V
Vay
Guest
[dash=#ff33cc]
Before we begin I think you need an explanation on what this RP and what the MAIDSrpg system is all about. Both of those can be answered in the same sentence: harem anime-esque madcap fun!
If you're looking to experience that it's like to be a maid in real life then this is probably not the place for that (it would be pretty boring if it was) but if you're looking to experience that same kind of zany action you find in the type of anime where an attack on the mansion by the 1000 ninja clan is beaten back by the butler in an attack helicopter he got from nowhere and no one (in the audience) is surprised then read on!
In the mansion you will find the Master played by me, the GM. As a maid, head maid, butler, or other (talk to me if you want to play something else) it is your job to tend to the master and make sure he remains pleased, or at least make sure the blame for any failures falls on someone else! Having other staff members taking the blame for your failures (provided it's in character) is not only allowed but encouraged since the maid at the end of each day with the most Favor (explained below) wins a special prize!
Another thing different from most RPs is that anything you say, no matter what it is has a chance of being true provided you have the luck for it. For example if you tell another maid that the eggs have gone bad and they need to bake the master a birthday cake then both of you will roll dice to see who luck favors. Oh yes! There are dice in this game!
Speaking of dice here is a short explanation of what is on the sheet using an example Maid!
Name: Vay <= Easy enough! HEY! Why am I a maid?
Maid Types: Lolita (Luck +1, Athletics -1) and Lolita (Luck +1, Athletics -1) <= the basic building blocks of the maid and how they affect the stats! I am not a lolli! T____T
Athletics: 1 <= How good she is at physical tasks and combat. (Not very.)
Affection: 5<= A general score for how pleasant and friendly she is. (Very!)
Skill: 6 <= How good she is at performing her maidly duties! (THE BEST!)
Cunning: 5 <= How good she is as deceiving and being sneaky. (Watch out!)
Luck: 5 <= How lucky she is. (I bet she has a four leaf clover hidden somewhere)
Will: 4 <= How persistent she is. (Pretty average)
Favor: 10 <= A general measure of how much the master likes her.
Spirit: 40 <= How much stress she can take before exploding.
She is composed, expressionless, unflappable, and doll-like. <= A general description of her behavior.
Uniform: Red. <= Base uniform color!
Hair: Beige. <= Hair color!
Eyes: Sky blue. <= Eye color!
Special Features: <= General features to add depth to the character.
1: She has suffered a tragic love: her lover died and she is afraid to love again. <=Maybe this is why she stopped being a delinquent?
2: She has a dark past: she used to be a delinquent. <= Old personality quirks still surface?
3: She has freckles. <= Cuuute!
4: She has an existing injury: she is covered in welts from being whipped. <= Reason for becoming a delinquent?
5: She is a angel/devil. <= Feel free to choose one!
6: She has an accent: she speaks like a complete foreigner. <= BORK BORK BORK!
Stress Explosion: She plays tricks on the other maids and the master. <= What she does when her stress is higher than her spirit.
Roots: She was born into a family that has served the master′s for generations. <= Why she became a maid!
Weapon: She fights with a revolver. <= Her weapon of choice!
Maid Power: Lock Picking: She can enter any room whenever you feel like. This works even when someone is using World for Two. <= Her special power! Your highest stat determines which powers are available.
And that's an explanation of what the things on the sheet mean but that hardly explains everything.
You can think of Favor as a currency, it tells you how much the Master likes having you around and you can use it to increase your skills, make random events happen, and more! However if your favor ever reaches 0 you're fired and have to make a new character (unless you RP as a guest in the mansion and try to get re-hired!) You can also sell skill points for Favor in order to prevent yourself being fired.
To buy a skill point you multiply the new score by 10 and that is the cost to increase your skill by 1 point. For example if maid!Vay wanted to buy a point of Athletics the cost would be the NEW score (2) times 10 for 20 Favor total, but if she wanted to buy a point of Luck the cost would be 60 Favor!
To sell it's exactly the same! The NEW score times 10 is how much favor you get. (Butlers only get times 5.)
