CHARACTERS A Bunch of Dapplorables

Applo

Beautiful like a Forest Fire
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DONATING MEMBER
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per week
  2. One post per week
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
Preferred Character Gender
  1. Male
  2. Female
My Character Collection

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Name: Rán

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Isabel Webb
Basics
  • Twenty-Six years old
  • Female
  • 5'5" / 154lbs
  • Thin-Blooded - Ravnos
  • Fifteenth
  • Anarch

Personality
Isabel was always a bit reclusive even before being embraced. At school she had a small but tight circle of friends and was generally more likely to be found with her face in a book as she did her homework than at a party. While moving to Boston and then Houston helped her come out of her shell a little, she is still pretty much the archetypal introvert; preferring to sit at the edge of a party watching everyone over her drink rather than be in the middle of it.

Biography
Born and raised in Marblehead, Massachusetts, Isabel life had always been fringed by the occult, or at least what mortals think of as the occult. With Salem just across the bay there was no way it couldn't have been any other way. Like most people however, Isabel ignored it and got on with her life. Several of Isabel's friends were into the supernatural, but pretty much the only thing that rubbed off on her was a penchant for unusual hair dye colours.

Graduating high school near the top of her year, Isabelle opted to further her education by studying biomedicine at Boston University. Initially, this was meant to be a pre-med course, but in the summer between her junior and senior years, Isabelle won an internship with one of the nations most innovative and prestigious biomedical companies. Over the course of the summer, she impressed her supervisors to the point that she was offered a job once she had finished her studies. For someone who was tired of living on instant ramen the offer was too good to pass up and a scant couple of weeks after graduating, Isabel found herself on a plane heading to Houston, Texas and the companies headquarters.

The first couple of months of this new life were rough for Isabel. It was the first time she was truly away from her friends and family and in those early days in Houston her life pretty much only happened at work or her apartment. Slowly though she began making a few friends through work and explore what her new home had to offer; possibly it was a manifestation of her home sickness that attracted Isabel to the city's alt scene. Regardless, the young New England transplant began building up a couple of places, including one called Maximum Buzz, where her face became a semi regular sight and the people knew who she was.

It was after an evening spent at one of these bars that Isabel life ended and her unlife began. Walking home in the early hours, she noticed she was being followed by what she assumed was another reveller. There was just something about them that made Isabel uneasy and turning down the first alley the provided itself to her she began to run. Before she'd gone more than twenty meters something slammed into her back and pinned Isabel to the floor. Somehow her purser had closed the distance and was now on top of her, a terrifying look of hunger in their eyes. She tried to fight against her attacker, but the only result of that was excruciating pain and unending darkness in her right eye. And then there was pleasure, euphoria like Isabel had never felt before as the light slowly faded from her left eye.

Waking up propped against a dumpster, Isabel felt like death. There was no one to explain what had just happened to her, why the sun burned her skin or why she had a thirst that she couldn't satiate. Dragging herself back to her apartment, Isabel locked herself away from the world as she went increasing insane. It was several weeks before derangement and thirst caused her to reemerge. Almost feral, Isabel wandered the streets of Houston through the afternoon and evening till her eyes fell upon a sight they recognised despite her delirium. The frontage of Maximum Buzz called to something in her and wild eyed she made her way inside.

Perhaps it was luck, or perhaps it was something that Isabel had picked up sub-consciously, but she picked quite possibly the one place in Houston where the appearance of a blood starved and demented kindred wouldn't lead to mass panic, her immediate destruction or both. Instead the the owner of the establishment, Hanna, took the wild fledgling under their wing. Effectively fostering Isabel, Hanna fed the sireless one eyed childe and then, once a little sanity had returned to Isabel, explained what had happened her and more importantly instructed her on how to survive in this new world that they found herself in. That chance and fortuitous meeting was a little over three months ago. While Isabel is still coming to term with what happened she is getting a grip on how to live while being dead. Still she misses just Being Human.​
 
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Name: Reva LeMorrigen
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Name: Sarah Elizabeth Pendleton
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Name: Henrietta Anne Summer
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★ PERSONALITY ★
Vivacious, vain, flighty, fast, hedonistic and harlot are all words that have been used by people who believe themselves to be of a certain standing to describe Henrietta. She pays them no mind. She saw how dull and unappealing life would be if those kind of people had their way and she wants no part of it. Why spend years working her fingers to the bone with tedious work when she could be the heart and soul of a party everyday and earn enough to buy what she wants far sooner.

