- Invitation Status
- Not accepting invites at this time
- Posting Speed
- Multiple posts per day
- One post per day
- 1-3 posts per week
- Slow As Molasses
- Online Availability
- 10 AM - 2 PM: It all depends on if I'm working, doing homework, or having family time.
- Writing Levels
- Intermediate
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Male
- Female
- Agender
- Genres
- Fantasy, Modern, Magical, Romantic Fanatic, some Steampunk, Apocalyptic settings, a bit of Viral, Anthro. I'm new to writing SciFi and Horror but not afraid to play. (I need the practice).
Not too big on History, but will play a Fantasy History based RP if I have the time to do the research. At this point, I'm deeply into Japanese History based stories.
Not very good at Military genres and not strong in writing out fight scenes, but will jump in the center of the storm to better myself.
Not taking anymore players - new members have been called.
Original Plot Concept for Three-P RP:
Desert - a desert world dying due to the sun's relentless kiss upon it. One belief has gain flesh - The Beholder of Blue is said to be the one who holds the ability to return the waters to the Dunes and protect it from the Sky Fires that consume it daily; even in the dark of night, the Sky Fires still sting. But, this Beholder will bring more to the future of the land than even their eldest Shamans know.
Some fear she also holds the opposite of water - fire, believing she is a Firemaker. This fear has supposedly been recently witnessed, has led to her exile from her village. So, she travels now, seeking out what she must find that will return the waters to her land and bring forth a new future to her people - and possibly renew her people's faith in her.
I'm thinking who she ends up bringing to the Dunes is a lost wanderer who almost dies out in the desert. He is obviously from the Outer Lands, ones many Sand People are unaware exist. He has lost his memory due to sun sickness, and is slightly blinded as well from the same. Even though she has been forced to leave her people, she is still respected in other tribes who do not believe in the rumors. She takes the Outerlander there to recuperate.
Now, I'm thinking this Outerlander has skills that are unknown to the Sandpeople, and when he slowly begins to show some signs of knowledge to things they don't know, they begin to consider him a holy being, like the Beholder. They soon claim that he is the gift the Beholder was meant to bring to the Dunes in order to return the waters...
He brings technology.
The twist - technology is just as much a dangerous as it is a blessing. Through this, the Beholder ends up also bring forth the very threat her people feared - fire.
Now, there's probably more twisties and plot bombs that can come from this. I'm just throwing this up now to see if anyone has any ideas that popped up from their first read. I see other tribal members, and probably more to the Outerlander's story that will end up being the major conflict in this. There's a reason why this person was found in the desert almost dead... Something drove him out there - either to hide or to die...
No one enters the desert expecting to live.
Another portion of the story deals with the Tribal Alliance between the three larger tribes that manage all others. Whadi, being the largest (Alpha) is responsible for the Beholder's exile. The other tribe representatives are upset about their decision voted on without their knowledge or here-say.
According to findings various Elders have come across, there is a reason why the Beholder must stay within the walls of the Alpha city - The Sand Devil wishes for her end, to guarantee that the waters never return and the desert can turn into glass. He will send out his demons to destroy the cities and villages, kill off all Sandpeople tribes to feed his children. Then, he will heat up the sands and the desert will become glass - his dominion will be unlivable by any other being except his children.
As of right now, the Beholder is vulnerable; she is unaware of this danger, and the Sand Devil's children have awaken.
Whadi, hoping to clean up their mistake, called for the aid of the other tribes, requesting that they send out their best trackers to team up in the search for their beloved Beholder. Anything can happen to with this part of the story... IDK, that's for the group to figure out as they go along.
This story will begin in the second village, where the Beholder is caring for the Outerlander, and the people there discuss the situation the Beholder has been marked with, as well as this new situation she carried into their territory.
Name: Bathya Anetaha (Aneta, Annette)
[SPOILI]Age: 86 (looks 19)
Gender: F
Race: Desert Elf
Appearance:
Written Appearance: Hair is way longer and with the tell-tale appearance of brightened, sun-bleached strawberry reddish strands running from the top of her head and woven within her dark brunette braids. Her eyes, now this is where many have fallen from faith, from grace, and from cliffs; for they are set in the most striking crystal blue – all blue. There are no whites for enemies to seek before an attack. Her eyes are a deep rich blue within crystal blue – an honorable trait for what the Desert people call the Ignhad-ahhn, the Beholder of Blue.
She's considered to be a Sand Dancer -Soothsayer in her tribe, one that can see truth between the thin lines of falsehood, and knows the heart of the land better than the land itself. The water magic of her people is her passion, and alone with the sand, Aneta can conjure up wonders. They also claim that she is the one who will return water to the land (honor, respect, trust, a future; not necessarily really water, but that's another aspect of the belief as well.)
Personality: Serious, strict, militant in some cases; in others – a stoic warrior who doesn't have to speak to understand if a person deserves death or not.
Strengths: Knowing what to hear, when to hear it; what to say, when to say it; when to take action and how that action should be made before her enemies realize that she's actually a threat.
Weaknesses: Doesn't know her limitations. Even though she's strong and tough, she is still a young woman who lacks in the ways of the Outer Lands. Her lack of education about other cultures and races will cause her to overstep her boundaries sometimes, say something taken out of context due to the cultural confusion; which can cause distrust and problems. All she has is her actions, and if they don't speak loud enough for her, then her place in the group will forever be – doubted.
Likes: Likes people who can stand up independently for themselves, not those who are like children playing warrior. She likes to take control in a lot of things, but is humble enough to know where her place is. Although, she does favor being pampered once in a while; to not have to worry about responsibilities.
If she had the chance to live an easier life, she would probably like it a lot, but still maintain a harden heart.
Dislikes: Weak souls, dull weapons, open hearts. She's not very good at sharing her emotions, or dealing with people who do. She's not the type of shoulder someone would want to cry on.
Weapons:
[SPOILI]
[/SPOILI]
Skill Classification: Shaman/Soothsayer/Ranger - Desert
Demon Belief: Some people believe she is the reincarnation of the Fire demon, Crech. (The birthmarks down Rt side of her body resembles those depicted in ancient illustrations upon Crech's entire body.) He is the one who dried the lands with his heated breath and turned them into Desert.
Abilities: Close range fighting, melee, weapon competency, Healing, Awareness, Beast Bond.
Focus: Doppelganger - ability to read an opponents moves and fighting level, mimic their every attack, learning their fighting technique in order to put it back on them. Can focus enough to maintain the ability she learned from her opponent.
Weather Manipulation - able to cause water-related weather changes in the location she's present in, or the location of her opponent.
Water Magic, and Soothsayer (Sand Dancer)
Hidden Because her skills in weather (Air), can create fire through lightning. She's keeping this under lock and key.
An excerpt of her thoughts one night before she left the Sand Lands:
I didn't know I had a new name at first, until they began to scream it at me. I don't know why they kept yelling, why they ran, what I do comes naturally. Does it not come naturally to me? Fire Maker... that I did not understand, I did not burn their flesh... Blood Drinker... that I also do not understand, I never drink the blood, only the water. After all, what use does a dead man have for his water?
I never understood their fear... but He reassured me, told me I had no reason to understand their fear, that their fear was meaningless, only useful as an advantage.
He told me many things. He explained so much: the Ighad... that meant blue, that title I understood - my eyes. No one had them but me; one reason why they fear. Kry, that meant demon, a name given to me by a Sand Dancers. I killed her, killed her with the sun just because the name didn't suit me. And that's when they began to scream.
I like the desert; it is my world, my land, and I am its desert child. But He grows dissatisfied, tells me that there is much beyond the open sands, and that I must leave this place for a time. I do not wish to go... but I owe Him much, so I will leave.
Beast Name: Dache
Beast Race: Minotarian
Beast Appearance: [SPOILI]
[/SPOILI]
He's thinner than in this picture after living in the desert for so long, but the thinness is only leanness, for his muscle mass is still rather impressive. Stands about 7 1/2 ft tall on twos, and about 5 3/4 ft tall on all fours.
Covered in no fur, his skin is of thick leathery flesh with hard bone shells on shoulders forearms and fist, down neck and back, around thighs. His hands have three appendages and one thumb like appendage; and hooves for feet. His tail is stocky, and his horns is less than his shoulder width.
Beast Abilities: Stand and walks on fours or twos, ramming skills, hand to hand combat, can wield weapons (battle axe, battle swords) which he stores in a sheath connected to the saddle he wears for Aneta.
Bond Strength: 4 and growing
Weapon: Dual Battle Axes and shield.
Abilities: Empathy, Melee Attacks, Weapon competency - spars with Aneta to keep her fast and strong. Intelligent Beast - Beast Lore knowledge.
Focus: Metal Manipulation, Spell Stealing - soak in the energies within an opponents attack to store, to share with allies, or to alter and return for a ten-fold attack, Second Wind - increases speed, Berserk Attack, Ferocious Lunge and Charge attacks.
Biography: Even though he was naturally bonded to Aneta, Dache is not fond of it. He is from a proud race, but one that has slowly died to only a small handful; which he hasn't found. Aneta has helped him cope with the lost of his tribe, integrating him into her own as friend and brother. He only allows Aneta to ride on his back, and the saddle she uses was fashioned by his hands. Anata had refused this courteously from him, feeling she would offend his honor, but Dache feels to allow her to suffer during travel is more of a dishonor to his horns than if she rode on his back like a dogger mule.
The reason why he is so protective of her is due to her willingness to treat him better than he treats himself. He respects her for this, as well as respects her holy prowess. She's told him many times that she will assist him in finding his tribe, hoping that she can help him rebuild his race in this manner.
Original Plot Concept for Three-P RP:
Desert - a desert world dying due to the sun's relentless kiss upon it. One belief has gain flesh - The Beholder of Blue is said to be the one who holds the ability to return the waters to the Dunes and protect it from the Sky Fires that consume it daily; even in the dark of night, the Sky Fires still sting. But, this Beholder will bring more to the future of the land than even their eldest Shamans know.
Some fear she also holds the opposite of water - fire, believing she is a Firemaker. This fear has supposedly been recently witnessed, has led to her exile from her village. So, she travels now, seeking out what she must find that will return the waters to her land and bring forth a new future to her people - and possibly renew her people's faith in her.
I'm thinking who she ends up bringing to the Dunes is a lost wanderer who almost dies out in the desert. He is obviously from the Outer Lands, ones many Sand People are unaware exist. He has lost his memory due to sun sickness, and is slightly blinded as well from the same. Even though she has been forced to leave her people, she is still respected in other tribes who do not believe in the rumors. She takes the Outerlander there to recuperate.
Now, I'm thinking this Outerlander has skills that are unknown to the Sandpeople, and when he slowly begins to show some signs of knowledge to things they don't know, they begin to consider him a holy being, like the Beholder. They soon claim that he is the gift the Beholder was meant to bring to the Dunes in order to return the waters...
He brings technology.
The twist - technology is just as much a dangerous as it is a blessing. Through this, the Beholder ends up also bring forth the very threat her people feared - fire.
Now, there's probably more twisties and plot bombs that can come from this. I'm just throwing this up now to see if anyone has any ideas that popped up from their first read. I see other tribal members, and probably more to the Outerlander's story that will end up being the major conflict in this. There's a reason why this person was found in the desert almost dead... Something drove him out there - either to hide or to die...
No one enters the desert expecting to live.
Another portion of the story deals with the Tribal Alliance between the three larger tribes that manage all others. Whadi, being the largest (Alpha) is responsible for the Beholder's exile. The other tribe representatives are upset about their decision voted on without their knowledge or here-say.
According to findings various Elders have come across, there is a reason why the Beholder must stay within the walls of the Alpha city - The Sand Devil wishes for her end, to guarantee that the waters never return and the desert can turn into glass. He will send out his demons to destroy the cities and villages, kill off all Sandpeople tribes to feed his children. Then, he will heat up the sands and the desert will become glass - his dominion will be unlivable by any other being except his children.
As of right now, the Beholder is vulnerable; she is unaware of this danger, and the Sand Devil's children have awaken.
Whadi, hoping to clean up their mistake, called for the aid of the other tribes, requesting that they send out their best trackers to team up in the search for their beloved Beholder. Anything can happen to with this part of the story... IDK, that's for the group to figure out as they go along.
This story will begin in the second village, where the Beholder is caring for the Outerlander, and the people there discuss the situation the Beholder has been marked with, as well as this new situation she carried into their territory.
Name: Bathya Anetaha (Aneta, Annette)
[SPOILI]Age: 86 (looks 19)
Gender: F
Race: Desert Elf
Appearance:
Written Appearance: Hair is way longer and with the tell-tale appearance of brightened, sun-bleached strawberry reddish strands running from the top of her head and woven within her dark brunette braids. Her eyes, now this is where many have fallen from faith, from grace, and from cliffs; for they are set in the most striking crystal blue – all blue. There are no whites for enemies to seek before an attack. Her eyes are a deep rich blue within crystal blue – an honorable trait for what the Desert people call the Ignhad-ahhn, the Beholder of Blue.
She's considered to be a Sand Dancer -Soothsayer in her tribe, one that can see truth between the thin lines of falsehood, and knows the heart of the land better than the land itself. The water magic of her people is her passion, and alone with the sand, Aneta can conjure up wonders. They also claim that she is the one who will return water to the land (honor, respect, trust, a future; not necessarily really water, but that's another aspect of the belief as well.)
Personality: Serious, strict, militant in some cases; in others – a stoic warrior who doesn't have to speak to understand if a person deserves death or not.
