K
Kes
Guest
Original poster
Overview Page
Welcome to Paradise Lost
In this section an overview of the world is provided. This section is to go over the general details of the location and settings of the roleplay.
Some music to enjoy:
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The City of Voluptas
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[BCOLOR=transparent] Voluptas is the main academic and commercial center of the Amplus Republic. Transforming students into soldiers, merchants, mages, alchemists, scholars, and explores. These professions are desperately needed in the republic as it propels its borders farther and farther into new lands. Conquering any nation or race that opposes the regime. There is a great need to expand the military of the empire to accustom these conditions. Making military training highly valuable, although there is also a pressing need for the other classes to support and fund the empire military. Through propaganda and the promise of a successful life the city has boomed in population recently. Filling the ranks with raw recruits to be shaped into countries' future. [/BCOLOR]
[BCOLOR=transparent] The city of Voluptas houses a great diversity of cultures, religions, combatants, and students. The city has been fully converted into a training ground for the next generation and boasts multiple schools, shops, libraries, alchemy stations, and combat zones. For these reasons students make up a large majority of the population. The schools within the cities are highly competitive forcing many students to devote their lives towards their education and training.Students also aid in regulating the city with seniors working in the police force, junior students working in guilds, and younger groups producing goods to sell. Many older students also own small shops where they sell weaponry, equipment, supplies, and food under the supervision of a guild-master. [/BCOLOR]
[BCOLOR=transparent] Besides the overwhelming population of students there is an elite academic class in Voluptas. Masters in magic, combat, stealth, alchemy, religion, science, economics, construction, rhetoric and metallurgy are an invaluable asset for the city. This class is responsible for educating the students within the city and guiding them into towards their profession. They enjoy a variety of privileges, such as the right to own property, full access to the library for academic purposes, citizenship, and unrestricted access to advance weaponry. Becoming a master in the city is a rigorous and competitive process, many students have tried and failed often losing their life in the process. However, students embark onto this process, despite the costs both mentally and physically. [/BCOLOR]
♕ [BCOLOR=transparent]Hierarchy [/BCOLOR]♔
Welcome to Paradise Lost
In this section an overview of the world is provided. This section is to go over the general details of the location and settings of the roleplay.
Some music to enjoy:
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
The City of Voluptas
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
[BCOLOR=transparent] Voluptas is the main academic and commercial center of the Amplus Republic. Transforming students into soldiers, merchants, mages, alchemists, scholars, and explores. These professions are desperately needed in the republic as it propels its borders farther and farther into new lands. Conquering any nation or race that opposes the regime. There is a great need to expand the military of the empire to accustom these conditions. Making military training highly valuable, although there is also a pressing need for the other classes to support and fund the empire military. Through propaganda and the promise of a successful life the city has boomed in population recently. Filling the ranks with raw recruits to be shaped into countries' future. [/BCOLOR]
[BCOLOR=transparent] The city of Voluptas houses a great diversity of cultures, religions, combatants, and students. The city has been fully converted into a training ground for the next generation and boasts multiple schools, shops, libraries, alchemy stations, and combat zones. For these reasons students make up a large majority of the population. The schools within the cities are highly competitive forcing many students to devote their lives towards their education and training.Students also aid in regulating the city with seniors working in the police force, junior students working in guilds, and younger groups producing goods to sell. Many older students also own small shops where they sell weaponry, equipment, supplies, and food under the supervision of a guild-master. [/BCOLOR]
