In a roleplay or story, a character must often interact with the objects in a scene. Picking up and reading a book. Opening a complicated safe. Shooting a gun. Swinging a weapon. Flipping a table. Cooking a dinner. Fidgeting with coins in their pocket. These simple actions help convey the scene, set the atmosphere, reveal details about the character and plot, while they carry the reader through your story. Here are some examples! - A display of nervousness by constantly fidgeting with items on a table. - A show of anger by throwing things or slamming doors. - A hint of sadness by holding objects in a certain way. - Showing affection through the caressing or gentle care of certain objects. - A display of action and quick pacing through the use of weapons. - Hinting at fear by the frenzied movement of hiding objects. - The calm relaxed motions of reading through a book. - The slow methodical investigation of things, showing contemplation and thoughtfulness. In this exercise you are going tell a story ONLY through a character's interaction with objects. No dialogue allowed. No thought bubbles or expression of what the character is thinking. You may only describe what the character is doing and how they are interacting with everything that is in the scene with them.