But in what other RP would you get to say that the winning blow was dealt by a giant moth carrying a machete? Or from a giant who just grabbed a forest god made of green mana and just threw him at your opponent? If you used Jace to make your victory happen, it would go just like the mechanics say it would. You summoned Jace Beleren and had him cast a spell to exile your opponent's library. The real issue is whether we go by the official(as I heard it) fluff, that said your library of spells were your memorized spells. Which is why mill cards sound so mind-destroying. Because they are.
The event summary wouldn't be a turn-by-turn replay, but more of a highlight reel. First blood, interesting spells, last blow, that sort of thing. A more loose and less rules-bound version of the match.
Planeswalkers and Legendaries should be limited to one per game, among all players. So we don't have a case where two Jaces are on the field at once, or the same Legendary shows up fighting for the opposite side every other game. And players could work that into their character, that they and their Legendaries/Planeswalkers are bros. Jace is your wingman.
If we had new players, we could give them an intro pack deck from any of the last three Core Sets. Those tend to be not entirely bad and pretty focused on a single easy to use gimmick. Plus they're not tied to any specific Planes. We would have to catch them up on the rules, either by having them read online tutorials or teaching them over Skype while using Lackey. As I recall, Lackey uses save files that should be transferable over email. I guess it would be like an introductory D&D campaign, but for Magic. Odd-ass, but it just might work.
We should probably make our own limit on deck sizes to keep ridiculous, too-long-to-list decks from happening. And a "Don't waste time" rule.
Well, I think it could work. At the least I'd like to see spell lists put up, otherwise... well, it just wouldn't feel like Magic to me if we did not have libraries of spells.