Fire Emblem: The Eternal War OOC & Other Stuff

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pH_Scale

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"The continent of Arcadia. A land diverse in race but equally tempered in hardship from disaster and tragedy, whether they be natural or unnatural. However, the greatest hardship the Arcadians faced was when the natural decided to do something unnatural.

Gaia, the goddess the Arcadians once revered as the deity of nature, convinced the mages of the Moon Kingdom to summon her so she could bring boon, bounty and abundance to Arcadia. Unfortunately for the continent, Gaia did none of those. Instead, she immediately leveled her host kingdom and slaughtered most of its citizens with her power and her elemental constructs. The goddess then unleashed numerous nature spirits who then possessed the bodies and skeletons of the dead, making them mindless thralls of Gaia.

The goddess then marched eastward with her undead throng, destroying everything in their path. Neither man, nor woman, nor child, nor animal, nor plant were spared from Gaia's fury. It was then when three powers, The Concilium, Razelia and the Zenith Alliance came together to stand against the tide. They were called the League of Arcadia and they, and alongside a few other powers, waged a long and bloody war against the deity of nature. No heroes or heroines were recorded for there were many who scored significant victories and died heroic deaths. All that was recorded was that the races of Arcadia were firmly united during this hardship.

In time, the League managed to push Gaia's forces back to her lair, the remains of the Moon Kingdom, and banish her from the the mortal plane. Many lives were lost and many tears were shed during the war but the Arcadians learned a valuable lesson: That together, they are powerful enough to take on even the gods. A prosperous peace followed.

As the time went by, however, incident upon incident started chipping away at the harmony. Razelia has transformed into a terrible kingdom crawling with bloodthirsty warriors, the Zenith Alliance has dissolved since the Embla Empire has resumed coveting the Kingdom of Askr and the members of the Concilium now face their next greatest enemy: each other.

And now, the Dwarven Kingdoms demand reparations from the instability that is seeping from the League. Under such circumstances, it seems that peace is not long for Arcadia."


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BRIEF SUMMARIES OF THE FACTIONS​

THE LEAGUE OF ARCADIA
"Ahhh... The Concilium. A great confederation between small kingdoms to strengthen themselves. Archanea, Barensia, Magi Val, Jugdrali, Tellius, Ereb. These kingdoms were once small, prone to raids and invasion from bigger nations. No longer when their kings and queens came together in the sacred Mount Tiki. No longer will their soldiers be crushed easily. No longer will their people fear for their lives every day. No longer will they be dismissed as insignificant tiny countries. No, they are powerful now and they will gladly challenge any who would think so otherwise.

But alliances rarely last forever. Differences and ever-increasing feuds between commoner and royalty have began chipping at the Concilium's foundations. Will these cracks be fixed? Or will it grow and end this great and vital fellowship?"


Other Info
- Part of the League Of Arcadia, an alliance formed against the goddess Gaia and her elementals and undead. While that war occurred ages ago, the League decided to stay together long after.
- Ruled by the Council of Royals, a gathering of Kings/Queens of The Concilium kingdoms to discuss which laws to enact and what The Concilium should do regarding matters of national importance.
- Players start in this faction.
- I'll leave the royalty and culture of the kingdoms to the players so they have leeway over their characters and do some worldbuilding. If not or if they're done, I'll fill it myself.


"An alliance as fragile as glass, if not more so. The Kingdom of Askr and the Emblan Empire have been fighting for as long as anyone can remember. It finally ended in their latest war when the Emblan Emperor fell ill and kept fighting which then assured that he would succumb to the disease. The imperial mantle fell to his wife who did not possess the warmonger of his husband and thus proposed an end to the hostilities between the nations, creating the Zenith Alliance.

However, the Empress has died and her daughter Veronica was the heir. And it appears this apple did not fall far from her fatherly tree."


Other Info
- Part of the League Of Arcadia, an alliance formed against the goddess Gaia and her elementals and undead. While that war occurred ages ago, the League decided to stay together long after.
- Askr is ruled by King Finn the Seafarer while Embla is ruled by Empress Veronica.


"Varjo, the fallen kingdom. Generations ago, Varjo was known as Razelia, a kingdom of knowledge and magic and magical knowledge. Many mages and sorcerers consider visiting Razelia an obligation. A pilgrimage of sorts. And with good reason, the magic kingdom has many academies and libraries that can teach an old sage a thing or two. The greatest of which is The Library of Arcadia, a library as big as a palace that is supported by a village. All of these are run by the Chercheurs who, strangely, value technology more than magic.

