<Sega
<Noooooooooooooooooooooooooooooo!
Pretty much that.
Although in all seriousness?
The trailer showed very little actually. It showed that the game physically exists, that it has some decent looking graphical fidelity, that all of that talk about "making the battlefield more readable" was a load of horseshit because there's so many effects in the
pre-alpha stage that it's already hard to follow what's going on... They changed Gabriel Angelos' VA again and I hate to be that guy, but, I don't like the new voice. They used the same song in the first trailer in this trailer I noticed: Always a great sign when they're already recycling sound resources. They showed nothing of the base building they talked about, they showed off abilities that already existed in all of the previous titles save for the titan, which... Looks to be exactly what I thought it would be: A copy-paste clone of Dark Crusade/Soulstorm end game super units. (Ex: The
Giant Tau Doom Chicken.) So basically, giant stat-block units that may have one or two AOE smackdown abilities to break a siege.
So... Basically... Absolutely nothing in this trailer shows me stuff that I can't already do with Dark Crusade or Soulstorm. Both of which have more playable races (DC's got Space Marines, Orks, Eldar, Tau, Imperial Guard, Necrons, and Chaos, Soulstorm has those + Sisters of Battle and
BDSM fetishists Dark Eldar), and are much cheaper.
Huh.
Not looking so good so far.
EDIT
Alfabusa in the comments section made a good point that it looks a lot like a MoBA. I got a similar feeling. The battlefield corridors there feel really small for the army sizes they're touting (which, again, the army sizes there don't look all that impressive compared to DC or Soulstorm). Hm... Hopefully they'll show actual gameplay in a future trailer.