C
Chexmix
Guest
Original poster
Hello Everyone!
This has been something I've always wanted to do in years of roleplaying but never really accomplished. I just want to gauge the interest of a tournament-stlye Pokemon League RP similar to the style of the anime. This role play, unlike others I'd like to start this one at the Pokemon League already- past the starting towns, past the badges, right Into the most intense action.
Because of the format, participants would obviously have some time between battles where they could spectate/develop relationships with others not battling. This might make the whole thing slow-moving, but relies on the people battling to advance. Severe inactivity would likely result in the other trainer winning and advancing though.
I'm thinking the "plot" will be pretty loose, defined by the characters and their motivations for competing. I am considering an overarching plot though that would only impact them all slightly throughout and only majorly at the end.
A few logistic things I'm still working out:
-A policy for deciding the victor of each battle. I want to find a good mix between game logic where types and strategy determine the outcome and anime logic where overcoming the odds is more possible than impossible. I think this is the big thing that hinders player vs. player centered Pokemon RP's so it needs to be ironed out. I would love to let it be left to the two participants and their writing and eventually deciding, but everyone wants their hero to win.
-A way to keep players knocked out of competition still involved. I'm thinking a double elimination format would be helpful if there's enough interest. Also, unless for some reason there is a HUGE amount of interest in this, all characters would have at least one battle against an "NPC" so they don't have to go in the first round unless they want to.
So, if there is some interest out there, I eagerly await your suggestions and opinions!
This has been something I've always wanted to do in years of roleplaying but never really accomplished. I just want to gauge the interest of a tournament-stlye Pokemon League RP similar to the style of the anime. This role play, unlike others I'd like to start this one at the Pokemon League already- past the starting towns, past the badges, right Into the most intense action.
Because of the format, participants would obviously have some time between battles where they could spectate/develop relationships with others not battling. This might make the whole thing slow-moving, but relies on the people battling to advance. Severe inactivity would likely result in the other trainer winning and advancing though.
I'm thinking the "plot" will be pretty loose, defined by the characters and their motivations for competing. I am considering an overarching plot though that would only impact them all slightly throughout and only majorly at the end.
A few logistic things I'm still working out:
-A policy for deciding the victor of each battle. I want to find a good mix between game logic where types and strategy determine the outcome and anime logic where overcoming the odds is more possible than impossible. I think this is the big thing that hinders player vs. player centered Pokemon RP's so it needs to be ironed out. I would love to let it be left to the two participants and their writing and eventually deciding, but everyone wants their hero to win.
-A way to keep players knocked out of competition still involved. I'm thinking a double elimination format would be helpful if there's enough interest. Also, unless for some reason there is a HUGE amount of interest in this, all characters would have at least one battle against an "NPC" so they don't have to go in the first round unless they want to.
So, if there is some interest out there, I eagerly await your suggestions and opinions!
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