- Posting Speed
- Speed of Light
- Writing Levels
- Douche
- Preferred Character Gender
- No Preferences
<table><tr><td><p>
BURNT OFFERING
</p><p>
</p><p>His day is about to get a whole lot worse...
</p></td><td><p>Starring...</P><P>Mark Wahlberg as Karl Baxter</p><P>Monica Belluci as Vanessa Baxter</p><P>Cillian Murphy as Donald Muller</p><P>***** as the Mentor</p><P>***** as Javier Dupont</p><P>Gillian Anderson as Diana Dorsey</p><P>Antonio Banderas as the Ally</p><P>***** as the Obstacle</p></td></tr></table>PREMISE: An innocent man becomes caught up in a terrorist threat, and learns that even his own government cannot be trusted.
Producer's Intro: Okay, this is a novel idea from me and Palonis. You don't submit a character sheet, but you simply register your interest. Then, as a group, we develop 8 characters who we can all use in the story. We take it in turns to write scenes, with complete control over everything that happens. This way, we all help to make a unified story, rather than a collection of character monologues. No one owns a character. They only own scenes.
The 8 Character Roles are as follows:
THE HERO: An unassuming man who becomes the unwitting pawn in this thriller.
Current Information:
Name: Karl Baxter
Played by:
Personality: An overall kind man, though not the sort to be hugely charitable or entirely selfless. Humble, with no unreachable aspirations, he isn't complacent by any means he simply doesn't want to get disappointed. He is prone to the usual spectrum of human emotions but he often has a truer purpose and a spirit a little less sullied than most.
Skills: OPEN TO INPUT
Weakness: He has no combat or self-defence training, and will do anything if his family is threatened.
Possessions: OPEN TO INPUT
Quirk: Is entirely sensory oriented, cannot bear to touch abrasive fabrics or Velcro and has a tendency to escalate laughter into uncontrollable guffawing…mostly a nervous tic he hasn't reconciled himself with.
Background: OPEN TO INPUT
Played by:
Personality: An overall kind man, though not the sort to be hugely charitable or entirely selfless. Humble, with no unreachable aspirations, he isn't complacent by any means he simply doesn't want to get disappointed. He is prone to the usual spectrum of human emotions but he often has a truer purpose and a spirit a little less sullied than most.
Skills: OPEN TO INPUT
Weakness: He has no combat or self-defence training, and will do anything if his family is threatened.
Possessions: OPEN TO INPUT
Quirk: Is entirely sensory oriented, cannot bear to touch abrasive fabrics or Velcro and has a tendency to escalate laughter into uncontrollable guffawing…mostly a nervous tic he hasn't reconciled himself with.
Background: OPEN TO INPUT
Current Information:
Name: Vanessa Baxter
Played by:
Personality: OPEN TO INPUT
Skills: OPEN TO INPUT
Weakness: Claustrophia and occasional asthma attacks
Possessions: Sharpened pencil, purse, cellphone
Quirk: OPEN TO INPUT
Background: Born to a family of three, she suffered from middle child syndrome and has been compensating for a lack of success for years. Works as an editor in a publishing company but has held the same position for ten years and she stresses that it's becoming a permanent position rather than anything else. Met her husband on a subway train…she left her cell phone and he picked it up…kept in contact ever since. Secretly she's afraid of children and although she has a son, Raymond, she worries he will not be raised successfully by such a busy mother.
Played by:
Personality: OPEN TO INPUT
Skills: OPEN TO INPUT
Weakness: Claustrophia and occasional asthma attacks
Possessions: Sharpened pencil, purse, cellphone
Quirk: OPEN TO INPUT
Background: Born to a family of three, she suffered from middle child syndrome and has been compensating for a lack of success for years. Works as an editor in a publishing company but has held the same position for ten years and she stresses that it's becoming a permanent position rather than anything else. Met her husband on a subway train…she left her cell phone and he picked it up…kept in contact ever since. Secretly she's afraid of children and although she has a son, Raymond, she worries he will not be raised successfully by such a busy mother.
Current Information:
Name: Matthew Kingsley
Played by:
Personality: Devout to his cause, willing to pay any price for acheiving his goals, though he'll gladly take the shortest and safest route if it's available. Though he knows how the world is, he is willing to change it for what he believes is right, no matter who he has to kill for that.
