T
TheNeverThere
Guest
Original poster
Name: Chaz/Sunny
Race: Warforged
Class: Runepriest
Level: 1
Alignment: Good
Deity: Moradin
Initiative bonus: +1
Str: 18 | +4
Con: 18 | +4
Dex: 12 | +1
Int: 12 | +1
Wis: 12 | +1
Cha: 12 | +1
HP: 30
Bloodied: 15
Surge: 7
Surges Per Day: 11
AC: 19
Fort: 14 | 10 | 4 | 0
Ref: 13 | 10 | 1 | 2
Will: 14 | 10 | 1 | 2 | 1
Hair: None
Eyes: Silver
Skin: Bronze
Height: 6'6"
Weight: 300lbs
Likes: Smashing stuff, making things by smashing stuff, hammers, puzzles
Dislikes: Good luck (cause the better your luck, the worse things could be), optimism (don't be unrealistic), pessimism (stop whining and get it over with), deals that seem too good to be true (the usually are)
Racial Traits:
+2 Str, +2 Con
Size: Medium
Speed: 6 Squares [5 w/armor]
Vision: Normal
Languages: Common
Living Construct: You are a living construct. You do not need to eat, drink, breathe, or sleep. You never make Endurance checks to resist the effect of starvation, thirst, or suffocation. All other conditions and effects affect you normally.
Unsleeping Watcher: You do not sleep and instead enter a state of inactivity for 4 hours to gain the benefits of an extended rest. While in this state, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Warforged Resilience:
Warforged Resolve:
Rune Master (destruction / protection)
Rune of Mending
-Flint and steel
-2 sunrods
-1 torch
-50' hemp rope
-1 Waterskin
Race: Warforged
Class: Runepriest
Level: 1
Alignment: Good
Deity: Moradin
Initiative bonus: +1
Str: 18 | +4
Con: 18 | +4
Dex: 12 | +1
Int: 12 | +1
Wis: 12 | +1
Cha: 12 | +1
HP: 30
Bloodied: 15
Surge: 7
Surges Per Day: 11
AC: 19
Fort: 14 | 10 | 4 | 0
Ref: 13 | 10 | 1 | 2
Will: 14 | 10 | 1 | 2 | 1
Hair: None
Eyes: Silver
Skin: Bronze
Height: 6'6"
Weight: 300lbs
Likes: Smashing stuff, making things by smashing stuff, hammers, puzzles
Dislikes: Good luck (cause the better your luck, the worse things could be), optimism (don't be unrealistic), pessimism (stop whining and get it over with), deals that seem too good to be true (the usually are)

Racial Traits:
+2 Str, +2 Con
Size: Medium
Speed: 6 Squares [5 w/armor]
Vision: Normal
Languages: Common
Living Construct: You are a living construct. You do not need to eat, drink, breathe, or sleep. You never make Endurance checks to resist the effect of starvation, thirst, or suffocation. All other conditions and effects affect you normally.
Unsleeping Watcher: You do not sleep and instead enter a state of inactivity for 4 hours to gain the benefits of an extended rest. While in this state, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Warforged Resilience:
You have a +2 racial bonus to saving throws against ongoing damage. Also, when you make a death saving throw, you can take the better result of your die roll or 10.
Warforged Mind:
You have a +1 racial bonus to your Will.
You have a +1 racial bonus to your Will.
Warforged Resolve:
You have the warforged resolve power.
+2 Endurance, +2 intimidate (per EPG), +2 on saves vs. ongoing damage
Class Features:
This runepriest chose the Wrathful Hammer artistry option. Rune Master (destruction / protection)
Rune of Mending
Feats:
Heavy Shield Prof.
Heavy Shield Prof.
