Elemi Chronicles: NovumTerra - Scheduling & OOC Ta

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Absyinthe_Artica

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Elemi Chronicles: NovumTerra is currently being worked on. There is so much information I'd like you guys to know about that I am pruning the Character Sign-Ups to perfection for you! This thread is for those interested in Elemi Chronicles, to discuss about scheduling for events and just to chat about anything that you like.

For this CHARP, there will be a character sign up thread for players to fill out and post their characters. Anyone who wants to participate in the Events must sign up a character in the thread in order to attend the chat-room! I prefer this method because I also want to make character profiles for your characters in order to keep track of their information and Elemi's they have caught.

I have decided my previous method for getting Elemi pictures was no good. So I will now be drawing and coloring each Elemi that is found in NovumTerra! I am currently working on a brief synopsis of the CHARP to include here for those who are new to the concept as well. If you have any questions, let me know!

Elemi Chronicles: NovumTerra, is a long term chat roleplay that is centered on your characters expanding the planet, that the Elemental Deity Noirysibeth created; named 'NovumTerra'. Before your characters were ever conceived upon this world, Noirysibeth created beast-like embodiments of the thirteen elements she governs; called Elemi. Many different types of Elemi roam the barren and empty land. A detailed description of each known Elemi is being worked on. Updates on Elemi art will be made in this thread. Noirysibeth created each of your characters with alignments to one of the thirteen elements. You can usually tell what element your character is aligned with by their personality. If they have at least two of the three personality traits that correspond with that element, they are aligned with it. Below is the three personality traits for each of the thirteen elements Noirysibeth controls:

Fire aligned characters are Adventurous, Volatile, and Flamboyant. Water aligned characters are Calm, Abrasive, and Generous. Earth aligned characters are Hardworking, Whimsical, and Cynical. Air aligned characters are Airy, Charismatic, and Perfectionists. Lightning aligned characters are Friendly, Loquacious, and Enigmatic. Ice aligned characters are Cruel, Vindictive, and Self-Reliant.

Poison aligned characters are Venomous, Perceptive, and Alert. Energy aligned characters are Energetic, Passionate, and Insecure. Weather aligned characters are Zany, High-spirited, and Venturesome. While Plant aligned characters are Artful, Helpful, and Moody. Light aligned characters are Religious, Peaceful, and Caring. Darkness aligned characters are Pompous, Unlovable, and Monstrous. Finally the last element in the universe is Celestial, these aligned characters are Amusing, Innovative, and Gallant.

Depending on what element your character is aligned with, determines what starting Elemi your character receives when they first enter the Elemi Chronicles: NovumTerra Chatroom. This Elemi is assigned to guide you through your character's eternal life and to help expand the earth that Noirysibeth made for them. To expand upon NovumTerra, Noirysibeth requests you get the help of the many other Elemi that wander the empty plains. With their amazing powers they can create more trees, land, water, buildings and anything else your character can dream up.

Each Elemi has a set of three moves it knows permanently. These moves or powers can aid your characters in expanding upon the world and in battle against other Elemi's. To persuade a wild Elemi to join your team, you will have to battle it first and prove your character's worth to it. Once you have staggered the Elemi and it can no longer fight, you may approach it and bond with it so it will follow you and help your character's cause. The mechanics of how to battle and tame an Elemi are currently being worked on.

Noirysibeth granted each Elemi five extra stages of evolution to unlock within themselves besides the one they were first created with. All Elemi can access the first evolutionary stage. However, not all Elemi can gain enough Elemental experience to access the higher stages. It is up to your characters to help the Elemi evolve further by battling them and using their moves to create a world that is fit for immortal elemental beings. You can evolve your Elemi by collecting a certain number of Elementa Orbs of the same element as the Elemi your evolving(this is an orb of pure elemental power that is created when your character utilizes an Elemi's move to further the plot.) and a certain number of Fragments of Elemental Harmony ( these fragments are manifested when your character and their Elemi have either: spent 1 hour 30 minutes in the Event roleplaying, participated in a major build on NovumTerra, or you have won so many battles.) You receive two Fragments of Elemental Harmony when you have successfully won these intervals of battles:
5, 10, 15, 20, 25, 30, 35, 40, 45, 50

This is how many F.E.H and Elementa Orbs you need for each evolutionary stage:
Neonate - No orbs every Elemi comes at this stage.
Stripling - 5 Fragments of Elemental Harmony | 5 Elementa Orbs of the Same Element
Primal - 10 Fragments of Elemental Harmony | 10 Elementa Orbs
Relic - 15 Fragments of Elemental Harmony | 15 Elementa Orbs
Supreme - 20 Fragments of Elemental Harmony | 20 Elementa Orbs
Prime - 30 Fragments of Elemental Harmony | 30 Elementa Orbs

Noirysibeth watches the characters expand upon the empty canvas of earth she created for them. When a character makes their Elemi use a move three different times to develop NovumTerra, she grants them one Elementa Orb based on the element of the Elemi that the character used to develop the world three times with. Besides evolving your Elemi's, Elementa orbs can be used by channeling the Element into the Elemi so it can acquire new knowledge and abilities.