Skills: Master equestrian, trained in massage therapy and thus pressure points, locksmithing.
Weakness: OPEN TO INPUT
Possessions: Antique silver watch on a chain
Quirk: OPEN TO INPUT
Background: OPEN TO INPUT
Played by:
Personality: Devout to his cause, willing to pay any price for acheiving his goals, though he'll gladly take the shortest and safest route if it's available. Though he knows how the world is, he is willing to change it for what he believes is right, no matter who he has to kill for that.
Skills: Master equestrian, trained in massage therapy and thus pressure points, locksmithing.
Weakness: OPEN TO INPUT
Possessions: Antique silver watch on a chain
Quirk: OPEN TO INPUT
Background: OPEN TO INPUT
Current Information:
Name: OPEN TO INPUT
Played by: OPEN TO INPUT
Personality: OPEN TO INPUT
Skills: Advanced hacking skills, counter-intelligence skills, explosives knowledge.
Weakness: Has a prosthetic left hand and extensive scarring over the chest and left side of his body, extending even to his face…making him terrible at subterfuge in the conventional sense. Is getting up there in years and while still physically fit, is battling with years of heavy smoking. He tends to fixate on minor issues, a scar from something large failed in the past no doubt.
Possessions: Cigars, a box of matches, and a folding knife.
Quirk: Drinks a whole lot of green tea.
Background: The mentor was once a volunteer fire-fighter who tried to find happiness by endangering his/her own life and never once found even a shred of the fulfillment he/she was looking for. When a pile of rubble fell on them in a burning building, they lost all will to live for months after learning that they lost a limb and suffered severe scarring.
Played by: OPEN TO INPUT
Personality: OPEN TO INPUT
Skills: Advanced hacking skills, counter-intelligence skills, explosives knowledge.
Weakness: Has a prosthetic left hand and extensive scarring over the chest and left side of his body, extending even to his face…making him terrible at subterfuge in the conventional sense. Is getting up there in years and while still physically fit, is battling with years of heavy smoking. He tends to fixate on minor issues, a scar from something large failed in the past no doubt.
Possessions: Cigars, a box of matches, and a folding knife.
Quirk: Drinks a whole lot of green tea.
Background: The mentor was once a volunteer fire-fighter who tried to find happiness by endangering his/her own life and never once found even a shred of the fulfillment he/she was looking for. When a pile of rubble fell on them in a burning building, they lost all will to live for months after learning that they lost a limb and suffered severe scarring.
Current Information:
Name: OPEN TO INPUT
Played by:
Personality: Tends to act cooler then he really is, playing the debonair secret agent while compensating for a trekkie imbedded deeply in his being. He tries to make his words sound appropriate for the secret agent schtick which sometimes comes off as cliché, but around good friends he allows more of his eccentric personality to push through. But watch out…in the thick of conflict, he's single mindedly focused on goals at hand.
Skills: Special forces training, mechanic skills, hand-to-hand fighting, stealth.
Weakness: Pretty women shatter the facade built to act cool, he gets speechless and light-headed around a woman who doesn't remind him of his mother. He could hardly talk throughout the hero's entire wedding
Possessions: OPEN TO INPUT
Quirk: Obsessive compulsive disorder
Background: OPEN TO INPUT
Played by:
Personality: Tends to act cooler then he really is, playing the debonair secret agent while compensating for a trekkie imbedded deeply in his being. He tries to make his words sound appropriate for the secret agent schtick which sometimes comes off as cliché, but around good friends he allows more of his eccentric personality to push through. But watch out…in the thick of conflict, he's single mindedly focused on goals at hand.
Skills: Special forces training, mechanic skills, hand-to-hand fighting, stealth.
Weakness: Pretty women shatter the facade built to act cool, he gets speechless and light-headed around a woman who doesn't remind him of his mother. He could hardly talk throughout the hero's entire wedding
Possessions: OPEN TO INPUT
Quirk: Obsessive compulsive disorder
Background: OPEN TO INPUT
Current Information:
Name: Javier Dupont
Played by: OPEN TO INPUT
Personality: Easygoing and lazy. Thinks of him or herself before anyone else, and is easily willing to run if the situation gets tense. Has a tendency to make jokes when the situation doesn't call for it.
