- Posting Speed
- Slow As Molasses
- Online Availability
- NEVER
- Writing Levels
- Adept
- Douche
- Preferred Character Gender
- Primarily Prefer Female
- Genres
- Surrealism, Surreal Horror (Think Tim Burton), Steampunk, Sci-Fi Fantasy, Spaghetti Westerns, Mercenaries, Dieselpunk, Cyberpunk, Historical fantasies
Okay, I am thinking we should probably ditch the concept of trying to do a total visual novel style game with the way that the plot is currently going. I am not 100% sure how difficult or time consuming it'll be to try doing a "16-bit" style game but I am right now thinking about maybe having the game focused more on exploration and puzzle solving with maybe a few aspects of combat. I am drawing some influneces from games like Ib and Mad Father.
There are versions of RP Maker 2000 floating around that can help with designing levels etc and if Osso still feels up to it, she can still make head spirits for when characters speak. I think that'll help cut down on the need for total body sprites. This will probably be just as challenging, but I think it'll be worth a shot in the dark.
There are versions of RP Maker 2000 floating around that can help with designing levels etc and if Osso still feels up to it, she can still make head spirits for when characters speak. I think that'll help cut down on the need for total body sprites. This will probably be just as challenging, but I think it'll be worth a shot in the dark.