★ BIOGRAPHY ★
Born in Fort Pierre, a small trading post in what was formerly Minnesota Territory, Henrietta was always a soul out of place. Her father was a trapper who worked a line north of the town while her mother tended to their small homestead. Both were hardworking pious people who were fiercely proud of what little they had. Their daughter was nothing like them at all. From a young age Henrietta always seemed to be longing for the prettiest dress or a new doll while also being particularly inclined to shirk her duties around the home either by playing with other children, staring vainly at a mirror or just losing herself in day-dreams.

For nigh on sixteen years her parents tried to beat and harangue their daughter into their strait-jacketed ways, but Henrietta was having none of it; she wanted the lights, glamour, excitement and money that she knew came with big city living. A month before her sixteenth birthday she packed up everything that she owned and more than a little that she didn't, walked out of the only home she had ever known and didn't look back. Her destination, the City of Kansas.

It took three weeks of traveling with a trade caravan to reach the booming city but when she arrived it was everything Henrietta had been dreaming of. There were people everywhere and the city pulsed to the sound of sawing wood, beating hammers as building were thrown as fast as possible to accommodate all the newcomers that the recently completed rail bridge across the Missouri River was attracting. What money Henrietta had didn't last long but in a town where men still vastly outnumbered women loose morals and a pretty face were all a girl needed and Henrietta had a very pretty face framed by long auburn hair and jeweled with deep green eyes.

Starting out as a saloon girl, Henrietta's job to fawn over customers and encourage them to buy drinks. The more they bought, the more she earned. Once room and board were paid for, most of her wages went on fine clothes and fine living. In an effort to earn more she also started dancing, both in dance halls and on stage. Over the next five years life settled into an extremely comfortable but increasingly dull routine. All that changed when a handsome stranger asked Henrietta for her dance card.

Arthur Summers was exciting. A wannabe outlaw from Cheyenne, Wyoming, he swept Henrietta off her feet with his good looks, silver tongue and big dreams. A little over two weeks after meeting him she was riding out of town on the back of his horse as his wife. Life as part of his roving gang of misfits and criminals was no way as comfortable as it had been in the city but it was infinitely more exciting. Roaming across the west, the Summers' Gang would stay in one town only for as long as it took to extract all the money they thought they could, from the populace.

Often Henrietta and the other woman in the gang would arrive in town first, ingratiating themselves amongst the populace in an attempt to gather information about who or what was worth the gangs attention. A rouse that Henrietta particularly enjoyed was to secure herself a position as a saloon girl. In the back country cow towns where men outnumber women even more than they had done in Kansas she could have half the town wrapped around her finger in a matter of days and get paid for it. Even if there was nothing much going on in town, working in the saloons gave Henrietta ample opportunity to pick pockets or guide well to do drunks into an alleyway where Arthur and the rest of the gang would lighten the poor souls load.

Perhaps it is a testament to her ability that the only times Henrietta was arrested was for minor crimes such as picking pockets or being drunk and disorderly. She never stayed in jail long. In most cowpoke towns a little outrageous flirting with the promise of more to come would get her cell door unlocked. If that failed Arthur was always prepared to kick down a few doors and paint the walls red for his beloved wife.

Naturally, life as an outlaw was also vastly more perilous than life as an upright citizen. Between other bandits, the law and righteous citizens there were plenty of people who would have liked to see the Summers Gang dead and buried and over the years several members were. Learning to handle a gun wasn't an option and over the years Henrietta became comfortable with repeating rifles, shotguns and six-shooters. Her preferred gun, however, was the jeweled derringer pistol that Arthur bought her as a wedding present. Little did she know at the time that that would be the gun to terminate her marriage.

Returning to a room, they had rented for a few days; Henrietta found her husband enthusiastically screwing a whore whom she had chased off only days earlier while Arthur had laughed at her being overprotective and jealous. JEALOUS! In a fit of pique Henrietta emptied both barrels of her derringer into the pair of illicit lovers before snatching up Arthur's Colt peacemaker from the end of the bed and emptying it into them too. Running downstairs and through the gathering crowd, Henrietta took Arthur's horse and fled with nothing but the clothes on her back, the guns in her hands, whatever was in the beasts saddlebags and grief in her heart. She stumbled on the invitation to Highland quite by accident in some nowhere town on the Utah Wyoming border. With no other prospects it was an opportunity she couldn't afford to squander. A growing town would have a saloon, and it would need whiskey girls and dancers.

★ WORK EXPERIENCE ★
Most of Henrietta's legit income has come from her work as a saloon girl. Her job was to create a comely atmosphere to help patrons relax and encourage them to buy drinks. She most certainly wasn't a whore. Her wages were based on the commission that she would make on each drink she caused to be bought. She also spent some time supplementing her income by being a dancer. This involved both dancing with paying customers and dancing dances such as the can-can on stage.

More recently, Henrietta made her living as an outlaw. While she often played the role of a saloon girl for the sake of gathering information, she also picked pockets, acted as a honey trap and on one memorable occasion acted as the inside woman on a bank robbery.

★ SKILLS★
Hostess: A saloon without saloon girls can be a dull and miserable place. Henrietta is good at creating an atmosphere that encourages drinks to flow; talking; singing; flirting, even playing poker. Helping people to relax and spend their money is Henrietta's bread and butter.

Dancer: Good looks, the ability to keep a rhythm and a desire for money made dancing a natural progression for Henrietta. Mostly she danced waltzes to schottisches with anyone willing to pay for the pleasure, but she also did some show dancing including the Can Can.

Pickpocket: Drunks made good targets for an aspiring pickpocket, even if they did notice Henrietta's roaming hands they were inclined to believe she was getting overly friendly rather than trying to rob them. Over the course of four years Henrietta got good enough that even most sober people didn't notice their valuables had been appropriated.

Seductress: Working as a saloon girl and a dancer requires a woman to make each and every customer think they are special. It is only a small step from that to making a person think that Henrietta thinks they are very special indeed; at the point she can get people to do almost anything she wants.

Good with a Gun: Being an outlaw is a violent life and one that is often lived by the gun. Arthur made sure that his wife was comfortable handling a firearm and Henrietta got enough practice that she could hit things more often than not.
 
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Name: Sylva De Santa.

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Name: Temperance
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Name: Victoria Gurnnarsson
Character Name Victoria Gunnarsson Gender Female Age 23 Occupation Navigator Strengths
+ Able to focus for long periods of time on the task at hand.

+ Eager to get on with crew mates and tries to be likable for everyone.

+ Keen to be aboard the ship and eager to prove she belongs.
Weaknesses
- Can become so absorbed in what she is doing she disconnects from her surroundings

- A desire to avoid conflict with the crew means that she often won't speak up even if she viscerally disagrees with them (except on issues of navigating spacecraft).

- Morally very uneasy with the nature of what the crew of the dark summit does for a living
General Appearance
5"10, roughly cut brown hair , Brown eyes, Slightly narrow shoulders and wiry limbs.
History
  • Tor grew up in the Mars colonies. Her father was a miner and her mother worked as a mechanic

  • Her first job was part time at the mine moving the shuttles around.

  • After finishing school at 16 she got a job shuttling between Mars and Earth to save up enough to buy passage to the border planets of the federation.