Skills: OPEN TO INPUT
Weakness: Is afraid of heights, darkness, and has an allergy to dogs.
Possessions: Car keys, book of zodiac fortunes, pen knife, lucky rabbit foot, and lucky stone.
Quirk: OPEN TO INPUT
Background: He/she has been a Taxi Driver for seven years and knows the city like the back of their hand. They got to know the hero after driving him at breakneck speed to a wedding. It was a mad day, and the taxi ended up getting trashed, but the taxi driver said they couldn't sue a man on his wedding day. The Hero invited the taxi driver to the wedding, and they soon became friends.
Played by: OPEN TO INPUT
Personality: Easygoing and lazy. Thinks of him or herself before anyone else, and is easily willing to run if the situation gets tense. Has a tendency to make jokes when the situation doesn't call for it.
Skills: OPEN TO INPUT
Weakness: Is afraid of heights, darkness, and has an allergy to dogs.
Possessions: Car keys, book of zodiac fortunes, pen knife, lucky rabbit foot, and lucky stone.
Quirk: OPEN TO INPUT
Background: He/she has been a Taxi Driver for seven years and knows the city like the back of their hand. They got to know the hero after driving him at breakneck speed to a wedding. It was a mad day, and the taxi ended up getting trashed, but the taxi driver said they couldn't sue a man on his wedding day. The Hero invited the taxi driver to the wedding, and they soon became friends.
Current Information:
Name: Diana Dorsey
Played by:
Personality: OPEN TO INPUT
Skills: Lockpicking, Firearms, and Interrogation.
Weakness: OPEN TO INPUT
Possessions: OPEN TO INPUT
Quirk: Smells strongly of citrus due to her favorite perfume.
Background: A special agent of the US Army Criminal Investigation Department, offered a job in there from having worked on the NYPD for a few years. She dated Karl while they were in college, and met later on in a diner where they catched up on their lives.
Played by:
Personality: OPEN TO INPUT
Skills: Lockpicking, Firearms, and Interrogation.
Weakness: OPEN TO INPUT
Possessions: OPEN TO INPUT
Quirk: Smells strongly of citrus due to her favorite perfume.
Background: A special agent of the US Army Criminal Investigation Department, offered a job in there from having worked on the NYPD for a few years. She dated Karl while they were in college, and met later on in a diner where they catched up on their lives.
Current Information:
Name: OPEN TO INPUT
Played by: OPEN TO INPUT
Personality: Proud and officious. He/she has a very clinical personanlity and likes things to be done according to the rules. They don't like it when the correct procedures aren't followed, and they will never compromise on traditions, no matter the stakes.
Skills: Gun specialist, Hand-to-Hand Expert, Leadership, Iron will, Tactician, Advanced Vehicle operator, model building, and intimidation.
Weakness: OPEN TO INPUT
Possessions: A necklace with a few brightly colored beads on it given to them years ago by a daughter.
Quirk: Nervous tic, winking when he/she's stressed, tired or nervous.
Background: The commander of the government task force assigned to the operation that the Hero gets tangled up in. He/She is an older agent who has worked on several situations similar to this one, with varying levels of success. When the situation goes south, he/she immediately assumes that the Hero is working for the other side, and decides to take him in.
Played by: OPEN TO INPUT
Personality: Proud and officious. He/she has a very clinical personanlity and likes things to be done according to the rules. They don't like it when the correct procedures aren't followed, and they will never compromise on traditions, no matter the stakes.
Skills: Gun specialist, Hand-to-Hand Expert, Leadership, Iron will, Tactician, Advanced Vehicle operator, model building, and intimidation.
Weakness: OPEN TO INPUT
Possessions: A necklace with a few brightly colored beads on it given to them years ago by a daughter.
Quirk: Nervous tic, winking when he/she's stressed, tired or nervous.
Background: The commander of the government task force assigned to the operation that the Hero gets tangled up in. He/She is an older agent who has worked on several situations similar to this one, with varying levels of success. When the situation goes south, he/she immediately assumes that the Hero is working for the other side, and decides to take him in.
To join this roleplay, you must submit one feature of each of the 8 roles, as follows:
- Post a name for one character
- Post a picture for another character (well-known movie star preferred)
- Post a personality for another character
- Post an unusual trait for another character (something weird about their appearance or personality)
- Post a piece of equipment/possession that another character carries
- Post a list of skills for another character
- Post a list of weaknesses for another character (physical, psychological)
- Post a background for another character
The roleplay will follow the structure below: (Best not to click the Spoiler Tag until you're comfortable with the rest of the rules)
1. THE ORDINARY WORLD: Here we post a scene to introduce the hero and show him going about his ordinary life. We can also post scenes for other characters if we need the readers to know about them at this point.
2. THE CALL TO ACTION: A single scene is posted where something happens to throw the Hero out of his ordinary life. This is the spark that ignites the story.
3. THE REFUSAL: A single scene where the Hero freaks out, terrified by either what has happened or what he has to do.
4. MEET THE MENTOR: Scenes in which the "inner characters" are introduced - people who know more about what's going on. This can include the Mentor, the Villain, the Herald, the Obstacle, or whatever. They help to propel the Hero on his real quest.
5. CROSSING THE THRESHOLD: An exciting scene where the Hero goes past the point of no return and enters a new and dangerous world. This is a big change of pace and a glimpse at the excitement to come.
6. FUN & GAMES: Any number of scenes in which the Hero goes through trials, makes friends and uncovers enemies. This is the "meat" of the story, and a great place for the Ally and Trickster to shine.
7. THE SPIRAL: Any number of scenes in which the bad guys start to close in and things start to get worse and worse for the hero. Desperation and tension need to be built up here.
8. THE DARK NIGHT: A scene in which the Hero reaches his lowest point, losing all hope. Sometimes there is a disaster, or someone close to the Hero gets killed. It seems that he cannot win, and he despairs. This is a very emotional moment, when all seems lost.
9. THE REWARD: A scene in which the Hero receives something - a gift, a blessing, a piece of information, a glimmer of hope. Whatever it is, it inspires the Hero to pick himself up and keep going, or start turning the tables on his enemies.
10. THE ROAD BACK: Any number of scenes in which the finale starts to build. The Hero starts taking the path back to power, figuring things out, gaining his army, gathering his resources, or whatever. Tension has to build to breaking point in these scenes.
11. THE RESURRECTION: A scene in which the enemies make their final attack and the story comes to its climax. The Hero must face the enemy alone and achieve victory without anyone else's help.
12. THE ELIXIR: Any number of scenes to tie up all the plots and say goodbye to the characters.
2. THE CALL TO ACTION: A single scene is posted where something happens to throw the Hero out of his ordinary life. This is the spark that ignites the story.
3. THE REFUSAL: A single scene where the Hero freaks out, terrified by either what has happened or what he has to do.
4. MEET THE MENTOR: Scenes in which the "inner characters" are introduced - people who know more about what's going on. This can include the Mentor, the Villain, the Herald, the Obstacle, or whatever. They help to propel the Hero on his real quest.
5. CROSSING THE THRESHOLD: An exciting scene where the Hero goes past the point of no return and enters a new and dangerous world. This is a big change of pace and a glimpse at the excitement to come.
6. FUN & GAMES: Any number of scenes in which the Hero goes through trials, makes friends and uncovers enemies. This is the "meat" of the story, and a great place for the Ally and Trickster to shine.
7. THE SPIRAL: Any number of scenes in which the bad guys start to close in and things start to get worse and worse for the hero. Desperation and tension need to be built up here.
8. THE DARK NIGHT: A scene in which the Hero reaches his lowest point, losing all hope. Sometimes there is a disaster, or someone close to the Hero gets killed. It seems that he cannot win, and he despairs. This is a very emotional moment, when all seems lost.
9. THE REWARD: A scene in which the Hero receives something - a gift, a blessing, a piece of information, a glimmer of hope. Whatever it is, it inspires the Hero to pick himself up and keep going, or start turning the tables on his enemies.
10. THE ROAD BACK: Any number of scenes in which the finale starts to build. The Hero starts taking the path back to power, figuring things out, gaining his army, gathering his resources, or whatever. Tension has to build to breaking point in these scenes.
11. THE RESURRECTION: A scene in which the enemies make their final attack and the story comes to its climax. The Hero must face the enemy alone and achieve victory without anyone else's help.
12. THE ELIXIR: Any number of scenes to tie up all the plots and say goodbye to the characters.