Name: Maverick Williams
Alias/Nicknames: "The Maverick"
Species: Mutant
Gender: Female
Age: Appears to be in her early twenties, but her real age has been lost in the timestream.
Appearance:
An attractive enough girl, Maverick will always walk a line of androgeny. Not particularly curvy and not particularly broad, she tightropes her looks perfectly between masculine and feminine and doesn't seem to be too concerned on the matter. Maverick is best known for her lopsided grin, green eyes bright and entertained with all there is in the world, and for the spattering of freckles across her nose. However, while she approaches the world with a sort of lenient exuberance, as though unafraid of any consequences of her actions, there's a flicker of experience and wisdom in her eyes that does not quite match her apparent age.
Maverick's hair is a rusty brown sort of color that darkens and lightens depending on the season. She wears it generally up away from her face, but when it is down it falls just below her jaw and is quite wavy with a section of it prone to fall over her eyes despite being repeatedly tucked behind one ear.
Lead me to the warzone; Lead me to the fighting;
It's never completely easy to tell when Maverick is out of uniform. Her uniform isn't always the exact same outfit—sometimes she mixes and matches pieces—and pieces of what should be her "save the world" gear, often ends up in her "I need to go shopping" wardrobe. What is, consistent with her uniform, however, is the very bottom layer—a form fitting suit that is a very deep blue in color with a white stripe that goes down on the sides.
It should be noted that while she agrees whole heartedly with your typical armored spandex getup, she matches her slim fitted gear with mid-calf to knee high boots and one of the many long coats she's collected over the years. She is perhaps most recognizable in the rococo age long coat she acquired in her years of piracy and a set of goggles looped around her neck.
History:
Whoever Maverick Williams was before she was scared out of her mind is a question that she can never answer. Distantly, in the back of her mind where she keeps all of the needlessly human emotions such as fear and sorrow, there are a collection of memories that she no longer accesses. The rich texture of a velvet coat; the rustling sounds of many thick skirts; the warmth of a leather clad palm so very much larger than her own clasping one hand and delicate softness of long fingers on the other...these are things that brush against her subconscious mind when she is in her deepest sleep only to fade away by morning.
The reality of the matter is that, Maverick Williams was once Madeline Maverick Williams. She was the beloved daughter of a well to do family in the late 1800s in London, England whose favorite things in the whole wide world was a little doll with a porcelain face, and the fat white pony her father purchased her for her sixth birthday. She did not remain, Madeline Maverick Williams for very much of her life, however. According to official records, in fact, little Madeline Maverick Williams died at only eight...burned to death in a fire that destroyed her family's country home.
It was fear that triggered her mutation--absolute and complete terror at her mother's screams as she writhed on the ground, her skirts and hair ablaze and at the constant, frantic yells of her father as he tried desperately to keep the flames away from his darling girl while he himself was covered with them. Madeline's power activated as the first flames began to lick at her skirts, a portal to another time and place opening up beneath her feet and taking her safely away.
It was many, many decades later that a little girl, singed around the edges and hiccuping around her tears appeared inside an american submarine while it was deep underwater.
During that period, Madeline still aged normally. She was taken in by the wife of one of the naval officers on board the submarine, and while her memories were all but eaten away by the shock, she was a well behaved and fairly happy child. She was 13 when her powers activated again, the newspapers the next day marking her death as the victim of a drunken driver's hit and run.
Madeline herself woke up on a subway train in 2010, completely baffled at where or who she was--at who he, was--with nothing but a name that made no sense to guide him. He dropped the first name of Madeline and began to go by Maverick, quickly making a name for himself on the streets as a wise-cracker and a pickpocket. At this point, Maverick's personality was already beginning to warp, and his power was coming to fruition. If he willed it, he found he could look into the reflection on a mirror or a window...and see into another world...another place...another time.
At 21 he was laughing at the expense of one of his mates and was murdered for it--pushed in the way of a subway train. The police report noted him as a vagabond with no name, no family, and no history. Maverick woke up floating on her back off the coast of Jamaica in the early 1600s, and was lucky enough to be rescued by a passing merchant vessel.
The ship was later captured by a pirate's crew, of which Maverick became a part of. She spent the next three years serving aboard disguised as a man before, after proving herself and taking the role of first mate, she revealed her gender and dared anyone to challenge her. During this time it became more clearly apparent the changes her powers had had on her. Maverick seemed unable to comprehend any but good human emotions. She could not seem to understand suffering or pain, fear or sorrow. She could only grin, wild and excited, and hang from the rigging with the eagerness of a beast ready for war and bloodshed. She never frowned at the death of her comrades, never hesitated to slaughter anyone that got in her way, and felt no sense of loss when she betrayed half of her crew and the captain who had protected her in a mutiny.
Maverick was a bloodthirsty, albeit profitable, captain. She seemed to care deeply in her own way for her chosen crew, and reacted with great distaste to anything who would threaten them. It became apparent to her crew, however, that there was something distinctly amiss with their captain.
She would stare, eyes wide and excited, into anything that could hold a shine for extended periods of time, tapping it from time to time and reacting with new fervor with each tap. When they would put into port, she would linger in front of mirrors and by pools of water, looking into them with obsessive intent. Only a select few of them, however, knew why. Quietly, in the dark of night she would show them the world she could see, whisper in hushed voices how exciting and exuberant they were and in was in this period of her life that she began to experiment with them.
It is impossible to tell how many worlds, and how many times, or for how long Maverick visited. She flitted here and there with the attention of a hummingbird, gleaning information with leech-like determination and always returning to her crew with new and exciting ways to wrack terror on the seas. She did not age anymore, this much she knew. She could spend years in another world, exploring their culture, and with a snap of her fingers be back on the deck of her Sweet Lady, looking and sounding the same as ever but with an age, a wisdom in her eyes she did not have before.
