how their code ran, and how to reprogram them for his own designs. Being seen as a sort of wonder child by his parents, supposedly, he was sent off to a specialized school for programmers and technicians.
It was here that he fell into a less than savory crowd, what the others referred to as 'white hat' hackers. They would find loopholes in security, software of all sorts, even the hardware that said programs were loaded onto. While their activities were illegal, by all definition of the law, they were often overlooked due to their intentions being to fix the security problems by showing others how they existed. According to BioTech, this wasn't good enough for Ansgar, so after he finished his schooling, he vanished off the grid, setting himself up as an information broker, acquiring and selling information at a profit. He started small, fitting his lack of experience, though he wouldn't waste much time with small fish for long.
Whether it was selling proprietary information from one corporation to another, identifying information on people in both the Edge and Salvation City, Ansgar made a name for himself as a hacker and dealer of information, and business was good. If the price was right, he'd go after anyone, and that is how he ended up crossing the wrong people. Almost twenty years of work came back to haunt him, and certain gangs came after him, putting him on the run. That, according to BioTech, was when they came across him, and rebuilt him from his near death as a sign of goodwill. While he was a criminal by every stretch of the imagination, they made him an offer. Apply his talents for them, and they would take care of him with some pay on the side, and he could stay true to his White Hat origins while redeeming himself, helping others with his skills.
Ansgar didn't trust them as far as he could throw them, but he had little choice considering his complete loss of memory. He agreed to their terms to serve as a Firefly, carefully omitting the for now he wanted to include. He would have to find ways to dig up the truth of the matter, whether they were right or not.
Augmentations:
Neurological: BioTech engaged in heavily invasive surgery to overhaul his entire nervous system, the primary intent being to allow him to jack into networks and other electronic systems, allowing him to cut out the physical interface and speed up his interaction with software and accompanying hardware systems. Each of his wrists has a snap open port that has a cable he can spool out, hooking it into any available data port. Of course, this doesn't limit his means to use physical interfaces, but it gives him an edge few others can claim to have. An unintended side effect was the superiority of the cybernetic neural system over his original biological one, coupled with the interface installed into his brain, means he can process bodily signals faster and react to changing situations faster than he ever could before.
Cranial: Most of the surgical work that BioTech did for Ansgar was in his head, literally. Subdermal reinforcement plates of his skull allowed for the cybernetic installations and, secondarily, made him far more resilient to head traumas. At the point where the spine meets his skull, a black box module was installed. While this recorded any information that Ansgar accessed via direct link, it also acted as a buffer, preventing nervous system overload of his brain from occurring by buffering signals from his cybernetic nervous system when traffic exceeded a safe limit, and making it far safer for him to uplink with other systems and prevented stunners that operated on locking up the nerves from working. Unlike most others, he lacks any sort of optical enhancements, meaning his eyes are completely natural, lacking additional tools and cannot be tapped into to watch from afar. Likewise, his other senses remain unaugmented, so any other work done in his head was to ensure compatibility with the rest of his augments.
Stun Knuckles: The only built in self defense system that Ansgar has, and acts as a natural extension of his other cybernetics, he can charge his knuckles with electricity, pulled from separate batteries installed in each of his palms vice anywhere else. This means that, if he needs to catch someone off guard or short a system, a quick sucker punch can carry far more weight than expected. Officially, these are non lethal, but the possibility to jack up the amperage drawn from the batteries, vastly limited to a level of 5 miliamps, could make them extremely lethal. As of right now, they carry several million volts with each blow, the self charging batteries good for several consecutive punches before requiring a full recharge.
Appearance: https://s-media-cache-ak0.pinimg.com/originals/f6/2a/77/f62a77d2e9aebebf0b9fc0ef30d07d5f.jpg