M
Minx
Guest
Original poster
This will be based off of dishonored, if you don't know what that is, well it's okay, should be easy to follow along.
Location: USA, Massachusetts, Boston.
Date: November 27, 2014.
To the naked eye, the world looks incorruptible, but behind the scenes, that's a different story. There are others performing dark arts, world threatening disasters being dealt with...unspeakable corruption, hidden from the public.
The outsider (
) has called his followers (
) to his aid, the witches of Salem have now taken action to take over The Outsider's realm. They plan on eliminating Outsiders from the mortal world. Once they're done, they're going to capture The Outsider and take his place, and take his power. If they succeed everything in the mortal world and beyond will crumble.
Over the last couple of months, Outsiders have been disappearing left and right. Once there was hundreds of Outersiders, now there is less then twenty. Witches, once prey by the Outsiders, now the witches became the predators. The numbers of witches has vastly grown through out the months. All of them, gaining their power from an unknown source. No one knows the whereabouts of this source.
The Outsider has located the rest of his followers to the heart of Boston, in a abandoned factory. Here he will have his followers figure out how to set aside their differences and work together to eliminate the threat or lose their world they live on, and their power.....
Rules:
-No well rounded characters, everyone has flaws
-I control npc's, so don't suddenly get into a fight with random npc's unless I said it happen.
-if you have any ideas referring to the plot of the Roleplay, message me and I'll work something out with you.
-nothing op, we want this to he fun for everyone.
-write left hand in the other box of your oc sheet so I know you have read the rules
Character sheet:
When creating a character, you need to pick one passive traits, two abilities, and create your own ability (only one, and nothing to op)
Name:Claire Wyoming
Appearance:
Age:19
Gender:female
Background:Claire lived a pretty well rounded life, she excelled in computer technology knowing how to program almost anything that has a motherboard. She never failed any of her classes, passed with high honors, she was getting scholarships and everything she could ever desire. Including her cat mittens. But all that changed, after a bad work day with her father.
One day her father got many death threats during the day, he worked as a private investigator. He noticed a car following him around, the threats had an unknown location of where it was coming from. Making her dad on edge all day, keeping his self defense weapon at his side all day (pistol). When he came home he realized the same car that had been following him was parked in front of his house. So he decided to sneak through the back, held his pistol and noticed the back door was open. Once he went in, someone jumped in front of him and he shot... He shot Claire's mom, his wife. It was a surprise party for his birthday, everyone stared in horror. And Clair's mom laid in a pool of blood.
Claire's dad was arrested, and she had to go to a foster home. She hopped from foster home to foster home. Only thing to keep her company was her cat mittens. Eventually Claire ran away at the age of 16, once she did, she was visited by The outsider, and she was given the mark. He saw how her life turned around so quick, and saw what path she was going down. This new found gift let her get through life, thieving and sneaking around, sharing a life with her cat. Even though he gave her fangs and turned her food into blood, she learned to live with it (she is the only outsider who feeds off of blood for her powers) some people even became donators for blood so she wouldn't need to hurt anyone who didn't deserve it. Eventually she could possess her cat to the point where both her and mittens had a mutual relation ship. And then spiritually bonded. Now Claire rooms the streets getting any info on current day life, and stealing just to live another day.
Weapons: five seven pistols with green laser sights. And a short tactical sword (all stolen)
Personality: very energetic and random at times, but can have a temper if the right thing can tick her off. She doesn't care for others, unless he/she makes an impression on her. She also tends to be very curious and nosy about things.
Abilities:blink, possession, dark sorcery (the ability to control dark energies and magic. Claire so far has no idea how it works, only thing she can do is create dark spheres of energy and launch it at others. Only downfall is that she has to feed off of blood to survive. She grew fangs as soon as she got the mark.)
Passive trait: agility
Years: 3
Abilities
Passive traits
If you have any questions just ask, I won't bite :)
Location: USA, Massachusetts, Boston.
Date: November 27, 2014.
To the naked eye, the world looks incorruptible, but behind the scenes, that's a different story. There are others performing dark arts, world threatening disasters being dealt with...unspeakable corruption, hidden from the public.
The outsider (
View attachment 29400
"The Outsider is a figure of myth, neither good nor evil."
The Outsider appears to people he finds "interesting," and can make contact with them both through dreams, and in the physical world at his shrines. When he makes contact with you, he will provide you with one of his "gifts" making you bare his mark on your left hand, giving you supernatural powers.
While the Outsider remains neutral in regard to events that transpire in the mortal world. He does not place conditions on those he gifts with supernatural abilities, and does not seem to factor hierarchy or effort into their selection
No further info has been recorded.
"The Outsider is a figure of myth, neither good nor evil."
The Outsider appears to people he finds "interesting," and can make contact with them both through dreams, and in the physical world at his shrines. When he makes contact with you, he will provide you with one of his "gifts" making you bare his mark on your left hand, giving you supernatural powers.
While the Outsider remains neutral in regard to events that transpire in the mortal world. He does not place conditions on those he gifts with supernatural abilities, and does not seem to factor hierarchy or effort into their selection
No further info has been recorded.
followers of The Outsider himself, each one bares the gift mark on their left hand. Each outsider has the ability to use dark magic to get their way in life, wether it be thieving or saving a life, or even simple activities like getting around to different locations. They look like ordinary people, but they want that. Underneath their disguise, they are something more.
Over the last couple of months, Outsiders have been disappearing left and right. Once there was hundreds of Outersiders, now there is less then twenty. Witches, once prey by the Outsiders, now the witches became the predators. The numbers of witches has vastly grown through out the months. All of them, gaining their power from an unknown source. No one knows the whereabouts of this source.
The Outsider has located the rest of his followers to the heart of Boston, in a abandoned factory. Here he will have his followers figure out how to set aside their differences and work together to eliminate the threat or lose their world they live on, and their power.....
Rules:
-No well rounded characters, everyone has flaws
-I control npc's, so don't suddenly get into a fight with random npc's unless I said it happen.
-if you have any ideas referring to the plot of the Roleplay, message me and I'll work something out with you.
-nothing op, we want this to he fun for everyone.
-write left hand in the other box of your oc sheet so I know you have read the rules
Character sheet:
When creating a character, you need to pick one passive traits, two abilities, and create your own ability (only one, and nothing to op)
Name:
Appearance:
Backstory: (what he/she's life was like before the change, why The outsider found him/her interesting and what is currently happening)
Personality:
Abilities:(two abilities from the list, and create one as well as explain how it works and what it is)
Passive trait: (only one)
Years: (how long they have been an outsider)
Other:
Appearance:
Backstory: (what he/she's life was like before the change, why The outsider found him/her interesting and what is currently happening)
Personality:
Abilities:(two abilities from the list, and create one as well as explain how it works and what it is)
Passive trait: (only one)
Years: (how long they have been an outsider)
Other:
Name:Claire Wyoming
Appearance:
Age:19
Gender:female
Background:Claire lived a pretty well rounded life, she excelled in computer technology knowing how to program almost anything that has a motherboard. She never failed any of her classes, passed with high honors, she was getting scholarships and everything she could ever desire. Including her cat mittens. But all that changed, after a bad work day with her father.
One day her father got many death threats during the day, he worked as a private investigator. He noticed a car following him around, the threats had an unknown location of where it was coming from. Making her dad on edge all day, keeping his self defense weapon at his side all day (pistol). When he came home he realized the same car that had been following him was parked in front of his house. So he decided to sneak through the back, held his pistol and noticed the back door was open. Once he went in, someone jumped in front of him and he shot... He shot Claire's mom, his wife. It was a surprise party for his birthday, everyone stared in horror. And Clair's mom laid in a pool of blood.
Claire's dad was arrested, and she had to go to a foster home. She hopped from foster home to foster home. Only thing to keep her company was her cat mittens. Eventually Claire ran away at the age of 16, once she did, she was visited by The outsider, and she was given the mark. He saw how her life turned around so quick, and saw what path she was going down. This new found gift let her get through life, thieving and sneaking around, sharing a life with her cat. Even though he gave her fangs and turned her food into blood, she learned to live with it (she is the only outsider who feeds off of blood for her powers) some people even became donators for blood so she wouldn't need to hurt anyone who didn't deserve it. Eventually she could possess her cat to the point where both her and mittens had a mutual relation ship. And then spiritually bonded. Now Claire rooms the streets getting any info on current day life, and stealing just to live another day.
Weapons: five seven pistols with green laser sights. And a short tactical sword (all stolen)
Personality: very energetic and random at times, but can have a temper if the right thing can tick her off. She doesn't care for others, unless he/she makes an impression on her. She also tends to be very curious and nosy about things.
Abilities:blink, possession, dark sorcery (the ability to control dark energies and magic. Claire so far has no idea how it works, only thing she can do is create dark spheres of energy and launch it at others. Only downfall is that she has to feed off of blood to survive. She grew fangs as soon as she got the mark.)
Passive trait: agility
Years: 3
Abilities
Can teleport short distances. With practice the ability can be used more rapidly. (To anyone who sees the caster teleport, it looks as if the caster deteriorates into ashes and morphs in a new location.)
Can lift up any object (only if the caster has the physical strength to lift it him/herself) from a distance, pulling it towards them, moving it around or throwing it,almost telepathically.
Enter the body and possess any creature (except other outsiders) for a short duration of time, giving the caster full control of its victim. Once the spell is done with, the victim will either pass out, or walk off with no memory of the possession (varies on how many times the victim has been possessed, he/she could be use to it or not) With practice, the ability can eventually be used as long as the caster wants.
Gives the caster the ability to see through walls and spot out other living creatures and beings. (Think of it as x-ray vision)
Passive traits
Can jump at least a story high, your reflexes are quicker, and your running speed is increased three times of an average runner.
Can endure more damage than three men combined. Your regeneration properties are increased as well (a stab wound would take days, instead of months to heal)
You are automatically skilled (averagely skilled, I may add) with any weapon you currently having in your hands
If you have any questions just ask, I won't bite :)