Skills:
<TABLE><TBODY><TR><TD>Acrobatics:</TD><TD>-1</TD><TD>= 1 [dexterity] -2 [heavy shield]</TD></TR><TR><TD>Arcana:</TD><TD>+6</TD><TD>= 1 [intelligence] +5 [class training]</TD></TR><TR><TD>Athletics:</TD><TD>+2</TD><TD>= 4 [strength] -2 [heavy shield]</TD></TR><TR><TD>Bluff:</TD><TD>+1</TD><TD>= 1 [charisma] </TD></TR><TR><TD>Diplomacy:</TD><TD>+1</TD><TD>= 1 [charisma] </TD></TR><TR><TD>Dungeoneering:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>Endurance:</TD><TD>+4</TD><TD>= 4 [constitution] + 2 [Warforged] -2 [heavy shield]</TD></TR><TR><TD>Heal:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>History:</TD><TD>+6</TD><TD>= 1 [intelligence] +5 [class training]</TD></TR><TR><TD>Insight:</TD><TD>+6</TD><TD>= 1 [wisdom] +5 [class training]</TD></TR><TR><TD>Intimidate:</TD><TD>+3</TD><TD>= 1 [charisma] + 2 [Warforged, per EPH] </TD></TR><TR><TD>Nature:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>Perception:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>Religion:</TD><TD>+6</TD><TD>= 1 [intelligence] +5 [class training]</TD></TR><TR><TD>Stealth:</TD><TD>-1</TD><TD>= 1 [dexterity] -2 [heavy shield]</TD></TR><TR><TD>Streetwise:</TD><TD>+1</TD><TD>= 1 [charisma] </TD></TR><TR><TD>Thievery:</TD><TD>-1</TD><TD>= 1 [dexterity] -2 [heavy shield]</TD></TR></TBODY></TABLE>
<TABLE><TBODY><TR><TD>Acrobatics:</TD><TD>-1</TD><TD>= 1 [dexterity] -2 [heavy shield]</TD></TR><TR><TD>Arcana:</TD><TD>+6</TD><TD>= 1 [intelligence] +5 [class training]</TD></TR><TR><TD>Athletics:</TD><TD>+2</TD><TD>= 4 [strength] -2 [heavy shield]</TD></TR><TR><TD>Bluff:</TD><TD>+1</TD><TD>= 1 [charisma] </TD></TR><TR><TD>Diplomacy:</TD><TD>+1</TD><TD>= 1 [charisma] </TD></TR><TR><TD>Dungeoneering:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>Endurance:</TD><TD>+4</TD><TD>= 4 [constitution] + 2 [Warforged] -2 [heavy shield]</TD></TR><TR><TD>Heal:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>History:</TD><TD>+6</TD><TD>= 1 [intelligence] +5 [class training]</TD></TR><TR><TD>Insight:</TD><TD>+6</TD><TD>= 1 [wisdom] +5 [class training]</TD></TR><TR><TD>Intimidate:</TD><TD>+3</TD><TD>= 1 [charisma] + 2 [Warforged, per EPH] </TD></TR><TR><TD>Nature:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>Perception:</TD><TD>+1</TD><TD>= 1 [wisdom] </TD></TR><TR><TD>Religion:</TD><TD>+6</TD><TD>= 1 [intelligence] +5 [class training]</TD></TR><TR><TD>Stealth:</TD><TD>-1</TD><TD>= 1 [dexterity] -2 [heavy shield]</TD></TR><TR><TD>Streetwise:</TD><TD>+1</TD><TD>= 1 [charisma] </TD></TR><TR><TD>Thievery:</TD><TD>-1</TD><TD>= 1 [dexterity] -2 [heavy shield]</TD></TR></TBODY></TABLE>
Equipment: (30 gold)
Warhammer
Scale Armor
Heavy Shield
1 Belt pouch
BackpackWarhammer
Scale Armor
Heavy Shield
1 Belt pouch
-Flint and steel
-2 sunrods
-1 torch
-50' hemp rope
-1 Waterskin
At-Will Powers:
Word of Dishminishment, Word of Shielding
Word of Dishminishment, Word of Shielding
Encounter Powers:
Warforged Resolve, Rune of Mending (x2), Flames of PurityDaily Powers:
Rune of Iron's RebukeUtility Powers: