Full Name:
Riamera Arnasuudë
Nickname(s):
Ria (prefers over her full name)
Gender:
Female
Age:
60 yrs
Race:
Elf
Sexuality:
Heterosexual
Allegiance:
Laeva
Appearance:
Six foot two and lithe with light skin slightly freckled across the bridge of her nose, Ria keeps her long black hair in a thick braid. Symbolizing her nature magic, she has black facial tattoos in the style of branching vines that curve from the outer points of her narrow eyebrows around her steel-gray eyes to trail off halfway down her cheeks.
She always dresses in practical, sturdy clothing, usually a gray cotton tunic under a leather jacket with brown woolen trousers and lace-up leather boots. She also has a mottled cloak, slightly ragged along the lower hem from years of wear. The sheath for her sword, carved in intricate elven designs, hangs from her left hip on a dark leather belt, and the pouch of vine seeds that she uses in casting hangs from her opposite hip. Her only trinket, usually hidden in the collar of her tunic, is a small, gilded oak leaf on a matching necklace which she retains from her woodland home.
Personality:
Daring and stubborn to the point of seeming fearless at times, Ria is adventurous and rather tomboyish with near-total confidence in her abilities. She's orderly and honest with a fierce loyalty toward those with whom she has formed a bond, but her active and dynamic nature can make her a bit overwhelming at times. Despite this, she loves to socialize and her natural charisma paired with a good sense of humor helps her turn a stranger into a friend in a single conversation. Although her inclinations toward independence and wanderlust make it difficult for her to serve under anyone, her perseverance combined with a strong sense of patriotism encourage her to tough out the hardships and limitations her ascension through society has brought. On top of this, she is highly intelligent and clever with an affinity for logic that adds to her talent for leadership.
Backstory:
Born in 1410 to a middle-class Laevan family, Ria proved herself something of a spitfire from a young age. Her parents did their best to raise her as a proper elven lady, but all the while she was dabbling in alchemy and practicing swordplay with like-minded friends. She also spent a great deal of time alone in the woodlands, developing Natura abilities with an affinity practically unparalled among her peers.
As she matured, she soon grew bored with the stagnance and stubborn rules of Laevan culture and snuck out in search of adventure at twenty-four years of age. She gained a bit more than she had bargained for, encountering her first giant only months after leaving her home town and narrowly escaping with her life, but with further encounters and near-death experiences, she increased in her skill to become a formidable warrior. All the while she remained a nomadic adventurer, building knowledge and forming friendships as she roamed the continent.
While in the kingdom of Eredien, her invaluable assistance in fighting off a number of monster attacks on a major city, bolstered by her reputation, earned her a nomination for the Hellhounds from the lord of that city. Even when she received word back that her nomination had been approved, however, she remained hesitant and uncertain about her eligibility for such a position, accustomed to a solitary and independent state of life starkly contrasted by the strictly regimented nature of the company. After time to consider, however, she admitted to herself that as the severity of monster attacks increased, she no longer retained much of her initial confidence in her abilities as a solo adventurer, and that fighting in the company would be a much more efficient method of defending her homeland. With these in mind, she arrived at the Cypress District in the spring of 1468 to begin her training.
As expected, she initially had some issues with chain of command due to the lifestyle to which she was accustomed, but otherwise she excelled in her new role, accepted into the Hellhounds without needing the second-chance period. After about a year in a smaller company, in which she advanced to the rank of a lieutenant, she was promoted to the Rose Company in the autumn of 1469.
Strengths:
✧ wilderness survival
✧ quick adaptation to new environments
✧ advanced swordsmanship
✧ natural agility
✧ martial arts-style training
✧ skilled climber
✧ some practice with archery
✧ fantastic storyteller
✧ decent musician on ocarina
Weaknesses:
✧ elven weaknesses
✧ focus on melee
✧ very little experience with barren or desert regions
✧ no seafaring experience, although she was working in that direction prior to Hellhounds application
Magic:
Natura
Strengths:
✧ natural affinity
✧ weather manipulation
✧ plant growth acceleration
✧ animal command
Weaknesses:
✧ can only accelerate growth of already present plants (carries plant seeds to have something to work with at all times—prefers vines)
✧ must be constantly focused on weather condition for it to remain as she is casting it
✧ can only command nonsentient animals and only through suggestion (although it usually works)
Weapon of Choice:
Shortsword
Gear:
✧ shortsword
sturdy travel pack containing:
✧ simple bedroll
✧ messkit
✧ tinderbox
✧ waterskin, moderately used
✧ 50 ft of hemp rope, lightly used
✧ bandages
✧ whetstone
✧ moleskin travel journal
✧ ocarina
✧ packet of vine seeds
credit to warden surana on Tumblr for faceclaim art, I think—I was having a lot of trouble finding the original image