Call of Cthulhu - Colours of the blitz

Buy them Up 1 for 1 starting at three right? I checked and I keep getting 71 points spent.
 
Ostera, you post is a bit off, Bill waiting in the only pub in town for you and is the only customer.
 
Hopefully I'll hav a post by tomorrow. Bit distracted with IW planning and all.
 
Quite alright, you enter the pub at about the same time as Ala's character, prob got the same ride into town.
 
ok....now to try and do this detective style.
 
i do believe that vay has it still open......took me a while to figure out how to do the character sheet myself and that was with help from vay.
 
Thanks Ost. I'll see if he can help me with the sheet at all... x____x Just tried to do it myself and had a aneurysm.
PS: Sorry bout the confusion. I had a post before hers. xD
 
Name: Jack "Red" Shephard
Age: 29
Occupation: Antique Gun Shop Owner
Appearance:
imgres
View attachment 1034

Personality: A bit cocky, but good intentions at heart. A cynic/idealist. Tends to mouth off corny one liners, and crack jokes as he prefers to assail them from a distance with his older weapons, with rather deadly accuracy. His signature weapon is the S&W .38 Special with P+ rounds for added power.
History:

ATTRIBUTES:
STR: 4
CON: 7
POW: 13
DEX: 13
APP: 11
SIZ: 7
INT: 11
EDU: 18

SAN: 65

CHARACTERISTIC ROLLS

Idea: 55
Luck: 65
Know: 90

Damage Bonus: - 1d6

Hit Points: 7
Magic Points: 13
Sanity Points 65

Skills
Accounting: 10%
Anthropology 01%
Archaeology 01%
Art (German) 05%
Astronomy 01%
*Bargain 65%
Biology 01%
Chemistry 01%
Climb 40%
Conceal 15%
Craft (Gun Mechanisms) 05%
*Credit Rating 65%
Cthulhu Mythos 00%
Disguise 01%
Dodge 65%
Drive Auto 20%
Electr. Repair 10%
*Fast Talk 70%
First Aid 30%
Geology 01%
Hide 10%
History 20%
Jump 25%
LAW 05%
Library Use 25%
Listen 25%
Locksmith 01%
Marshal Arts 01%
*Mech. Repair 60%
Medicine 05%
Natural History 10%
Navigate 10%
Occult 05%
Opr Hvy Mech: 90%
*Other Language (German): 70%
Own Language (English): 90%
*Persuade 71%
Pharmacy 01%
Photography 10%
Physics 01%
Pilot (Speedboat) 01%
Psychoanalysis 01%
Psychology 05%
Ride 05%
Sneak 10%
Spot Hidden 25%
Swim 25%
Throw 25%
Track 10%

Firearms

Handgun 63%
Machine Guns 15%
Rifle 61%
Shotgun 61%
SMG 15%

Weapons:

.38 Revolver 1d10 / 15yrds / 2 attk per round / 6 bullets / 8 HP Resist

Equipment

Brass Knuckles
Suitcase
2 cases of .38 Short rounds (200 bullets)
Medical Set
Gold Pocket Watch
Umbrella
Playing Cards
Magnifying Glass
 
Ok choose what you want to do.

You can talk to the locals, or go strait to the Radar station.
 
might want to ask around a bit, see if anyone has heard/seen anything
 
Ten I'd recomed the shop across the street, its the only shop in town and sells just about anything.