However, everything changed when House Caldeyron led a sudden and quick rebellion against the royal family and successfully overthrew them. The new ruler then changed Razelia and everything it stood for. First, the kingdom was renamed to Varjo. Secondly, the libraries and academies of knowledge and magic were torn down and replaced with blacksmiths and barracks. Thirdly, he concentrated the kingdom's wealth to the capital and left the outlying villages, towns and cities impoverished. When the people began complaining, the new king's newly-outfitted armies quickly put them down with extreme prejudice. Not even the Chercheurs could stand against the Caldeyrons' wrath and were forced to flee from Arcadia itself.

The reign of the Caldeyrons soon changed the nation's culture from the pursuit of knowledge and wisdom to the pursuit of bloodshed and slaughter. Roving bandits and brigands filled the Razelian countryside, forcing the many towns and villages to form their own militias who could defend against banditry and also do some banditry themselves to support the hometown.

All of Arcadia mourned for Razelia's passing and Varjo's membership in the League is now being questioned by many. Still, also a great many point out that Varjo's ferocious warriors have been a great help dealing with any stray undead and feral monsters."


Other Info
- Part of the League Of Arcadia, an alliance formed against the goddess Gaia and her elementals and undead. While that war occurred ages ago, the League decided to stay together long after.
- Currently ruled by Joshua Caldeyron and his sister Queen, Leyanne Caldeyron (not married because that would be gross).
- Inspired by Warhammer Chaos


OTHERS
Since its birth, the Moon Kingdom has stood with the rest of civilization against the encroaching forces of destruction. But their realm is in constant turmoil, beset on all sides by enemies ferocious and foul. Yet it endures, for the people of the Moon has a steely determination to not merely live, but thrive. The kingdom's armies were once mighty, large regiments of disciplined troops led by valiant warrior-generals and supplemented by the arcane will of battle wizards, as well as the renowned Lot Order.

However, since it was they who summoned the dark goddess Gaia, the ultimate blame for the War Of Gaia went to them and they were forced by the League Of Arcadia to make reparations for the whole continent. While the Moon Kingdom has done everything they were asked to, they still face prejudice from most of the League Of Arcadia and it is doubtful that this hate will ever go away.

The War Of Gaia affected the Moon Kingdom the most, leveling almost everything in the nation. However, the people of the Moon are nothing if not persistent and in time, they have rebuilt their country into its former glory, albeit, a different kind of glory. The kingdom was no longer the magical powerhouse it once was rather, it is now a growing beacon of the more practical arts.

A new monarch has recently been crowned, but she is untested and a bit frail - and at a time when dark clouds gather in Arcadia once again. So begins the reign of Queen Vinderion and she has much to do: strengthen the Moon Kingdom, secure its borders and bring prosperity to its beleaguered citizens. But she will not do this alone, beside her are the faithful knights of the Lot Order as well as the Royal Guard, her personal troops and bodyguard.

Other Info:
- Has Napoleonic Era military mixed with Medieval.
- Ruled by Queen Vinderion, a frail royal but firm and courageous.


Rising high above the world in an endless series of jagged peaks stand the tall mountains of the Edge Of Arcadia. Beneath these snow-covered pinnacles, the Dwarves have dug into the bedrock of the world, carving out mines and halls into a kingdom which they call the Everlasting Realm. Although many of the Dwarven strongholds now lie in ruin due to the War Of Gaia and have become the lairs of evil creatures, the glories of their past are not forgotten by the Dwarf race.

The Dwarves are one of the most unified factions in Arcadia, betrayal being a heavy and mortal sin in their culture. At the helm of these sturdy people are Durin the Iron King (also the current High Lord of the Everlasting Realm), Rurik Bloodbeard the Crimson King, Griselia Bearclaw the Rune Queen and Ulthar Burlokkson the Engineer King.

Dwarves do not call upon magic in the same way as other races do. To them, magic is a tangible thing, something that can be worked into axes or cannonballs. It is with all these elements - stalwart hearts, exceptional armor and weaponry, and the unmatched machines of war - that the Everlasting Realm will weather any storm and keep the name true.