She was learning to fight with her portals by now, but there was still something...amiss. A sort of uncontrolled wildness to her playing that--if she could fear anything--she did indeed fear.
Maverick would have doubtlessly lived her life forever like this, hopping to and from and returning to the ship, has she not been fiddling with her windows on a still night and happened on a scene that pulled at her. She cannot explain what made her open the portal wide and step through, but deep where the memories of her humanity reside she knows it was compassion and the quiet need to ease some of the horrors she had painted as wonders that she had seen in her lifetime. Whatever caused her to step through, however, and to draw her swords in battle against a superhuman, using the reflections on their blades to send civil war bullets ricocheting into flesh, whatever the cause; the result was a sort of feeling she found she could not get enough of--the selfish pleasure of doing another good quickly became an addictive...and thus she stayed to remain a hero in their eyes; the fulfill the selfish need for charity.
Items/Weaponry:
Maverick's usual weaponry is a pair of cutlasses that she takes very good care of.
Skills:
Let's All-Out Brawl it ;;
While Maverick has learned bits and pieces of many styles of fighting and swordplay, the result is really nothing more than street fighting and dirty tricks. Nevertheless, she is quite excellent at dirty fighting and should never be trusted to behave honorably.
Let's Go and See it ;;
Maverick has travelled around the universe and has peeked into almost every timestream there is. She has a wide collection of pointless information and mindless facts that, while they do not often amount to anything, have a tendency to contain that one little piece of useless information that can make all the difference. The tendency to randomly announce those facts, however, is also excellent for driving the people around her outright insane.
Let's Live to Survive it ;;
Without a doubt, Maverick is good at surviving. Mentally fucked up or not, there's no denying her immense amounts of common sense and her ability to figure out a way to live in any situation. Even if the world were to fall out, Maverick would strut her way out of an entire village she's made out of coke cans and rebar.[/list]
Powers/Abilities:
View of Another World ;;
Using a reflective surface—preferably a clear glass—Maverick is able to open a window into time and space of something that has—or will—happen. While this ability allows her to peak into a past or future of any world and any dimension, she is still learning how to pick and choose what she wants to see and is often privy to situations and scenes she would rather not have seen. She cannot see the present in any world. There must be a difference of several hours and the closer to the present it is, the easier it is to see it. On a side note, she cannot trust views of any future as they are only one in millions of possible futures.
Anything she views on her glass can be viewed by anyone around her, but she can make the scene opaque if necessary.
Pull it From Another World ;;
While the glass is prevalent in viewing other worlds—keeps her invisible from that which she watches as well as keeping things from coming through—the glass is not important when she wants to encourage things to come through from the other side. In fact, it makes the process slightly more difficult, but as controlling the size of the portals is difficult for her, she still prefers to use reflective surfaces.
To attack, Maverick will open up portals into dangerous zones—such as in the way of cannon fire—and point her portal towards the enemy. What can come through is limited only by the size of the portal and Maverick's own determination. When in stressful situations, however, she is more likely to release things out of her own control…including a dragon, once.
Push it Where it Don't Belong ;;
Doorways go both ways, and when Maverick needs to get rid of someone…she's liable to open up a portal and push them in. This is usually a "good bye for good", as Maverick rarely remembers to open it up and look for them.
Weaknesses:
- For all her power and all her strengths, Maverick is still very much human where it counts. She will physically only ever be as strong as a human can be, as fast as a human can be, and unfortunately as durable as a human can be. To stack onto that, with every year she lives lost and weaving through the timestream, the more likely her time will be cut again. With Maverick, however, Death is merely Life again...perhaps a worse fate than to die and be dead. Should Maverick be killed, she will wake again in another time, another place, perhaps another planet. But this time she will awake with less memories, less recollection of the time she's spent and less humanity in her mind. She is doomed to, eventually, lose her mind to the timestream and serve as its lovely little spark that comes and goes through time with little thoughts but for time itself.
- Maverick cannot control what she lets loose in this world. Once it comes through the portal—be it sentient or not—it is loose to do what it wants to do and unless it cares to listen to reason, there's no betting exactly what it's going to do. There is always a good chance that, upon realizing that it is Maverick holding its way home, it will turn its attacks to her.
- The more times Maverick opens a portal—any portal, even a viewing—the more tired she becomes. After an extended fight if she's had to open doors in desperation, she runs the risk of passing out.
- While her portal is not based on any type of available energy, things that affect her can affect her portal's stability or cause it to collapse in on itself before she closes it. If she is interrupted while a portal is up, the portal will likely close. Any sort of violent tremor or electrocution also interrupts the process, as does especially high or low frequency noises which have a mysterious effect on the portion of her brain that stores the information to open the portals.
- When she does not have any reflective surface with her—usually a round piece of lass roughly the size of a basketball—Maverick requires both hands to open portals. Take her surface and keep one hand pinned down and she's powerless. Keep in mind, however, that all it takes is a finger on something shiny for her to flip it around and send a bullet ricocheting from a quarter…so no shiny handcuffs.
Quote(s):
"Oh, tell me that this isn't our supervillian? Ha! I've seen liverspots more intimidating than
that!"
"Wanna know what drove Alice mad when she glanced through the Looking Glass? Me."
"You don't scare me. You couldn't scare me--I've seen a thousand deaths and a thousand monsters and you don't hold a candle to the least of them."
"Out of time? Oh, I'm always out've time...completely lost my time, actually, not a clue in the world where it's gone off to. Do let me know if you see it in the afterlife."