Strengths: Knowing what to hear, when to hear it; what to say, when to say it; when to take action and how that action should be made before her enemies realize that she's actually a threat.
Weaknesses: Doesn't know her limitations. Even though she's strong and tough, she is still a young woman who lacks in the ways of the Outer Lands. Her lack of education about other cultures and races will cause her to overstep her boundaries sometimes, say something taken out of context due to the cultural confusion; which can cause distrust and problems. All she has is her actions, and if they don't speak loud enough for her, then her place in the group will forever be – doubted.
Likes: Likes people who can stand up independently for themselves, not those who are like children playing warrior. She likes to take control in a lot of things, but is humble enough to know where her place is. Although, she does favor being pampered once in a while; to not have to worry about responsibilities.
If she had the chance to live an easier life, she would probably like it a lot, but still maintain a harden heart.
Dislikes: Weak souls, dull weapons, open hearts. She's not very good at sharing her emotions, or dealing with people who do. She's not the type of shoulder someone would want to cry on.
Weapons:
[SPOILI]
Skill Classification: Shaman/Soothsayer/Ranger - Desert
Demon Belief: Some people believe she is the reincarnation of the Fire demon, Crech. (The birthmarks down Rt side of her body resembles those depicted in ancient illustrations upon Crech's entire body.) He is the one who dried the lands with his heated breath and turned them into Desert.
Abilities: Close range fighting, melee, weapon competency, Healing, Awareness, Beast Bond.
Focus: Doppelganger - ability to read an opponents moves and fighting level, mimic their every attack, learning their fighting technique in order to put it back on them. Can focus enough to maintain the ability she learned from her opponent.
Weather Manipulation - able to cause water-related weather changes in the location she's present in, or the location of her opponent.
Water Magic, and Soothsayer (Sand Dancer)
Hidden Because her skills in weather (Air), can create fire through lightning. She's keeping this under lock and key.
An excerpt of her thoughts one night before she left the Sand Lands:
I didn't know I had a new name at first, until they began to scream it at me. I don't know why they kept yelling, why they ran, what I do comes naturally. Does it not come naturally to me? Fire Maker... that I did not understand, I did not burn their flesh... Blood Drinker... that I also do not understand, I never drink the blood, only the water. After all, what use does a dead man have for his water?
I never understood their fear... but He reassured me, told me I had no reason to understand their fear, that their fear was meaningless, only useful as an advantage.
He told me many things. He explained so much: the Ighad... that meant blue, that title I understood - my eyes. No one had them but me; one reason why they fear. Kry, that meant demon, a name given to me by a Sand Dancers. I killed her, killed her with the sun just because the name didn't suit me. And that's when they began to scream.
I like the desert; it is my world, my land, and I am its desert child. But He grows dissatisfied, tells me that there is much beyond the open sands, and that I must leave this place for a time. I do not wish to go... but I owe Him much, so I will leave.
Beast Name: Dache
Beast Race: Minotarian
Beast Appearance: [SPOILI]
He's thinner than in this picture after living in the desert for so long, but the thinness is only leanness, for his muscle mass is still rather impressive. Stands about 7 1/2 ft tall on twos, and about 5 3/4 ft tall on all fours.
Covered in no fur, his skin is of thick leathery flesh with hard bone shells on shoulders forearms and fist, down neck and back, around thighs. His hands have three appendages and one thumb like appendage; and hooves for feet. His tail is stocky, and his horns is less than his shoulder width.
Beast Abilities: Stand and walks on fours or twos, ramming skills, hand to hand combat, can wield weapons (battle axe, battle swords) which he stores in a sheath connected to the saddle he wears for Aneta.
Bond Strength: 4 and growing
Weapon: Dual Battle Axes and shield.
Abilities: Empathy, Melee Attacks, Weapon competency - spars with Aneta to keep her fast and strong. Intelligent Beast - Beast Lore knowledge.
Focus: Metal Manipulation, Spell Stealing - soak in the energies within an opponents attack to store, to share with allies, or to alter and return for a ten-fold attack, Second Wind - increases speed, Berserk Attack, Ferocious Lunge and Charge attacks.
Biography: Even though he was naturally bonded to Aneta, Dache is not fond of it. He is from a proud race, but one that has slowly died to only a small handful; which he hasn't found. Aneta has helped him cope with the lost of his tribe, integrating him into her own as friend and brother. He only allows Aneta to ride on his back, and the saddle she uses was fashioned by his hands. Anata had refused this courteously from him, feeling she would offend his honor, but Dache feels to allow her to suffer during travel is more of a dishonor to his horns than if she rode on his back like a dogger mule.
The reason why he is so protective of her is due to her willingness to treat him better than he treats himself. He respects her for this, as well as respects her holy prowess. She's told him many times that she will assist him in finding his tribe, hoping that she can help him rebuild his race in this manner.
Beast Name: Roh
Beast Race: Baphomet Ram
Weapon: Crescent scythe (in picture)
Beast Abilities: Melee, Weapons Competency, Spying
Bond Strength: 3
Aura Abilities: Healing Skills. Energy Awareness - attuned to elemental energies allowing him to sense spells or natural disasters before they occur.
Focus: Healing Skills, Elemental Magic of Earth and Water, Counter Spell knowledge, Fear Illusions - distracts the opponent's focus by creating illusions to mirror their fears, but only the opponent can see the illusion; Removes Curses - takes them upon himself because he knows he can survive them; Invisibility, Evocation - the sharing of Energy with allies.
Biography: Anata befriended Roh out of the blue, literally. He is a creation from her dreams, when she was once attacked brutally and left for dead by a hostile nomad tribe that ransack their city. The medicine the Shaman gave her twisted her subconscious and threw her into a coma. Later on her father learned that the Shaman was a traitor from another enemy tribe who came to kill the Ignhad-ahhn, for even though her tribe sees her as a holy woman; and some honor her regardless of the rumors the hear, others believe she is a demon child and should be killed before she brings fire onto the Dunes. Roh is only here to help, for he dislikes the words others hold against his maker and wishes to end them quickly.
Roh and Dache are the only companions she has. But, Roh is more than just a horn to lean on. He is a powerhouse of strength and agility, a warrior and protector. He's become a secondary bodyguard for Aneta and keeps her safe when she's out from under Dache's vigilant watch. Roe is also her emotional consciousness. When she's is sad, he cries. When she is afraid, he hides. He shows others the emotions she refuses to show herself. Eventually, this will change - something will change all of this.
Roh has an uncanny attraction to Aneta, because she's his reason for being. The little ram has devoted his works to her and tries daily to hold her respect. No…Dache and Roh are not the best of friends, mainly because Roh is a twisted little trouble-maker at times. Dache holds a deep sense of distrust in Roh, believing that he was manifested from Aneta's fears and doubts, nightmares - not dreams. But they work together; tolerate each other, for Aneta's sake. Even though Dache has warned Aneta repeatedly about the Ram, she just thinks Dache is jealous that her attention is now splitting in two. Roh is a rather charming little ram.
[/SPOILI]Beast Race: Baphomet Ram
Weapon: Crescent scythe (in picture)
Beast Abilities: Melee, Weapons Competency, Spying
Bond Strength: 3
Aura Abilities: Healing Skills. Energy Awareness - attuned to elemental energies allowing him to sense spells or natural disasters before they occur.
Focus: Healing Skills, Elemental Magic of Earth and Water, Counter Spell knowledge, Fear Illusions - distracts the opponent's focus by creating illusions to mirror their fears, but only the opponent can see the illusion; Removes Curses - takes them upon himself because he knows he can survive them; Invisibility, Evocation - the sharing of Energy with allies.
Biography: Anata befriended Roh out of the blue, literally. He is a creation from her dreams, when she was once attacked brutally and left for dead by a hostile nomad tribe that ransack their city. The medicine the Shaman gave her twisted her subconscious and threw her into a coma. Later on her father learned that the Shaman was a traitor from another enemy tribe who came to kill the Ignhad-ahhn, for even though her tribe sees her as a holy woman; and some honor her regardless of the rumors the hear, others believe she is a demon child and should be killed before she brings fire onto the Dunes. Roh is only here to help, for he dislikes the words others hold against his maker and wishes to end them quickly.
Roh and Dache are the only companions she has. But, Roh is more than just a horn to lean on. He is a powerhouse of strength and agility, a warrior and protector. He's become a secondary bodyguard for Aneta and keeps her safe when she's out from under Dache's vigilant watch. Roe is also her emotional consciousness. When she's is sad, he cries. When she is afraid, he hides. He shows others the emotions she refuses to show herself. Eventually, this will change - something will change all of this.
Roh has an uncanny attraction to Aneta, because she's his reason for being. The little ram has devoted his works to her and tries daily to hold her respect. No…Dache and Roh are not the best of friends, mainly because Roh is a twisted little trouble-maker at times. Dache holds a deep sense of distrust in Roh, believing that he was manifested from Aneta's fears and doubts, nightmares - not dreams. But they work together; tolerate each other, for Aneta's sake. Even though Dache has warned Aneta repeatedly about the Ram, she just thinks Dache is jealous that her attention is now splitting in two. Roh is a rather charming little ram.