Other Info:
- Non-playable race
- Inspired by Warhammer and LOTR Dwarves


~TECHNICAL STUFF~​

1) Standard Roleplayer Guild rules. No godmodding and stuff.
2) As GM, I reserve the right to have my word to be law within the boundaries of this RP.
3) If there are problems with the RP or with other players, you can take it to me (so I can take it to someone who could deal with it lol!).
4) Do not post your character in the Characters Tab. Only I have dominion there.
5) Only post once when you are interacting with an NPC or doing an action. You can post as many as you want when you are talking to another player.
6) Updates (i.e. My posts to move the story along) will generally occur once most has posted. However, if you have not posted, I will still update without affecting your character as much as possible. Worst case scenario, I will assume your character did nothing.
7) Please post something in the OOC if you are still interested just unavailable at the moment. If you do not post within two or three weeks still without any post given, I will be forced to drop you from this RP.
8) If you have read the rules, you will write your favorite Fire Emblem pairing at the bottom of your sheet. (Helping others regarding this rule is discouraged unless you are vouching for that person.)

Some things to remember
a) This is a narrative-based RP so things like weapons triangles and stats don't really matter here. Still, magic can still pierce armor and so does Armorslayers and stuff. Classes also matter weapon-wise and narrative-wise.
b) Your character is VERY unlikely to die in this RP. In battle, they'll just be incapacitated should the circumstances demand it. HOWEVER, if your characters put themselves or do something that assures their death, they WILL die.
Appearance: (Picture or prose, it matters not. Please refrain from using photos of real life people.)

Name:

Sex:

Class: (All classes are available for playing. Higher class = Higher responsibility. Use only classes from Fire Emblem: Awakening.)

Personality:

Background:
 
Still here, I also had some things to do , plus a false bomb threat this saturday
 
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Name

Unknown

Alias
Embla swordsman

Sex
Male

Class
Swordmaster

Personality
A swordsman defined by his mystery, always appearing encased in full armor, and not going by any formal name. In battle he is a cold ruthless killer who would cut down anyone who is against his master.

Background
The mysterious swordsman first appeared at one of Empress Veronica's war councils during the first week of her reignited conquest. Carrying the head of a Lord who was found guilty for treason by the Empress, Veronica explained that from that moment He would be her Executioner and will kill any traitors in her ranks.

Stahl and Cordelia 4 that win win​
 
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Name

Kenji

Sex
Male

Class
Swordmaster

Personality
Kenji assumes a rather calm and nonchalant attitude towards practically everything he does. His intelligence and confidence mixed with his attitude tends to make him seem a little self centered.

Background
Kenji first joined the Ranks of the Askr Empire in order to support his late wife since she believed he would be taking a risk if he became a mercenary. After his wife had passed, Kenji decided to stay with Askr in order to respect his wife's final wishes. Now days he is usually training rookies for the Askr Empire or off finding spots where he can take a nap.

 
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"Mother Giveth, Mother Taketh away."

Name: Eiri The Earthsinger

Sex: Female

Class: War Cleric

Personality: There are two Eiri's to speak of. The first is a unfazably calm girl who speaks with tremendous knowledge, yet finds herself inept in social matters. It is hard to tell when she feels, but that does not mean she doesn't. However when speaking upon matters of faith, Eiri changes. She has undergone endless strife for her beliefs and she has grown vicious in defending it. She holds eternal grudges against those who insult her Mother, sometimes even growing violent.

Background: Eiri was born to what is known to outsiders as 'The Cult of Black Earth' but called themselves simply 'Mother's Church.' They believed Gaia was not simply evil, wrathful or malicious, they believed there was something wrong with the nature Goddess. They spent their days attempting to commune with her near her place of banishment and granting healing magic to the nearby towns. One day Eiri was born, blind yet she learned extremely quick. When she was five she had a vision of a large headdress with a big eye made of glass, the Church quickly made the apparatus and when placed upon her head the eye flared with greenish yellow light: Eiri could see. From that day on she was reviered as a Oracle of Gaia, she that would sing the cries of the Earth to man. Years later, a Concilium regiment caught word of a Cult of Gaia, and their attempts to summon her again. It seemed the very villages they aided still distrusted them and dispised their choice of worship. The regiment then slaughtered the whole Church, leaving none allive aside from Eiri, who was warped away in desperation by her people. She was set with the task of discovering Gia's true purpose, and joined the Concilium. She knew she could not fulfill her task alone, but she did not immediately let her faith be known. She waited until she had properly integrated herself as a important healer before revialing her faith.

Sully is my bae. Anyone with her is great, but I paired her with Robin on my play though.
 
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