[BCOLOR=transparent] Besides the overwhelming population of students there is an elite academic class in Voluptas. Masters in magic, combat, stealth, alchemy, religion, science, economics, construction, rhetoric and metallurgy are an invaluable asset for the city. This class is responsible for educating the students within the city and guiding them into towards their profession. They enjoy a variety of privileges, such as the right to own property, full access to the library for academic purposes, citizenship, and unrestricted access to advance weaponry. Becoming a master in the city is a rigorous and competitive process, many students have tried and failed often losing their life in the process. However, students embark onto this process, despite the costs both mentally and physically. [/BCOLOR]
♕ [BCOLOR=transparent]Hierarchy [/BCOLOR]♔
[BCOLOR=transparent] Voluptas is split into several ranks as one ascends each rank they gain new rights and privileges. This system encourages competition since the ranks are strictly based on merit. To be promoted students must amass Class Points (CP), which are given by completing missions, performing well in academics, or buying them directly. Students use CP to access the library, training grounds, forge, shops, or any other facility within Voluptas. CP cannot be transferred to other students without permission from a master.If a student has enough CP they can exchange them for a promotion within Voluptas and gain new rights. Below is a breakdown of CP usage and ranks. [/BCOLOR]
[BCOLOR=transparent]Ranks:[/BCOLOR]
[BCOLOR=transparent]Basic Students ( 0 CP ) - No rights or privileges within Voluptas, except the right to lodge within the city. Must pay for housing, access to the library, and training ground directly. Cannot access shops.[/BCOLOR]
[BCOLOR=transparent]Minor Students ( 500 CP ) - Partial citizenship within Voluptas, can access the library, training grounds, forge for one hour daily. Access to level one shops.[/BCOLOR]
[BCOLOR=transparent]Novice Students (1000 CP ) - Partial citizenship, access to the library, raining grounds, forge for two hours. Access to level 1-2 shops.[/BCOLOR]
[BCOLOR=transparent]Intermediate Students ( 2000 CP ) - Full citizenship, and can access the library and training grounds for three hours daily. Can access level 1-4 shops freely. [/BCOLOR]
[BCOLOR=transparent]Advance Students ( 10000 CP ) - Full citizenship and access to the library and training grounds, at any time. Can access 1-5 shops freely. Limited rights to start a shop under supervision.[/BCOLOR]
[BCOLOR=transparent]Elite Students ( 50000 CP ) - Full citizenship and access to the library and training grounds. Unrestricted rights to start a shop without supervision. Can access level 1-6 shops freely. [/BCOLOR]
[BCOLOR=transparent]Masters ( 100000 CP + Test ) - Full citizenship, unrestricted access to all facilities within Voluptas. Can access level 7 shops freely.[/BCOLOR]
✛ Facilities ✛
[BCOLOR=transparent]Voluptas holds a number of key facilities to run the city, they include the library, forge, commercial zone, training grounds, dormitory, training schools and alchemist's bench. Below is a breakdown of each facility their purposes, and rank systems. [/BCOLOR]
[BCOLOR=transparent]Library: [/BCOLOR]
[BCOLOR=transparent]Voluptas' library is the largest in the Republic, containing hundreds of thousands of books carefully organized by the staff. These books possesses virtually all of the knowledge that the Republic has either written, bought, or stole from others. Covering topics such as history, magic, military strategy, art, poetry, religion, alchemy, and so on. Students are usually found in this location borrowing books from the library for assignments or insight into the world they live in. Voluptas' library follows the ranking system, each book is assigned a rank. The more valuable or forbidden the knowledge is the higher the rank. If one tries to read a book that are not allow to access they will be exiled from the city, or even killed depending on the subject. Masters have full access to library and must pledge not to disclose any sensitive information. [/BCOLOR]
[BCOLOR=transparent]Forge [/BCOLOR]
[BCOLOR=transparent]Voluptas' forges are well-equipped with high-quality metals and rare materials. Its blacksmiths produced weaponry, and construction materials to export to the republic. Students who specialize with metallurgy can use the forge to make their own weapons/equipment for personal use. However the are limited by the types of metal they use by rank and have to pay for the materials. Below is the types of metals and ranks that they are assigned to.[/BCOLOR]
[BCOLOR=transparent]Bronze ( Basic Students / 10g per unit) - [/BCOLOR]
[BCOLOR=transparent]The cheapest and weakest metal used. Has low durability and solidity.[/BCOLOR]
[BCOLOR=transparent]Unrefined Iron ( Basic Students / 20g per unit ) - [/BCOLOR]
[BCOLOR=transparent]Also cheap, unrefined Iron has a lower durability than bronze but higher solidity than bronze. [/BCOLOR]
[BCOLOR=transparent]Refined Iron ( Minor Students 40g per unit ) - [/BCOLOR]
[BCOLOR=transparent]More expensive than unrefined Iron, but has a higher durability and solidity. This metal is the staple of most weaponry for lower ranks. [/BCOLOR]
[BCOLOR=transparent]Low-grade Steel ( Novice Students 50g per unit ) - [/BCOLOR]
[BCOLOR=transparent]More durable and solid than refined iron. However weaker compared to High-grade steel. [/BCOLOR]
[BCOLOR=transparent]High-grade Steel ( Intermediate Students / 80g per unit ) -[/BCOLOR]
[BCOLOR=transparent]Strong, durable, and reliable material. Mainly used for mid-ranked students. [/BCOLOR]
[BCOLOR=transparent]Black-Steel ( Intermediate Students / 150g per unit ) -[/BCOLOR]
[BCOLOR=transparent]Extremely hard and brittle metal mixed in to strengthen weapons. If used purely as a weapon it will quickly break since it cannot handle shock.[/BCOLOR]
[BCOLOR=transparent]Ambrosinite ( Advance Students / 300g per unit ) - [/BCOLOR]
[BCOLOR=transparent]Similar to steel but significantly harder and more flexible. Basic component for advance weaponry. Has a bright, shiny, and crimson appearance. [/BCOLOR]
[BCOLOR=transparent]Eonite ( Advance Students / 700g per unit ) -[/BCOLOR]
[BCOLOR=transparent]Extremely sharp but fragile metal used as the edge of a weapon in small amounts. [/BCOLOR]
[BCOLOR=transparent]Thermin ( Elite Students / 5000g per unit )[/BCOLOR]
[BCOLOR=transparent]Nearly impervious to damage, magic, or temperature but extremely expensive and dull. Used as the core of a weapon to strength it.[/BCOLOR]
[BCOLOR=transparent]Voltum ( Master / 100000 g per unit ) [/BCOLOR]
[BCOLOR=transparent]Extremely strong, durable, and immune to damage. Used in small amounts since it is also expensive.[/BCOLOR]
[BCOLOR=transparent]Commercial Zone: [/BCOLOR]
[BCOLOR=transparent]Home to numerous shops, businesses, and trade, Voluptas' commercial zone is the second largest area of the city. It is connected to the republic through a series of roads and waterways. Valuable items are brought into the location and sold off within a day. Merchants and customers flood the area throughout the day and night. Each shop is assigned a level and refuses service to customers who do not qualify to access them. The commercial zone is the only location where a student is able to establish a shop, masters can set up shops at any location they desire however. [/BCOLOR]
[BCOLOR=transparent]Training Grounds: [/BCOLOR]
[BCOLOR=transparent]The third largest area within Voluptas this location is to aid students practice and learn new techniques. The area is supplied with equipment and supervised by either elite students or masters. The training grounds is divided into multiple sectors with ranks assigned to them. The higher the rank to more vigorous and difficult the training is. Students can host sparring matches and bet class points or gelds. The victor receives the award later.[/BCOLOR]
[BCOLOR=transparent]Dormitory:[/BCOLOR]
[BCOLOR=transparent]The main living quarters for students. Students who do not have the rights to stay must pay class points each month to pay. Each student is given a key to their dorm, and shares it with another student. Or the student can purchase a dorm for themselves and not share it. Dorms are also divided into ranks, which each ascending dorm having better conditions than the other. [/BCOLOR]
[BCOLOR=transparent]Alchemist's Bench [/BCOLOR]
[BCOLOR=transparent]The alchemist's bench is reserved for students who study magic. In this location students are able to create points and magical items for their use. It similar to the forge, as the material must be paid for and divided by rank. However, alchemy is more dangerous since alchemists can be severely injured if they are not careful handling the material. [/BCOLOR]
➜ Town Map ➜
[BCOLOR=transparent]Voluptas is divided into several districts with contains each facility and location. Below is a map with all of the locations broken down for use.[/BCOLOR]
[BCOLOR=transparent]District One [/BCOLOR][BCOLOR=transparent][ Vol River ] [/BCOLOR][BCOLOR=transparent]- Located in the north of Voluptas, the Vol River connects the city to the republic's waterways. Shipments of grain, metal, food, and other goods are imported and traded here.[/BCOLOR]