  • In the border planets of the federation she started to pick up work not as a pilot as she had hoped but as navigator. It turned out that washed out military pilots were ten a penny but someone prepared to sit still and focus on star charts was a rare commodity, and she soon built a reputation as a reliable and capable navigator.

  • After finishing a contract on Tortoniga she heard chatter that the FS Summit captain was on planet and looking for crew members. While she isn't much for the outlaw lifestyle the allure of working on one of the most legendary ships in known space was too great to resist.
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Name: Tamsyn Grimm
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Name: Liola Grimm
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Name: Catelynne Grimm
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Name: Astrid Grimm
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Name: Talia Grimm
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Name: Olenna Grimm
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Name: Mira Grimm
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Name: Amber Grimm
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Name: Tammy
xfmg_media_field_title.imagesource Art by Luindis https://www.artstation.com/luindisart Character Name Tamsyn Grimm Gender Female Age Twenty-Seven Occupation Lady of Greyshield General Appearance
Fair, freckled skin, bottle green eyes and auburn hair wound into a tight plait that reaches the middle of her back betray the Redwyne blood that runs in Thora's veins. Her somewhat less than delicate build and the fact that she matches many men in height betray the Grimm in her.

Typically she wears more practical garb than most ladies of the realm, favoring sturdy trouser, a shirt and a hard wearing leather jerkin more commonly favour by sailors. Around her neck an ornate yet functional eight inch marlinspike is her only normal concession to wearing jewelry. She does own a very modest collection of dresses and jewels befitting of a lady that she keeps for formal occasions.
History
Siblings
Liola Grimm: Twenty-five.
Catelynn Grimm: Twenty-three.
Astrid Grimm: Nineteen.
Talia Grimm: Fifteen.
Olena Grimm: Eleven.
Mira Grimm: Seven.
Amber Grimm: Five.
Character Biography
Thora was the first child of the Lord Nicholas Grimm and from the moment of her birth, a near constant source of disappointment for her father. The Grimm line had come dangerously close to extinction with many members of the house lost to war, fammine and disease. Nicholas saw it as his solemn duty to have as many heirs as possible to preserve and strengthen the family. This was a goal in which a daughter, or as it would turn out daughters, could only ever play a very minor role and because of this Grimston wasn't a warm or nurturing environment for the young Thora even before her mother died. Between her father's total disinterest and the younger siblings that demanded so much more of their mother's attention Thora was often left to her own devices.

When plague swept across Westeros even small and remote Greyshield wasn't spared, although it was hit far more lightly than many parts of the kingdom. The only victim of note on the island was the Lady Bethany Grimm who despite the maester best efforts passed away from the disease, robbing the Grimm sisters of anyone who truly cared for them. The death of of his wife caused Lord Grimm to become more distant than ever from his daughters as he set about searching for a new wife. The girls were taken care of by the house septa but the women was about as warm and comforting as the floor of the great hall and Thora increasingly became the person her young sisters turned to for support. One of the few advantages of her father's lack of presence in their lives was that Thora was able to persuade the maester to teach her subjects of more importance to an heir than needle work. She also tried to persuade the castle's master of arms to teach her how to swing a sword but the man refused although after Thora had worn down his resolve some he did agree to teach her how to use a bow and a little sailcraft.

Only when Thora and her sisters began to reach adulthood did her father begin to take taking an interest in his daughters; although not out of fatherly concern, but rather with the aim of strengthening the family. Thora had inherited the more striking aspects of both her parents and for the next few years she was repeatedly shipped off to castles around the reach to to be a handmaiden for any rich or powerful family Lord Grimm could persuade to take her on. Her father hoped that these positions would allow him to negotiate an advantageous marriage for Thora or that a suitable lordling might make advances on her. Unfortunately for the Lord Grimm's plans Tamsyn saw herself as the heir of Greyshield and always schemed and contrived to get herself sent home. That's not to say that Tamsyn lived the life of a puritanical septa for all those years; she had romances, dalliances and flings, but she always went into them knowing that her rightful place was on Greyshield.