You can also use 1 point of favor to remove 1 point of stress!
To cause a random event you spend 6 favor and roll 2 6-sided dice and ask me what the result is, or spend 6 favor and make up an event and I'll tell you if it's the event is Okay or not, or I will increase the price depending on the event. At the end of each in game day the character with the most favor gets to name one event to happen the next day for free, this can be anything (I mean absolutely anything from the master's birthday to Godzilla escaping the basement!) but it must still be okayed by the GM.
To make a roll (you can do this at any time for anything you can thing of) you tell the GM (me! Hiiiii there!) what you want to do and which skill you want to use for it (be creative to try and use your highest skills!) if I agree with your reason for using that skill I'll give you a number you need to beat, then you just roll a six sided die and MULTIPLY the result by your skill and if you get higher than the number you succeed! For opposed rolls both sides roll and the highest win! It's really easy!
There is also need for a special mention for the rules for uniforms. Since maids (but not butlers) rely on their image as professionals to perform their duties damage, removal, or getting too much dirt on certain part of their uniform make them perform worse in everything they do. (This is also a legitimate strategy for sabotaging other characters so long as you remain in character.)
Headress: -2 (the most important part of a maids' uniform).
Apron: -1
Blouse: -1 (For one piece uniforms the blouse and the skirt are one piece and count as -2)
Skirt: -1
Underwear: -1
Stockings: -1 (This could also be socks.)
That is all you really need to know for now if you have any questions ask and I'll do my best to answer! Oh! Before I forget!
http://www.iwakuroleplay.com/generators/maids_character_generator.php
HAVE FUN!
Positions.
Master: Edwin Valentin (Vay)
Butler: Jules Himura (Tribs)
Head Maid: Hibari "Black☆Star" Kuudo (Ozzie)
Maids: (Looking for about 5. W, Diana, Lstorm, and Alarice have expressed interest; please confirm if you still are. More slots may open up.)[/dash]
Welcome to MAIDS
Congratulations on taking your first and most difficult step on the road to becoming a maid! All you have to do now is keep reading and follow the rules and you'll be wearing a frilly uniform in no time!Before we begin I think you need an explanation on what this RP and what the MAIDSrpg system is all about. Both of those can be answered in the same sentence: harem anime-esque madcap fun!
If you're looking to experience that it's like to be a maid in real life then this is probably not the place for that (it would be pretty boring if it was) but if you're looking to experience that same kind of zany action you find in the type of anime where an attack on the mansion by the 1000 ninja clan is beaten back by the butler in an attack helicopter he got from nowhere and no one (in the audience) is surprised then read on!
In the mansion you will find the Master played by me, the GM. As a maid, head maid, butler, or other (talk to me if you want to play something else) it is your job to tend to the master and make sure he remains pleased, or at least make sure the blame for any failures falls on someone else! Having other staff members taking the blame for your failures (provided it's in character) is not only allowed but encouraged since the maid at the end of each day with the most Favor (explained below) wins a special prize!
Another thing different from most RPs is that anything you say, no matter what it is has a chance of being true provided you have the luck for it. For example if you tell another maid that the eggs have gone bad and they need to bake the master a birthday cake then both of you will roll dice to see who luck favors. Oh yes! There are dice in this game!
Speaking of dice here is a short explanation of what is on the sheet using an example Maid!
Name: Vay <= Easy enough! HEY! Why am I a maid?
Maid Types: Lolita (Luck +1, Athletics -1) and Lolita (Luck +1, Athletics -1) <= the basic building blocks of the maid and how they affect the stats! I am not a lolli! T____T
Athletics: 1 <= How good she is at physical tasks and combat. (Not very.)
Affection: 5<= A general score for how pleasant and friendly she is. (Very!)
Skill: 6 <= How good she is at performing her maidly duties! (THE BEST!)
Cunning: 5 <= How good she is as deceiving and being sneaky. (Watch out!)