[BCOLOR=transparent]District Two [/BCOLOR][BCOLOR=transparent][ Aqua Dam ] - [/BCOLOR][BCOLOR=transparent]Provides the local water supply for the city and waterways. Makes up the center section of the walls outside the city. [/BCOLOR]
[BCOLOR=transparent]District Three [/BCOLOR][BCOLOR=transparent][ Fortis Murum ] - [/BCOLOR][BCOLOR=transparent]The outside walls of the city. Protects it from bandits and other opposing forces. The border guards are responsible for managing the wall.[/BCOLOR]
[BCOLOR=transparent]District Four [/BCOLOR][BCOLOR=transparent][ Charta ] - [/BCOLOR][BCOLOR=transparent]The library within the city. The largest section of Voluptas and connect through the city rooms. [/BCOLOR]
[BCOLOR=transparent]District Five [/BCOLOR][BCOLOR=transparent][ Conflo ] - [/BCOLOR][BCOLOR=transparent]The forge in Voluptas, also connect through the roads. [/BCOLOR]
[BCOLOR=transparent]District Six [/BCOLOR][BCOLOR=transparent][ Numus Kardo ] - [/BCOLOR][BCOLOR=transparent]Located near the the Vol River, markets flood the location. Also the heart of the road system despite the overcrowding. [/BCOLOR]
[BCOLOR=transparent]District Seven [/BCOLOR][BCOLOR=transparent][ Expertus Sona ] - [/BCOLOR][BCOLOR=transparent]The training ground in the city. Equipped with heavy weapons, magic weapons, armor, and other equipment [/BCOLOR]
[BCOLOR=transparent]District Eight [/BCOLOR][BCOLOR=transparent][ Hospitio ] - [/BCOLOR][BCOLOR=transparent]The living quarters of Voluptas, masters and students live in these area. However, the master live in areas separate from the students. [/BCOLOR]
[BCOLOR=transparent]District Nine [/BCOLOR][BCOLOR=transparent][ Alchimia ] - [/BCOLOR][BCOLOR=transparent]The alchemist bench with the city, only mages are allowed into this area. [/BCOLOR]
✧ World Map & Cities✧
[BCOLOR=transparent]The republic is located at the peninsula named Novus. Its borders ends at the south of the Sinum Mountains. Where several defensive lines have been constructed to guard the republic from invasion or raids near the borders. This zone is named Fort Aelius, after a successful general to managed to repel several attacks on the walls. Although soldiers call it the "Fool's Grave" , since soldiers stationed in this location usually perish after a few months. Usually being replaced by raw recruits, or students, putting a drain the republic's military forces. Beyond the republic's borders lays several countries and tribes that are all opposed to the empire but, have limited political and economic interactions with the republic. Many invasions have been launched against the borders but, none can t get through the well-defended and thick lines of defense. Below is a breakdown of the world, and locations.[/BCOLOR]
[BCOLOR=transparent]Regions[/BCOLOR]
[BCOLOR=transparent][1] [/BCOLOR][BCOLOR=transparent]Fort Aelius - The main defensive line south of the republic's borders. Made up of several walls which stretch over hundreds of miles. An army of around 30,000 soldiers defend the area. [/BCOLOR]
[BCOLOR=transparent][2] [/BCOLOR][BCOLOR=transparent]Waste Lands - Located at the top of the Sinum Mountain, the climate is extremely cold and harsh. Few are able to traverse the region due to the harsh conditions. Ice Mages usually dwell within this region and they are extremely hostile towards outsiders.[/BCOLOR]
[BCOLOR=transparent][3] [/BCOLOR][BCOLOR=transparent]Narrow Plains - Below the Sinum Mountain, this region is home to the main trading route which connects the republic to foreign products and resources not in the empire. This route is heavily militarized since bandits raid routes.[/BCOLOR]
[BCOLOR=transparent][4] [/BCOLOR][BCOLOR=transparent]Eastern Basin - South-Western of republic, most ports are located in this area. Explorers, researchers, merchants, and soldiers travel across the sea to reach new lands. These ports are also valuable for trade.[/BCOLOR]
[BCOLOR=transparent][5] [/BCOLOR][BCOLOR=transparent]Sarton Desert - Cover the flanks of the Sinum Mountain and spans towards the east. Vast, hot and unforgiving location and home of Fire Mages, nomads, and bandits. Like the waste lands this area is difficult to traverse to so travelers usually sail to find an alternative route instead of traveling by foot.[/BCOLOR]
[BCOLOR=transparent][6] [/BCOLOR][BCOLOR=transparent]Basking Plains - The northern tip of the republic and breadbasket. Provides most of the food within the empire and protected by the navy from invasion. Connected through a series of paved roadways to ensure seasonal trade and protection from mud. [/BCOLOR]
[BCOLOR=transparent][7] [/BCOLOR][BCOLOR=transparent]Ioni Beach - Located westwards from the city. This region is rich in salt so it is heavily mined by workers. It is also home to earth mages.[/BCOLOR]
[BCOLOR=transparent][8] [/BCOLOR][BCOLOR=transparent]Shell Islands - Located in the far west of the republic, it is a collection of colonies that the republic owns. It the home of water mages and exports fish to the republic. Also protected by the navy.[/BCOLOR]
[BCOLOR=transparent][9] [/BCOLOR][BCOLOR=transparent]Castona - Located south-east of the Sinum Mountains. It is a large country that is also located in the Sarton Desert. Home of the Wind Mages. [/BCOLOR]
[BCOLOR=transparent][10][/BCOLOR][BCOLOR=transparent] Middle Plains - Located directly west to the republic and inhibited by several countries. The republic mainly trades with this region. However, in the north there is a large wall guarding the region from invasion. Few have traveled beyond the Middle Plains.[/BCOLOR]
[BCOLOR=transparent][X] [/BCOLOR][BCOLOR=transparent]Dreadful Forest - Only masters, elite students, and trusted advance students can access the area and therefore information cannot be disclosed. [/BCOLOR]
[BCOLOR=transparent][X] [/BCOLOR][BCOLOR=transparent]Noxious Swamps - Only masters and elite students can access this area no information can be disclosed.[/BCOLOR]
[BCOLOR=transparent][X] [/BCOLOR][BCOLOR=transparent]Hell's Peak - Only masters can access this area no information can be disclosed.[/BCOLOR]
[BCOLOR=transparent]Cities [/BCOLOR]
[BCOLOR=transparent][1] [/BCOLOR][BCOLOR=transparent]Ardinia - The capital of the republic located in the center of the empire and guarded by walls that are even stronger than Fort Aelius. It is garrisoned by 50,000 soldiers and 2,000 mages. The city also boasts an army of 5,000 mercenaries. Which makes it one of the most militarized areas within the republic.[/BCOLOR]
[BCOLOR=transparent][2] [/BCOLOR][BCOLOR=transparent]Voluptas - The largest city in the republic, it also the main commercial and academic area. Located south of Ardinia but north of the border cities. The city is protected by the border guard which is 5,000 strong.[/BCOLOR]
[BCOLOR=transparent][3] [/BCOLOR][BCOLOR=transparent]Rena - The main port city of the Eastern Basin. Protected by the navy, large amounts of goods are export and imported daily from the Middle Plains.[/BCOLOR]
[BCOLOR=transparent][4] [/BCOLOR][BCOLOR=transparent]Moltum - One of the border cities, relatively small with little economic activity involved. Held by a garrison of 5,000 inexperienced soldiers. [/BCOLOR]
[BCOLOR=transparent][5] [/BCOLOR][BCOLOR=transparent]Totum - Another of the border cities, garrisoned by 10,000 regular soldiers. Trades minerals from the Sarton Desert. [/BCOLOR]
[BCOLOR=transparent][6] [/BCOLOR][BCOLOR=transparent]Gar- The "capital" of the border cities, it is the main trading center for minerals. Most soldiers are stationed here so its garrison is around 30,000 soldiers.[/BCOLOR]
[BCOLOR=transparent] [/BCOLOR][BCOLOR=transparent][X] [/BCOLOR][BCOLOR=transparent]N/A - Additional maps must be bought.[/BCOLOR]
₪ Character Sheet [ One Allowed ] / Other ₪
Apperance:(anime preferred )
Name:
Age:
Personality: ( 3-5 Paragraphs )
Weight:
Height:
Class: ( Include Sub-Class )
Stats:
Moves: ( 3-5 moves )
Abilities: ( 3-5 Abilites )
Beliefs: ( Neutral , Doubter, Believer )
Biography: ( 3-5 Paragraphs )
Relations:
Read Through the Combat Page before posting a CS.
Feel free to ask any question if you are confused about something.
Stay Classy~.
Demotions / Uniforms
Demotions occur when a student has violated any of the rules below are subject to demotion, exile punishment, or even death master and elite students have the opition of stepping down however:
1. Marking Rules - Students must show their marking to reveal their rank. If a student is caught imperssioning a higher rank they will be heavily demoted and punished.
2. Facility Rules - Any student accessing materials out of their level with be heavily punished, exiled, or even killed depending on the subject matter.
3. Discipline Rules - Any student that disrepects staff risks demotion.
4. Military Rules - If a student is caught disobeying any military orders they can potentially face execution.
Markings are used to show the rank of a student. They are found on each of the students card. Each one is color coded, for each rank. They are coated in a special material which allows staff to see if it is real or fake. Below is each of the colors with their ranks.
Basic Students - White
Minor Students - Beige
Novice Students - Blue
Intermediate Students - Yellow
Advance Students - Red
Elite Students - Green
Masters - Black
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