Thora's insistence on staying at home turned out to be well founded when her father was lost at sea. With no one else left to lead the family and before anyone had a chance to think of an alternative plan Thora stepped into what she saw as her rightful role as the head of the household.
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Name: Sylva DeSanta
 
Male Characters

Dr Bertrum Pendleton
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Charles Finley
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Torgeir Gunnarsson
Character Name Torgeir Gunnarsson Gender Male Age 21 Occupation Sell Sword Strengths
-Two handed weaponry - While he is capable with most melee weaponry he is particularly adept with two handed weaponry with which he can smash through the finesse often displayed by users of lighter weaponry

-Brute strength - Being a farmer and then an adventurer has made Torgeir very strong. He can lift heavy objects with ease and fight for longer without tiring.

-Survivor - adapted to living a rough uncivilized life he is use to being self sufficient and having to deal with any wounds by himself, weather by just dealing with them by ignoring them or by using folk cures to help heal himself

-Fearless
Weaknesses
-Acts first, thinks later- Torgeir has a tendency to rush into a situation regardless of the consequences.

-Undiplomatic and tactless - In situation where talk is needed to solve a problem Torgeir has a tendency to put his foot in it or anger the other participants in the discussions.

-Un-stealthy- Having nearly always being able to solve problems with brute force he has never learned how to move quietly, in fact he somewhat resents sneaking around feeling that its for people to weak to deal with problems properly.

-Un-trusting- since being betrayed he refuse to rely on other people and is suspicious of their true motives

-Allergic to Orange fish
General Appearance
Powerful stocky build. Matted shoulder length hair, theoretically blonde but it is often caked with dirt and occasionally blood giving it a much darker color. His skins is likewise of covered in dirt, this causes his dark green eyes to stand out even more.
History
Torgeir hails from a semi frozen archipelago in the sea to the north of the kingdom. Life on the islands is hard and as such many of the residents turn to a life of violence, be it as a pirate, a mercenary or a soldier. Torgeir's family owned a small farm but it had never been enough to sustain the family by itself, and when his father was injured while raiding Torgeir knew that he had to leave to make his own way. He joined a small group of mercenaries that were headed to the mainland and for two years enjoyed his life thoroughly.

Things began to sour slowly as work dried up and he and his comrades began to get paid less and less while the commander of the group still seemed to be living a most opulent life. His willingness to speak out against the commander soon meant that he found himself in at the head of a mutiny. Torgeir's faction were on the verge of winning the group schism when he was betrayed by his second in command who stabbed and left him for dead.

Since then Torgeir has wandered alone up and down the realm looking for work, adventure and glory. While the contents of the letter marked Lost Hope didn't interest him a lot the royal seal on it did. Finally this might be a chance to earn enough glory and money that he could return home and lift his family from obscure poverty to exulted splendor.
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Tristan Conrad
haracter Name Tristan Conrad Gender Male Age 24 Occupation Adventurer Strengths
Endurance
Brawling
Running (away)
General Appearance
There isn't much about Tristan that particularly catches the eye. He's about average height (5'10) with and lean athletic build, has brown hair which is beginning to approach shoulder length and his skin is tanned but no more so than the averages farmer's.
History
Tristan grew up in the poorest part of the wrong part of town. While he did get some basic education most of what he knows he learnt on the street first as part of one of the cities many gangs and then as one of the cities guards. Tristan didn't join the guards out of any high minded ideals of justice but rather because it was a well paid job and provided plenty of opportunity for an enterprising person to earn large bonuses (bribes).

For several years Tristan's life in the guards consisted of dealing with and dealing in petty crime whilst trying to have as much fun as he could at the same time. Unfortunately one night, after having had a skinful he decided to try and shakedown a man that he thought had cheated him. One thing lead to another and Tristan was left standing over a rapidly cooling body with a bloody sword. Realising that his life as he knew it was over Tristan ran home, gathered his few possessions and told his mother that he was leaving and then bought passage on the first ship out of port.
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