Luck: 5 <= How lucky she is. (I bet she has a four leaf clover hidden somewhere)
Will: 4 <= How persistent she is. (Pretty average)
Favor: 10 <= A general measure of how much the master likes her.
Spirit: 40 <= How much stress she can take before exploding.
She is composed, expressionless, unflappable, and doll-like. <= A general description of her behavior.
Uniform: Red. <= Base uniform color!
Hair: Beige. <= Hair color!
Eyes: Sky blue. <= Eye color!
Special Features: <= General features to add depth to the character.
1: She has suffered a tragic love: her lover died and she is afraid to love again. <=Maybe this is why she stopped being a delinquent?
2: She has a dark past: she used to be a delinquent. <= Old personality quirks still surface?
3: She has freckles. <= Cuuute!
4: She has an existing injury: she is covered in welts from being whipped. <= Reason for becoming a delinquent?
5: She is a angel/devil. <= Feel free to choose one!
6: She has an accent: she speaks like a complete foreigner. <= BORK BORK BORK!
Stress Explosion: She plays tricks on the other maids and the master. <= What she does when her stress is higher than her spirit.
Roots: She was born into a family that has served the master′s for generations. <= Why she became a maid!
Weapon: She fights with a revolver. <= Her weapon of choice!
Maid Power: Lock Picking: She can enter any room whenever you feel like. This works even when someone is using World for Two. <= Her special power! Your highest stat determines which powers are available.
And that's an explanation of what the things on the sheet mean but that hardly explains everything.
You can think of Favor as a currency, it tells you how much the Master likes having you around and you can use it to increase your skills, make random events happen, and more! However if your favor ever reaches 0 you're fired and have to make a new character (unless you RP as a guest in the mansion and try to get re-hired!) You can also sell skill points for Favor in order to prevent yourself being fired.
To buy a skill point you multiply the new score by 10 and that is the cost to increase your skill by 1 point. For example if maid!Vay wanted to buy a point of Athletics the cost would be the NEW score (2) times 10 for 20 Favor total, but if she wanted to buy a point of Luck the cost would be 60 Favor!
To sell it's exactly the same! The NEW score times 10 is how much favor you get. (Butlers only get times 5.)
You can also use 1 point of favor to remove 1 point of stress!
To cause a random event you spend 6 favor and roll 2 6-sided dice and ask me what the result is, or spend 6 favor and make up an event and I'll tell you if it's the event is Okay or not, or I will increase the price depending on the event. At the end of each in game day the character with the most favor gets to name one event to happen the next day for free, this can be anything (I mean absolutely anything from the master's birthday to Godzilla escaping the basement!) but it must still be okayed by the GM.
To make a roll (you can do this at any time for anything you can thing of) you tell the GM (me! Hiiiii there!) what you want to do and which skill you want to use for it (be creative to try and use your highest skills!) if I agree with your reason for using that skill I'll give you a number you need to beat, then you just roll a six sided die and MULTIPLY the result by your skill and if you get higher than the number you succeed! For opposed rolls both sides roll and the highest win! It's really easy!
There is also need for a special mention for the rules for uniforms. Since maids (but not butlers) rely on their image as professionals to perform their duties damage, removal, or getting too much dirt on certain part of their uniform make them perform worse in everything they do. (This is also a legitimate strategy for sabotaging other characters so long as you remain in character.)
Headress: -2 (the most important part of a maids' uniform).
Apron: -1
Blouse: -1 (For one piece uniforms the blouse and the skirt are one piece and count as -2)
Skirt: -1
Underwear: -1
Stockings: -1 (This could also be socks.)
That is all you really need to know for now if you have any questions ask and I'll do my best to answer! Oh! Before I forget!
http://www.iwakuroleplay.com/generators/maids_character_generator.php
HAVE FUN!
Positions.
Master: Edwin Valentin (Vay)
Butler: Jules Himura (Tribs)
Head Maid: Hibari "Black☆Star" Kuudo (Ozzie)
Maids: (Looking for about 5. W, Diana, Lstorm, and Alarice have expressed interest; please confirm if you still are. More slots may open up.)[/dash]
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