That is the brief synopsis of Elemi Chronicles: NovumTerra!






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Definitely! My roleplay will have a lot of influence from group roleplay mechanics, but all roleplay interactions IC will be in a chat room I have set up. (this will be when the Character Sign-Up Thread is complete and characters have signed up.)
I am currently working on the Neonate Evolutionary Stage for the Fire Elemi Starter; Tissuhond. When it has been completely colored in, I will post it here for your guys' opinions. Seeing as these Elemi's will be your partners in this long term CHARP world, I want the player's input on what the final designs of each Elemi Phase look like.

QUESTION:

There are six possible evolutionary phases each Elemi can unlock. These are in order; Neonate, Stripling, Primal, Relic, Supreme, Prime. At each stage your Elemi looks different from the one previous. Even the moves they can learn with Elementa orbs are now different depending on the stage. The question is, if you could have any kind of evolution form for the different types of Elemi, what would you want?
 
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To be completely honest I'm not even sure. It has always been hard for me to choose a favorite xD
 
Honestly, all the stage names sound cool so I don't know which one to pick XD
 
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I'd have to find em to tell you. ^w^;
 
The Neonate Evolutionary Phase for the Fire Elemi Starter; Tissurhond, is finished!
Let me know what you think!
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Thank you! Now the Stripling Evolutionary Stage is next for the kitteh!
 
Here is the second evolutionary stage for Tissurhond the Fire Elemi Starter:
Stripling Phase:
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YAY! Of course not, Beginners are more than welcome here and encouraged to make a character when the OOC is finally established. (Gotta draw all the Elemi's first) :P
I am glad to have your interest, if you have any suggestions or ideas, I'd love to hear them.
@boklasarmarkus Also is a big contributor to this project right now and are helping me perfect the battle system. :D Each Elemi will also have an ability that is active in battle. :D
 
No ideas from me yet ^^ I think, unless I'm asked specifically, I'll take a backseat on offering suggestions for this RP for now. With the Wonderland RP and Zodiac Guild Rp in particular, I don't want to come across as being...overbearing? ....I don't know the right word that would work.... too eager maybe?

I don't want to step on too many toes...or any toes for that matter...
 
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The best part about trees, is that we don't have toes. You can step on our bark, branches, and roots anytime without harm! ;D

No such thing as too eager, I love any and all suggestions you players (@Scath ) throw at me! It develops the story more. Besides any roleplaying is also collaborative story telling in my book! So no worries here, friend. Suggestions make the story better!
 
Good to know I've not irritated anyone yet ^^ Collaboration is good, if more than one person is suggesting things, I just don't want to be the only one making those suggestions lol

The artwork for the fire Elemi is very nice! (I'm biased though because I like cats or feline types...ah well.)
 
I understand :P
Thank you, I finished sketching out the general design of the Primal phase. Now it is lineart!
What element do you want your first character aligned to?
 
That's a tough one...I'm actually not sure what element I'd build my character around just yet. Out of thirty some characters, one of them ought to fit in with this RP, it's just a matter of choosing what element and what type of character I want to use...which is not the easy part ^^

Typically though I tend to lean more towards air, water, and shadow/dark, but I have a character that is a poison/flora user that might work...and then again I have an ice/cold user that could work too...
 
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You're allowed to sign up as many characters as you think you can keep up with, as a side note.
I like having the challenge of many options, it creates more diversity. :D
What kind of special occasion Seasonal Boss Elemi's would you like to see? (my first one is probably a halloween boss)
 
I'll be sticking with one character for now, I don't think I can handle anymore than that right now. One would think that have many options would make choosing easy, but it's not lol I'm thinking I might go with poison...it might change, but for now poison is winning!

I think I'd like to see a St. Patricks day type boss, but Halloween is good too!
 
That's an interesting take on it! Still working on the third evolution right now for Tissurhond.
Generally, would you want to control the Elemi's yourselves after your character befriends them? Or would people want the GMs to interact with your characters via the Elemi's too?
 
I would say it depends on the amount of work the GM wants to do, but I think for the ease of play, it would be better if the players controlled the Elemi after taming/befriending it. Of course, if it's relevant to the plot, or to keep the roleplay going, the Gm could then assume control of a tamed Elemi with notice to the player of that Elemi.

Hmm, poison is still in the lead...but Ice/cold is not far behind...I may have to resort to the magic eight ball.
 
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Magic eight balls are the best problem solvers! :D
I am going to try and draw the rest of the evolutions in Adobe Illustrator instead of Open Canvas. :D
 
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